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<h1>dox/Rendering/vtkInteractorStyleTerrain.h</h1><a href="a03434.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*=========================================================================</span>
<a name="l00002"></a>00002 <span class="comment"></span>
<a name="l00003"></a>00003 <span class="comment">  Program:   Visualization Toolkit</span>
<a name="l00004"></a>00004 <span class="comment">  Module:    $RCSfile: vtkInteractorStyleTerrain.h,v $</span>
<a name="l00005"></a>00005 <span class="comment"></span>
<a name="l00006"></a>00006 <span class="comment">  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen</span>
<a name="l00007"></a>00007 <span class="comment">  All rights reserved.</span>
<a name="l00008"></a>00008 <span class="comment">  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.</span>
<a name="l00009"></a>00009 <span class="comment"></span>
<a name="l00010"></a>00010 <span class="comment">     This software is distributed WITHOUT ANY WARRANTY; without even</span>
<a name="l00011"></a>00011 <span class="comment">     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR</span>
<a name="l00012"></a>00012 <span class="comment">     PURPOSE.  See the above copyright notice for more information.</span>
<a name="l00013"></a>00013 <span class="comment"></span>
<a name="l00014"></a>00014 <span class="comment">=========================================================================*/</span>
<a name="l00054"></a>00054 <span class="preprocessor">#ifndef __vtkInteractorStyleTerrain_h</span>
<a name="l00055"></a>00055 <span class="preprocessor"></span><span class="preprocessor">#define __vtkInteractorStyleTerrain_h</span>
<a name="l00056"></a>00056 <span class="preprocessor"></span>
<a name="l00057"></a>00057 <span class="preprocessor">#include "<a class="code" href="a03424.html">vtkInteractorStyle.h</a>"</span>
<a name="l00058"></a>00058 
<a name="l00059"></a>00059 <span class="keyword">class </span><a class="code" href="a01265.html" title="map vtkPolyData to graphics primitives">vtkPolyDataMapper</a>;
<a name="l00060"></a>00060 <span class="keyword">class </span><a class="code" href="a01582.html" title="create a polygonal sphere centered at the origin">vtkSphereSource</a>;
<a name="l00061"></a>00061 <span class="keyword">class </span><a class="code" href="a00503.html" title="extract cell edges from any type of data">vtkExtractEdges</a>;
<a name="l00062"></a>00062 
<a name="l00063"></a><a class="code" href="a00914.html">00063</a> <span class="keyword">class </span><a class="code" href="a02170.html#4019f67b2e7d601f2cf984e448308dbb">VTK_RENDERING_EXPORT</a> <a class="code" href="a00914.html" title="manipulate camera in scene with natural view up (e.g., terrain)">vtkInteractorStyleTerrain</a> : <span class="keyword">public</span> <a class="code" href="a00903.html" title="provide event-driven interface to the rendering window (defines trackball mode)">vtkInteractorStyle</a>
<a name="l00064"></a>00064 {
<a name="l00065"></a>00065 <span class="keyword">public</span>:
<a name="l00067"></a>00067   <span class="keyword">static</span> <a class="code" href="a00914.html" title="manipulate camera in scene with natural view up (e.g., terrain)">vtkInteractorStyleTerrain</a> *<a class="code" href="a00903.html#98eca8cd59ae0b8f290236dbaeff7428">New</a>();
<a name="l00068"></a>00068 
<a name="l00069"></a><a class="code" href="a00914.html#3a1d4f350b7214e92522ece8085f1470">00069</a>   vtkTypeRevisionMacro(<a class="code" href="a00914.html" title="manipulate camera in scene with natural view up (e.g., terrain)">vtkInteractorStyleTerrain</a>,<a class="code" href="a00903.html" title="provide event-driven interface to the rendering window (defines trackball mode)">vtkInteractorStyle</a>);
<a name="l00070"></a>00070   <span class="keywordtype">void</span> <a class="code" href="a00903.html#6dd2aa2400de5f49d708ba09487bbc91">PrintSelf</a>(ostream&amp; os, <a class="code" href="a00869.html" title="a simple class to control print indentation">vtkIndent</a> indent);
<a name="l00071"></a>00071 
<a name="l00073"></a>00073 
<a name="l00075"></a>00075   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00903.html#bc7e1325a57f28c046bab4461cc1bd48">OnMouseMove</a>();
<a name="l00076"></a>00076   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00903.html#6d0bf552fc65f18cdd8cb0dcd79d39fd">OnLeftButtonDown</a>();
<a name="l00077"></a>00077   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00903.html#db542b50166f930dd8850fc0c1550572">OnLeftButtonUp</a>();
<a name="l00078"></a>00078   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00903.html#160f894e785ef49011d892c6a6cfea20">OnMiddleButtonDown</a>();
<a name="l00079"></a>00079   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00903.html#7c7608f7ebbed9d4abf6eb2a61816099">OnMiddleButtonUp</a>();
<a name="l00080"></a>00080   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00903.html#41fd8967b8537a29e68d614990006ee1">OnRightButtonDown</a>();
<a name="l00081"></a>00081   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00903.html#52cbe83201df4aef4303afcaed146f96">OnRightButtonUp</a>();
<a name="l00083"></a>00083 
<a name="l00085"></a>00085   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00903.html#4357cd197cdf5c2d9ff8821cb4a50d82">OnChar</a>();
<a name="l00086"></a>00086 
<a name="l00087"></a>00087   <span class="comment">// These methods for the different interactions in different modes</span>
<a name="l00088"></a>00088   <span class="comment">// are overridden in subclasses to perform the correct motion.</span>
<a name="l00089"></a>00089   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00903.html#4538b033abec72477ae49f42ac8c3963">Rotate</a>();
<a name="l00090"></a>00090   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00903.html#f7b85f948d6c30d3d63c0ec271dea126">Pan</a>();
<a name="l00091"></a>00091   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a00903.html#62235d50d0a41f732c810362fdc91598">Dolly</a>();
<a name="l00092"></a>00092 
<a name="l00094"></a>00094 
<a name="l00095"></a>00095   vtkSetMacro(LatLongLines,<span class="keywordtype">int</span>);
<a name="l00096"></a>00096   vtkGetMacro(LatLongLines,<span class="keywordtype">int</span>);
<a name="l00097"></a>00097   vtkBooleanMacro(LatLongLines,<span class="keywordtype">int</span>);
<a name="l00099"></a>00099 
<a name="l00100"></a>00100 <span class="keyword">protected</span>:
<a name="l00101"></a>00101   <a class="code" href="a00914.html" title="manipulate camera in scene with natural view up (e.g., terrain)">vtkInteractorStyleTerrain</a>();
<a name="l00102"></a>00102   ~<a class="code" href="a00914.html" title="manipulate camera in scene with natural view up (e.g., terrain)">vtkInteractorStyleTerrain</a>();
<a name="l00103"></a>00103 
<a name="l00104"></a>00104   <span class="comment">// Internal helper attributes</span>
<a name="l00105"></a><a class="code" href="a00914.html#2f1df15e89218acb1827987c11156de3">00105</a>   <span class="keywordtype">int</span> LatLongLines;
<a name="l00106"></a>00106 
<a name="l00107"></a><a class="code" href="a00914.html#8d065d6d6063d7e457c8bb8f7f7d791b">00107</a>   <a class="code" href="a01582.html" title="create a polygonal sphere centered at the origin">vtkSphereSource</a> *LatLongSphere;
<a name="l00108"></a><a class="code" href="a00914.html#7b69a471ccd5b7f9d0d23128f2c8c48f">00108</a>   <a class="code" href="a01265.html" title="map vtkPolyData to graphics primitives">vtkPolyDataMapper</a> *LatLongMapper;
<a name="l00109"></a><a class="code" href="a00914.html#be99f26a39c756fdb7df47aa6f94089e">00109</a>   <a class="code" href="a00092.html" title="represents an object (geometry &amp;amp; properties) in a rendered scene">vtkActor</a> *LatLongActor;
<a name="l00110"></a><a class="code" href="a00914.html#c8b604010e1496b4d1433a8260905394">00110</a>   <a class="code" href="a00503.html" title="extract cell edges from any type of data">vtkExtractEdges</a> *LatLongExtractEdges;
<a name="l00111"></a>00111 
<a name="l00112"></a>00112   <span class="keywordtype">void</span> SelectRepresentation();
<a name="l00113"></a>00113   <span class="keywordtype">void</span> CreateLatLong();
<a name="l00114"></a>00114   
<a name="l00115"></a><a class="code" href="a00914.html#3adde8efd7cd687cc24596be644e1145">00115</a>   <span class="keywordtype">double</span> MotionFactor;
<a name="l00116"></a>00116 
<a name="l00117"></a>00117 <span class="keyword">private</span>:
<a name="l00118"></a>00118   <a class="code" href="a00914.html" title="manipulate camera in scene with natural view up (e.g., terrain)">vtkInteractorStyleTerrain</a>(<span class="keyword">const</span> <a class="code" href="a00914.html" title="manipulate camera in scene with natural view up (e.g., terrain)">vtkInteractorStyleTerrain</a>&amp;);  <span class="comment">// Not implemented.</span>
<a name="l00119"></a>00119   <span class="keywordtype">void</span> operator=(<span class="keyword">const</span> <a class="code" href="a00914.html" title="manipulate camera in scene with natural view up (e.g., terrain)">vtkInteractorStyleTerrain</a>&amp;);  <span class="comment">// Not implemented.</span>
<a name="l00120"></a>00120   
<a name="l00121"></a>00121 };
<a name="l00122"></a>00122 
<a name="l00123"></a>00123 <span class="preprocessor">#endif</span>
<a name="l00124"></a>00124 <span class="preprocessor"></span>
</pre></div></div>
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