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libCEGUI-devel-0.6.2-3mdv2009.1.i586.rpm

/***********************************************************************
	filename: 	CEGUIScrollbar.h
	created:	13/4/2004
	author:		Paul D Turner
	
	purpose:	Interface to base class for Scrollbar widget
*************************************************************************/
/***************************************************************************
 *   Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
 *
 *   Permission is hereby granted, free of charge, to any person obtaining
 *   a copy of this software and associated documentation files (the
 *   "Software"), to deal in the Software without restriction, including
 *   without limitation the rights to use, copy, modify, merge, publish,
 *   distribute, sublicense, and/or sell copies of the Software, and to
 *   permit persons to whom the Software is furnished to do so, subject to
 *   the following conditions:
 *
 *   The above copyright notice and this permission notice shall be
 *   included in all copies or substantial portions of the Software.
 *
 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 *   OTHER DEALINGS IN THE SOFTWARE.
 ***************************************************************************/
#ifndef _CEGUIScrollbar_h_
#define _CEGUIScrollbar_h_

#include "CEGUIBase.h"
#include "CEGUIWindow.h"
#include "elements/CEGUIScrollbarProperties.h"


#if defined(_MSC_VER)
#	pragma warning(push)
#	pragma warning(disable : 4251)
#endif


// Start of CEGUI namespace section
namespace CEGUI
{
/*!
\brief
    Base class for ItemEntry window renderer objects.
*/
class CEGUIEXPORT ScrollbarWindowRenderer : public WindowRenderer
{
public:
    /*!
    \brief
        Constructor
    */
    ScrollbarWindowRenderer(const String& name);

    /*!
    \brief
        update the size and location of the thumb to properly represent the current state of the scroll bar
    */
    virtual void    updateThumb(void)   = 0;

    /*!
    \brief
        return value that best represents current scroll bar position given the current location of the thumb.

    \return
        float value that, given the thumb widget position, best represents the current position for the scroll bar.
    */
    virtual float   getValueFromThumb(void) const   = 0;

    /*!
    \brief
        Given window location \a pt, return a value indicating what change should be 
        made to the scroll bar.

    \param pt
        Point object describing a pixel position in window space.

    \return
        - -1 to indicate scroll bar position should be moved to a lower value.
        -  0 to indicate scroll bar position should not be changed.
        - +1 to indicate scroll bar position should be moved to a higher value.
    */
    virtual float   getAdjustDirectionFromPoint(const Point& pt) const  = 0;
};

/*!
\brief
	Base scroll bar class.

	This base class for scroll bars does not have any idea of direction - a derived class would
	add whatever meaning is appropriate according to what that derived class
	represents to the user.
*/
class CEGUIEXPORT Scrollbar : public Window
{
public:
	static const String EventNamespace;				//!< Namespace for global events
    static const String WidgetTypeName;             //!< Window factory name

	/*************************************************************************
		Event name constants
	*************************************************************************/
	static const String EventScrollPositionChanged;		//!< Name of the event fired when the scroll bar position value changes
	static const String EventThumbTrackStarted;			//!< Name of the event fired when the user begins dragging the thumb.
	static const String EventThumbTrackEnded;				//!< Name of the event fired when the user releases the thumb.
	static const String EventScrollConfigChanged;			//!< Name of the event fired when the scroll bar configuration data changes.

    /*************************************************************************
        Child Widget name suffix constants
    *************************************************************************/
    static const String ThumbNameSuffix;            //!< Widget name suffix for the thumb component.
    static const String IncreaseButtonNameSuffix;   //!< Widget name suffix for the increase button component.
    static const String DecreaseButtonNameSuffix;   //!< Widget name suffix for the decrease button component.

	/*************************************************************************
		Accessor functions
	*************************************************************************/
	/*!
	\brief
		Return the size of the document or data.
		
		The document size should be thought of as the total size of the data that
		is being scrolled through (the number of lines in a text file for example).

	\note
		The returned value has no meaning within the Gui system, it is left up to the
		application to assign appropriate values for the application specific use of
		the scroll bar.

	\return
		float value specifying the currently set document size.
	*/
	float	getDocumentSize(void) const			{return d_documentSize;}


	/*!
	\brief
		Return the page size for this scroll bar.
		
		The page size is typically the amount of data that can be displayed at one
		time.  This value is also used when calculating the amount the position will
		change when you click either side of the scroll bar thumb - the amount the
		position changes will is (pageSize - overlapSize).

	\note
		The returned value has no meaning within the Gui system, it is left up to the
		application to assign appropriate values for the application specific use of
		the scroll bar.

	\return
		float value specifying the currently set page size.
	*/
	float	getPageSize(void) const				{return d_pageSize;}


	/*!
	\brief
		Return the step size for this scroll bar.
		
		The step size is typically a single unit of data that can be displayed, this is the
		amount the position will change when you click either of the arrow buttons on the
		scroll bar.  (this could be 1 for a single line of text, for example).

	\note
		The returned value has no meaning within the Gui system, it is left up to the
		application to assign appropriate values for the application specific use of
		the scroll bar.

	\return
		float value specifying the currently set step size.
	*/
	float	getStepSize(void) const				{return d_stepSize;}


	/*!
	\brief
		Return the overlap size for this scroll bar.
		
		The overlap size is the amount of data from the end of a 'page' that will
		remain visible when the position is moved by a page.  This is usually used
		so that the user keeps some context of where they were within the document's
		data when jumping a page at a time.

	\note
		The returned value has no meaning within the Gui system, it is left up to the
		application to assign appropriate values for the application specific use of
		the scroll bar.

	\return
		float value specifying the currently set overlap size.
	*/
	float	getOverlapSize(void) const			{return d_overlapSize;}


	/*!
	\brief
		Return the current position of scroll bar within the document.

		The range of the scroll bar is from 0 to the size of the document minus the
		size of a page (0 <= position <= (documentSize - pageSize)).

	\note
		The returned value has no meaning within the Gui system, it is left up to the
		application to assign appropriate values for the application specific use of
		the scroll bar.

	\return
		float value specifying the current position of the scroll bar within its
		document.
	*/
	float	getScrollPosition(void) const		{return d_position;}


    /*!
    \brief
        Return a pointer to the 'increase' PushButtoncomponent widget for this
        Scrollbar.

    \return
        Pointer to a PushButton object.

    \exception UnknownObjectException
        Thrown if the increase PushButton component does not exist.
    */
    PushButton* getIncreaseButton() const;


    /*!
    \brief
        Return a pointer to the 'decrease' PushButton component widget for this
        Scrollbar.

    \return
        Pointer to a PushButton object.

    \exception UnknownObjectException
        Thrown if the 'decrease' PushButton component does not exist.
    */
    PushButton* getDecreaseButton() const;


    /*!
    \brief
        Return a pointer to the Thumb component widget for this Scrollbar.

    \return
        Pointer to a Thumb object.

    \exception UnknownObjectException
        Thrown if the Thumb component does not exist.
    */
    Thumb* getThumb() const;


	/*************************************************************************
		Manipulator Commands
	*************************************************************************/
	/*!
	\brief
		Initialises the Scrollbar object ready for use.

	\note
		This must be called for every window created.  Normally this is handled automatically by the WindowFactory for each Window type.

	\return
		Nothing
	*/
	virtual void	initialiseComponents(void);


	/*!
	\brief
		Set the size of the document or data.
		
		The document size should be thought of as the total size of the data that
		is being scrolled through (the number of lines in a text file for example).

	\note
		The value set has no meaning within the Gui system, it is left up to the
		application to assign appropriate values for the application specific use of
		the scroll bar.

	\param document_size
		float value specifying the document size.

	\return
		Nothing.
	*/
	void	setDocumentSize(float document_size);


	/*!
	\brief
		Set the page size for this scroll bar.
		
		The page size is typically the amount of data that can be displayed at one
		time.  This value is also used when calculating the amount the position will
		change when you click either side of the scroll bar thumb - the amount the
		position changes will is (pageSize - overlapSize).

	\note
		The value set has no meaning within the Gui system, it is left up to the
		application to assign appropriate values for the application specific use of
		the scroll bar.

	\param page_size
		float value specifying the page size.

	\return
		Nothing.
	*/
	void	setPageSize(float page_size);


	/*!
	\brief
		Set the step size for this scroll bar.
		
		The step size is typically a single unit of data that can be displayed, this is the
		amount the position will change when you click either of the arrow buttons on the
		scroll bar.  (this could be 1 for a single line of text, for example).

	\note
		The value set has no meaning within the Gui system, it is left up to the
		application to assign appropriate values for the application specific use of
		the scroll bar.

	\param step_size
		float value specifying the step size.

	\return
		Nothing.
	*/
	void	setStepSize(float step_size);


	/*!
	\brief
		Set the overlap size for this scroll bar.
		
		The overlap size is the amount of data from the end of a 'page' that will
		remain visible when the position is moved by a page.  This is usually used
		so that the user keeps some context of where they were within the document's
		data when jumping a page at a time.

	\note
		The value set has no meaning within the Gui system, it is left up to the
		application to assign appropriate values for the application specific use of
		the scroll bar.

	\param overlap_size
		float value specifying the overlap size.

	\return
		Nothing.
	*/
	void	setOverlapSize(float overlap_size);


	/*!
	\brief
		Set the current position of scroll bar within the document.

		The range of the scroll bar is from 0 to the size of the document minus the
		size of a page (0 <= position <= (documentSize - pageSize)), any attempt to
		set the position outside this range will be adjusted so that it falls within
		the legal range.

	\note
		The returned value has no meaning within the Gui system, it is left up to the
		application to assign appropriate values for the application specific use of
		the scroll bar.

	\param position
		float value specifying the position of the scroll bar within its
		document.

	\return
		Nothing.
	*/
	void	setScrollPosition(float position);


	/*************************************************************************
		Construction / Destruction
	*************************************************************************/
	/*!
	\brief
		Constructor for Scrollbar objects
	*/
	Scrollbar(const String& type, const String& name);


	/*!
	\brief
		Destructor for Scrollbar objects
	*/
	virtual ~Scrollbar(void);


protected:
	/*************************************************************************
		Implementation Methods
	*************************************************************************/
	/*!
	\brief
		update the size and location of the thumb to properly represent the current state of the scroll bar
	*/
	void	updateThumb(void);


	/*!
	\brief
		return value that best represents current scroll bar position given the current location of the thumb.

	\return
		float value that, given the thumb widget position, best represents the current position for the scroll bar.
	*/
	float	getValueFromThumb(void) const;


	/*!
	\brief
		Given window location \a pt, return a value indicating what change should be 
		made to the scroll bar.

	\param pt
		Point object describing a pixel position in window space.

	\return
		- -1 to indicate scroll bar position should be moved to a lower value.
		-  0 to indicate scroll bar position should not be changed.
		- +1 to indicate scroll bar position should be moved to a higher value.
	*/
	float	getAdjustDirectionFromPoint(const Point& pt) const;


    /*!
    \brief
        update the size and location of the thumb to properly represent the current state of the scroll bar
    */
    //virtual void    updateThumb_impl(void)   = 0;


    /*!
    \brief
        return value that best represents current scroll bar position given the current location of the thumb.

    \return
        float value that, given the thumb widget position, best represents the current position for the scroll bar.
    */
    //virtual float   getValueFromThumb_impl(void) const   = 0;


    /*!
    \brief
        Given window location \a pt, return a value indicating what change should be 
        made to the scroll bar.

    \param pt
        Point object describing a pixel position in window space.

    \return
        - -1 to indicate scroll bar position should be moved to a lower value.
        -  0 to indicate scroll bar position should not be changed.
        - +1 to indicate scroll bar position should be moved to a higher value.
    */
    //virtual float   getAdjustDirectionFromPoint_impl(const Point& pt) const  = 0;


	/*!
	\brief
		handler function for when thumb moves.
	*/
	bool	handleThumbMoved(const EventArgs& e);


	/*!
	\brief
		handler function for when the increase button is clicked.
	*/
	bool	handleIncreaseClicked(const EventArgs& e);


	/*!
	\brief
		handler function for when the decrease button is clicked.
	*/
	bool	handleDecreaseClicked(const EventArgs& e);


	/*!
	\brief
		handler function for when thumb tracking begins
	*/
	bool	handleThumbTrackStarted(const EventArgs& e);


	/*!
	\brief
		handler function for when thumb tracking begins
	*/
	bool	handleThumbTrackEnded(const EventArgs& e);


	/*!
	\brief
		Return whether this window was inherited from the given class name at some point in the inheritance hierarchy.

	\param class_name
		The class name that is to be checked.

	\return
		true if this window was inherited from \a class_name. false if not.
	*/
	virtual bool	testClassName_impl(const String& class_name) const
	{
		if (class_name=="Scrollbar")	return true;
		return Window::testClassName_impl(class_name);
	}

    // validate window renderer
    virtual bool validateWindowRenderer(const String& name) const
    {
        return (name == "Scrollbar");
    }

	/*************************************************************************
		New event handlers for slider widget
	*************************************************************************/
	/*!
	\brief
		Handler triggered when the scroll position changes
	*/
	virtual void	onScrollPositionChanged(WindowEventArgs& e);


	/*!
	\brief
		Handler triggered when the user begins to drag the scroll bar thumb. 
	*/
	virtual void	onThumbTrackStarted(WindowEventArgs& e);


	/*!
	\brief
		Handler triggered when the scroll bar thumb is released
	*/
	virtual void	onThumbTrackEnded(WindowEventArgs& e);


	/*!
	\brief
		Handler triggered when the scroll bar data configuration changes
	*/
	virtual void	onScrollConfigChanged(WindowEventArgs& e);


	/*************************************************************************
		Overridden event handlers
	*************************************************************************/
	virtual void	onMouseButtonDown(MouseEventArgs& e);
	virtual	void	onMouseWheel(MouseEventArgs& e);


	/*************************************************************************
		Implementation Data
	*************************************************************************/
	float	d_documentSize;		//!< The size of the document / data being scrolled thorugh.
	float	d_pageSize;			//!< The size of a single 'page' of data.
	float	d_stepSize;			//!< Step size used for increase / decrease button clicks.
	float	d_overlapSize;		//!< Amount of overlap when jumping by a page.
	float	d_position;			//!< Current scroll position.


private:
	/*************************************************************************
		Static Properties for this class
	*************************************************************************/
	static ScrollbarProperties::DocumentSize	d_documentSizeProperty;
	static ScrollbarProperties::PageSize		d_pageSizeProperty;
	static ScrollbarProperties::StepSize		d_stepSizeProperty;
	static ScrollbarProperties::OverlapSize		d_overlapSizeProperty;
	static ScrollbarProperties::ScrollPosition	d_scrollPositionProperty;


	/*************************************************************************
		Private methods
	*************************************************************************/
	void	addScrollbarProperties(void);
};

} // End of  CEGUI namespace section

#if defined(_MSC_VER)
#	pragma warning(pop)
#endif

#endif	// end of guard _CEGUIScrollbar_h_