<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8"> <title>VTK: dox/Rendering/vtkRenderer.h Source File</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> <link href="tabs.css" rel="stylesheet" type="text/css"> </head><body> <!-- Generated by Doxygen 1.5.6 --> <div class="navigation" id="top"> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a href="classes.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul> </div> <h1>dox/Rendering/vtkRenderer.h</h1><a href="a03530.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*=========================================================================</span> <a name="l00002"></a>00002 <span class="comment"></span> <a name="l00003"></a>00003 <span class="comment"> Program: Visualization Toolkit</span> <a name="l00004"></a>00004 <span class="comment"> Module: $RCSfile: vtkRenderer.h,v $</span> <a name="l00005"></a>00005 <span class="comment"></span> <a name="l00006"></a>00006 <span class="comment"> Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen</span> <a name="l00007"></a>00007 <span class="comment"> All rights reserved.</span> <a name="l00008"></a>00008 <span class="comment"> See Copyright.txt or http://www.kitware.com/Copyright.htm for details.</span> <a name="l00009"></a>00009 <span class="comment"></span> <a name="l00010"></a>00010 <span class="comment"> This software is distributed WITHOUT ANY WARRANTY; without even</span> <a name="l00011"></a>00011 <span class="comment"> the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR</span> <a name="l00012"></a>00012 <span class="comment"> PURPOSE. See the above copyright notice for more information.</span> <a name="l00013"></a>00013 <span class="comment"></span> <a name="l00014"></a>00014 <span class="comment">=========================================================================*/</span> <a name="l00037"></a>00037 <span class="preprocessor">#ifndef __vtkRenderer_h</span> <a name="l00038"></a>00038 <span class="preprocessor"></span><span class="preprocessor">#define __vtkRenderer_h</span> <a name="l00039"></a>00039 <span class="preprocessor"></span> <a name="l00040"></a>00040 <span class="preprocessor">#include "<a class="code" href="a02403.html">vtkViewport.h</a>"</span> <a name="l00041"></a>00041 <a name="l00042"></a>00042 <span class="preprocessor">#include "<a class="code" href="a03575.html">vtkVolumeCollection.h</a>"</span> <span class="comment">// Needed for access in inline members</span> <a name="l00043"></a>00043 <span class="preprocessor">#include "<a class="code" href="a03363.html">vtkActorCollection.h</a>"</span> <span class="comment">// Needed for access in inline members</span> <a name="l00044"></a>00044 <a name="l00045"></a>00045 <span class="keyword">class </span><a class="code" href="a01489.html" title="create a window for renderers to draw into">vtkRenderWindow</a>; <a name="l00046"></a>00046 <span class="keyword">class </span><a class="code" href="a01839.html" title="represents a volume (data &amp; properties) in a rendered scene">vtkVolume</a>; <a name="l00047"></a>00047 <span class="keyword">class </span><a class="code" href="a00345.html" title="a superclass for prop cullers">vtkCuller</a>; <a name="l00048"></a>00048 <span class="keyword">class </span><a class="code" href="a00092.html" title="represents an object (geometry &amp; properties) in a rendered scene">vtkActor</a>; <a name="l00049"></a>00049 <span class="keyword">class </span><a class="code" href="a00093.html" title="a actor that draws 2D data">vtkActor2D</a>; <a name="l00050"></a>00050 <span class="keyword">class </span><a class="code" href="a00227.html" title="a virtual camera for 3D rendering">vtkCamera</a>; <a name="l00051"></a>00051 <span class="keyword">class </span><a class="code" href="a00956.html" title="a list of lights">vtkLightCollection</a>; <a name="l00052"></a>00052 <span class="keyword">class </span><a class="code" href="a00346.html" title="a list of Cullers">vtkCullerCollection</a>; <a name="l00053"></a>00053 <span class="keyword">class </span><a class="code" href="a00954.html" title="a virtual light for 3D rendering">vtkLight</a>; <a name="l00054"></a>00054 <span class="keyword">class </span><a class="code" href="a01149.html" title="Abstract class for drawing poly data.">vtkPainter</a>; <a name="l00055"></a>00055 <span class="keyword">class </span><a class="code" href="a00717.html" title="DEPRECATED A vtkPolyDataPainter that colors each polygon with a color coded integer...">vtkIdentColoredPainter</a>; <a name="l00056"></a>00056 <span class="keyword">class </span><a class="code" href="a00681.html" title="manager for OpenGL-based selection.">vtkHardwareSelector</a>; <a name="l00057"></a>00057 <span class="keyword">class </span><a class="code" href="a01482.html" title="Render the props of a vtkRenderer.">vtkRendererDelegate</a>; <a name="l00058"></a>00058 <span class="keyword">class </span><a class="code" href="a01485.html" title="Perform part of the rendering of a vtkRenderer.">vtkRenderPass</a>; <a name="l00059"></a>00059 <a name="l00060"></a>00060 <span class="preprocessor">#if !defined(VTK_LEGACY_REMOVE)</span> <a name="l00061"></a>00061 <span class="preprocessor"></span><span class="keyword">class </span><a class="code" href="a01837.html" title="A helper that orchestrates color buffer visible cell selection. This is deprecated...">vtkVisibleCellSelector</a>; <a name="l00062"></a>00062 <span class="preprocessor">#endif</span> <a name="l00063"></a>00063 <span class="preprocessor"></span> <a name="l00064"></a>00064 <a name="l00065"></a><a class="code" href="a01480.html">00065</a> <span class="keyword">class </span><a class="code" href="a02170.html#4019f67b2e7d601f2cf984e448308dbb">VTK_RENDERING_EXPORT</a> <a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a> : <span class="keyword">public</span> <a class="code" href="a01833.html" title="abstract specification for Viewports">vtkViewport</a> <a name="l00066"></a>00066 { <a name="l00067"></a>00067 <span class="keyword">public</span>: <a name="l00068"></a><a class="code" href="a01480.html#636ce9336014d38a3362bcbfe64a9866">00068</a> vtkTypeRevisionMacro(<a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a>,<a class="code" href="a01833.html" title="abstract specification for Viewports">vtkViewport</a>); <a name="l00069"></a>00069 <span class="keywordtype">void</span> <a class="code" href="a01833.html#5b323a9fd6bc04dd32e73262440b8df2">PrintSelf</a>(ostream& os, <a class="code" href="a00869.html" title="a simple class to control print indentation">vtkIndent</a> indent); <a name="l00070"></a>00070 <a name="l00074"></a>00074 <span class="keyword">static</span> <a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a> *<a class="code" href="a01084.html#4d5b227267c076d6f9e38483370b6612">New</a>(); <a name="l00075"></a>00075 <a name="l00077"></a>00077 <a name="l00080"></a>00080 <span class="keywordtype">void</span> AddActor(<a class="code" href="a01317.html" title="abstract superclass for all actors, volumes and annotations">vtkProp</a> *p); <a name="l00081"></a>00081 <span class="keywordtype">void</span> AddVolume(<a class="code" href="a01317.html" title="abstract superclass for all actors, volumes and annotations">vtkProp</a> *p); <a name="l00082"></a>00082 <span class="keywordtype">void</span> RemoveActor(<a class="code" href="a01317.html" title="abstract superclass for all actors, volumes and annotations">vtkProp</a> *p); <a name="l00083"></a>00083 <span class="keywordtype">void</span> RemoveVolume(<a class="code" href="a01317.html" title="abstract superclass for all actors, volumes and annotations">vtkProp</a> *p); <a name="l00085"></a>00085 <a name="l00087"></a>00087 <span class="keywordtype">void</span> AddLight(<a class="code" href="a00954.html" title="a virtual light for 3D rendering">vtkLight</a> *); <a name="l00088"></a>00088 <a name="l00090"></a>00090 <span class="keywordtype">void</span> RemoveLight(<a class="code" href="a00954.html" title="a virtual light for 3D rendering">vtkLight</a> *); <a name="l00091"></a>00091 <a name="l00093"></a>00093 <span class="keywordtype">void</span> RemoveAllLights(); <a name="l00094"></a>00094 <a name="l00096"></a>00096 <a class="code" href="a00956.html" title="a list of lights">vtkLightCollection</a> *GetLights(); <a name="l00097"></a>00097 <a name="l00099"></a>00099 <span class="keywordtype">void</span> CreateLight(<span class="keywordtype">void</span>); <a name="l00100"></a>00100 <a name="l00104"></a>00104 <span class="keyword">virtual</span> <a class="code" href="a00954.html" title="a virtual light for 3D rendering">vtkLight</a> *MakeLight(); <a name="l00105"></a>00105 <a name="l00107"></a>00107 <a name="l00111"></a>00111 vtkGetMacro(TwoSidedLighting,<span class="keywordtype">int</span>); <a name="l00112"></a>00112 vtkSetMacro(TwoSidedLighting,<span class="keywordtype">int</span>); <a name="l00113"></a>00113 vtkBooleanMacro(TwoSidedLighting,<span class="keywordtype">int</span>); <a name="l00115"></a>00115 <a name="l00117"></a>00117 <a name="l00127"></a>00127 vtkSetMacro(LightFollowCamera,<span class="keywordtype">int</span>); <a name="l00128"></a>00128 vtkGetMacro(LightFollowCamera,<span class="keywordtype">int</span>); <a name="l00129"></a>00129 vtkBooleanMacro(LightFollowCamera,<span class="keywordtype">int</span>); <a name="l00131"></a>00131 <a name="l00133"></a>00133 <a name="l00139"></a>00139 vtkGetMacro(AutomaticLightCreation,<span class="keywordtype">int</span>); <a name="l00140"></a>00140 vtkSetMacro(AutomaticLightCreation,<span class="keywordtype">int</span>); <a name="l00141"></a>00141 vtkBooleanMacro(AutomaticLightCreation,<span class="keywordtype">int</span>); <a name="l00143"></a>00143 <a name="l00147"></a>00147 <span class="keyword">virtual</span> <span class="keywordtype">int</span> UpdateLightsGeometryToFollowCamera(<span class="keywordtype">void</span>); <a name="l00148"></a>00148 <a name="l00150"></a>00150 <a class="code" href="a01841.html" title="a list of volumes">vtkVolumeCollection</a> *GetVolumes(); <a name="l00151"></a>00151 <a name="l00153"></a>00153 <a class="code" href="a00095.html" title="a list of actors">vtkActorCollection</a> *GetActors(); <a name="l00154"></a>00154 <a name="l00156"></a>00156 <span class="keywordtype">void</span> SetActiveCamera(<a class="code" href="a00227.html" title="a virtual camera for 3D rendering">vtkCamera</a> *); <a name="l00157"></a>00157 <a name="l00161"></a>00161 <a class="code" href="a00227.html" title="a virtual camera for 3D rendering">vtkCamera</a> *GetActiveCamera(); <a name="l00162"></a>00162 <a name="l00166"></a>00166 <span class="keyword">virtual</span> <a class="code" href="a00227.html" title="a virtual camera for 3D rendering">vtkCamera</a> *MakeCamera(); <a name="l00167"></a>00167 <a name="l00169"></a>00169 <a name="l00173"></a>00173 vtkSetMacro(Erase, <span class="keywordtype">int</span>); <a name="l00174"></a>00174 vtkGetMacro(Erase, <span class="keywordtype">int</span>); <a name="l00175"></a>00175 vtkBooleanMacro(Erase, <span class="keywordtype">int</span>); <a name="l00177"></a>00177 <a name="l00179"></a>00179 <a name="l00182"></a>00182 vtkSetMacro(Draw, <span class="keywordtype">int</span>); <a name="l00183"></a>00183 vtkGetMacro(Draw, <span class="keywordtype">int</span>); <a name="l00184"></a>00184 vtkBooleanMacro(Draw, <span class="keywordtype">int</span>); <a name="l00186"></a>00186 <a name="l00188"></a>00188 <span class="keywordtype">void</span> AddCuller(<a class="code" href="a00345.html" title="a superclass for prop cullers">vtkCuller</a> *); <a name="l00189"></a>00189 <a name="l00191"></a>00191 <span class="keywordtype">void</span> RemoveCuller(<a class="code" href="a00345.html" title="a superclass for prop cullers">vtkCuller</a> *); <a name="l00192"></a>00192 <a name="l00194"></a>00194 <a class="code" href="a00346.html" title="a list of Cullers">vtkCullerCollection</a> *GetCullers(); <a name="l00195"></a>00195 <a name="l00197"></a>00197 <a name="l00198"></a>00198 vtkSetVector3Macro(Ambient,<span class="keywordtype">double</span>); <a name="l00199"></a>00199 vtkGetVectorMacro(Ambient,<span class="keywordtype">double</span>,3); <a name="l00201"></a>00201 <a name="l00203"></a>00203 <a name="l00205"></a>00205 vtkSetMacro(AllocatedRenderTime,<span class="keywordtype">double</span>); <a name="l00206"></a>00206 <span class="keyword">virtual</span> <span class="keywordtype">double</span> GetAllocatedRenderTime(); <a name="l00208"></a>00208 <a name="l00213"></a>00213 <span class="keyword">virtual</span> <span class="keywordtype">double</span> GetTimeFactor(); <a name="l00214"></a>00214 <a name="l00217"></a>00217 <span class="keyword">virtual</span> <span class="keywordtype">void</span> Render(); <a name="l00218"></a>00218 <a name="l00221"></a>00221 <span class="keyword">virtual</span> <span class="keywordtype">void</span> DeviceRender() =0; <a name="l00222"></a>00222 <a name="l00227"></a>00227 <span class="keyword">virtual</span> <span class="keywordtype">void</span> DeviceRenderTranslucentPolygonalGeometry(); <a name="l00228"></a>00228 <a name="l00230"></a><a class="code" href="a01480.html#ea23b046de8a35a8e8189b3d3a7591bf">00230</a> <span class="keyword">virtual</span> <span class="keywordtype">void</span> Clear() {}; <a name="l00231"></a>00231 <a name="l00233"></a>00233 <span class="keywordtype">int</span> VisibleActorCount(); <a name="l00234"></a>00234 <a name="l00236"></a>00236 <span class="keywordtype">int</span> VisibleVolumeCount(); <a name="l00237"></a>00237 <a name="l00240"></a>00240 <span class="keywordtype">void</span> ComputeVisiblePropBounds( <span class="keywordtype">double</span> bounds[6] ); <a name="l00241"></a>00241 <a name="l00243"></a>00243 <span class="keywordtype">double</span> *ComputeVisiblePropBounds(); <a name="l00244"></a>00244 <a name="l00247"></a>00247 <span class="keywordtype">void</span> ResetCameraClippingRange(); <a name="l00248"></a>00248 <a name="l00250"></a>00250 <a name="l00252"></a>00252 <span class="keywordtype">void</span> ResetCameraClippingRange( <span class="keywordtype">double</span> bounds[6] ); <a name="l00253"></a>00253 <span class="keywordtype">void</span> ResetCameraClippingRange( <span class="keywordtype">double</span> xmin, <span class="keywordtype">double</span> xmax, <a name="l00254"></a>00254 <span class="keywordtype">double</span> ymin, <span class="keywordtype">double</span> ymax, <a name="l00255"></a>00255 <span class="keywordtype">double</span> zmin, <span class="keywordtype">double</span> zmax); <a name="l00257"></a>00257 <a name="l00259"></a>00259 <a name="l00263"></a>00263 vtkSetClampMacro(NearClippingPlaneTolerance,<span class="keywordtype">double</span>,0,0.99); <a name="l00264"></a>00264 vtkGetMacro(NearClippingPlaneTolerance,<span class="keywordtype">double</span>); <a name="l00266"></a>00266 <a name="l00272"></a>00272 <span class="keywordtype">void</span> ResetCamera(); <a name="l00273"></a>00273 <a name="l00281"></a>00281 <span class="keywordtype">void</span> ResetCamera(<span class="keywordtype">double</span> bounds[6]); <a name="l00282"></a>00282 <a name="l00284"></a>00284 <a name="l00285"></a>00285 <span class="keywordtype">void</span> ResetCamera(<span class="keywordtype">double</span> xmin, <span class="keywordtype">double</span> xmax, <span class="keywordtype">double</span> ymin, <span class="keywordtype">double</span> ymax, <a name="l00286"></a>00286 <span class="keywordtype">double</span> zmin, <span class="keywordtype">double</span> zmax); <a name="l00288"></a>00288 <a name="l00290"></a>00290 <a name="l00293"></a>00293 <span class="keywordtype">void</span> SetRenderWindow(<a class="code" href="a01489.html" title="create a window for renderers to draw into">vtkRenderWindow</a> *); <a name="l00294"></a><a class="code" href="a01480.html#54d80876cd25b232e499ae1bed39eee9">00294</a> <a class="code" href="a01489.html" title="create a window for renderers to draw into">vtkRenderWindow</a> *GetRenderWindow() {<span class="keywordflow">return</span> this->RenderWindow;}; <a name="l00295"></a>00295 <span class="keyword">virtual</span> <a class="code" href="a01886.html" title="window superclass for vtkRenderWindow">vtkWindow</a> *<a class="code" href="a01833.html#aa5dc4c3142f3a2253cee2e03ca41eb2">GetVTKWindow</a>(); <a name="l00297"></a>00297 <a name="l00299"></a>00299 <a name="l00302"></a>00302 vtkSetMacro(BackingStore,<span class="keywordtype">int</span>); <a name="l00303"></a>00303 vtkGetMacro(BackingStore,<span class="keywordtype">int</span>); <a name="l00304"></a>00304 vtkBooleanMacro(BackingStore,<span class="keywordtype">int</span>); <a name="l00306"></a>00306 <a name="l00308"></a>00308 <a name="l00311"></a>00311 vtkSetMacro(Interactive,<span class="keywordtype">int</span>); <a name="l00312"></a>00312 vtkGetMacro(Interactive,<span class="keywordtype">int</span>); <a name="l00313"></a>00313 vtkBooleanMacro(Interactive,<span class="keywordtype">int</span>); <a name="l00315"></a>00315 <a name="l00317"></a>00317 <a name="l00319"></a>00319 vtkSetMacro(Layer, <span class="keywordtype">int</span>); <a name="l00320"></a>00320 vtkGetMacro(Layer, <span class="keywordtype">int</span>); <a name="l00322"></a>00322 <a name="l00324"></a>00324 <a name="l00326"></a>00326 vtkSetMacro(PreserveDepthBuffer, <span class="keywordtype">int</span>); <a name="l00327"></a>00327 vtkGetMacro(PreserveDepthBuffer, <span class="keywordtype">int</span>); <a name="l00328"></a>00328 vtkBooleanMacro(PreserveDepthBuffer, <span class="keywordtype">int</span>); <a name="l00330"></a>00330 <a name="l00333"></a>00333 <span class="keywordtype">int</span> Transparent(); <a name="l00334"></a>00334 <a name="l00336"></a>00336 <span class="keywordtype">void</span> <a class="code" href="a01833.html#1be6481921841980a384f2830fb75aec">WorldToView</a>(); <a name="l00337"></a>00337 <a name="l00339"></a>00339 <a name="l00340"></a>00340 <span class="keywordtype">void</span> <a class="code" href="a01833.html#e6bffe28fabade8e65537bb6b0de7809">ViewToWorld</a>(); <a name="l00341"></a>00341 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a01833.html#e6bffe28fabade8e65537bb6b0de7809">ViewToWorld</a>(<span class="keywordtype">double</span> &wx, <span class="keywordtype">double</span> &wy, <span class="keywordtype">double</span> &wz); <a name="l00343"></a>00343 <a name="l00345"></a>00345 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a01833.html#1be6481921841980a384f2830fb75aec">WorldToView</a>(<span class="keywordtype">double</span> &wx, <span class="keywordtype">double</span> &wy, <span class="keywordtype">double</span> &wz); <a name="l00346"></a>00346 <a name="l00349"></a>00349 <span class="keywordtype">double</span> GetZ (<span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y); <a name="l00350"></a>00350 <a name="l00352"></a>00352 <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> <a class="code" href="a01084.html#8137c0551b29bb996f0dd2f886bcd2da">GetMTime</a>(); <a name="l00353"></a>00353 <a name="l00355"></a>00355 <a name="l00356"></a>00356 vtkGetMacro( LastRenderTimeInSeconds, <span class="keywordtype">double</span> ); <a name="l00358"></a>00358 <a name="l00360"></a>00360 <a name="l00364"></a>00364 vtkGetMacro( NumberOfPropsRendered, <span class="keywordtype">int</span> ); <a name="l00366"></a>00366 <a name="l00368"></a>00368 <a name="l00373"></a><a class="code" href="a01480.html#7eeae007272f7760f8e02b9e18d1fa98">00373</a> <a class="code" href="a00143.html" title="a list of nodes that form an assembly path">vtkAssemblyPath</a>* <a class="code" href="a01833.html#c5f72a61c4643edf01c84b02bfde79c9">PickProp</a>(<span class="keywordtype">double</span> selectionX, <span class="keywordtype">double</span> selectionY) <a name="l00374"></a>00374 { <a name="l00375"></a>00375 <span class="keywordflow">return</span> this-><a class="code" href="a01833.html#c5f72a61c4643edf01c84b02bfde79c9">PickProp</a>(selectionX, selectionY, selectionX, selectionY); <a name="l00376"></a>00376 } <a name="l00377"></a>00377 <a class="code" href="a00143.html" title="a list of nodes that form an assembly path">vtkAssemblyPath</a>* <a class="code" href="a01833.html#c5f72a61c4643edf01c84b02bfde79c9">PickProp</a>(<span class="keywordtype">double</span> selectionX1, <span class="keywordtype">double</span> selectionY1, <a name="l00378"></a>00378 <span class="keywordtype">double</span> selectionX2, <span class="keywordtype">double</span> selectionY2); <a name="l00380"></a>00380 <a name="l00384"></a><a class="code" href="a01480.html#6a678636bbc3f5d06ca46b4f5264b50d">00384</a> <span class="keyword">virtual</span> <span class="keywordtype">void</span> StereoMidpoint() { <span class="keywordflow">return</span>; }; <a name="l00385"></a>00385 <a name="l00390"></a>00390 <span class="keywordtype">double</span> GetTiledAspectRatio(); <a name="l00391"></a>00391 <a name="l00393"></a>00393 <a name="l00396"></a><a class="code" href="a01480.html#ecdc0555ba15f74ee1c64823638c2d3f">00396</a> <span class="keywordtype">int</span> IsActiveCameraCreated() <a name="l00397"></a>00397 { <span class="keywordflow">return</span> (this->ActiveCamera != NULL); } <a name="l00399"></a>00399 <a name="l00400"></a>00400 <a name="l00402"></a>00402 <a name="l00408"></a>00408 vtkSetMacro(UseDepthPeeling,<span class="keywordtype">int</span>); <a name="l00409"></a>00409 vtkGetMacro(UseDepthPeeling,<span class="keywordtype">int</span>); <a name="l00410"></a>00410 vtkBooleanMacro(UseDepthPeeling,<span class="keywordtype">int</span>); <a name="l00412"></a>00412 <a name="l00414"></a>00414 <a name="l00421"></a>00421 vtkSetClampMacro(OcclusionRatio,<span class="keywordtype">double</span>,0.0,0.5); <a name="l00422"></a>00422 vtkGetMacro(OcclusionRatio,<span class="keywordtype">double</span>); <a name="l00424"></a>00424 <a name="l00426"></a>00426 <a name="l00429"></a>00429 vtkSetMacro(MaximumNumberOfPeels,<span class="keywordtype">int</span>); <a name="l00430"></a>00430 vtkGetMacro(MaximumNumberOfPeels,<span class="keywordtype">int</span>); <a name="l00432"></a>00432 <a name="l00434"></a>00434 <a name="l00436"></a>00436 vtkGetMacro(LastRenderingUsedDepthPeeling,<span class="keywordtype">int</span>); <a name="l00438"></a>00438 <a name="l00440"></a>00440 <a name="l00444"></a>00444 <span class="keywordtype">void</span> SetDelegate(<a class="code" href="a01482.html" title="Render the props of a vtkRenderer.">vtkRendererDelegate</a> *d); <a name="l00445"></a>00445 vtkGetObjectMacro(Delegate,<a class="code" href="a01482.html" title="Render the props of a vtkRenderer.">vtkRendererDelegate</a>); <a name="l00447"></a>00447 <a name="l00448"></a>00448 <span class="comment">//BTX</span> <a name="l00450"></a>00450 <span class="comment"></span> <a name="l00451"></a>00451 <span class="keywordtype">void</span> SetPass(<a class="code" href="a01485.html" title="Perform part of the rendering of a vtkRenderer.">vtkRenderPass</a> *p); <a name="l00452"></a>00452 vtkGetObjectMacro(Pass,<a class="code" href="a01485.html" title="Perform part of the rendering of a vtkRenderer.">vtkRenderPass</a>); <a name="l00453"></a>00453 <span class="comment">//ETX</span> <a name="l00455"></a>00455 <span class="comment"></span> <a name="l00457"></a>00457 <a name="l00460"></a>00460 vtkGetObjectMacro(Selector, <a class="code" href="a00681.html" title="manager for OpenGL-based selection.">vtkHardwareSelector</a>); <a name="l00462"></a>00462 <span class="comment">//BTX</span> <a name="l00463"></a>00463 <span class="keyword">protected</span>: <a name="l00464"></a>00464 <a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a>(); <a name="l00465"></a>00465 ~<a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a>(); <a name="l00466"></a>00466 <a name="l00467"></a>00467 <span class="comment">// internal method for doing a render for picking purposes</span> <a name="l00468"></a>00468 <span class="keyword">virtual</span> <span class="keywordtype">void</span> PickRender(<a class="code" href="a01321.html" title="a list of Props">vtkPropCollection</a> *props); <a name="l00469"></a>00469 <span class="keyword">virtual</span> <span class="keywordtype">void</span> PickGeometry(); <a name="l00470"></a>00470 <a name="l00471"></a><a class="code" href="a01480.html#fe3f1a613cebff420890f0d022a40977">00471</a> <a class="code" href="a00227.html" title="a virtual camera for 3D rendering">vtkCamera</a> *ActiveCamera; <a name="l00472"></a><a class="code" href="a01480.html#2092f46f3bc677f0873b9880d2aca528">00472</a> <a class="code" href="a00954.html" title="a virtual light for 3D rendering">vtkLight</a> *CreatedLight; <a name="l00473"></a>00473 <a name="l00474"></a><a class="code" href="a01480.html#c8bb926537308d00075b4deea4f3605b">00474</a> <a class="code" href="a00956.html" title="a list of lights">vtkLightCollection</a> *Lights; <a name="l00475"></a><a class="code" href="a01480.html#aed7c1af1e590e667106b25c8eadd8a3">00475</a> <a class="code" href="a00346.html" title="a list of Cullers">vtkCullerCollection</a> *Cullers; <a name="l00476"></a>00476 <a name="l00477"></a><a class="code" href="a01480.html#f1b13de4053f3f8357710d255654237c">00477</a> <a class="code" href="a00095.html" title="a list of actors">vtkActorCollection</a> *Actors; <a name="l00478"></a><a class="code" href="a01480.html#71a4da9fedb0e8276ebfe4b281bbc635">00478</a> <a class="code" href="a01841.html" title="a list of volumes">vtkVolumeCollection</a> *Volumes; <a name="l00479"></a>00479 <a name="l00480"></a><a class="code" href="a01480.html#693653dad8765489357901163c8dddb9">00480</a> <span class="keywordtype">double</span> Ambient[3]; <a name="l00481"></a><a class="code" href="a01480.html#6320ad540ccfd98d2867146da7e6cb7b">00481</a> <a class="code" href="a01489.html" title="create a window for renderers to draw into">vtkRenderWindow</a> *RenderWindow; <a name="l00482"></a><a class="code" href="a01480.html#b6d6dea3ea5b31754de00ddcbe2158d0">00482</a> <span class="keywordtype">double</span> AllocatedRenderTime; <a name="l00483"></a><a class="code" href="a01480.html#6f7a33197d08f59649267410d0a24c6c">00483</a> <span class="keywordtype">double</span> TimeFactor; <a name="l00484"></a><a class="code" href="a01480.html#167f878d6f302ead4236946f48f3dc9a">00484</a> <span class="keywordtype">int</span> TwoSidedLighting; <a name="l00485"></a><a class="code" href="a01480.html#38ec8f5b068893edbe44cc3b4708d8b9">00485</a> <span class="keywordtype">int</span> AutomaticLightCreation; <a name="l00486"></a><a class="code" href="a01480.html#9547aa0af8379d54f7c3bdfdd59f4646">00486</a> <span class="keywordtype">int</span> BackingStore; <a name="l00487"></a><a class="code" href="a01480.html#8fc2b556a3113b49327a951ccc052f3e">00487</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> *BackingImage; <a name="l00488"></a><a class="code" href="a01480.html#8d37bff432d74552638eb485009dc710">00488</a> <span class="keywordtype">int</span> BackingStoreSize[2]; <a name="l00489"></a><a class="code" href="a01480.html#dab5ec36ce54b27642ab4127e7f24879">00489</a> <a class="code" href="a01719.html" title="record modification and/or execution time">vtkTimeStamp</a> RenderTime; <a name="l00490"></a>00490 <a name="l00491"></a><a class="code" href="a01480.html#2b4428ed1516df3eda5f258647e77823">00491</a> <span class="keywordtype">double</span> LastRenderTimeInSeconds; <a name="l00492"></a>00492 <a name="l00493"></a><a class="code" href="a01480.html#f8c81b7ae3026934647b8f67b77dcf02">00493</a> <span class="keywordtype">int</span> LightFollowCamera; <a name="l00494"></a>00494 <a name="l00495"></a>00495 <span class="comment">// Allocate the time for each prop</span> <a name="l00496"></a>00496 <span class="keywordtype">void</span> AllocateTime(); <a name="l00497"></a>00497 <a name="l00498"></a>00498 <span class="comment">// Internal variables indicating the number of props</span> <a name="l00499"></a>00499 <span class="comment">// that have been or will be rendered in each category.</span> <a name="l00500"></a><a class="code" href="a01480.html#686b59ea2f396870bfbad716afbb98a7">00500</a> <span class="keywordtype">int</span> NumberOfPropsRendered; <a name="l00501"></a>00501 <a name="l00502"></a>00502 <span class="comment">// A temporary list of props used for culling, and traversal</span> <a name="l00503"></a>00503 <span class="comment">// of all props when rendering</span> <a name="l00504"></a><a class="code" href="a01480.html#adf12c3a9d4ac874efe515595ea41240">00504</a> <a class="code" href="a01317.html" title="abstract superclass for all actors, volumes and annotations">vtkProp</a> **PropArray; <a name="l00505"></a><a class="code" href="a01480.html#b52acf0b9c4ffada7f453c8520c1da15">00505</a> <span class="keywordtype">int</span> PropArrayCount; <a name="l00506"></a>00506 <a name="l00507"></a>00507 <span class="comment">// A temporary list used for picking</span> <a name="l00508"></a><a class="code" href="a01480.html#4c6ac27236a7e5a75e85471adbba6a23">00508</a> <a class="code" href="a00143.html" title="a list of nodes that form an assembly path">vtkAssemblyPath</a> **PathArray; <a name="l00509"></a><a class="code" href="a01480.html#c2c4713471449b48eb9502f69e679ac0">00509</a> <span class="keywordtype">int</span> PathArrayCount; <a name="l00510"></a>00510 <a name="l00511"></a>00511 <span class="comment">// Indicates if the renderer should receive events from an interactor.</span> <a name="l00512"></a>00512 <span class="comment">// Typically only used in conjunction with transparent renderers.</span> <a name="l00513"></a><a class="code" href="a01480.html#45f338fba18b6c47758d9640bc70b22d">00513</a> <span class="keywordtype">int</span> Interactive; <a name="l00514"></a>00514 <a name="l00515"></a>00515 <span class="comment">// Shows what layer this renderer belongs to. Only of interested when</span> <a name="l00516"></a>00516 <span class="comment">// there are layered renderers.</span> <a name="l00517"></a><a class="code" href="a01480.html#e8c9eb3ac1b46df34ed49663112a331b">00517</a> <span class="keywordtype">int</span> Layer; <a name="l00518"></a><a class="code" href="a01480.html#9cf2ee3a581fb47164d6b24c5b21b71a">00518</a> <span class="keywordtype">int</span> PreserveDepthBuffer; <a name="l00519"></a>00519 <a name="l00520"></a>00520 <span class="comment">// Holds the result of ComputeVisiblePropBounds so that it is visible from</span> <a name="l00521"></a>00521 <span class="comment">// wrapped languages</span> <a name="l00522"></a><a class="code" href="a01480.html#5145a0ee2618eef420fffcc41fb79606">00522</a> <span class="keywordtype">double</span> ComputedVisiblePropBounds[6]; <a name="l00523"></a>00523 <a name="l00529"></a><a class="code" href="a01480.html#ba6b2e1237e42ffca54a1ee342b77c5c">00529</a> <span class="keywordtype">double</span> NearClippingPlaneTolerance; <a name="l00530"></a>00530 <a name="l00535"></a><a class="code" href="a01480.html#2b3e7b96bc12c0904d957c7246247124">00535</a> <span class="keywordtype">int</span> Erase; <a name="l00536"></a>00536 <a name="l00540"></a><a class="code" href="a01480.html#c2e0689c58efcfa67500342eb481f50f">00540</a> <span class="keywordtype">int</span> Draw; <a name="l00541"></a>00541 <a name="l00545"></a>00545 <span class="keyword">virtual</span> <span class="keywordtype">int</span> UpdateGeometry(<span class="keywordtype">void</span>); <a name="l00546"></a>00546 <a name="l00551"></a>00551 <span class="keyword">virtual</span> <span class="keywordtype">int</span> UpdateTranslucentPolygonalGeometry(); <a name="l00552"></a>00552 <a name="l00555"></a>00555 <span class="keyword">virtual</span> <span class="keywordtype">int</span> UpdateCamera(<span class="keywordtype">void</span>); <a name="l00556"></a>00556 <a name="l00560"></a>00560 <span class="keyword">virtual</span> <span class="keywordtype">int</span> UpdateLightGeometry(<span class="keywordtype">void</span>); <a name="l00561"></a>00561 <a name="l00564"></a><a class="code" href="a01480.html#40dda71755047db222a7907f964f2429">00564</a> <span class="keyword">virtual</span> <span class="keywordtype">int</span> UpdateLights(<span class="keywordtype">void</span>) {<span class="keywordflow">return</span> 0;}; <a name="l00565"></a>00565 <a name="l00568"></a>00568 <a class="code" href="a00227.html" title="a virtual camera for 3D rendering">vtkCamera</a> *GetActiveCameraAndResetIfCreated(); <a name="l00569"></a>00569 <a name="l00573"></a><a class="code" href="a01480.html#3d133ee9f40cd90e8612dc2d464ac54b">00573</a> <span class="keywordtype">int</span> UseDepthPeeling; <a name="l00574"></a>00574 <a name="l00582"></a><a class="code" href="a01480.html#7c8b118a59436f6f5d41ae1135cbda73">00582</a> <span class="keywordtype">double</span> OcclusionRatio; <a name="l00583"></a>00583 <a name="l00587"></a><a class="code" href="a01480.html#617055880b74d0d3101afbcb41be5993">00587</a> <span class="keywordtype">int</span> MaximumNumberOfPeels; <a name="l00588"></a>00588 <a name="l00591"></a><a class="code" href="a01480.html#828ce6807b753a8a209b9745c702706c">00591</a> <span class="keywordtype">int</span> LastRenderingUsedDepthPeeling; <a name="l00592"></a>00592 <a name="l00593"></a>00593 <span class="preprocessor">#if !defined(VTK_LEGACY_REMOVE)</span> <a name="l00594"></a>00594 <span class="preprocessor"></span> <span class="comment">// VISIBLE CELL SELECTION ----------------------------------------</span> <a name="l00595"></a><a class="code" href="a01480.html#5a27add74b817f56e579052550a6b196">00595</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="a01837.html" title="A helper that orchestrates color buffer visible cell selection. This is deprecated...">vtkVisibleCellSelector</a>; <a name="l00596"></a>00596 <a name="l00598"></a>00598 <a name="l00601"></a><a class="code" href="a01480.html#60f792baeed3f6ed553b1fc03e2d8723a6ba62f94d9a6bd93e740e8c25d42155">00601</a> <span class="keyword">enum</span> {NOT_SELECTING = 0, COLOR_BY_PROCESSOR, COLOR_BY_ACTOR, <a name="l00602"></a><a class="code" href="a01480.html#60f792baeed3f6ed553b1fc03e2d87231434ae4044aae3d1b9f3a2b08c5482a6">00602</a> COLOR_BY_CELL_ID_HIGH, COLOR_BY_CELL_ID_MID, COLOR_BY_CELL_ID_LOW, <a name="l00603"></a><a class="code" href="a01480.html#60f792baeed3f6ed553b1fc03e2d872386b33393616c96de3f1266eb75ccc3da">00603</a> COLOR_BY_VERTEX}; <a name="l00605"></a>00605 <a name="l00606"></a>00606 vtkSetMacro(SelectMode, <span class="keywordtype">int</span>); <a name="l00607"></a>00607 vtkSetMacro(SelectConst, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>); <a name="l00608"></a>00608 <a name="l00611"></a>00611 <span class="keywordtype">void</span> <a class="code" href="a01837.html#cae390c76880079576118f5939e63efc">SetIdentPainter</a>(<a class="code" href="a00717.html" title="DEPRECATED A vtkPolyDataPainter that colors each polygon with a color coded integer...">vtkIdentColoredPainter</a>*); <a name="l00612"></a>00612 <a name="l00614"></a>00614 <span class="keyword">virtual</span> <span class="keywordtype">int</span> UpdateGeometryForSelection(<span class="keywordtype">void</span>); <a name="l00615"></a>00615 <a name="l00617"></a>00617 <a name="l00619"></a>00619 <a class="code" href="a01149.html" title="Abstract class for drawing poly data.">vtkPainter</a>* SwapInSelectablePainter(<a class="code" href="a01317.html" title="abstract superclass for all actors, volumes and annotations">vtkProp</a> *, <a name="l00620"></a>00620 <span class="keywordtype">int</span> &); <a name="l00622"></a>00622 <a name="l00624"></a>00624 <a name="l00626"></a>00626 <span class="keywordtype">void</span> SwapOutSelectablePainter(<a class="code" href="a01317.html" title="abstract superclass for all actors, volumes and annotations">vtkProp</a> *, <a name="l00627"></a>00627 <a class="code" href="a01149.html" title="Abstract class for drawing poly data.">vtkPainter</a>*, <a name="l00628"></a>00628 <span class="keywordtype">int</span> ); <a name="l00630"></a>00630 <a name="l00632"></a>00632 <a name="l00633"></a><a class="code" href="a01480.html#0059589ea511404a79529e793f1e38db">00633</a> <a class="code" href="a01317.html" title="abstract superclass for all actors, volumes and annotations">vtkProp</a> **PropsSelectedFrom; <a name="l00634"></a><a class="code" href="a01480.html#0d84e38c3efc22531fefba280f32aeb4">00634</a> <span class="keywordtype">int</span> PropsSelectedFromCount; <a name="l00636"></a>00636 <a name="l00637"></a>00637 <span class="comment">// Ivars for visible cell selecting</span> <a name="l00638"></a><a class="code" href="a01480.html#fae1a437d8343dac96638d4e15edd883">00638</a> <span class="keywordtype">int</span> SelectMode; <a name="l00639"></a><a class="code" href="a01480.html#1d423491ff6bad2cc0584a65aa92da04">00639</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> SelectConst; <a name="l00640"></a><a class="code" href="a01480.html#dda30adde2f7e48b380673b3bbbbc347">00640</a> <a class="code" href="a00717.html" title="DEPRECATED A vtkPolyDataPainter that colors each polygon with a color coded integer...">vtkIdentColoredPainter</a> *<a class="code" href="a01837.html#24ad50ce0b33bcd4e5285b64a0189fef">IdentPainter</a>; <a name="l00641"></a>00641 <span class="comment">// End Ivars for visible cell selecting.</span> <a name="l00642"></a>00642 <span class="preprocessor">#endif</span> <a name="l00643"></a>00643 <span class="preprocessor"></span> <a name="l00644"></a>00644 <span class="comment">// HARDWARE SELECTION ----------------------------------------</span> <a name="l00645"></a><a class="code" href="a01480.html#ac81afaebae3030cfd0d75dbb06a3982">00645</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="a00681.html" title="manager for OpenGL-based selection.">vtkHardwareSelector</a>; <a name="l00646"></a>00646 <a name="l00648"></a>00648 <a name="l00649"></a><a class="code" href="a01480.html#5fcabb4a115adefe55497e1b7f849a94">00649</a> <span class="keywordtype">void</span> SetSelector(<a class="code" href="a00681.html" title="manager for OpenGL-based selection.">vtkHardwareSelector</a>* selector) <a name="l00650"></a>00650 { this->Selector = selector; this-><a class="code" href="a01084.html#8586479b9d204cf0a45fb693d4281354">Modified</a>(); } <a name="l00652"></a>00652 <a name="l00653"></a>00653 <span class="comment">// End Ivars for visible cell selecting.</span> <a name="l00654"></a><a class="code" href="a01480.html#bbb3d4672db51a1180eafc51f3270bf8">00654</a> <a class="code" href="a00681.html" title="manager for OpenGL-based selection.">vtkHardwareSelector</a>* Selector; <a name="l00655"></a>00655 <a name="l00656"></a>00656 <span class="comment">//---------------------------------------------------------------</span> <a name="l00657"></a><a class="code" href="a01480.html#12b14d5ae9aee5411551ea758ca3dd77">00657</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="a01482.html" title="Render the props of a vtkRenderer.">vtkRendererDelegate</a>; <a name="l00658"></a><a class="code" href="a01480.html#90f1163e034e708d730798c70d990808">00658</a> <a class="code" href="a01482.html" title="Render the props of a vtkRenderer.">vtkRendererDelegate</a> *Delegate; <a name="l00659"></a>00659 <a name="l00660"></a><a class="code" href="a01480.html#81340cd4badddbb9a130b9350cfce4a3">00660</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="a01485.html" title="Perform part of the rendering of a vtkRenderer.">vtkRenderPass</a>; <a name="l00661"></a><a class="code" href="a01480.html#223a216f1cf05483c39bbf12a090d732">00661</a> <a class="code" href="a01485.html" title="Perform part of the rendering of a vtkRenderer.">vtkRenderPass</a> *Pass; <a name="l00662"></a>00662 <a name="l00663"></a>00663 <span class="keyword">private</span>: <a name="l00664"></a>00664 <a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a>(<span class="keyword">const</span> <a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a>&); <span class="comment">// Not implemented.</span> <a name="l00665"></a>00665 <span class="keywordtype">void</span> operator=(<span class="keyword">const</span> <a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a>&); <span class="comment">// Not implemented.</span> <a name="l00666"></a>00666 <span class="comment">//ETX</span> <a name="l00667"></a>00667 }; <a name="l00668"></a>00668 <a name="l00669"></a><a class="code" href="a01480.html#df5f5f805d464c65b6550c0abd2f91fd">00669</a> <span class="keyword">inline</span> <a class="code" href="a00956.html" title="a list of lights">vtkLightCollection</a> *<a class="code" href="a01480.html#df5f5f805d464c65b6550c0abd2f91fd">vtkRenderer::GetLights</a>() { <a name="l00670"></a>00670 <span class="keywordflow">return</span> this-><a class="code" href="a01480.html#c8bb926537308d00075b4deea4f3605b">Lights</a>; <a name="l00671"></a>00671 } <a name="l00672"></a>00672 <a name="l00674"></a><a class="code" href="a01480.html#362805b1e950e883900d0a61e4f9bffb">00674</a> <span class="keyword">inline</span> <a class="code" href="a00346.html" title="a list of Cullers">vtkCullerCollection</a> *<a class="code" href="a01480.html#362805b1e950e883900d0a61e4f9bffb">vtkRenderer::GetCullers</a>(){<span class="keywordflow">return</span> this-><a class="code" href="a01480.html#aed7c1af1e590e667106b25c8eadd8a3">Cullers</a>;} <a name="l00675"></a>00675 <a name="l00676"></a>00676 <a name="l00677"></a>00677 <span class="preprocessor">#endif</span> </pre></div></div> <hr size="1"><address style="text-align: right;"><small>Generated on Wed Jun 3 18:35:49 2009 for VTK by <a href="http://www.doxygen.org/index.html"> <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.6 </small></address> </body> </html>