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<h1>dox/GUISupport/MFC/vtkMFCWindow.h</h1><a href="a02715.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*=========================================================================</span>
<a name="l00002"></a>00002 <span class="comment"></span>
<a name="l00003"></a>00003 <span class="comment">  Program:   Visualization Toolkit</span>
<a name="l00004"></a>00004 <span class="comment">  Module:    $RCSfile: vtkMFCWindow.h,v $</span>
<a name="l00005"></a>00005 <span class="comment"></span>
<a name="l00006"></a>00006 <span class="comment">  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen</span>
<a name="l00007"></a>00007 <span class="comment">  All rights reserved.</span>
<a name="l00008"></a>00008 <span class="comment">  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.</span>
<a name="l00009"></a>00009 <span class="comment"></span>
<a name="l00010"></a>00010 <span class="comment">     This software is distributed WITHOUT ANY WARRANTY; without even</span>
<a name="l00011"></a>00011 <span class="comment">     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR</span>
<a name="l00012"></a>00012 <span class="comment">     PURPOSE.  See the above copyright notice for more information.</span>
<a name="l00013"></a>00013 <span class="comment"></span>
<a name="l00014"></a>00014 <span class="comment">=========================================================================*/</span>
<a name="l00015"></a>00015 
<a name="l00016"></a>00016 <span class="preprocessor">#ifndef C_VTK_MFC_WINDOW</span>
<a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor">#define C_VTK_MFC_WINDOW</span>
<a name="l00018"></a>00018 <span class="preprocessor"></span>
<a name="l00019"></a>00019 <span class="preprocessor">#include "afxwin.h"</span>
<a name="l00020"></a>00020 
<a name="l00021"></a>00021 <span class="keyword">class </span><a class="code" href="a01880.html" title="OpenGL rendering window.">vtkWin32OpenGLRenderWindow</a>;
<a name="l00022"></a>00022 <span class="keyword">class </span><a class="code" href="a01491.html" title="platform-independent render window interaction including picking and frame rate control...">vtkRenderWindowInteractor</a>;
<a name="l00023"></a>00023 
<a name="l00024"></a>00024 <span class="preprocessor">#include "vtkMFCConfigure.h"</span>
<a name="l00025"></a>00025 
<a name="l00026"></a>00026 <span class="preprocessor">#if !defined(VTK_MFC_STATIC)</span>
<a name="l00027"></a>00027 <span class="preprocessor"></span><span class="preprocessor">#  if defined(vtkMFC_EXPORTS)</span>
<a name="l00028"></a>00028 <span class="preprocessor"></span><span class="preprocessor">#    define VTK_MFC_EXPORT __declspec( dllexport )</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#  else</span>
<a name="l00030"></a><a class="code" href="a02715.html#773a4cb91dbfd5ba69617f28b15b4314">00030</a> <span class="preprocessor"></span><span class="preprocessor">#    define VTK_MFC_EXPORT __declspec( dllimport )</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#  endif</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span><span class="preprocessor">#else</span>
<a name="l00033"></a>00033 <span class="preprocessor"></span><span class="preprocessor">#  define VTK_MFC_EXPORT</span>
<a name="l00034"></a>00034 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00035"></a>00035 <span class="preprocessor"></span>
<a name="l00037"></a><a class="code" href="a01040.html">00037</a> <span class="keyword">class </span><a class="code" href="a02715.html#773a4cb91dbfd5ba69617f28b15b4314">VTK_MFC_EXPORT</a> <a class="code" href="a01040.html" title="class to display a VTK window in an MFC window">vtkMFCWindow</a> : <span class="keyword">public</span> CWnd
<a name="l00038"></a>00038 {
<a name="l00039"></a>00039 <span class="keyword">public</span>:
<a name="l00041"></a>00041   <a class="code" href="a01040.html" title="class to display a VTK window in an MFC window">vtkMFCWindow</a>(CWnd *pcWnd);
<a name="l00043"></a>00043   <span class="keyword">virtual</span> ~<a class="code" href="a01040.html" title="class to display a VTK window in an MFC window">vtkMFCWindow</a>();
<a name="l00044"></a>00044 
<a name="l00045"></a>00045 <span class="preprocessor">#ifdef _DEBUG</span>
<a name="l00046"></a>00046 <span class="preprocessor"></span>  <span class="keyword">virtual</span> <span class="keywordtype">void</span> AssertValid() <span class="keyword">const</span>;
<a name="l00047"></a>00047   <span class="keyword">virtual</span> <span class="keywordtype">void</span> Dump(CDumpContext&amp; dc) <span class="keyword">const</span>;
<a name="l00048"></a>00048 <span class="preprocessor">#endif</span>
<a name="l00049"></a>00049 <span class="preprocessor"></span>
<a name="l00051"></a>00051   <span class="keywordtype">void</span> DrawDC(CDC* pDC);
<a name="l00052"></a>00052 
<a name="l00054"></a>00054   <span class="keyword">virtual</span> <span class="keywordtype">void</span> SetRenderWindow(<a class="code" href="a01880.html" title="OpenGL rendering window.">vtkWin32OpenGLRenderWindow</a>*);
<a name="l00056"></a>00056   <span class="keyword">virtual</span> <a class="code" href="a01880.html" title="OpenGL rendering window.">vtkWin32OpenGLRenderWindow</a>* GetRenderWindow();
<a name="l00058"></a>00058   <span class="keyword">virtual</span> <a class="code" href="a01491.html" title="platform-independent render window interaction including picking and frame rate control...">vtkRenderWindowInteractor</a>* GetInteractor();
<a name="l00059"></a>00059 
<a name="l00060"></a>00060 <span class="keyword">protected</span>:
<a name="l00061"></a>00061 
<a name="l00063"></a>00063   afx_msg <span class="keywordtype">void</span> OnSize(UINT nType, <span class="keywordtype">int</span> cx, <span class="keywordtype">int</span> cy);
<a name="l00065"></a>00065   afx_msg <span class="keywordtype">void</span> OnPaint();
<a name="l00067"></a>00067   afx_msg <span class="keywordtype">void</span> OnDestroy();
<a name="l00069"></a>00069   BOOL OnEraseBkgnd(CDC* pDC);
<a name="l00070"></a>00070 
<a name="l00071"></a>00071   afx_msg <span class="keywordtype">void</span> OnLButtonDblClk(UINT nFlags, CPoint <a class="code" href="a03761.html#c6551f7bf833e8254b2b3ecdaea0d21006fc9b75c5a0835cfad2ef5d44379a0b">point</a>);
<a name="l00072"></a>00072   afx_msg <span class="keywordtype">void</span> OnLButtonDown(UINT nFlags, CPoint point);
<a name="l00073"></a>00073   afx_msg <span class="keywordtype">void</span> OnMButtonDown(UINT nFlags, CPoint point);
<a name="l00074"></a>00074   afx_msg <span class="keywordtype">void</span> OnRButtonDown(UINT nFlags, CPoint point);
<a name="l00075"></a>00075   afx_msg <span class="keywordtype">void</span> OnLButtonUp(UINT nFlags, CPoint point);
<a name="l00076"></a>00076   afx_msg <span class="keywordtype">void</span> OnMButtonUp(UINT nFlags, CPoint point);
<a name="l00077"></a>00077   afx_msg <span class="keywordtype">void</span> OnRButtonUp(UINT nFlags, CPoint point);
<a name="l00078"></a>00078   afx_msg <span class="keywordtype">void</span> OnMouseMove(UINT nFlags, CPoint point);
<a name="l00079"></a>00079   afx_msg BOOL OnMouseWheel(UINT nFlags, <span class="keywordtype">short</span> zDelta, CPoint pt);
<a name="l00080"></a>00080   afx_msg <span class="keywordtype">void</span> OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
<a name="l00081"></a>00081   afx_msg <span class="keywordtype">void</span> OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
<a name="l00082"></a>00082   afx_msg <span class="keywordtype">void</span> OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
<a name="l00083"></a>00083   afx_msg <span class="keywordtype">void</span> OnTimer(UINT_PTR nIDEvent);
<a name="l00084"></a>00084 
<a name="l00086"></a><a class="code" href="a01040.html#50e5d509d70dc0565eae5c7b5958285f">00086</a>   <a class="code" href="a01880.html" title="OpenGL rendering window.">vtkWin32OpenGLRenderWindow</a>* pvtkWin32OpenGLRW;
<a name="l00087"></a>00087 
<a name="l00088"></a>00088   DECLARE_MESSAGE_MAP()
<a name="l00089"></a>00089 };
<a name="l00090"></a>00090 
<a name="l00091"></a>00091 <span class="preprocessor">#endif</span>
</pre></div></div>
<hr size="1"><address style="text-align: right;"><small>Generated on Wed Jun 3 18:35:30 2009 for VTK by&nbsp;
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