<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8"> <title>MPQC: vector3.h Source File</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <!-- Generated by Doxygen 1.5.9 --> <div class="navigation" id="top"> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="annotated.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="files.html"><span>File List</span></a></li> </ul> </div> <h1>vector3.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">//</span> <a name="l00002"></a>00002 <span class="comment">// vector3.h</span> <a name="l00003"></a>00003 <span class="comment">//</span> <a name="l00004"></a>00004 <span class="comment">// Copyright (C) 1996 Limit Point Systems, Inc.</span> <a name="l00005"></a>00005 <span class="comment">//</span> <a name="l00006"></a>00006 <span class="comment">// Author: Curtis Janssen <cljanss@limitpt.com></span> <a name="l00007"></a>00007 <span class="comment">// Maintainer: LPS</span> <a name="l00008"></a>00008 <span class="comment">//</span> <a name="l00009"></a>00009 <span class="comment">// This file is part of the SC Toolkit.</span> <a name="l00010"></a>00010 <span class="comment">//</span> <a name="l00011"></a>00011 <span class="comment">// The SC Toolkit is free software; you can redistribute it and/or modify</span> <a name="l00012"></a>00012 <span class="comment">// it under the terms of the GNU Library General Public License as published by</span> <a name="l00013"></a>00013 <span class="comment">// the Free Software Foundation; either version 2, or (at your option)</span> <a name="l00014"></a>00014 <span class="comment">// any later version.</span> <a name="l00015"></a>00015 <span class="comment">//</span> <a name="l00016"></a>00016 <span class="comment">// The SC Toolkit is distributed in the hope that it will be useful,</span> <a name="l00017"></a>00017 <span class="comment">// but WITHOUT ANY WARRANTY; without even the implied warranty of</span> <a name="l00018"></a>00018 <span class="comment">// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the</span> <a name="l00019"></a>00019 <span class="comment">// GNU Library General Public License for more details.</span> <a name="l00020"></a>00020 <span class="comment">//</span> <a name="l00021"></a>00021 <span class="comment">// You should have received a copy of the GNU Library General Public License</span> <a name="l00022"></a>00022 <span class="comment">// along with the SC Toolkit; see the file COPYING.LIB. If not, write to</span> <a name="l00023"></a>00023 <span class="comment">// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.</span> <a name="l00024"></a>00024 <span class="comment">//</span> <a name="l00025"></a>00025 <span class="comment">// The U.S. Government is granted a limited license as per AL 91-7.</span> <a name="l00026"></a>00026 <span class="comment">//</span> <a name="l00027"></a>00027 <a name="l00028"></a>00028 <span class="preprocessor">#ifndef _math_scmat_vector3_h</span> <a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define _math_scmat_vector3_h</span> <a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#ifdef __GNUC__</span> <a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#pragma interface</span> <a name="l00032"></a>00032 <span class="preprocessor"></span><span class="preprocessor">#endif</span> <a name="l00033"></a>00033 <span class="preprocessor"></span> <a name="l00034"></a>00034 <span class="preprocessor">#include <iostream></span> <a name="l00035"></a>00035 <span class="preprocessor">#include <math.h></span> <a name="l00036"></a>00036 <a name="l00037"></a>00037 <span class="preprocessor">#include <util/misc/exenv.h></span> <a name="l00038"></a>00038 <span class="preprocessor">#include <util/keyval/keyval.h></span> <a name="l00039"></a>00039 <a name="l00040"></a>00040 <span class="keyword">namespace </span>sc { <a name="l00041"></a>00041 <a name="l00042"></a>00042 <span class="keyword">class </span>RefSCVector; <a name="l00043"></a>00043 <span class="keyword">class </span>SCMatrix3; <a name="l00044"></a>00044 <a name="l00045"></a>00045 <span class="keyword">class </span>SCVector3 <a name="l00046"></a>00046 { <a name="l00047"></a>00047 <span class="keyword">friend</span> <span class="keyword">class </span>SCMatrix3; <a name="l00048"></a>00048 <span class="keyword">private</span>: <a name="l00049"></a>00049 <span class="keywordtype">double</span> _v[3]; <a name="l00050"></a>00050 <span class="keyword">public</span>: <a name="l00051"></a>00051 SCVector3() {} <a name="l00052"></a>00052 SCVector3(<span class="keyword">const</span> <span class="keywordtype">double</span> p[3]) { <a name="l00053"></a>00053 _v[0] = p[0]; _v[1] = p[1]; _v[2] = p[2]; <a name="l00054"></a>00054 } <a name="l00055"></a>00055 SCVector3(<span class="keywordtype">double</span> d) { _v[0] = d; _v[1] = d; _v[2] = d; } <a name="l00056"></a>00056 SCVector3(<span class="keywordtype">double</span> x,<span class="keywordtype">double</span> y,<span class="keywordtype">double</span> z) { <a name="l00057"></a>00057 _v[0] = x; _v[1] = y; _v[2] = z; <a name="l00058"></a>00058 } <a name="l00059"></a>00059 SCVector3(<span class="keyword">const</span> SCVector3&p) { <a name="l00060"></a>00060 _v[0] = p._v[0]; _v[1] = p._v[1]; _v[2] = p._v[2]; <a name="l00061"></a>00061 } <a name="l00062"></a>00062 SCVector3(<span class="keyword">const</span> RefSCVector&); <a name="l00063"></a>00063 SCVector3(<span class="keyword">const</span> Ref<KeyVal>&); <a name="l00064"></a>00064 <span class="keywordtype">void</span> normalize(); <a name="l00065"></a>00065 SCVector3 operator -() { <span class="keywordflow">return</span> SCVector3(-_v[0],-_v[1],-_v[2]); } <a name="l00066"></a>00066 SCVector3 operator*(<span class="keywordtype">double</span>) <span class="keyword">const</span>; <a name="l00067"></a>00067 <span class="keywordtype">void</span> operator = (<span class="keyword">const</span> <span class="keywordtype">double</span> *x) { <a name="l00068"></a>00068 _v[0] = x[0]; <a name="l00069"></a>00069 _v[1] = x[1]; <a name="l00070"></a>00070 _v[2] = x[2]; <a name="l00071"></a>00071 } <a name="l00072"></a>00072 <span class="keywordtype">void</span> operator = (<span class="keyword">const</span> SCVector3& x) { <a name="l00073"></a>00073 _v[0] = x._v[0]; <a name="l00074"></a>00074 _v[1] = x._v[1]; <a name="l00075"></a>00075 _v[2] = x._v[2]; <a name="l00076"></a>00076 } <a name="l00077"></a>00077 <span class="keywordtype">void</span> operator = (<span class="keywordtype">double</span> d) { _v[0] = d; _v[1] = d; _v[2] = d; } <a name="l00078"></a>00078 <span class="keywordtype">void</span> operator -= (<span class="keyword">const</span> SCVector3& v) { <a name="l00079"></a>00079 _v[0] -= v._v[0]; <a name="l00080"></a>00080 _v[1] -= v._v[1]; <a name="l00081"></a>00081 _v[2] -= v._v[2]; <a name="l00082"></a>00082 } <a name="l00083"></a>00083 <span class="keywordtype">void</span> operator += (<span class="keyword">const</span> SCVector3& v) { <a name="l00084"></a>00084 _v[0] += v._v[0]; <a name="l00085"></a>00085 _v[1] += v._v[1]; <a name="l00086"></a>00086 _v[2] += v._v[2]; <a name="l00087"></a>00087 } <a name="l00088"></a>00088 <span class="keywordtype">void</span> operator *= (<span class="keywordtype">double</span> m) { _v[0] *= m; _v[1] *= m; _v[2] *= m; } <a name="l00089"></a>00089 SCVector3 operator+(<span class="keyword">const</span> SCVector3&v)<span class="keyword"> const </span>{ <a name="l00090"></a>00090 SCVector3 result; <a name="l00091"></a>00091 result._v[0] = _v[0] + v._v[0]; <a name="l00092"></a>00092 result._v[1] = _v[1] + v._v[1]; <a name="l00093"></a>00093 result._v[2] = _v[2] + v._v[2]; <a name="l00094"></a>00094 <span class="keywordflow">return</span> result; <a name="l00095"></a>00095 } <a name="l00096"></a>00096 SCVector3 operator-(<span class="keyword">const</span> SCVector3&v)<span class="keyword"> const </span>{ <a name="l00097"></a>00097 SCVector3 result; <a name="l00098"></a>00098 result._v[0] = _v[0] - v._v[0]; <a name="l00099"></a>00099 result._v[1] = _v[1] - v._v[1]; <a name="l00100"></a>00100 result._v[2] = _v[2] - v._v[2]; <a name="l00101"></a>00101 <span class="keywordflow">return</span> result; <a name="l00102"></a>00102 } <a name="l00103"></a>00103 <span class="keywordtype">double</span> dot(<span class="keyword">const</span> SCVector3&v)<span class="keyword"> const </span>{ <a name="l00104"></a>00104 <span class="keywordflow">return</span> _v[0]*v._v[0] + _v[1]*v._v[1] + _v[2]*v._v[2]; } <a name="l00105"></a>00105 SCVector3 cross(<span class="keyword">const</span> SCVector3&) <span class="keyword">const</span>; <a name="l00106"></a>00106 <span class="comment">// returns a unit vector that is perpendicular to the two vectors</span> <a name="l00107"></a>00107 SCVector3 perp_unit(<span class="keyword">const</span> SCVector3&) <span class="keyword">const</span>; <a name="l00108"></a>00108 <span class="keywordtype">void</span> spherical_coord(<span class="keywordtype">double</span> theta, <span class="keywordtype">double</span> phi, <a name="l00109"></a>00109 <span class="keywordtype">double</span> r); <a name="l00110"></a>00110 <span class="keywordtype">void</span> spherical_to_cartesian(SCVector3&cart) <span class="keyword">const</span>; <a name="l00111"></a>00111 <span class="keywordtype">double</span> maxabs() <span class="keyword">const</span>; <a name="l00112"></a>00112 <span class="comment">// this returns the length of the difference vector</span> <a name="l00113"></a>00113 <span class="keywordtype">double</span> dist(<span class="keyword">const</span> SCVector3&) <span class="keyword">const</span>; <a name="l00114"></a>00114 <span class="keywordtype">void</span> rotate(<span class="keywordtype">double</span> theta,SCVector3 &v); <a name="l00115"></a>00115 <span class="keywordtype">double</span> norm()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> sqrt(this->dot(*<span class="keyword">this</span>)); } <a name="l00116"></a>00116 <span class="keywordtype">double</span>& elem(<span class="keywordtype">int</span> xyz) { <span class="keywordflow">return</span> _v[xyz]; } <a name="l00117"></a>00117 <span class="keyword">const</span> <span class="keywordtype">double</span>& elem(<span class="keywordtype">int</span> xyz)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _v[xyz]; } <a name="l00118"></a>00118 <span class="keywordtype">double</span>& operator [] (<span class="keywordtype">int</span> i) { <span class="keywordflow">return</span> _v[i]; } <a name="l00119"></a>00119 <span class="keyword">const</span> <span class="keywordtype">double</span>& operator [] (<span class="keywordtype">int</span> i)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _v[i]; } <a name="l00120"></a>00120 <span class="keywordtype">double</span>& operator () (<span class="keywordtype">int</span> i) { <span class="keywordflow">return</span> _v[i]; } <a name="l00121"></a>00121 <span class="keyword">const</span> <span class="keywordtype">double</span>& operator () (<span class="keywordtype">int</span> i)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _v[i]; } <a name="l00122"></a>00122 <span class="keyword">const</span> <span class="keywordtype">double</span>* data()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _v; } <a name="l00123"></a>00123 <span class="keywordtype">double</span>* data() { <span class="keywordflow">return</span> _v; } <a name="l00124"></a>00124 <span class="keywordtype">double</span>& x() { <span class="keywordflow">return</span> _v[0]; } <a name="l00125"></a>00125 <span class="keywordtype">double</span>& y() { <span class="keywordflow">return</span> _v[1]; } <a name="l00126"></a>00126 <span class="keywordtype">double</span>& z() { <span class="keywordflow">return</span> _v[2]; } <a name="l00127"></a>00127 <span class="keyword">const</span> <span class="keywordtype">double</span>& x()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _v[0]; } <a name="l00128"></a>00128 <span class="keyword">const</span> <span class="keywordtype">double</span>& y()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _v[1]; } <a name="l00129"></a>00129 <span class="keyword">const</span> <span class="keywordtype">double</span>& z()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _v[2]; } <a name="l00130"></a>00130 <span class="keywordtype">double</span>& r() { <span class="keywordflow">return</span> _v[0]; } <a name="l00131"></a>00131 <span class="keywordtype">double</span>& theta() { <span class="keywordflow">return</span> _v[1]; } <a name="l00132"></a>00132 <span class="keywordtype">double</span>& phi() { <span class="keywordflow">return</span> _v[2]; } <a name="l00133"></a>00133 <span class="keyword">const</span> <span class="keywordtype">double</span>& r()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _v[0]; } <a name="l00134"></a>00134 <span class="keyword">const</span> <span class="keywordtype">double</span>& theta()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _v[1]; } <a name="l00135"></a>00135 <span class="keyword">const</span> <span class="keywordtype">double</span>& phi()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> _v[2]; } <a name="l00136"></a>00136 <span class="keywordtype">void</span> print(std::ostream& =<a class="code" href="classsc_1_1ExEnv.html#360216acd1f990e999c0ed46cb350b1f" title="Return an ostream that writes from node 0.">ExEnv::out0</a>()) <span class="keyword">const</span>; <a name="l00137"></a>00137 }; <a name="l00138"></a>00138 SCVector3 operator*(<span class="keywordtype">double</span>,<span class="keyword">const</span> SCVector3&); <a name="l00139"></a>00139 std::ostream &operator<<(std::ostream&, <span class="keyword">const</span> SCVector3 &); <a name="l00140"></a>00140 <a name="l00141"></a>00141 } <a name="l00142"></a>00142 <a name="l00143"></a>00143 <span class="preprocessor">#ifdef INLINE_FUNCTIONS</span> <a name="l00144"></a>00144 <span class="preprocessor"></span><span class="preprocessor">#include <math/scmat/vector3_i.h></span> <a name="l00145"></a>00145 <span class="preprocessor">#endif</span> <a name="l00146"></a>00146 <span class="preprocessor"></span> <a name="l00147"></a>00147 <span class="preprocessor">#endif</span> <a name="l00148"></a>00148 <span class="preprocessor"></span> <a name="l00149"></a>00149 <span class="comment">// Local Variables:</span> <a name="l00150"></a>00150 <span class="comment">// mode: c++</span> <a name="l00151"></a>00151 <span class="comment">// c-file-style: "CLJ"</span> <a name="l00152"></a>00152 <span class="comment">// End:</span> </pre></div></div> <hr> <address> <small> Generated at Wed Oct 14 14:12:11 2009 for <a href="http://www.mpqc.org">MPQC</a> 2.3.1 using the documentation package <a href="http://www.doxygen.org">Doxygen</a> 1.5.9. </small> </address> </body> </html>