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<h1>dox/Rendering/vtkInteractorStyleSwitch.h</h1><a href="a03433.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*=========================================================================</span>
<a name="l00002"></a>00002 <span class="comment"></span>
<a name="l00003"></a>00003 <span class="comment">  Program:   Visualization Toolkit</span>
<a name="l00004"></a>00004 <span class="comment">  Module:    $RCSfile: vtkInteractorStyleSwitch.h,v $</span>
<a name="l00005"></a>00005 <span class="comment"></span>
<a name="l00006"></a>00006 <span class="comment">  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen</span>
<a name="l00007"></a>00007 <span class="comment">  All rights reserved.</span>
<a name="l00008"></a>00008 <span class="comment">  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.</span>
<a name="l00009"></a>00009 <span class="comment"></span>
<a name="l00010"></a>00010 <span class="comment">     This software is distributed WITHOUT ANY WARRANTY; without even</span>
<a name="l00011"></a>00011 <span class="comment">     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR</span>
<a name="l00012"></a>00012 <span class="comment">     PURPOSE.  See the above copyright notice for more information.</span>
<a name="l00013"></a>00013 <span class="comment"></span>
<a name="l00014"></a>00014 <span class="comment">=========================================================================*/</span>
<a name="l00031"></a>00031 <span class="preprocessor">#ifndef __vtkInteractorStyleSwitch_h</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span><span class="preprocessor">#define __vtkInteractorStyleSwitch_h</span>
<a name="l00033"></a>00033 <span class="preprocessor"></span>
<a name="l00034"></a>00034 <span class="preprocessor">#include "<a class="code" href="a03424.html">vtkInteractorStyle.h</a>"</span>
<a name="l00035"></a>00035 
<a name="l00036"></a><a class="code" href="a03433.html#8d70bdd8aa4fae3a5f08e6c082b12bb9">00036</a> <span class="preprocessor">#define VTKIS_JOYSTICK  0</span>
<a name="l00037"></a><a class="code" href="a03433.html#04d2b9cd9d8a63ca97238ebac0056a98">00037</a> <span class="preprocessor"></span><span class="preprocessor">#define VTKIS_TRACKBALL 1</span>
<a name="l00038"></a>00038 <span class="preprocessor"></span>
<a name="l00039"></a><a class="code" href="a03433.html#1db4d8134e2f37db7f85ef9997d2a5aa">00039</a> <span class="preprocessor">#define VTKIS_CAMERA    0</span>
<a name="l00040"></a><a class="code" href="a03433.html#54637bde644916e6c37556cd7e386bbf">00040</a> <span class="preprocessor"></span><span class="preprocessor">#define VTKIS_ACTOR     1</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00042"></a>00042 <span class="keyword">class </span><a class="code" href="a00907.html" title="manipulate objects in the scene independently of one another">vtkInteractorStyleJoystickActor</a>;
<a name="l00043"></a>00043 <span class="keyword">class </span><a class="code" href="a00908.html" title="interactive manipulation of the camera">vtkInteractorStyleJoystickCamera</a>;
<a name="l00044"></a>00044 <span class="keyword">class </span><a class="code" href="a00916.html" title="manipulate objects in the scene independent of each other">vtkInteractorStyleTrackballActor</a>;
<a name="l00045"></a>00045 <span class="keyword">class </span><a class="code" href="a00917.html" title="interactive manipulation of the camera">vtkInteractorStyleTrackballCamera</a>;
<a name="l00046"></a>00046 
<a name="l00047"></a><a class="code" href="a00913.html">00047</a> <span class="keyword">class </span><a class="code" href="a02170.html#4019f67b2e7d601f2cf984e448308dbb">VTK_RENDERING_EXPORT</a> <a class="code" href="a00913.html" title="class to swap between interactory styles">vtkInteractorStyleSwitch</a> : <span class="keyword">public</span> <a class="code" href="a00903.html" title="provide event-driven interface to the rendering window (defines trackball mode)">vtkInteractorStyle</a>
<a name="l00048"></a>00048 {
<a name="l00049"></a>00049 <span class="keyword">public</span>:
<a name="l00050"></a>00050   <span class="keyword">static</span> <a class="code" href="a00913.html" title="class to swap between interactory styles">vtkInteractorStyleSwitch</a> *<a class="code" href="a00903.html#98eca8cd59ae0b8f290236dbaeff7428">New</a>();
<a name="l00051"></a><a class="code" href="a00913.html#8db4547dcaf753fb5a12168d66f58bd4">00051</a>   vtkTypeRevisionMacro(<a class="code" href="a00913.html" title="class to swap between interactory styles">vtkInteractorStyleSwitch</a>, <a class="code" href="a00903.html" title="provide event-driven interface to the rendering window (defines trackball mode)">vtkInteractorStyle</a>);
<a name="l00052"></a>00052   <span class="keywordtype">void</span> <a class="code" href="a00903.html#6dd2aa2400de5f49d708ba09487bbc91">PrintSelf</a>(ostream&amp; os, <a class="code" href="a00869.html" title="a simple class to control print indentation">vtkIndent</a> indent);
<a name="l00053"></a>00053 
<a name="l00055"></a>00055   <span class="keywordtype">void</span> <a class="code" href="a00903.html#9869587dbe80877b795da67ffa12342d">SetInteractor</a>(<a class="code" href="a01491.html" title="platform-independent render window interaction including picking and frame rate control...">vtkRenderWindowInteractor</a> *iren);
<a name="l00056"></a>00056   
<a name="l00059"></a>00059   <span class="keywordtype">void</span> <a class="code" href="a00903.html#624243906b5e6688f513c3a529b5e09f">SetAutoAdjustCameraClippingRange</a>( <span class="keywordtype">int</span> <a class="code" href="a03761.html#c6551f7bf833e8254b2b3ecdaea0d2106bf5e5151797630e91167caab3f22b9a">value</a> );
<a name="l00060"></a>00060   
<a name="l00062"></a>00062 
<a name="l00063"></a>00063   vtkGetObjectMacro(CurrentStyle, <a class="code" href="a00903.html" title="provide event-driven interface to the rendering window (defines trackball mode)">vtkInteractorStyle</a>);
<a name="l00064"></a>00064   <span class="keywordtype">void</span> SetCurrentStyleToJoystickActor();
<a name="l00065"></a>00065   <span class="keywordtype">void</span> SetCurrentStyleToJoystickCamera();
<a name="l00066"></a>00066   <span class="keywordtype">void</span> SetCurrentStyleToTrackballActor();
<a name="l00067"></a>00067   <span class="keywordtype">void</span> SetCurrentStyleToTrackballCamera();
<a name="l00069"></a>00069 
<a name="l00072"></a>00072   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00903.html#4357cd197cdf5c2d9ff8821cb4a50d82">OnChar</a>();
<a name="l00073"></a>00073 
<a name="l00075"></a>00075 
<a name="l00077"></a>00077   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00902.html#af17cb3272731f02d1dbb42f56c98cb8">SetDefaultRenderer</a>(<a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a>*);
<a name="l00078"></a>00078   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00902.html#905ffca471525a13fa95e02cbce6e460">SetCurrentRenderer</a>(<a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a>*);
<a name="l00080"></a>00080   
<a name="l00081"></a>00081 <span class="keyword">protected</span>:
<a name="l00082"></a>00082   <a class="code" href="a00913.html" title="class to swap between interactory styles">vtkInteractorStyleSwitch</a>();
<a name="l00083"></a>00083   ~<a class="code" href="a00913.html" title="class to swap between interactory styles">vtkInteractorStyleSwitch</a>();
<a name="l00084"></a>00084   
<a name="l00085"></a>00085   <span class="keywordtype">void</span> SetCurrentStyle();
<a name="l00086"></a>00086   
<a name="l00087"></a><a class="code" href="a00913.html#64c5233491494b4bd90d249448b76b68">00087</a>   <a class="code" href="a00907.html" title="manipulate objects in the scene independently of one another">vtkInteractorStyleJoystickActor</a> *JoystickActor;
<a name="l00088"></a><a class="code" href="a00913.html#6ce7de379ba11339183deb5a4b3537b2">00088</a>   <a class="code" href="a00908.html" title="interactive manipulation of the camera">vtkInteractorStyleJoystickCamera</a> *JoystickCamera;
<a name="l00089"></a><a class="code" href="a00913.html#cd68b50ea9e0971fad77e870d11a4b1f">00089</a>   <a class="code" href="a00916.html" title="manipulate objects in the scene independent of each other">vtkInteractorStyleTrackballActor</a> *TrackballActor;
<a name="l00090"></a><a class="code" href="a00913.html#f7001d45d6a90744d9421cb601ce522b">00090</a>   <a class="code" href="a00917.html" title="interactive manipulation of the camera">vtkInteractorStyleTrackballCamera</a> *TrackballCamera;
<a name="l00091"></a><a class="code" href="a00913.html#594cc75c2b0b3a012d38a468cc5ad328">00091</a>   <a class="code" href="a00903.html" title="provide event-driven interface to the rendering window (defines trackball mode)">vtkInteractorStyle</a>* CurrentStyle;
<a name="l00092"></a>00092 
<a name="l00093"></a><a class="code" href="a00913.html#c8f8abcef21b55f7641562575f66b366">00093</a>   <span class="keywordtype">int</span> JoystickOrTrackball;
<a name="l00094"></a><a class="code" href="a00913.html#1fe1255d014d813170440c2fd3ce4e2b">00094</a>   <span class="keywordtype">int</span> CameraOrActor;
<a name="l00095"></a>00095 
<a name="l00096"></a>00096 <span class="keyword">private</span>:
<a name="l00097"></a>00097   <a class="code" href="a00913.html" title="class to swap between interactory styles">vtkInteractorStyleSwitch</a>(<span class="keyword">const</span> <a class="code" href="a00913.html" title="class to swap between interactory styles">vtkInteractorStyleSwitch</a>&amp;);  <span class="comment">// Not implemented.</span>
<a name="l00098"></a>00098   <span class="keywordtype">void</span> operator=(<span class="keyword">const</span> <a class="code" href="a00913.html" title="class to swap between interactory styles">vtkInteractorStyleSwitch</a>&amp;);  <span class="comment">// Not implemented.</span>
<a name="l00099"></a>00099 };
<a name="l00100"></a>00100 
<a name="l00101"></a>00101 <span class="preprocessor">#endif</span>
</pre></div></div>
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