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<h1>autovec.h</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 
<a name="l00002"></a>00002 <span class="comment">// This code is based on bits/std_memory.h from GCC.</span>
<a name="l00003"></a>00003 <span class="comment">// The copyright and license information from the</span>
<a name="l00004"></a>00004 <span class="comment">// original code is below.</span>
<a name="l00005"></a>00005 
<a name="l00006"></a>00006 <span class="comment">// Copyright (C) 2001 Free Software Foundation, Inc.</span>
<a name="l00007"></a>00007 <span class="comment">//</span>
<a name="l00008"></a>00008 <span class="comment">// This file is part of the GNU ISO C++ Library.  This library is free</span>
<a name="l00009"></a>00009 <span class="comment">// software; you can redistribute it and/or modify it under the</span>
<a name="l00010"></a>00010 <span class="comment">// terms of the GNU General Public License as published by the</span>
<a name="l00011"></a>00011 <span class="comment">// Free Software Foundation; either version 2, or (at your option)</span>
<a name="l00012"></a>00012 <span class="comment">// any later version.</span>
<a name="l00013"></a>00013 
<a name="l00014"></a>00014 <span class="comment">// This library is distributed in the hope that it will be useful,</span>
<a name="l00015"></a>00015 <span class="comment">// but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00016"></a>00016 <span class="comment">// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the</span>
<a name="l00017"></a>00017 <span class="comment">// GNU General Public License for more details.</span>
<a name="l00018"></a>00018 
<a name="l00019"></a>00019 <span class="comment">// You should have received a copy of the GNU General Public License along</span>
<a name="l00020"></a>00020 <span class="comment">// with this library; see the file COPYING.  If not, write to the Free</span>
<a name="l00021"></a>00021 <span class="comment">// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,</span>
<a name="l00022"></a>00022 <span class="comment">// USA.</span>
<a name="l00023"></a>00023 
<a name="l00024"></a>00024 <span class="comment">// As a special exception, you may use this file as part of a free software</span>
<a name="l00025"></a>00025 <span class="comment">// library without restriction.  Specifically, if other files instantiate</span>
<a name="l00026"></a>00026 <span class="comment">// templates or use macros or inline functions from this file, or you compile</span>
<a name="l00027"></a>00027 <span class="comment">// this file and link it with other files to produce an executable, this</span>
<a name="l00028"></a>00028 <span class="comment">// file does not by itself cause the resulting executable to be covered by</span>
<a name="l00029"></a>00029 <span class="comment">// the GNU General Public License.  This exception does not however</span>
<a name="l00030"></a>00030 <span class="comment">// invalidate any other reasons why the executable file might be covered by</span>
<a name="l00031"></a>00031 <span class="comment">// the GNU General Public License.</span>
<a name="l00032"></a>00032 
<a name="l00033"></a>00033 <span class="comment">/*</span>
<a name="l00034"></a>00034 <span class="comment"> * Copyright (c) 1997-1999</span>
<a name="l00035"></a>00035 <span class="comment"> * Silicon Graphics Computer Systems, Inc.</span>
<a name="l00036"></a>00036 <span class="comment"> *</span>
<a name="l00037"></a>00037 <span class="comment"> * Permission to use, copy, modify, distribute and sell this software</span>
<a name="l00038"></a>00038 <span class="comment"> * and its documentation for any purpose is hereby granted without fee,</span>
<a name="l00039"></a>00039 <span class="comment"> * provided that the above copyright notice appear in all copies and</span>
<a name="l00040"></a>00040 <span class="comment"> * that both that copyright notice and this permission notice appear</span>
<a name="l00041"></a>00041 <span class="comment"> * in supporting documentation.  Silicon Graphics makes no</span>
<a name="l00042"></a>00042 <span class="comment"> * representations about the suitability of this software for any</span>
<a name="l00043"></a>00043 <span class="comment"> * purpose.  It is provided "as is" without express or implied warranty.</span>
<a name="l00044"></a>00044 <span class="comment"> *</span>
<a name="l00045"></a>00045 <span class="comment"> */</span>
<a name="l00046"></a>00046 
<a name="l00047"></a>00047 <span class="preprocessor">#ifndef _util_misc_autovec_h</span>
<a name="l00048"></a>00048 <span class="preprocessor"></span><span class="preprocessor">#define _util_misc_autovec_h</span>
<a name="l00049"></a>00049 <span class="preprocessor"></span>
<a name="l00050"></a>00050 <span class="preprocessor">#include &lt;stddef.h&gt;</span>
<a name="l00051"></a>00051 
<a name="l00052"></a>00052 <span class="keyword">namespace </span>sc {
<a name="l00053"></a>00053 
<a name="l00057"></a>00057 <span class="keyword">template</span> &lt;<span class="keyword">class</span> T&gt;
<a name="l00058"></a><a class="code" href="classsc_1_1auto__vec.html">00058</a> <span class="keyword">class </span><a class="code" href="classsc_1_1auto__vec.html" title="The auto_vec class functions much like auto_ptr, except it contains references to...">auto_vec</a> {
<a name="l00059"></a>00059     T* d_;
<a name="l00060"></a>00060   <span class="keyword">public</span>:
<a name="l00061"></a>00061     <span class="keyword">typedef</span> T element_type;
<a name="l00062"></a>00062 
<a name="l00066"></a><a class="code" href="classsc_1_1auto__vec.html#eddf76441e483f89f330878797400920">00066</a>     <span class="keyword">explicit</span> <a class="code" href="classsc_1_1auto__vec.html#eddf76441e483f89f330878797400920" title="Creates a new auto_vec for a vector, d, of type T.">auto_vec</a>(T*d = 0) throw(): d_(d) {}
<a name="l00067"></a>00067 
<a name="l00069"></a><a class="code" href="classsc_1_1auto__vec.html#9f394de54aae941deeeba742c1758cea">00069</a>     <a class="code" href="classsc_1_1auto__vec.html#9f394de54aae941deeeba742c1758cea" title="Create a auto_vec, transferring the storage from another.">auto_vec</a>(<a class="code" href="classsc_1_1auto__vec.html" title="The auto_vec class functions much like auto_ptr, except it contains references to...">auto_vec</a> &amp;av) <span class="keywordflow">throw</span>(): d_(av.release()) {}
<a name="l00070"></a>00070 
<a name="l00072"></a><a class="code" href="classsc_1_1auto__vec.html#621830da8b036396e03e1ec8f2eb2c9a">00072</a>     <a class="code" href="classsc_1_1auto__vec.html#621830da8b036396e03e1ec8f2eb2c9a" title="This will delete the vector.">~auto_vec</a>() throw() { <span class="keyword">delete</span>[] d_; }
<a name="l00073"></a>00073 
<a name="l00075"></a><a class="code" href="classsc_1_1auto__vec.html#5b54439dd8274663dee499116403e8cf">00075</a>     <a class="code" href="classsc_1_1auto__vec.html" title="The auto_vec class functions much like auto_ptr, except it contains references to...">auto_vec</a> &amp;<a class="code" href="classsc_1_1auto__vec.html#5b54439dd8274663dee499116403e8cf" title="This member transfers the data from av to this.">operator = </a>(<a class="code" href="classsc_1_1auto__vec.html" title="The auto_vec class functions much like auto_ptr, except it contains references to...">auto_vec</a> &amp;av) <span class="keywordflow">throw</span>() {
<a name="l00076"></a>00076       <a class="code" href="classsc_1_1auto__vec.html#23930d3134ec6125e2b391ad32ee9227" title="Assign to a new value.">reset</a>(av.release());
<a name="l00077"></a>00077       <span class="keywordflow">return</span> *<span class="keyword">this</span>;
<a name="l00078"></a>00078     }
<a name="l00079"></a>00079 
<a name="l00081"></a><a class="code" href="classsc_1_1auto__vec.html#ef0a203911dcb46f53e34a5cc704122f">00081</a>     T* <span class="keyword">get</span>() <span class="keyword">const</span> <span class="keywordflow">throw</span>() { <span class="keywordflow">return</span> d_; }
<a name="l00082"></a>00082 
<a name="l00084"></a><a class="code" href="classsc_1_1auto__vec.html#b5ab284dcee32e65ad87d12034b0ba33">00084</a>     T &amp;<a class="code" href="classsc_1_1auto__vec.html#b5ab284dcee32e65ad87d12034b0ba33" title="Returns the i&amp;#39;th element.">operator[]</a>(<span class="keywordtype">size_t</span> i) <span class="keywordflow">throw</span>() { <span class="keywordflow">return</span> d_[i]; }
<a name="l00085"></a>00085 
<a name="l00087"></a><a class="code" href="classsc_1_1auto__vec.html#034424ec9616009b1346a834cd515f21">00087</a>     T* <a class="code" href="classsc_1_1auto__vec.html#034424ec9616009b1346a834cd515f21" title="Release ownership.">release</a>() throw() {
<a name="l00088"></a>00088       T *r = d_;
<a name="l00089"></a>00089       d_ = 0;
<a name="l00090"></a>00090       <span class="keywordflow">return</span> r;
<a name="l00091"></a>00091     }
<a name="l00092"></a>00092 
<a name="l00094"></a><a class="code" href="classsc_1_1auto__vec.html#23930d3134ec6125e2b391ad32ee9227">00094</a>     <span class="keywordtype">void</span> <a class="code" href="classsc_1_1auto__vec.html#23930d3134ec6125e2b391ad32ee9227" title="Assign to a new value.">reset</a>(T*d=0) throw() {
<a name="l00095"></a>00095       <span class="keywordflow">if</span> (d != d_) {
<a name="l00096"></a>00096           <span class="keyword">delete</span>[] d_;
<a name="l00097"></a>00097           d_ = d;
<a name="l00098"></a>00098         }
<a name="l00099"></a>00099     }
<a name="l00100"></a>00100       
<a name="l00101"></a>00101 };
<a name="l00102"></a>00102 
<a name="l00103"></a>00103 }
<a name="l00104"></a>00104 
<a name="l00105"></a>00105 <span class="preprocessor">#endif // _util_misc_autovec_h</span>
<a name="l00106"></a>00106 <span class="preprocessor"></span>
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