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<h1>dox/Rendering/vtkExporter.h</h1><a href="a03397.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*=========================================================================</span>
<a name="l00002"></a>00002 <span class="comment"></span>
<a name="l00003"></a>00003 <span class="comment">  Program:   Visualization Toolkit</span>
<a name="l00004"></a>00004 <span class="comment">  Module:    $RCSfile: vtkExporter.h,v $</span>
<a name="l00005"></a>00005 <span class="comment"></span>
<a name="l00006"></a>00006 <span class="comment">  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen</span>
<a name="l00007"></a>00007 <span class="comment">  All rights reserved.</span>
<a name="l00008"></a>00008 <span class="comment">  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.</span>
<a name="l00009"></a>00009 <span class="comment"></span>
<a name="l00010"></a>00010 <span class="comment">     This software is distributed WITHOUT ANY WARRANTY; without even</span>
<a name="l00011"></a>00011 <span class="comment">     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR</span>
<a name="l00012"></a>00012 <span class="comment">     PURPOSE.  See the above copyright notice for more information.</span>
<a name="l00013"></a>00013 <span class="comment"></span>
<a name="l00014"></a>00014 <span class="comment">=========================================================================*/</span>
<a name="l00038"></a>00038 <span class="preprocessor">#ifndef __vtkExporter_h</span>
<a name="l00039"></a>00039 <span class="preprocessor"></span><span class="preprocessor">#define __vtkExporter_h</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span>
<a name="l00041"></a>00041 <span class="preprocessor">#include "<a class="code" href="a02079.html">vtkObject.h</a>"</span>
<a name="l00042"></a>00042 <span class="keyword">class </span><a class="code" href="a01489.html" title="create a window for renderers to draw into">vtkRenderWindow</a>;
<a name="l00043"></a>00043 
<a name="l00044"></a><a class="code" href="a00494.html">00044</a> <span class="keyword">class </span><a class="code" href="a02170.html#4019f67b2e7d601f2cf984e448308dbb">VTK_RENDERING_EXPORT</a> <a class="code" href="a00494.html" title="abstract class to write a scene to a file">vtkExporter</a> : <span class="keyword">public</span> <a class="code" href="a01084.html" title="abstract base class for most VTK objects">vtkObject</a> 
<a name="l00045"></a>00045 {
<a name="l00046"></a>00046 <span class="keyword">public</span>:
<a name="l00047"></a><a class="code" href="a00494.html#3cc214bec457540847f7f4bf87e51247">00047</a>   vtkTypeRevisionMacro(<a class="code" href="a00494.html" title="abstract class to write a scene to a file">vtkExporter</a>,<a class="code" href="a01084.html" title="abstract base class for most VTK objects">vtkObject</a>);
<a name="l00048"></a>00048   <span class="keywordtype">void</span> <a class="code" href="a01084.html#bf3dbb4154289b56a12483eee3866263">PrintSelf</a>(ostream&amp; os, <a class="code" href="a00869.html" title="a simple class to control print indentation">vtkIndent</a> indent);
<a name="l00049"></a>00049 
<a name="l00052"></a>00052   <span class="keyword">virtual</span> <span class="keywordtype">void</span> Write();
<a name="l00053"></a>00053 
<a name="l00055"></a>00055   <span class="keywordtype">void</span> Update();
<a name="l00056"></a>00056 
<a name="l00058"></a>00058 
<a name="l00059"></a>00059   <span class="keyword">virtual</span> <span class="keywordtype">void</span> SetRenderWindow(<a class="code" href="a01489.html" title="create a window for renderers to draw into">vtkRenderWindow</a>*);
<a name="l00060"></a>00060   vtkGetObjectMacro(RenderWindow,<a class="code" href="a01489.html" title="create a window for renderers to draw into">vtkRenderWindow</a>);
<a name="l00062"></a>00062   
<a name="l00064"></a>00064 
<a name="l00066"></a><a class="code" href="a00494.html#62e93f031f451016e22dc13bde789e64">00066</a>   <span class="keywordtype">void</span> SetInput(<a class="code" href="a01489.html" title="create a window for renderers to draw into">vtkRenderWindow</a> *renWin) {this-&gt;SetRenderWindow(renWin);};
<a name="l00067"></a><a class="code" href="a00494.html#789343d4d0917af18b87e8b7bc9857d7">00067</a>   <a class="code" href="a01489.html" title="create a window for renderers to draw into">vtkRenderWindow</a> *GetInput() {<span class="keywordflow">return</span> this-&gt;GetRenderWindow();};
<a name="l00069"></a>00069 
<a name="l00072"></a>00072   <span class="keywordtype">void</span> SetStartWrite(<span class="keywordtype">void</span> (*f)(<span class="keywordtype">void</span> *), <span class="keywordtype">void</span> *arg);
<a name="l00073"></a>00073 
<a name="l00076"></a>00076   <span class="keywordtype">void</span> SetEndWrite(<span class="keywordtype">void</span> (*f)(<span class="keywordtype">void</span> *), <span class="keywordtype">void</span> *arg);
<a name="l00077"></a>00077 
<a name="l00079"></a>00079   <span class="keywordtype">void</span> SetStartWriteArgDelete(<span class="keywordtype">void</span> (*f)(<span class="keywordtype">void</span> *));
<a name="l00080"></a>00080 
<a name="l00082"></a>00082   <span class="keywordtype">void</span> SetEndWriteArgDelete(<span class="keywordtype">void</span> (*f)(<span class="keywordtype">void</span> *));
<a name="l00083"></a>00083 
<a name="l00085"></a>00085   <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <a class="code" href="a01084.html#8137c0551b29bb996f0dd2f886bcd2da">GetMTime</a>();
<a name="l00086"></a>00086 
<a name="l00087"></a>00087 <span class="keyword">protected</span>:
<a name="l00088"></a>00088   <a class="code" href="a00494.html" title="abstract class to write a scene to a file">vtkExporter</a>();
<a name="l00089"></a>00089   ~<a class="code" href="a00494.html" title="abstract class to write a scene to a file">vtkExporter</a>();
<a name="l00090"></a>00090 
<a name="l00091"></a><a class="code" href="a00494.html#3e8ae0b37e6ce76c447b564e664e8142">00091</a>   <a class="code" href="a01489.html" title="create a window for renderers to draw into">vtkRenderWindow</a> *RenderWindow;
<a name="l00092"></a>00092   <span class="keyword">virtual</span> <span class="keywordtype">void</span> WriteData() = 0;
<a name="l00093"></a>00093 
<a name="l00094"></a>00094   void (*StartWrite)(<span class="keywordtype">void</span> *);
<a name="l00095"></a>00095   void (*StartWriteArgDelete)(<span class="keywordtype">void</span> *);
<a name="l00096"></a><a class="code" href="a00494.html#769f5f72d950b6cc6ab84d11e26296d1">00096</a>   <span class="keywordtype">void</span> *StartWriteArg;
<a name="l00097"></a>00097   void (*EndWrite)(<span class="keywordtype">void</span> *);
<a name="l00098"></a>00098   void (*EndWriteArgDelete)(<span class="keywordtype">void</span> *);
<a name="l00099"></a><a class="code" href="a00494.html#2fffaf1018e3c465568d50d45f04f2ec">00099</a>   <span class="keywordtype">void</span> *EndWriteArg;
<a name="l00100"></a>00100 <span class="keyword">private</span>:
<a name="l00101"></a>00101   <a class="code" href="a00494.html" title="abstract class to write a scene to a file">vtkExporter</a>(<span class="keyword">const</span> <a class="code" href="a00494.html" title="abstract class to write a scene to a file">vtkExporter</a>&amp;);  <span class="comment">// Not implemented.</span>
<a name="l00102"></a>00102   <span class="keywordtype">void</span> operator=(<span class="keyword">const</span> <a class="code" href="a00494.html" title="abstract class to write a scene to a file">vtkExporter</a>&amp;);  <span class="comment">// Not implemented.</span>
<a name="l00103"></a>00103 };
<a name="l00104"></a>00104 
<a name="l00105"></a>00105 <span class="preprocessor">#endif</span>
<a name="l00106"></a>00106 <span class="preprocessor"></span>
<a name="l00107"></a>00107 
</pre></div></div>
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