<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8"> <title>unbound: util/random.h File Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <!-- Generated by Doxygen 1.5.9 --> <div class="navigation" id="top"> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="annotated.html"><span>Data Structures</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> <li><a href="dirs.html"><span>Directories</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="files.html"><span>File List</span></a></li> <li><a href="globals.html"><span>Globals</span></a></li> </ul> </div> <div class="navpath"><a class="el" href="dir_4b581c88b01efb1cf178857b56f0f2fb.html">util</a> </div> </div> <div class="contents"> <h1>random.h File Reference</h1>Thread safe random functions. <a href="#_details">More...</a> <p> <table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="random_8h.html#b5132b212ce16e6966cd8b23566c71bb">ub_systemseed</a> (unsigned int seed)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Initialize the system randomness. <a href="#b5132b212ce16e6966cd8b23566c71bb"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct <a class="el" href="structub__randstate.html">ub_randstate</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="random_8h.html#3de5dc60edbbcab3d16a501209f70e96">ub_initstate</a> (unsigned int seed, struct <a class="el" href="structub__randstate.html">ub_randstate</a> *from)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Initialize a random generator state for use. <a href="#3de5dc60edbbcab3d16a501209f70e96"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">long int </td><td class="memItemRight" valign="bottom"><a class="el" href="random_8h.html#cc9704b871b1fdc01950954dbe63f63f">ub_random</a> (struct <a class="el" href="structub__randstate.html">ub_randstate</a> *state)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Generate next random number from the state passed along. <a href="#cc9704b871b1fdc01950954dbe63f63f"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="random_8h.html#342f021d1703d988c597d467e757101a">ub_randfree</a> (struct <a class="el" href="structub__randstate.html">ub_randstate</a> *state)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Delete the random state. <a href="#342f021d1703d988c597d467e757101a"></a><br></td></tr> </table> <hr><h2>Detailed Description</h2> Thread safe random functions. <p> Similar to arc4random() with an explicit initialisation routine. <hr><h2>Function Documentation</h2> <a class="anchor" name="b5132b212ce16e6966cd8b23566c71bb"></a><!-- doxytag: member="random.h::ub_systemseed" ref="b5132b212ce16e6966cd8b23566c71bb" args="(unsigned int seed)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void ub_systemseed </td> <td>(</td> <td class="paramtype">unsigned int </td> <td class="paramname"> <em>seed</em> </td> <td> ) </td> <td></td> </tr> </table> </div> <div class="memdoc"> <p> Initialize the system randomness. <p> Obtains entropy from the system before a chroot or privilege makes it unavailable. You do not have to call this, otherwise ub_initstate does so. <dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>seed,:</em> </td><td>seed value to create state (if no good entropy is found). </td></tr> </table> </dl> <p>References <a class="el" href="log_8c_source.html#l00241">log_err()</a>, <a class="el" href="log_8h_source.html#l00052">VERB_OPS</a>, and <a class="el" href="ldns-testpkts_8c.html#a557e5b23b2833d7c1ec0415a1bdd2b1">verbose()</a>.</p> <p>Referenced by <a class="el" href="daemon_8c_source.html#l00147">daemon_init()</a>, <a class="el" href="random_8c_source.html#l00117">ub_arc4random_stir()</a>, and <a class="el" href="random_8c_source.html#l00154">ub_initstate()</a>.</p> </div> </div><p> <a class="anchor" name="3de5dc60edbbcab3d16a501209f70e96"></a><!-- doxytag: member="random.h::ub_initstate" ref="3de5dc60edbbcab3d16a501209f70e96" args="(unsigned int seed, struct ub_randstate *from)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">struct <a class="el" href="structub__randstate.html">ub_randstate</a>* ub_initstate </td> <td>(</td> <td class="paramtype">unsigned int </td> <td class="paramname"> <em>seed</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">struct <a class="el" href="structub__randstate.html">ub_randstate</a> * </td> <td class="paramname"> <em>from</em></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td><code> [read]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Initialize a random generator state for use. <p> <dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>seed,:</em> </td><td>seed value to create state contents. (ignored for arc4random). </td></tr> <tr><td valign="top"></td><td valign="top"><em>from,:</em> </td><td>if not NULL, the seed is taken from this random structure. can be used to seed random states via a parent-random-state that is itself seeded with entropy. </td></tr> </table> </dl> <dl class="return" compact><dt><b>Returns:</b></dt><dd>new state or NULL alloc failure. </dd></dl> <p>References <a class="el" href="log_8c_source.html#l00241">log_err()</a>, <a class="el" href="random_8c_source.html#l00117">ub_arc4random_stir()</a>, and <a class="el" href="random_8c_source.html#l00092">ub_systemseed()</a>.</p> <p>Referenced by <a class="el" href="daemon_8c_source.html#l00276">daemon_create_workers()</a>, <a class="el" href="libworker_8c_source.html#l00092">libworker_setup()</a>, <a class="el" href="unitmain_8c_source.html#l00401">rnd_test()</a>, <a class="el" href="libunbound_8c_source.html#l00064">ub_ctx_create()</a>, and <a class="el" href="worker_8c_source.html#l00967">worker_init()</a>.</p> </div> </div><p> <a class="anchor" name="cc9704b871b1fdc01950954dbe63f63f"></a><!-- doxytag: member="random.h::ub_random" ref="cc9704b871b1fdc01950954dbe63f63f" args="(struct ub_randstate *state)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">long int ub_random </td> <td>(</td> <td class="paramtype">struct <a class="el" href="structub__randstate.html">ub_randstate</a> * </td> <td class="paramname"> <em>state</em> </td> <td> ) </td> <td></td> </tr> </table> </div> <div class="memdoc"> <p> Generate next random number from the state passed along. <p> Thread safe, so random numbers are repeatable. <dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>state,:</em> </td><td>must have been initialised with ub_initstate. </td></tr> </table> </dl> <dl class="return" compact><dt><b>Returns:</b></dt><dd>: random 31 bit value. </dd></dl> <p>References <a class="el" href="random_8c_source.html#l00085">MAX_VALUE</a>, <a class="el" href="random_8c_source.html#l00073">ub_randstate::rc4</a>, <a class="el" href="random_8c_source.html#l00075">ub_randstate::rc4_ready</a>, and <a class="el" href="random_8c_source.html#l00117">ub_arc4random_stir()</a>.</p> <p>Referenced by <a class="el" href="daemon_8c_source.html#l00244">daemon_get_shufport()</a>, <a class="el" href="iter__utils_8c_source.html#l00389">iter_ns_probability()</a>, <a class="el" href="iter__utils_8c_source.html#l00286">iter_server_selection()</a>, <a class="el" href="outside__network_8c_source.html#l00985">pending_tcp_query()</a>, <a class="el" href="unitmain_8c_source.html#l00401">rnd_test()</a>, <a class="el" href="outside__network_8c_source.html#l00769">select_id()</a>, <a class="el" href="outside__network_8c_source.html#l00795">select_ifport()</a>, <a class="el" href="outside__network_8c_source.html#l01154">serviced_perturb_qname()</a>, and <a class="el" href="random_8c_source.html#l00117">ub_arc4random_stir()</a>.</p> </div> </div><p> <a class="anchor" name="342f021d1703d988c597d467e757101a"></a><!-- doxytag: member="random.h::ub_randfree" ref="342f021d1703d988c597d467e757101a" args="(struct ub_randstate *state)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void ub_randfree </td> <td>(</td> <td class="paramtype">struct <a class="el" href="structub__randstate.html">ub_randstate</a> * </td> <td class="paramname"> <em>state</em> </td> <td> ) </td> <td></td> </tr> </table> </div> <div class="memdoc"> <p> Delete the random state. <p> <dl compact><dt><b>Parameters:</b></dt><dd> <table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"></td><td valign="top"><em>state,:</em> </td><td>to delete. </td></tr> </table> </dl> <p>Referenced by <a class="el" href="daemon_8c_source.html#l00475">daemon_delete()</a>, <a class="el" href="libworker_8c_source.html#l00071">libworker_delete()</a>, <a class="el" href="unitmain_8c_source.html#l00401">rnd_test()</a>, <a class="el" href="libunbound_8c_source.html#l00064">ub_ctx_create()</a>, <a class="el" href="libunbound_8c_source.html#l00153">ub_ctx_delete()</a>, and <a class="el" href="worker_8c_source.html#l01115">worker_delete()</a>.</p> </div> </div><p> </div> <hr size="1"><address style="text-align: right;"><small>Generated on Tue Oct 13 06:46:32 2009 for unbound by <a href="http://www.doxygen.org/index.html"> <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.9 </small></address> </body> </html>