<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8"> <title>VTK: dox/Rendering/vtkTextureUnitManager.h Source File</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> <link href="tabs.css" rel="stylesheet" type="text/css"> </head><body> <!-- Generated by Doxygen 1.5.6 --> <div class="navigation" id="top"> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a href="classes.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul> </div> <h1>dox/Rendering/vtkTextureUnitManager.h</h1><a href="a03564.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*=========================================================================</span> <a name="l00002"></a>00002 <span class="comment"></span> <a name="l00003"></a>00003 <span class="comment"> Program: Visualization Toolkit</span> <a name="l00004"></a>00004 <span class="comment"> Module: $RCSfile: vtkTextureUnitManager.h,v $</span> <a name="l00005"></a>00005 <span class="comment"></span> <a name="l00006"></a>00006 <span class="comment"> Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen</span> <a name="l00007"></a>00007 <span class="comment"> All rights reserved.</span> <a name="l00008"></a>00008 <span class="comment"> See Copyright.txt or http://www.kitware.com/Copyright.htm for details.</span> <a name="l00009"></a>00009 <span class="comment"></span> <a name="l00010"></a>00010 <span class="comment"> This software is distributed WITHOUT ANY WARRANTY; without even</span> <a name="l00011"></a>00011 <span class="comment"> the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR</span> <a name="l00012"></a>00012 <span class="comment"> PURPOSE. See the above copyright notice for more information.</span> <a name="l00013"></a>00013 <span class="comment"></span> <a name="l00014"></a>00014 <span class="comment">=========================================================================*/</span> <a name="l00029"></a>00029 <span class="preprocessor">#ifndef __vtkTextureUnitManager_h</span> <a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define __vtkTextureUnitManager_h</span> <a name="l00031"></a>00031 <span class="preprocessor"></span> <a name="l00032"></a>00032 <span class="preprocessor">#include "<a class="code" href="a02079.html">vtkObject.h</a>"</span> <a name="l00033"></a>00033 <a name="l00034"></a>00034 <span class="keyword">class </span><a class="code" href="a01120.html" title="OpenGL rendering window.">vtkOpenGLRenderWindow</a>; <a name="l00035"></a>00035 <a name="l00036"></a><a class="code" href="a01702.html">00036</a> <span class="keyword">class </span><a class="code" href="a02170.html#4019f67b2e7d601f2cf984e448308dbb">VTK_RENDERING_EXPORT</a> <a class="code" href="a01702.html" title="allocate/free texture units.">vtkTextureUnitManager</a> : <span class="keyword">public</span> <a class="code" href="a01084.html" title="abstract base class for most VTK objects">vtkObject</a> <a name="l00037"></a>00037 { <a name="l00038"></a>00038 <span class="keyword">public</span>: <a name="l00039"></a><a class="code" href="a01702.html#23dd97fe32e99152871b983753944390">00039</a> vtkTypeRevisionMacro(<a class="code" href="a01702.html" title="allocate/free texture units.">vtkTextureUnitManager</a>,<a class="code" href="a01084.html" title="abstract base class for most VTK objects">vtkObject</a>); <a name="l00040"></a>00040 <a name="l00041"></a>00041 <span class="keywordtype">void</span> <a class="code" href="a01084.html#bf3dbb4154289b56a12483eee3866263">PrintSelf</a>(ostream& os, <a class="code" href="a00869.html" title="a simple class to control print indentation">vtkIndent</a> indent); <a name="l00042"></a>00042 <a name="l00043"></a>00043 <span class="keyword">static</span> <a class="code" href="a01702.html" title="allocate/free texture units.">vtkTextureUnitManager</a> *<a class="code" href="a01084.html#4d5b227267c076d6f9e38483370b6612">New</a>(); <a name="l00044"></a>00044 <a name="l00046"></a>00046 <a name="l00050"></a>00050 <span class="keywordtype">void</span> SetContext(<a class="code" href="a01120.html" title="OpenGL rendering window.">vtkOpenGLRenderWindow</a> *context); <a name="l00051"></a>00051 vtkGetObjectMacro(Context,<a class="code" href="a01120.html" title="OpenGL rendering window.">vtkOpenGLRenderWindow</a>); <a name="l00053"></a>00053 <a name="l00055"></a>00055 <span class="keywordtype">int</span> GetNumberOfTextureUnits(); <a name="l00056"></a>00056 <a name="l00062"></a>00062 <span class="keyword">virtual</span> <span class="keywordtype">int</span> Allocate(); <a name="l00063"></a>00063 <a name="l00067"></a>00067 <span class="keywordtype">bool</span> IsAllocated(<span class="keywordtype">int</span> textureUnitId); <a name="l00068"></a>00068 <a name="l00072"></a>00072 <span class="keyword">virtual</span> <span class="keywordtype">void</span> Free(<span class="keywordtype">int</span> textureUnitId); <a name="l00073"></a>00073 <a name="l00074"></a>00074 <span class="keyword">protected</span>: <a name="l00076"></a>00076 <a class="code" href="a01702.html" title="allocate/free texture units.">vtkTextureUnitManager</a>(); <a name="l00077"></a>00077 <a name="l00079"></a>00079 ~<a class="code" href="a01702.html" title="allocate/free texture units.">vtkTextureUnitManager</a>(); <a name="l00080"></a>00080 <a name="l00083"></a>00083 <span class="keywordtype">void</span> DeleteTable(); <a name="l00084"></a>00084 <a name="l00085"></a><a class="code" href="a01702.html#5e2d5d12be4162b21c955b8050d5a182">00085</a> <a class="code" href="a01120.html" title="OpenGL rendering window.">vtkOpenGLRenderWindow</a> *Context; <a name="l00086"></a>00086 <a name="l00087"></a><a class="code" href="a01702.html#d2dfe8cd7bb2b21cc0db0808402d6760">00087</a> <span class="keywordtype">int</span> NumberOfTextureUnits; <a name="l00088"></a><a class="code" href="a01702.html#99d471daec52f2cbd0c385ecb14ab5a6">00088</a> <span class="keywordtype">bool</span> *TextureUnits; <a name="l00089"></a>00089 <a name="l00090"></a>00090 <span class="keyword">private</span>: <a name="l00091"></a>00091 <a class="code" href="a01702.html" title="allocate/free texture units.">vtkTextureUnitManager</a>(<span class="keyword">const</span> <a class="code" href="a01702.html" title="allocate/free texture units.">vtkTextureUnitManager</a>&); <span class="comment">// Not implemented.</span> <a name="l00092"></a>00092 <span class="keywordtype">void</span> operator=(<span class="keyword">const</span> <a class="code" href="a01702.html" title="allocate/free texture units.">vtkTextureUnitManager</a>&); <span class="comment">// Not implemented.</span> <a name="l00093"></a>00093 }; <a name="l00094"></a>00094 <a name="l00095"></a>00095 <span class="preprocessor">#endif</span> </pre></div></div> <hr size="1"><address style="text-align: right;"><small>Generated on Wed Jun 3 18:35:49 2009 for VTK by <a href="http://www.doxygen.org/index.html"> <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.6 </small></address> </body> </html>