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albumshaper-2.1-6mdv2010.0.i586.rpm

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<h1>invert.cpp</h1><a href="invert_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">//==============================================</span>
<a name="l00002"></a>00002 <span class="comment">//  copyright            : (C) 2003-2005 by Will Stokes</span>
<a name="l00003"></a>00003 <span class="comment">//==============================================</span>
<a name="l00004"></a>00004 <span class="comment">//  This program is free software; you can redistribute it</span>
<a name="l00005"></a>00005 <span class="comment">//  and/or modify it under the terms of the GNU General</span>
<a name="l00006"></a>00006 <span class="comment">//  Public License as published by the Free Software</span>
<a name="l00007"></a>00007 <span class="comment">//  Foundation; either version 2 of the License, or</span>
<a name="l00008"></a>00008 <span class="comment">//  (at your option) any later version.</span>
<a name="l00009"></a>00009 <span class="comment">//==============================================</span>
<a name="l00010"></a>00010 
<a name="l00011"></a>00011 <span class="comment">//Systemwide includes</span>
<a name="l00012"></a>00012 <span class="preprocessor">#include &lt;qimage.h&gt;</span>
<a name="l00013"></a>00013 <span class="preprocessor">#include &lt;qstring.h&gt;</span>
<a name="l00014"></a>00014 <span class="preprocessor">#include &lt;math.h&gt;</span>
<a name="l00015"></a>00015 
<a name="l00016"></a>00016 <span class="comment">//Projectwide includes</span>
<a name="l00017"></a>00017 <span class="preprocessor">#include "<a class="code" href="invert_8h.html">invert.h</a>"</span>
<a name="l00018"></a>00018 <span class="preprocessor">#include "<a class="code" href="manipulationOptions_8h.html">manipulationOptions.h</a>"</span>
<a name="l00019"></a>00019 <span class="preprocessor">#include "../../gui/statusWidget.h"</span>
<a name="l00020"></a>00020 
<a name="l00021"></a>00021 <span class="comment">//----------------------------------------------</span>
<a name="l00022"></a>00022 <span class="comment">// Inputs:</span>
<a name="l00023"></a>00023 <span class="comment">// -------</span>
<a name="l00024"></a>00024 <span class="comment">// QString filename - location of original image on disk</span>
<a name="l00025"></a>00025 <span class="comment">// StatusWidget* status - widget for making progress visible to user</span>
<a name="l00026"></a>00026 <span class="comment">//</span>
<a name="l00027"></a>00027 <span class="comment">// Outputs:</span>
<a name="l00028"></a>00028 <span class="comment">// --------</span>
<a name="l00029"></a>00029 <span class="comment">// QImage* returned - constructed image</span>
<a name="l00030"></a>00030 <span class="comment">//</span>
<a name="l00031"></a>00031 <span class="comment">// Description:</span>
<a name="l00032"></a>00032 <span class="comment">// ------------</span>
<a name="l00033"></a>00033 <span class="comment">// This method constructs an inverted version of</span>
<a name="l00034"></a>00034 <span class="comment">// the image using Qt's invertPixels method. If we were</span>
<a name="l00035"></a>00035 <span class="comment">// to do this on our own special care to correctly handle the color</span>
<a name="l00036"></a>00036 <span class="comment">// depth would be necessary.</span>
<a name="l00037"></a>00037 <span class="comment">//----------------------------------------------</span>
<a name="l00038"></a>00038 
<a name="l00039"></a>00039 <span class="comment">//==============================================</span>
<a name="l00040"></a><a class="code" href="invert_8h.html#56258e9270f5ce0b088af0769d0c5fd9">00040</a> QImage* <a class="code" href="invert_8cpp.html#bd9c00aad578dda7df0f47fd5f3f3e11">invertEffect</a>( QString filename, <a class="code" href="classManipulationOptions.html">ManipulationOptions</a>* )
<a name="l00041"></a>00041 {
<a name="l00042"></a>00042   <span class="comment">//load image</span>
<a name="l00043"></a>00043   QImage* <a class="code" href="redEye__internal_8h.html#63116a8b94b4ed0e99ddcb7f6f3bd919">editedImage</a> = <span class="keyword">new</span> QImage( filename );
<a name="l00044"></a>00044   
<a name="l00045"></a>00045   <span class="comment">//invert pixel colors, but not alpha components</span>
<a name="l00046"></a>00046   editedImage-&gt;invertPixels( <span class="keyword">false</span> );
<a name="l00047"></a>00047   
<a name="l00048"></a>00048   <span class="comment">//return pointer to edited image</span>
<a name="l00049"></a>00049   <span class="keywordflow">return</span> editedImage;  
<a name="l00050"></a>00050 }
<a name="l00051"></a>00051 <span class="comment">//==============================================</span>
</pre></div></div>
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