<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <link rel="stylesheet" href="style.css" type="text/css"> <link rel="Start" href="index.html"> <link rel="next" href="GnomeCanvas.PathDef.html"> <link rel="Up" href="GnomeCanvas.html"> <title>LablGTK : GnomeCanvas.Canvas</title> </head> <body> <div class="navbar"> <a href="GnomeCanvas.html">Up</a> <a href="GnomeCanvas.PathDef.html">Next</a> </div> <center><h1>Module <a href="type_GnomeCanvas.Canvas.html">GnomeCanvas.Canvas</a></h1></center> <br> <pre><span class="keyword">module</span> Canvas: <code class="code">sig</code> <a href="GnomeCanvas.Canvas.html">..</a> <code class="code">end</code></pre><hr width="100%"> <pre><span class="keyword">val</span> <a name="VALnew_canvas"></a>new_canvas : <code class="type">unit -> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> <a href="Gobject.html#TYPEobj">Gobject.obj</a></code></pre><pre><span class="keyword">val</span> <a name="VALnew_canvas_aa"></a>new_canvas_aa : <code class="type">unit -> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> <a href="Gobject.html#TYPEobj">Gobject.obj</a></code></pre><pre><span class="keyword">val</span> <a name="VALroot"></a>root : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -> <a href="GnomeCanvas.html#TYPEgroup">GnomeCanvas.group</a> <a href="Gobject.html#TYPEobj">Gobject.obj</a></code></pre><pre><span class="keyword">val</span> <a name="VALset_scroll_region"></a>set_scroll_region : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -><br> x1:float -> y1:float -> x2:float -> y2:float -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALget_scroll_region"></a>get_scroll_region : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -> float array</code></pre><pre><span class="keyword">val</span> <a name="VALset_center_scroll_region"></a>set_center_scroll_region : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -> bool -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALget_center_scroll_region"></a>get_center_scroll_region : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -> bool</code></pre><pre><span class="keyword">val</span> <a name="VALset_pixels_per_unit"></a>set_pixels_per_unit : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -> float -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALscroll_to"></a>scroll_to : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -> x:int -> y:int -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALget_scroll_offsets"></a>get_scroll_offsets : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -> int * int</code></pre><pre><span class="keyword">val</span> <a name="VALupdate_now"></a>update_now : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALget_item_at"></a>get_item_at : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -><br> x:float -> y:float -> <a href="GnomeCanvas.html#TYPEitem">GnomeCanvas.item</a> <a href="Gobject.html#TYPEobj">Gobject.obj</a></code></pre><pre><span class="keyword">val</span> <a name="VALw2c_affine"></a>w2c_affine : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -> float array</code></pre><pre><span class="keyword">val</span> <a name="VALw2c"></a>w2c : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -> wx:float -> wy:float -> int * int</code></pre><pre><span class="keyword">val</span> <a name="VALw2c_d"></a>w2c_d : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -> wx:float -> wy:float -> float * float</code></pre><pre><span class="keyword">val</span> <a name="VALc2w"></a>c2w : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -> cx:float -> cy:float -> float * float</code></pre><pre><span class="keyword">val</span> <a name="VALwindow_to_world"></a>window_to_world : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -><br> winx:float -> winy:float -> float * float</code></pre><pre><span class="keyword">val</span> <a name="VALworld_to_window"></a>world_to_window : <code class="type">[> <a href="GnomeCanvas.html#TYPEcanvas">GnomeCanvas.canvas</a> ] <a href="Gobject.html#TYPEobj">Gobject.obj</a> -><br> wox:float -> woy:float -> float * float</code></pre></body></html>