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ocaml-ocamlgraph-doc-1.1-1mdv2010.0.i586.rpm

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<title>Builder.S.G</title>
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<center><h1>Module <a href="type_Builder.S.G.html">Builder.S.G</a></h1></center>
<br>
<pre><span class="keyword">module</span> G: <code class="type"><a href="Sig.G.html">Sig.G</a></code><code class="type"> </code></pre><hr width="100%">
<br>
<a name="2_Graphstructure"></a>
<h2>Graph structure</h2><br>
<pre><span class="keyword">type</span> <a name="TYPEt"></a><code class="type"></code>t </pre>
<div class="info">
Abstract type of graphs<br>
</div>

<pre><span class="keyword">module</span> <a href="Sig.G.V.html">V</a>: <code class="type"><a href="Sig.VERTEX.html">Sig.VERTEX</a></code><code class="type"> </code></pre><div class="info">
Vertices have type <code class="code">V.t</code> and are labeled with type <code class="code">V.label</code>
      (note that an implementation may identify the vertex with its
      label)
</div>
<pre><span class="keyword">type</span> <a name="TYPEvertex"></a><code class="type"></code>vertex = <code class="type">V.t</code> </pre>

<pre><span class="keyword">module</span> <a href="Sig.G.E.html">E</a>: <code class="type"><a href="Sig.EDGE.html">Sig.EDGE</a></code><code class="type">  with type vertex = vertex</code></pre><div class="info">
Edges have type <code class="code">E.t</code> and are labeled with type <code class="code">E.label</code>.
</div>
<pre><span class="keyword">type</span> <a name="TYPEedge"></a><code class="type"></code>edge = <code class="type">E.t</code> </pre>

<pre><span class="keyword">val</span> <a name="VALis_directed"></a>is_directed : <code class="type">bool</code></pre><div class="info">
Is this an implementation of directed graphs?<br>
</div>
<br>
<a name="2_Sizefunctions"></a>
<h2>Size functions</h2><br>
<pre><span class="keyword">val</span> <a name="VALis_empty"></a>is_empty : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> bool</code></pre><pre><span class="keyword">val</span> <a name="VALnb_vertex"></a>nb_vertex : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> int</code></pre><pre><span class="keyword">val</span> <a name="VALnb_edges"></a>nb_edges : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> int</code></pre><br>
Degree of a vertex<br>
<pre><span class="keyword">val</span> <a name="VALout_degree"></a>out_degree : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> int</code></pre><div class="info">
<code class="code">out_degree g v</code> returns the out-degree of <code class="code">v</code> in <code class="code">g</code>.<br>
<b>Raises</b> <code>Invalid_argument</code> if <code class="code">v</code> is not in <code class="code">g</code>.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALin_degree"></a>in_degree : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> int</code></pre><div class="info">
<code class="code">in_degree g v</code> returns the in-degree of <code class="code">v</code> in <code class="code">g</code>.<br>
<b>Raises</b> <code>Invalid_argument</code> if <code class="code">v</code> is not in <code class="code">g</code>.<br>
</div>
<br>
<a name="2_Membershipfunctions"></a>
<h2>Membership functions</h2><br>
<pre><span class="keyword">val</span> <a name="VALmem_vertex"></a>mem_vertex : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> bool</code></pre><pre><span class="keyword">val</span> <a name="VALmem_edge"></a>mem_edge : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> bool</code></pre><pre><span class="keyword">val</span> <a name="VALmem_edge_e"></a>mem_edge_e : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEedge">edge</a> -> bool</code></pre><pre><span class="keyword">val</span> <a name="VALfind_edge"></a>find_edge : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> <a href="Sig.G.html#TYPEedge">edge</a></code></pre><div class="info">
<code class="code">find_edge g v1 v2</code> returns the edge from <code class="code">v1</code> to <code class="code">v2</code> if it exists.
	Unspecified behaviour if <code class="code">g</code> has several edges from <code class="code">v1</code> to <code class="code">v2</code>.<br>
<b>Raises</b> <code>Not_found</code> if no such edge exists.<br>
</div>
<br>
<a name="2_Successorsandpredecessors"></a>
<h2>Successors and predecessors</h2><br>
<pre><span class="keyword">val</span> <a name="VALsucc"></a>succ : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> list</code></pre><div class="info">
<code class="code">succ g v</code> returns the successors of <code class="code">v</code> in <code class="code">g</code>.<br>
<b>Raises</b> <code>Invalid_argument</code> if <code class="code">v</code> is not in <code class="code">g</code>.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALpred"></a>pred : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> list</code></pre><div class="info">
<code class="code">pred g v</code> returns the predecessors of <code class="code">v</code> in <code class="code">g</code>.<br>
<b>Raises</b> <code>Invalid_argument</code> if <code class="code">v</code> is not in <code class="code">g</code>.<br>
</div>
<br>
Labeled edges going from/to a vertex<br>
<pre><span class="keyword">val</span> <a name="VALsucc_e"></a>succ_e : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> <a href="Sig.G.html#TYPEedge">edge</a> list</code></pre><div class="info">
<code class="code">succ_e g v</code> returns the edges going from <code class="code">v</code> in <code class="code">g</code>.<br>
<b>Raises</b> <code>Invalid_argument</code> if <code class="code">v</code> is not in <code class="code">g</code>.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALpred_e"></a>pred_e : <code class="type"><a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> <a href="Sig.G.html#TYPEedge">edge</a> list</code></pre><div class="info">
<code class="code">pred_e g v</code> returns the edges going to <code class="code">v</code> in <code class="code">g</code>.<br>
<b>Raises</b> <code>Invalid_argument</code> if <code class="code">v</code> is not in <code class="code">g</code>.<br>
</div>
<br>
<a name="2_Graphiterators"></a>
<h2>Graph iterators</h2><br>
<pre><span class="keyword">val</span> <a name="VALiter_vertex"></a>iter_vertex : <code class="type">(<a href="Sig.G.html#TYPEvertex">vertex</a> -> unit) -> <a href="Sig.G.html#TYPEt">t</a> -> unit</code></pre><div class="info">
Iter on all vertices of a graph.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALfold_vertex"></a>fold_vertex : <code class="type">(<a href="Sig.G.html#TYPEvertex">vertex</a> -> 'a -> 'a) -> <a href="Sig.G.html#TYPEt">t</a> -> 'a -> 'a</code></pre><div class="info">
Fold on all vertices of a graph.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALiter_edges"></a>iter_edges : <code class="type">(<a href="Sig.G.html#TYPEvertex">vertex</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> unit) -> <a href="Sig.G.html#TYPEt">t</a> -> unit</code></pre><div class="info">
Iter on all edges of a graph. Edge label is ignored.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALfold_edges"></a>fold_edges : <code class="type">(<a href="Sig.G.html#TYPEvertex">vertex</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> 'a -> 'a) -> <a href="Sig.G.html#TYPEt">t</a> -> 'a -> 'a</code></pre><div class="info">
Fold on all edges of a graph. Edge label is ignored.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALiter_edges_e"></a>iter_edges_e : <code class="type">(<a href="Sig.G.html#TYPEedge">edge</a> -> unit) -> <a href="Sig.G.html#TYPEt">t</a> -> unit</code></pre><div class="info">
Iter on all edges of a graph.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALfold_edges_e"></a>fold_edges_e : <code class="type">(<a href="Sig.G.html#TYPEedge">edge</a> -> 'a -> 'a) -> <a href="Sig.G.html#TYPEt">t</a> -> 'a -> 'a</code></pre><div class="info">
Fold on all edges of a graph.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALmap_vertex"></a>map_vertex : <code class="type">(<a href="Sig.G.html#TYPEvertex">vertex</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a>) -> <a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEt">t</a></code></pre><div class="info">
Map on all vertices of a graph.<br>
</div>
<br>
<a name="2_Vertexiterators"></a>
<h2>Vertex iterators</h2> 
<p>

      Each iterator <code class="code">iterator f v g</code> iters <code class="code">f</code> to the successors/predecessors
      of <code class="code">v</code> in the graph <code class="code">g</code> and raises <code class="code">Invalid_argument</code> if <code class="code">v</code> is not in
      <code class="code">g</code>. 
<p>

      it is the same for functions <code class="code">fold_*</code> which use an additional
      accumulator.<br>
<br>
iter/fold on all successors/predecessors of a vertex.<br>
<pre><span class="keyword">val</span> <a name="VALiter_succ"></a>iter_succ : <code class="type">(<a href="Sig.G.html#TYPEvertex">vertex</a> -> unit) -> <a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALiter_pred"></a>iter_pred : <code class="type">(<a href="Sig.G.html#TYPEvertex">vertex</a> -> unit) -> <a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALfold_succ"></a>fold_succ : <code class="type">(<a href="Sig.G.html#TYPEvertex">vertex</a> -> 'a -> 'a) -> <a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> 'a -> 'a</code></pre><pre><span class="keyword">val</span> <a name="VALfold_pred"></a>fold_pred : <code class="type">(<a href="Sig.G.html#TYPEvertex">vertex</a> -> 'a -> 'a) -> <a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> 'a -> 'a</code></pre><br>
iter/fold on all edges going from/to a vertex.<br>
<pre><span class="keyword">val</span> <a name="VALiter_succ_e"></a>iter_succ_e : <code class="type">(<a href="Sig.G.html#TYPEedge">edge</a> -> unit) -> <a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALfold_succ_e"></a>fold_succ_e : <code class="type">(<a href="Sig.G.html#TYPEedge">edge</a> -> 'a -> 'a) -> <a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> 'a -> 'a</code></pre><pre><span class="keyword">val</span> <a name="VALiter_pred_e"></a>iter_pred_e : <code class="type">(<a href="Sig.G.html#TYPEedge">edge</a> -> unit) -> <a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALfold_pred_e"></a>fold_pred_e : <code class="type">(<a href="Sig.G.html#TYPEedge">edge</a> -> 'a -> 'a) -> <a href="Sig.G.html#TYPEt">t</a> -> <a href="Sig.G.html#TYPEvertex">vertex</a> -> 'a -> 'a</code></pre></body></html>