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<h1>dox/Rendering/vtkMesaTexture.h</h1><a href="a03478.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*=========================================================================</span>
<a name="l00002"></a>00002 <span class="comment"></span>
<a name="l00003"></a>00003 <span class="comment">  Program:   Visualization Toolkit</span>
<a name="l00004"></a>00004 <span class="comment">  Module:    $RCSfile: vtkMesaTexture.h,v $</span>
<a name="l00005"></a>00005 <span class="comment"></span>
<a name="l00006"></a>00006 <span class="comment">  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen</span>
<a name="l00007"></a>00007 <span class="comment">  All rights reserved.</span>
<a name="l00008"></a>00008 <span class="comment">  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.</span>
<a name="l00009"></a>00009 <span class="comment"></span>
<a name="l00010"></a>00010 <span class="comment">     This software is distributed WITHOUT ANY WARRANTY; without even</span>
<a name="l00011"></a>00011 <span class="comment">     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR</span>
<a name="l00012"></a>00012 <span class="comment">     PURPOSE.  See the above copyright notice for more information.</span>
<a name="l00013"></a>00013 <span class="comment"></span>
<a name="l00014"></a>00014 <span class="comment">=========================================================================*/</span>
<a name="l00022"></a>00022 <span class="preprocessor">#ifndef __vtkMesaTexture_h</span>
<a name="l00023"></a>00023 <span class="preprocessor"></span><span class="preprocessor">#define __vtkMesaTexture_h</span>
<a name="l00024"></a>00024 <span class="preprocessor"></span>
<a name="l00025"></a>00025 <span class="preprocessor">#include "<a class="code" href="a03561.html">vtkTexture.h</a>"</span>
<a name="l00026"></a>00026 
<a name="l00027"></a>00027 <span class="keyword">class </span><a class="code" href="a01886.html" title="window superclass for vtkRenderWindow">vtkWindow</a>;
<a name="l00028"></a>00028 <span class="keyword">class </span><a class="code" href="a01031.html" title="OpenGL renderer.">vtkMesaRenderer</a>;
<a name="l00029"></a>00029 <span class="keyword">class </span><a class="code" href="a01489.html" title="create a window for renderers to draw into">vtkRenderWindow</a>;
<a name="l00030"></a>00030 
<a name="l00031"></a><a class="code" href="a01035.html">00031</a> <span class="keyword">class </span><a class="code" href="a02170.html#4019f67b2e7d601f2cf984e448308dbb">VTK_RENDERING_EXPORT</a> <a class="code" href="a01035.html" title="Mesa texture map.">vtkMesaTexture</a> : <span class="keyword">public</span> <a class="code" href="a01695.html" title="handles properties associated with a texture map">vtkTexture</a>
<a name="l00032"></a>00032 {
<a name="l00033"></a>00033 <span class="keyword">public</span>:
<a name="l00034"></a>00034   <span class="keyword">static</span> <a class="code" href="a01035.html" title="Mesa texture map.">vtkMesaTexture</a> *<a class="code" href="a01695.html#1a0d4f57a9ece71e9262e077ec9c86b8">New</a>();
<a name="l00035"></a><a class="code" href="a01035.html#51e9fca2737533e2ab9c5a4454b5f7ff">00035</a>   vtkTypeRevisionMacro(<a class="code" href="a01035.html" title="Mesa texture map.">vtkMesaTexture</a>,<a class="code" href="a01695.html" title="handles properties associated with a texture map">vtkTexture</a>);
<a name="l00036"></a>00036   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a01695.html#df44e6fe9fcf15496258d4700ed14052">PrintSelf</a>(ostream&amp; os, <a class="code" href="a00869.html" title="a simple class to control print indentation">vtkIndent</a> indent);
<a name="l00037"></a>00037 
<a name="l00039"></a>00039   <span class="keywordtype">void</span> <a class="code" href="a01695.html#72b42762fe336b76f058da8b0392b407">Load</a>(<a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a> *ren);
<a name="l00040"></a>00040   
<a name="l00045"></a>00045   <span class="keywordtype">void</span> <a class="code" href="a01695.html#9e3ddd234af8872cb5f135f533a7afec">ReleaseGraphicsResources</a>(<a class="code" href="a01886.html" title="window superclass for vtkRenderWindow">vtkWindow</a> *);
<a name="l00046"></a>00046 
<a name="l00047"></a>00047 <span class="keyword">protected</span>:
<a name="l00048"></a>00048   <a class="code" href="a01035.html" title="Mesa texture map.">vtkMesaTexture</a>();
<a name="l00049"></a>00049   ~<a class="code" href="a01035.html" title="Mesa texture map.">vtkMesaTexture</a>();
<a name="l00050"></a>00050 
<a name="l00051"></a>00051   <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> *ResampleToPowerOfTwo(<span class="keywordtype">int</span> &amp;xsize, <span class="keywordtype">int</span> &amp;ysize, 
<a name="l00052"></a>00052                                       <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> *dptr, <span class="keywordtype">int</span> bpp);
<a name="l00053"></a>00053 
<a name="l00054"></a><a class="code" href="a01035.html#73166e56c7164fef8efb971188e58f77">00054</a>   <a class="code" href="a01719.html" title="record modification and/or execution time">vtkTimeStamp</a>   LoadTime;
<a name="l00055"></a><a class="code" href="a01035.html#90ea6296f73f6d3206c91b7ef75a8aba">00055</a>   <span class="keywordtype">long</span>          Index;
<a name="l00056"></a><a class="code" href="a01035.html#2ca62f604f1d784c4b0e46b1bdb80d89">00056</a>   <span class="keyword">static</span>   <span class="keywordtype">long</span> GlobalIndex;
<a name="l00057"></a><a class="code" href="a01035.html#1666ed17272e716b40fe4965e99a4e93">00057</a>   <a class="code" href="a01489.html" title="create a window for renderers to draw into">vtkRenderWindow</a> *RenderWindow;   <span class="comment">// RenderWindow used for previous render</span>
<a name="l00058"></a>00058 <span class="keyword">private</span>:
<a name="l00059"></a>00059   <a class="code" href="a01035.html" title="Mesa texture map.">vtkMesaTexture</a>(<span class="keyword">const</span> <a class="code" href="a01035.html" title="Mesa texture map.">vtkMesaTexture</a>&amp;);  <span class="comment">// Not implemented.</span>
<a name="l00060"></a>00060   <span class="keywordtype">void</span> operator=(<span class="keyword">const</span> <a class="code" href="a01035.html" title="Mesa texture map.">vtkMesaTexture</a>&amp;);  <span class="comment">// Not implemented.</span>
<a name="l00061"></a>00061 };
<a name="l00062"></a>00062 
<a name="l00063"></a>00063 <span class="preprocessor">#endif</span>
</pre></div></div>
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