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Sophie

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ocaml-res-devel-3.2.0-1mdv2010.0.i586.rpm

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<center><h1>Functor <a href="type_Res.MakeBuffer.html">Res.MakeBuffer</a></h1></center>
<br>
<pre><span class="keyword">module</span> MakeBuffer: <div class="sig_block"><code class="code">functor (</code><code class="code">S</code><code class="code"> : </code><code class="type"><a href="Strat.T.html">Strat.T</a></code><code class="code">) -&gt; </code><code class="type"><a href="Nopres_intf.Buffer.html">Nopres_intf.Buffer</a></code><code class="type">  with module Strategy = S and type el = char</code></div></pre>Functor that creates resizable buffers (=string arrays) from
    reallocation strategies.<br>
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<td align="left" valign="top" width="1%%"><b>Parameters: </b></td>
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<code>S</code></td>
<td align="center" valign="top">:</td>
<td><code class="type"><a href="Strat.T.html">Strat.T</a></code>
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</td>
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<pre><span class="keyword">include</span> <a href="Nopres_intf.T.html">Nopres_intf.T</a></pre>
<br>
Includes all functions that exist in non-parameterized arrays.<br>
<br>
<a name="6_Stringconversions"></a>
<h6>String conversions</h6><br>
<pre><span class="keyword">val</span> <a name="VALsof_string"></a>sof_string : <code class="type">strategy -> string -> t</code></pre><div class="info">
<code class="code">sof_string s ar</code> converts a string to a resizable buffer
      using strategy <code class="code">s</code>.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALof_string"></a>of_string : <code class="type">string -> t</code></pre><div class="info">
<code class="code">of_string ar</code> converts a string to a resizable buffer using
      the default strategy.<br>
</div>
<br>
<a name="6_FunctionsfoundinthestandardBuffermodule"></a>
<h6>Functions found in the standard <code class="code">Buffer</code>-module</h6><br>
<br>
Note that the function <code class="code">create n</code> ignores the parameter <code class="code">n</code> and
      uses the default strategy instead. You can supply a different
      strategy with <code class="code">creates s n</code> as described above.<br>
<pre><span class="keyword">val</span> <a name="VALcontents"></a>contents : <code class="type">t -> string</code></pre><div class="info">
<code class="code">contents b</code><br>
<b>Returns</b> a copy of the current contents of the
      buffer <code class="code">b</code>.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALreset"></a>reset : <code class="type">t -> unit</code></pre><div class="info">
<code class="code">reset b</code> just clears the buffer, possibly resizing it.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALadd_char"></a>add_char : <code class="type">t -> char -> unit</code></pre><div class="info">
<code class="code">add_char b c</code> appends the character <code class="code">c</code> at the end of
      the buffer <code class="code">b</code>.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALadd_string"></a>add_string : <code class="type">t -> string -> unit</code></pre><div class="info">
<code class="code">add_string b s</code> appends the string <code class="code">s</code> at the end of
      the buffer <code class="code">b</code>.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALadd_substring"></a>add_substring : <code class="type">t -> string -> int -> int -> unit</code></pre><div class="info">
<code class="code">add_substring b s ofs len</code> takes <code class="code">len</code> characters from offset
      <code class="code">ofs</code> in string <code class="code">s</code> and appends them at the end of the buffer
      <code class="code">b</code>.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALadd_buffer"></a>add_buffer : <code class="type">t -> t -> unit</code></pre><div class="info">
<code class="code">add_buffer b1 b2</code> appends the current contents of buffer <code class="code">b2</code>
      at the end of buffer <code class="code">b1</code>. <code class="code">b2</code> is not modified.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALadd_channel"></a>add_channel : <code class="type">t -> Pervasives.in_channel -> int -> unit</code></pre><div class="info">
<code class="code">add_channel b ic n</code> reads exactly <code class="code">n</code> character from the
      input channel <code class="code">ic</code> and stores them at the end of buffer <code class="code">b</code>.<br>
<b>Raises</b> <code>End_of_file</code> if the channel contains fewer than <code class="code">n</code>
      characters.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALoutput_buffer"></a>output_buffer : <code class="type">Pervasives.out_channel -> t -> unit</code></pre><div class="info">
<code class="code">output_buffer oc b</code> writes the current contents of buffer <code class="code">b</code>
      on the output channel <code class="code">oc</code>.<br>
</div>
<br>
<a name="6_Additionalbufferfunctions"></a>
<h6>Additional buffer functions</h6><br>
<pre><span class="keyword">val</span> <a name="VALadd_full_channel"></a>add_full_channel : <code class="type">t -> Pervasives.in_channel -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALadd_full_channel_f"></a>add_full_channel_f : <code class="type">t -> Pervasives.in_channel -> int -> (int -> int) -> unit</code></pre></body></html>