Sophie

Sophie

distrib > Mandriva > 2010.0 > i586 > media > contrib-release > by-pkgid > 247b28499c443e092731ffba814075f2 > files > 1314

mpqc-html-2.3.1-9mdv2010.0.i586.rpm

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
<title>MPQC: shape.h Source File</title>
<link href="tabs.css" rel="stylesheet" type="text/css">
<link href="doxygen.css" rel="stylesheet" type="text/css">
</head><body>
<!-- Generated by Doxygen 1.5.9 -->
<div class="navigation" id="top">
  <div class="tabs">
    <ul>
      <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
      <li><a href="pages.html"><span>Related&nbsp;Pages</span></a></li>
      <li><a href="annotated.html"><span>Classes</span></a></li>
      <li class="current"><a href="files.html"><span>Files</span></a></li>
    </ul>
  </div>
  <div class="tabs">
    <ul>
      <li><a href="files.html"><span>File&nbsp;List</span></a></li>
    </ul>
  </div>
<h1>shape.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">//</span>
<a name="l00002"></a>00002 <span class="comment">// shape.h</span>
<a name="l00003"></a>00003 <span class="comment">//</span>
<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 1996 Limit Point Systems, Inc.</span>
<a name="l00005"></a>00005 <span class="comment">//</span>
<a name="l00006"></a>00006 <span class="comment">// Author: Curtis Janssen &lt;cljanss@limitpt.com&gt;</span>
<a name="l00007"></a>00007 <span class="comment">// Maintainer: LPS</span>
<a name="l00008"></a>00008 <span class="comment">//</span>
<a name="l00009"></a>00009 <span class="comment">// This file is part of the SC Toolkit.</span>
<a name="l00010"></a>00010 <span class="comment">//</span>
<a name="l00011"></a>00011 <span class="comment">// The SC Toolkit is free software; you can redistribute it and/or modify</span>
<a name="l00012"></a>00012 <span class="comment">// it under the terms of the GNU Library General Public License as published by</span>
<a name="l00013"></a>00013 <span class="comment">// the Free Software Foundation; either version 2, or (at your option)</span>
<a name="l00014"></a>00014 <span class="comment">// any later version.</span>
<a name="l00015"></a>00015 <span class="comment">//</span>
<a name="l00016"></a>00016 <span class="comment">// The SC Toolkit is distributed in the hope that it will be useful,</span>
<a name="l00017"></a>00017 <span class="comment">// but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00018"></a>00018 <span class="comment">// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the</span>
<a name="l00019"></a>00019 <span class="comment">// GNU Library General Public License for more details.</span>
<a name="l00020"></a>00020 <span class="comment">//</span>
<a name="l00021"></a>00021 <span class="comment">// You should have received a copy of the GNU Library General Public License</span>
<a name="l00022"></a>00022 <span class="comment">// along with the SC Toolkit; see the file COPYING.LIB.  If not, write to</span>
<a name="l00023"></a>00023 <span class="comment">// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.</span>
<a name="l00024"></a>00024 <span class="comment">//</span>
<a name="l00025"></a>00025 <span class="comment">// The U.S. Government is granted a limited license as per AL 91-7.</span>
<a name="l00026"></a>00026 <span class="comment">//</span>
<a name="l00027"></a>00027 
<a name="l00028"></a>00028 <span class="preprocessor">#ifndef _math_isosurf_shape_h</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define _math_isosurf_shape_h</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span>
<a name="l00031"></a>00031 <span class="preprocessor">#ifdef __GNUC__</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span><span class="preprocessor">#pragma interface</span>
<a name="l00033"></a>00033 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00034"></a>00034 <span class="preprocessor"></span>
<a name="l00035"></a>00035 <span class="preprocessor">#include &lt;set&gt;</span>
<a name="l00036"></a>00036 
<a name="l00037"></a>00037 <span class="preprocessor">#include &lt;math/isosurf/volume.h&gt;</span>
<a name="l00038"></a>00038 <span class="preprocessor">#include &lt;math/scmat/matrix.h&gt;</span>
<a name="l00039"></a>00039 <span class="preprocessor">#include &lt;math/scmat/vector3.h&gt;</span>
<a name="l00040"></a>00040 
<a name="l00041"></a>00041 <span class="keyword">namespace </span>sc {
<a name="l00042"></a>00042 
<a name="l00048"></a><a class="code" href="classsc_1_1Shape.html">00048</a> <span class="keyword">class </span><a class="code" href="classsc_1_1Shape.html" title="A Shape is a Volume represents an 3D solid.">Shape</a>: <span class="keyword">public</span> <a class="code" href="classsc_1_1Volume.html" title="A Volume is a Function of three variables.">Volume</a> {
<a name="l00049"></a>00049   <span class="keyword">public</span>:
<a name="l00050"></a>00050     <a class="code" href="classsc_1_1Shape.html" title="A Shape is a Volume represents an 3D solid.">Shape</a>();
<a name="l00051"></a>00051     <a class="code" href="classsc_1_1Shape.html" title="A Shape is a Volume represents an 3D solid.">Shape</a>(<span class="keyword">const</span> <a class="code" href="classsc_1_1Ref.html">Ref&lt;KeyVal&gt;</a>&amp;keyval);
<a name="l00052"></a>00052     <span class="keyword">virtual</span> <span class="keywordtype">double</span> distance_to_surface(<span class="keyword">const</span> SCVector3&amp;r,
<a name="l00053"></a>00053                                        SCVector3*grad=0) <span class="keyword">const</span> = 0;
<a name="l00054"></a>00054     <span class="keyword">virtual</span> <span class="keywordtype">int</span> is_outside(<span class="keyword">const</span> SCVector3&amp;r) <span class="keyword">const</span>;
<a name="l00055"></a>00055     <span class="keyword">virtual</span> ~<a class="code" href="classsc_1_1Shape.html" title="A Shape is a Volume represents an 3D solid.">Shape</a>();
<a name="l00056"></a>00056     <span class="keywordtype">void</span> <a class="code" href="classsc_1_1Shape.html#e6781a2c36b01c0570b6d8f612410499" title="Recompute at least the results that have compute true and are not already computed...">compute</a>();
<a name="l00057"></a>00057     <span class="keywordtype">void</span> interpolate(<span class="keyword">const</span> SCVector3&amp; p1,
<a name="l00058"></a>00058                      <span class="keyword">const</span> SCVector3&amp; p2,
<a name="l00059"></a>00059                      <span class="keywordtype">double</span> val,
<a name="l00060"></a>00060                      SCVector3&amp; result);
<a name="l00061"></a>00061 
<a name="l00062"></a>00062     <span class="keywordtype">int</span> <a class="code" href="classsc_1_1Shape.html#f100ff00459dad5b7a549671ee7aab5f" title="Information about the availability of values, gradients, and hessians.">value_implemented</a>() <span class="keyword">const</span>;
<a name="l00063"></a>00063 };
<a name="l00064"></a>00064 
<a name="l00065"></a>00065 
<a name="l00066"></a>00066 
<a name="l00067"></a>00067 <span class="keyword">class </span>SphereShape: <span class="keyword">public</span> <a class="code" href="classsc_1_1Shape.html" title="A Shape is a Volume represents an 3D solid.">Shape</a> {
<a name="l00068"></a>00068   <span class="keyword">private</span>:
<a name="l00069"></a>00069     SCVector3 _origin;
<a name="l00070"></a>00070     <span class="keywordtype">double</span> _radius;
<a name="l00071"></a>00071   <span class="keyword">public</span>:
<a name="l00072"></a>00072     SphereShape(<span class="keyword">const</span> SCVector3&amp;,<span class="keywordtype">double</span>);
<a name="l00073"></a>00073     SphereShape(<span class="keyword">const</span> <a class="code" href="classsc_1_1Ref.html">Ref&lt;KeyVal&gt;</a>&amp;);
<a name="l00074"></a>00074     SphereShape(<span class="keyword">const</span> SphereShape&amp;);
<a name="l00075"></a>00075     ~SphereShape();
<a name="l00076"></a>00076     <span class="keywordtype">void</span> boundingbox(<span class="keywordtype">double</span> minvalue, <span class="keywordtype">double</span> maxvalue,
<a name="l00077"></a>00077                      SCVector3&amp; p1, SCVector3&amp;p2);
<a name="l00078"></a>00078     <span class="keywordtype">double</span> radius()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _radius; }
<a name="l00079"></a>00079     <span class="keyword">const</span> SCVector3&amp; origin()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _origin; }
<a name="l00080"></a>00080     <span class="keywordtype">double</span> distance_to_surface(<span class="keyword">const</span> SCVector3&amp;r,SCVector3*grad=0) <span class="keyword">const</span>;
<a name="l00081"></a>00081     <span class="keywordtype">void</span> print(std::ostream&amp;o=<a class="code" href="classsc_1_1ExEnv.html#360216acd1f990e999c0ed46cb350b1f" title="Return an ostream that writes from node 0.">ExEnv::out0</a>()) <span class="keyword">const</span>;
<a name="l00082"></a>00082 
<a name="l00083"></a>00083     <span class="comment">// these are used to update the parameters describing the sphere</span>
<a name="l00084"></a>00084     <span class="keywordtype">double</span> radius(<span class="keywordtype">double</span> r);
<a name="l00085"></a>00085     <span class="keyword">const</span> SCVector3&amp; origin(<span class="keyword">const</span> SCVector3&amp; o);
<a name="l00086"></a>00086 
<a name="l00087"></a>00087     <span class="keywordtype">int</span> gradient_implemented() <span class="keyword">const</span>;
<a name="l00088"></a>00088 };
<a name="l00089"></a>00089 
<a name="l00090"></a>00090 <span class="keyword">inline</span> <span class="keywordtype">double</span>
<a name="l00091"></a>00091 SphereShape::radius(<span class="keywordtype">double</span> r)
<a name="l00092"></a>00092 {
<a name="l00093"></a>00093   <a class="code" href="classsc_1_1Compute.html#154962783ea8138940fd72a213d3d794" title="Marks all results as being out of date.">obsolete</a>();
<a name="l00094"></a>00094   <span class="keywordflow">return</span> _radius = r;
<a name="l00095"></a>00095 }
<a name="l00096"></a>00096 
<a name="l00097"></a>00097 <span class="keyword">inline</span> <span class="keyword">const</span> SCVector3&amp;
<a name="l00098"></a>00098 SphereShape::origin(<span class="keyword">const</span> SCVector3&amp; o)
<a name="l00099"></a>00099 {
<a name="l00100"></a>00100   <a class="code" href="classsc_1_1Compute.html#154962783ea8138940fd72a213d3d794" title="Marks all results as being out of date.">obsolete</a>();
<a name="l00101"></a>00101   _origin = o;
<a name="l00102"></a>00102   <span class="keywordflow">return</span> _origin;
<a name="l00103"></a>00103 }
<a name="l00104"></a>00104 
<a name="l00105"></a>00105 <span class="keyword">class </span>UncappedTorusHoleShape: <span class="keyword">public</span> Shape
<a name="l00106"></a>00106 {
<a name="l00107"></a>00107   <span class="keyword">private</span>:
<a name="l00108"></a>00108     SphereShape _s1;
<a name="l00109"></a>00109     SphereShape _s2;
<a name="l00110"></a>00110     <span class="keywordtype">double</span> _r;
<a name="l00111"></a>00111   <span class="keyword">protected</span>:
<a name="l00112"></a>00112     <span class="keywordtype">void</span> in_plane_sphere(<span class="keyword">const</span> SCVector3&amp; point,
<a name="l00113"></a>00113                          SCVector3&amp; origin) <span class="keyword">const</span>;
<a name="l00114"></a>00114     UncappedTorusHoleShape(<span class="keywordtype">double</span> r,<span class="keyword">const</span> SphereShape&amp;,<span class="keyword">const</span> SphereShape&amp;);
<a name="l00115"></a>00115   <span class="keyword">public</span>:
<a name="l00116"></a>00116     <span class="keyword">static</span> UncappedTorusHoleShape*
<a name="l00117"></a>00117     newUncappedTorusHoleShape(<span class="keywordtype">double</span> r,
<a name="l00118"></a>00118                               <span class="keyword">const</span> SphereShape&amp;,
<a name="l00119"></a>00119                               <span class="keyword">const</span> SphereShape&amp;);
<a name="l00120"></a>00120     <span class="keyword">inline</span> ~UncappedTorusHoleShape() {};
<a name="l00121"></a>00121     <span class="keyword">inline</span> <span class="keyword">const</span> SphereShape&amp; sphere(<span class="keywordtype">int</span> i)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> (i?_s2:_s1); };
<a name="l00122"></a>00122     <span class="keyword">inline</span> <span class="keyword">const</span> SCVector3 A()<span class="keyword"> const </span>{ SCVector3 v(_s1.origin()); <span class="keywordflow">return</span> v; }
<a name="l00123"></a>00123     <span class="keyword">inline</span> <span class="keyword">const</span> SCVector3 B()<span class="keyword"> const </span>{ SCVector3 v(_s2.origin()); <span class="keywordflow">return</span> v; }
<a name="l00124"></a>00124     <span class="keyword">inline</span> <span class="keywordtype">double</span> radius()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _r; };
<a name="l00125"></a>00125     <span class="keywordtype">void</span> print(std::ostream&amp;o=<a class="code" href="classsc_1_1ExEnv.html#360216acd1f990e999c0ed46cb350b1f" title="Return an ostream that writes from node 0.">ExEnv::out0</a>()) <span class="keyword">const</span>;
<a name="l00126"></a>00126     <span class="keywordtype">void</span> boundingbox(<span class="keywordtype">double</span> valuemin, <span class="keywordtype">double</span> valuemax,
<a name="l00127"></a>00127                      SCVector3&amp; p1, SCVector3&amp;p2);
<a name="l00128"></a>00128 
<a name="l00129"></a>00129     <span class="keywordtype">int</span> gradient_implemented() <span class="keyword">const</span>;
<a name="l00130"></a>00130 };
<a name="l00131"></a>00131 
<a name="l00132"></a>00132 <span class="keyword">class </span>NonreentrantUncappedTorusHoleShape: <span class="keyword">public</span> UncappedTorusHoleShape
<a name="l00133"></a>00133 {
<a name="l00134"></a>00134   <span class="keyword">private</span>:
<a name="l00135"></a>00135     <span class="keywordtype">double</span> rAP;
<a name="l00136"></a>00136     <span class="keywordtype">double</span> rBP;
<a name="l00137"></a>00137     SCVector3 BA;
<a name="l00138"></a>00138   <span class="keyword">public</span>:
<a name="l00139"></a>00139     NonreentrantUncappedTorusHoleShape(<span class="keywordtype">double</span> r,
<a name="l00140"></a>00140                                        <span class="keyword">const</span> SphereShape&amp;,
<a name="l00141"></a>00141                                        <span class="keyword">const</span> SphereShape&amp;);
<a name="l00142"></a>00142     ~NonreentrantUncappedTorusHoleShape();
<a name="l00143"></a>00143     <span class="keywordtype">double</span> distance_to_surface(<span class="keyword">const</span> SCVector3&amp;r,SCVector3*grad=0) <span class="keyword">const</span>;
<a name="l00144"></a>00144 
<a name="l00145"></a>00145     <span class="keywordtype">int</span> gradient_implemented() <span class="keyword">const</span>;
<a name="l00146"></a>00146 };
<a name="l00147"></a>00147 
<a name="l00148"></a>00148 <span class="keyword">class </span>ReentrantUncappedTorusHoleShape: <span class="keyword">public</span> UncappedTorusHoleShape
<a name="l00149"></a>00149 {
<a name="l00150"></a>00150   <span class="keyword">private</span>:
<a name="l00151"></a>00151     <span class="keywordtype">double</span> rAP;
<a name="l00152"></a>00152     <span class="keywordtype">double</span> rBP;
<a name="l00153"></a>00153     SCVector3 BA;
<a name="l00154"></a>00154     SCVector3 I[2]; <span class="comment">// the intersect points</span>
<a name="l00155"></a>00155   <span class="keyword">public</span>:
<a name="l00156"></a>00156     ReentrantUncappedTorusHoleShape(<span class="keywordtype">double</span> r,
<a name="l00157"></a>00157                                     <span class="keyword">const</span> SphereShape&amp;,
<a name="l00158"></a>00158                                     <span class="keyword">const</span> SphereShape&amp;);
<a name="l00159"></a>00159     ~ReentrantUncappedTorusHoleShape();
<a name="l00160"></a>00160     <span class="keywordtype">int</span> is_outside(<span class="keyword">const</span> SCVector3&amp;r) <span class="keyword">const</span>;
<a name="l00161"></a>00161     <span class="keywordtype">double</span> distance_to_surface(<span class="keyword">const</span> SCVector3&amp;r,SCVector3*grad=0) <span class="keyword">const</span>;
<a name="l00162"></a>00162 
<a name="l00163"></a>00163     <span class="keywordtype">int</span> gradient_implemented() <span class="keyword">const</span>;
<a name="l00164"></a>00164 };
<a name="l00165"></a>00165 
<a name="l00166"></a>00166 <span class="keyword">class </span>Uncapped5SphereExclusionShape: <span class="keyword">public</span> Shape
<a name="l00167"></a>00167 {
<a name="l00168"></a>00168   <span class="keyword">private</span>:
<a name="l00169"></a>00169     <span class="keywordtype">int</span> _solution_exists;
<a name="l00170"></a>00170     <span class="keywordtype">int</span> _reentrant;
<a name="l00171"></a>00171     <span class="keywordtype">int</span> _folded;
<a name="l00172"></a>00172     SphereShape _s1;
<a name="l00173"></a>00173     SphereShape _s2;
<a name="l00174"></a>00174     SphereShape _s3;
<a name="l00175"></a>00175     SCVector3 D[2];
<a name="l00176"></a>00176     <span class="keywordtype">double</span> BDxCDdotAD[2];
<a name="l00177"></a>00177     SCVector3 BDxCD[2];
<a name="l00178"></a>00178     <span class="keywordtype">double</span> CDxADdotBD[2];
<a name="l00179"></a>00179     SCVector3 CDxAD[2];
<a name="l00180"></a>00180     <span class="keywordtype">double</span> ADxBDdotCD[2];
<a name="l00181"></a>00181     SCVector3 ADxBD[2];
<a name="l00182"></a>00182     <span class="keywordtype">double</span> _r;
<a name="l00183"></a>00183 
<a name="l00184"></a>00184     <span class="comment">// these are needed for folded shapes</span>
<a name="l00185"></a>00185     <span class="comment">// F1 and F2 are the two points of A, B, and C that are closed to M</span>
<a name="l00186"></a>00186     SCVector3 F1;
<a name="l00187"></a>00187     SCVector3 F2;
<a name="l00188"></a>00188     
<a name="l00189"></a>00189     <span class="comment">// these are needed for reentrant surfaces to compute distances</span>
<a name="l00190"></a>00190     SCVector3 M;   <span class="comment">// projection of D onto ABC plane</span>
<a name="l00191"></a>00191     SCVector3 MD[2];  <span class="comment">// M - D </span>
<a name="l00192"></a>00192     <span class="keywordtype">double</span> theta_intersect; <span class="comment">// angle M - D - intersect_point</span>
<a name="l00193"></a>00193     <span class="keywordtype">double</span> r_intersect; <span class="comment">// the radius of the intersect circle</span>
<a name="l00194"></a>00194     <span class="keywordtype">int</span> _intersects_AB;
<a name="l00195"></a>00195     SCVector3 IABD[2][2];
<a name="l00196"></a>00196     <span class="keywordtype">int</span> _intersects_BC;
<a name="l00197"></a>00197     SCVector3 IBCD[2][2];
<a name="l00198"></a>00198     <span class="keywordtype">int</span> _intersects_CA;
<a name="l00199"></a>00199     SCVector3 ICAD[2][2];
<a name="l00200"></a>00200     
<a name="l00201"></a>00201   <span class="keyword">protected</span>:
<a name="l00202"></a>00202     Uncapped5SphereExclusionShape(<span class="keywordtype">double</span> r,
<a name="l00203"></a>00203                                   <span class="keyword">const</span> SphereShape&amp;,
<a name="l00204"></a>00204                                   <span class="keyword">const</span> SphereShape&amp;,
<a name="l00205"></a>00205                                   <span class="keyword">const</span> SphereShape&amp;);
<a name="l00206"></a>00206   <span class="keyword">public</span>:
<a name="l00207"></a>00207     <span class="keyword">static</span> Uncapped5SphereExclusionShape*
<a name="l00208"></a>00208     newUncapped5SphereExclusionShape(<span class="keywordtype">double</span> r,
<a name="l00209"></a>00209                                      <span class="keyword">const</span> SphereShape&amp;,
<a name="l00210"></a>00210                                      <span class="keyword">const</span> SphereShape&amp;,
<a name="l00211"></a>00211                                      <span class="keyword">const</span> SphereShape&amp;);
<a name="l00212"></a>00212     <span class="keyword">inline</span> ~Uncapped5SphereExclusionShape() {};
<a name="l00213"></a>00213     <span class="keyword">inline</span> <span class="keyword">const</span> SCVector3 A()<span class="keyword"> const </span>{ SCVector3 v(_s1.origin()); <span class="keywordflow">return</span> v; }
<a name="l00214"></a>00214     <span class="keyword">inline</span> <span class="keyword">const</span> SCVector3 B()<span class="keyword"> const </span>{ SCVector3 v(_s2.origin()); <span class="keywordflow">return</span> v; }
<a name="l00215"></a>00215     <span class="keyword">inline</span> <span class="keyword">const</span> SCVector3 C()<span class="keyword"> const </span>{ SCVector3 v(_s3.origin()); <span class="keywordflow">return</span> v; }
<a name="l00216"></a>00216     <span class="keyword">inline</span> <span class="keywordtype">double</span> rA()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _s1.radius(); };
<a name="l00217"></a>00217     <span class="keyword">inline</span> <span class="keywordtype">double</span> rB()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _s2.radius(); };
<a name="l00218"></a>00218     <span class="keyword">inline</span> <span class="keywordtype">double</span> rC()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _s3.radius(); };
<a name="l00219"></a>00219     <span class="keyword">inline</span> <span class="keywordtype">double</span> r()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _r; };
<a name="l00220"></a>00220     <span class="keyword">inline</span> <span class="keywordtype">int</span> solution_exists()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _solution_exists; };
<a name="l00221"></a>00221     <span class="keywordtype">double</span> distance_to_surface(<span class="keyword">const</span> SCVector3&amp;r,SCVector3*grad=0) <span class="keyword">const</span>;
<a name="l00222"></a>00222     <span class="keywordtype">int</span> is_outside(<span class="keyword">const</span> SCVector3&amp;) <span class="keyword">const</span>;
<a name="l00223"></a>00223     <span class="keywordtype">void</span> boundingbox(<span class="keywordtype">double</span> valuemin, <span class="keywordtype">double</span> valuemax,
<a name="l00224"></a>00224                      SCVector3&amp; p1, SCVector3&amp;p2);
<a name="l00225"></a>00225 
<a name="l00226"></a>00226     <span class="keywordtype">int</span> gradient_implemented() <span class="keyword">const</span>;
<a name="l00227"></a>00227 };
<a name="l00228"></a>00228 
<a name="l00230"></a><a class="code" href="classsc_1_1UnionShape.html">00230</a> <span class="keyword">class </span><a class="code" href="classsc_1_1UnionShape.html" title="A UnionShape is volume enclosed by a set of Shape&amp;#39;s.">UnionShape</a>: <span class="keyword">public</span> <a class="code" href="classsc_1_1Shape.html" title="A Shape is a Volume represents an 3D solid.">Shape</a> {
<a name="l00231"></a>00231   <span class="keyword">protected</span>:
<a name="l00232"></a>00232     std::set&lt;Ref&lt;Shape&gt; &gt; _shapes;
<a name="l00233"></a>00233   <span class="keyword">public</span>:
<a name="l00234"></a>00234     <span class="keywordtype">void</span> add_shape(<a class="code" href="classsc_1_1Ref.html" title="A template class that maintains references counts.">Ref&lt;Shape&gt;</a>);
<a name="l00235"></a>00235     <a class="code" href="classsc_1_1UnionShape.html" title="A UnionShape is volume enclosed by a set of Shape&amp;#39;s.">UnionShape</a>();
<a name="l00236"></a>00236     ~<a class="code" href="classsc_1_1UnionShape.html" title="A UnionShape is volume enclosed by a set of Shape&amp;#39;s.">UnionShape</a>();
<a name="l00237"></a>00237     <span class="keywordtype">double</span> distance_to_surface(<span class="keyword">const</span> SCVector3&amp;r,SCVector3*grad=0) <span class="keyword">const</span>;
<a name="l00238"></a>00238     <span class="keywordtype">int</span> is_outside(<span class="keyword">const</span> SCVector3&amp;r) <span class="keyword">const</span>;
<a name="l00239"></a>00239     <span class="keywordtype">void</span> boundingbox(<span class="keywordtype">double</span> valuemin, <span class="keywordtype">double</span> valuemax,
<a name="l00240"></a>00240                      SCVector3&amp; p1, SCVector3&amp; p2);
<a name="l00241"></a>00241 
<a name="l00242"></a>00242     <span class="keywordtype">int</span> gradient_implemented() <span class="keyword">const</span>;
<a name="l00243"></a>00243 };
<a name="l00244"></a>00244 
<a name="l00245"></a>00245 }
<a name="l00246"></a>00246 
<a name="l00247"></a>00247 <span class="preprocessor">#endif</span>
<a name="l00248"></a>00248 <span class="preprocessor"></span>
<a name="l00249"></a>00249 <span class="comment">// Local Variables:</span>
<a name="l00250"></a>00250 <span class="comment">// mode: c++</span>
<a name="l00251"></a>00251 <span class="comment">// c-file-style: "CLJ"</span>
<a name="l00252"></a>00252 <span class="comment">// End:</span>
</pre></div></div>
<hr>
<address>
<small>

Generated at Wed Oct 14 14:12:11 2009 for <a
href="http://www.mpqc.org">MPQC</a>
2.3.1 using the documentation package <a
href="http://www.doxygen.org">Doxygen</a>
1.5.9.

</small>
</address>
</body>
</html>