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distrib > Mandriva > 2010.0 > i586 > media > contrib-release > by-pkgid > 1bbf51ece72e40a5f40ad48678e7c5a5 > files > 309

libgnome32-devel-1.4.2-22mdv2009.1.i586.rpm

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><A
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>GNOME Developer's Tutorial.</A
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><P
>	From the gnome-hello manual:
	</P
><P
>	  gnome-hello is a GNOME application which contains all the essential
	  and common features of GNOME programs, such as initialization, event
	  loops, configuration file parsing, internationalization and so forth.
	  </P
><P
>	
	  gnome-hello is intended to be an example of the GNOME coding
	  standards, as well as a fun and useless little program.
	  </P
><P
>        In this chapter we're going to use it to explain the basics features 
        that an application must have to be considered gnome-compliant.
        </P
><DIV
CLASS="SECT1"
><H1
CLASS="SECT1"
><A
NAME="TUT-BASICS"
>Starting with GNOME</A
></H1
><P
><IMG
SRC="gnome-hello-0-basic.jpg"></P
><P
>      	  We'll start with a very basic application. It's only a window
      	  with a button which when clicked, close the window and prints
      	  "Hello GNOME". The code source for it is in <TT
CLASS="FILENAME"
>      	  programs/gnome-hello/gnome-hello-0-basic.c</TT
>. [FIXME:
      	  Should i include the full code here?]
      	  </P
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>	  #include &#60;config.h&#62;
	  #include &#60;gnome.h&#62;
	  </PRE
></TD
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><P
>	  All the programs have to include <TT
CLASS="FILENAME"
>gnome.h</TT
> which
	  gives all you need to use the Gtk+ and GNOME libraries.
	  </P
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><PRE
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>	int
	main(int argc, char *argv[])
	{
	</PRE
></TD
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><P
><TT
CLASS="FUNCTION"
>gnome_init</TT
> is always called at the beginning 
          of a program. It takes care of initializing both Gtk and GNOME.
          </P
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>	  gnome_init (&#38;argc, &#38;argv);
	</PRE
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><P
>Then we call <TT
CLASS="FUNCTION"
>prepare_app</TT
> that do the real 
	  work and <TT
CLASS="FUNCTION"
>gtk_main</TT
> to enter into the main 
	  processing loop.
	  </P
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>	  prepare_app ();

 	  gtk_main ();

	  return 0;
	}
	</PRE
></TD
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><P
>Let's now go to the <TT
CLASS="FUNCTION"
>prepare_app</TT
> code...
	  </P
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>	void
	prepare_app()
	{
	  GtkWidget *button;
	</PRE
></TD
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><P
>We first make the main window calling
	  <TT
CLASS="FUNCTION"
>gnome_app_new</TT
> and connect the signal 
	  <TT
CLASS="FUNCTION"
>delete_event</TT
> to the callback 
	  <TT
CLASS="FUNCTION"
>quit_cb</TT
>, so the user can close the app via the 
	  window manager:
	  </P
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>	  app = gnome_app_new ("hello", "Hello World Gnomified");
	  gtk_widget_realize (app);
	  gtk_signal_connect (GTK_OBJECT (app), "delete_event",
	                      GTK_SIGNAL_FUNC (quit_cb), NULL);
        </PRE
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><P
>Then, we create a button and set it to be the content of the main
	  window.
	  </P
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>	  button = gtk_button_new_with_label ("Hello GNOME");
	  gtk_signal_connect (GTK_OBJECT (button), "clicked",
	                     GTK_SIGNAL_FUNC (hello_cb), NULL);
	  gtk_container_border_width (GTK_CONTAINER (button), 60);
	  gnome_app_set_contents ( GNOME_APP (app), button);
        </PRE
></TD
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><P
>Finally, we show the widgets. It could be done in any order,
	  but we display at last the main window so the whole window
	  will pop up at once rather than seeing the window pop up, and 
	  then the button form inside of it.
	  </P
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>	  gtk_widget_show (button);
 	  gtk_widget_show (app);
	}
	</PRE
></TD
></TR
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><P
>The callbacks (<TT
CLASS="FUNCTION"
>hello_cb</TT
> for the button and 
	  <TT
CLASS="FUNCTION"
>quit_cb</TT
> for <TT
CLASS="LITERAL"
>delete_event</TT
>)
	  are very simple. They just call <TT
CLASS="FUNCTION"
>gtk_main_quit</TT
> 
	  to exit.
	  </P
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><PRE
CLASS="PROGRAMLISTING"
>	void
	hello_cb (GtkWidget *widget, void *data)
	{
  	  g_print ("Hello GNOME\n");
	  gtk_main_quit ();
	  return;
	}

	void
	quit_cb (GtkWidget *widget, void *data)
	{
	  gtk_main_quit ();
	  return;
	}
	</PRE
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