Sophie

Sophie

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SAIE (PokerSource Java API)
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org.pokersource.enum</FONT>
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Class SAIE</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>org.pokersource.enum.SAIE</B>
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<DL>
<DT><PRE>public class <B>SAIE</B><DT>extends java.lang.Object</DL>
</PRE>

<P>
Algorithms for computing subjective all-in equity.  SAIE is a player's pot
 equity given particular beliefs about the possible hands of the
 opponent(s) and assuming no further betting.  Beliefs about an opponent's
 hand distribution are represented by a BeliefVector object which maps each
 possible opponent hand to the probability of its occurrence.
<P>

<P>
<DL>
<DT><B>Author:</B></DT>
  <DD>Michael Maurer &lt;<a href="mailto:mjmaurer@yahoo.com">mjmaurer@yahoo.com</a>&gt;</DD>
</DL>
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<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/pokersource/enum/SAIE.html#FlopGameSAIE(int, int, int, org.pokersource.enum.BeliefVector[], long, long, double[], java.util.Map, java.util.Map)">FlopGameSAIE</A></B>(int&nbsp;gameType,
             int&nbsp;nmatchups,
             int&nbsp;noutcomes,
             <A HREF="../../../org/pokersource/enum/BeliefVector.html" title="class in org.pokersource.enum">BeliefVector</A>[]&nbsp;handDistribs,
             long&nbsp;board,
             long&nbsp;dead,
             double[]&nbsp;ev,
             java.util.Map&nbsp;matchups,
             java.util.Map&nbsp;orderings)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Compute the subjective all-in equity of each player based on a
   belief distribution for each player's hands.</TD>
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<CODE>static&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../org/pokersource/enum/SAIE.html#main(java.lang.String[])">main</A></B>(java.lang.String[]&nbsp;args)</CODE>

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<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
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<A NAME="FlopGameSAIE(int, int, int, org.pokersource.enum.BeliefVector[], long, long, double[], java.util.Map, java.util.Map)"><!-- --></A><H3>
FlopGameSAIE</H3>
<PRE>
public static void <B>FlopGameSAIE</B>(int&nbsp;gameType,
                                int&nbsp;nmatchups,
                                int&nbsp;noutcomes,
                                <A HREF="../../../org/pokersource/enum/BeliefVector.html" title="class in org.pokersource.enum">BeliefVector</A>[]&nbsp;handDistribs,
                                long&nbsp;board,
                                long&nbsp;dead,
                                double[]&nbsp;ev,
                                java.util.Map&nbsp;matchups,
                                java.util.Map&nbsp;orderings)</PRE>
<DL>
<DD>Compute the subjective all-in equity of each player based on a
   belief distribution for each player's hands.  Typical usage is
   to fix one player's cards and allow the other players' cards to
   range over a distribution; however, it is valid for all players to
   have multiple possible hands.
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>gameType</CODE> - One of Enumerate.GAME_HOLDEM, etc.<DD><CODE>nmatchups</CODE> - number of matchups to sample (if zero, full enumeration)
   [Note: matchups are counted before they are tested for feasibility, that
   is, whether they share cards.  So the total number of matchups that
   contribute to the SAIE estimate may be less than nmatchups.]<DD><CODE>noutcomes</CODE> - number of boards to sample for each matchup (if zero,
   full enumeration)<DD><CODE>handDistribs</CODE> - the hand distribution belief vector for each player<DD><CODE>board</CODE> - bitmask of cards already dealt to board (can be zero)<DD><CODE>dead</CODE> - bitmask of cards that cannot appear in any hand or on
   the board (can be zero)<DD><CODE>ev</CODE> - output: ev[i] player i's all-in pot equity<DD><CODE>matchups</CODE> - output: map of {HandMatchup, MatchupOutcome}
   pairs, one for each matchup.  Skipped if matchups is null.<DD><CODE>orderings</CODE> - output: map of {RankOrdering, Integer} pairs.
   Skipped if orderings is null.</DL>
</DD>
</DL>
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main</H3>
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public static void <B>main</B>(java.lang.String[]&nbsp;args)</PRE>
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<DD><DL>
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