<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=UTF-8"> <title>VTK: dox/VolumeRendering/vtkOpenGLVolumeProVP1000Mapper.h Source File</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> <link href="tabs.css" rel="stylesheet" type="text/css"> </head><body> <!-- Generated by Doxygen 1.5.6 --> <div class="navigation" id="top"> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a href="classes.html"><span>Classes</span></a></li> <li class="current"><a href="files.html"><span>Files</span></a></li> </ul> </div> <h1>dox/VolumeRendering/vtkOpenGLVolumeProVP1000Mapper.h</h1><a href="a03619.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*=========================================================================</span> <a name="l00002"></a>00002 <span class="comment"></span> <a name="l00003"></a>00003 <span class="comment"> Program: Visualization Toolkit</span> <a name="l00004"></a>00004 <span class="comment"> Module: $RCSfile: vtkOpenGLVolumeProVP1000Mapper.h,v $</span> <a name="l00005"></a>00005 <span class="comment"></span> <a name="l00006"></a>00006 <span class="comment"> Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen</span> <a name="l00007"></a>00007 <span class="comment"> All rights reserved.</span> <a name="l00008"></a>00008 <span class="comment"> See Copyright.txt or http://www.kitware.com/Copyright.htm for details.</span> <a name="l00009"></a>00009 <span class="comment"></span> <a name="l00010"></a>00010 <span class="comment"> This software is distributed WITHOUT ANY WARRANTY; without even</span> <a name="l00011"></a>00011 <span class="comment"> the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR</span> <a name="l00012"></a>00012 <span class="comment"> PURPOSE. See the above copyright notice for more information.</span> <a name="l00013"></a>00013 <span class="comment"></span> <a name="l00014"></a>00014 <span class="comment">=========================================================================*/</span> <a name="l00042"></a>00042 <span class="preprocessor">#ifndef __vtkOpenGLVolumeProVP1000Mapper_h</span> <a name="l00043"></a>00043 <span class="preprocessor"></span><span class="preprocessor">#define __vtkOpenGLVolumeProVP1000Mapper_h</span> <a name="l00044"></a>00044 <span class="preprocessor"></span> <a name="l00045"></a>00045 <span class="preprocessor">#include "<a class="code" href="a03639.html">vtkVolumeProVP1000Mapper.h</a>"</span> <a name="l00046"></a>00046 <a name="l00047"></a><a class="code" href="a01125.html">00047</a> <span class="keyword">class </span><a class="code" href="a02170.html#4c512a1c00e5052ca1bbef09929dba95">VTK_VOLUMERENDERING_EXPORT</a> <a class="code" href="a01125.html" title="Concrete class for VolumePRO mapper.">vtkOpenGLVolumeProVP1000Mapper</a> : <span class="keyword">public</span> <a class="code" href="a01845.html" title="Superclass for VP1000 board.">vtkVolumeProVP1000Mapper</a> <a name="l00048"></a>00048 { <a name="l00049"></a>00049 <span class="keyword">public</span>: <a name="l00050"></a><a class="code" href="a01125.html#e649d57bf826d097f5e960c0530692f9">00050</a> vtkTypeRevisionMacro(<a class="code" href="a01125.html" title="Concrete class for VolumePRO mapper.">vtkOpenGLVolumeProVP1000Mapper</a>,<a class="code" href="a01845.html" title="Superclass for VP1000 board.">vtkVolumeProVP1000Mapper</a>); <a name="l00051"></a>00051 <span class="keyword">static</span> <a class="code" href="a01125.html" title="Concrete class for VolumePRO mapper.">vtkOpenGLVolumeProVP1000Mapper</a> *<a class="code" href="a01845.html#d8cfa9c6676ec5f2252bbc577145b1f8">New</a>(); <a name="l00052"></a>00052 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a01845.html#9ef14ca78376ac79cf28d645c5ecf936">PrintSelf</a>(ostream& os, <a class="code" href="a00869.html" title="a simple class to control print indentation">vtkIndent</a> indent); <a name="l00053"></a>00053 <a name="l00054"></a>00054 <span class="keyword">protected</span>: <a name="l00055"></a><a class="code" href="a01125.html#79b2aff3ae088c5e541be85825fe3790">00055</a> <a class="code" href="a01125.html" title="Concrete class for VolumePRO mapper.">vtkOpenGLVolumeProVP1000Mapper</a>() {} <a name="l00056"></a><a class="code" href="a01125.html#0ec1b1095cf9cce0232a0f16b7ccc496">00056</a> ~<a class="code" href="a01125.html" title="Concrete class for VolumePRO mapper.">vtkOpenGLVolumeProVP1000Mapper</a>() {} <a name="l00057"></a>00057 <a name="l00058"></a>00058 <span class="comment">// Render the hexagon returned by the hardware to the screen.</span> <a name="l00059"></a>00059 <span class="keywordtype">void</span> <a class="code" href="a01845.html#bce11b99d9fef492d89333fb3dcbba5b">RenderImageBuffer</a>( <a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a> *ren, <a name="l00060"></a>00060 <a class="code" href="a01839.html" title="represents a volume (data &amp; properties) in a rendered scene">vtkVolume</a> *vol, <a name="l00061"></a>00061 <span class="keywordtype">int</span> <a class="code" href="a03761.html#c6551f7bf833e8254b2b3ecdaea0d210e3d5e7c015dff08d8daf72a0102e1444">size</a>[2], <a name="l00062"></a>00062 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> *outData ); <a name="l00063"></a>00063 <a name="l00064"></a>00064 <span class="comment">// Get the OpenGL depth buffer values in a the form needed for the</span> <a name="l00065"></a>00065 <span class="comment">// VolumePro board</span> <a name="l00066"></a>00066 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a01845.html#47ae1b359b28bac9db21d0b6565090ce">GetDepthBufferValues</a>( <a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a> *ren, <span class="keywordtype">int</span> <a class="code" href="a03761.html#c6551f7bf833e8254b2b3ecdaea0d210e3d5e7c015dff08d8daf72a0102e1444">size</a>[2], <a name="l00067"></a>00067 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> *outData); <a name="l00068"></a>00068 <a name="l00069"></a>00069 <span class="comment">// Render a bounding box of the volume because the texture map would be</span> <a name="l00070"></a>00070 <span class="comment">// too large</span> <a name="l00071"></a>00071 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="a01845.html#592df475bb77b5c37e7a4c9adb99bc2c">RenderBoundingBox</a>(<a class="code" href="a01480.html" title="abstract specification for renderers">vtkRenderer</a> *ren, <a class="code" href="a01839.html" title="represents a volume (data &amp; properties) in a rendered scene">vtkVolume</a> *vol); <a name="l00072"></a>00072 <a name="l00073"></a>00073 <span class="keyword">private</span>: <a name="l00074"></a>00074 <a class="code" href="a01125.html" title="Concrete class for VolumePRO mapper.">vtkOpenGLVolumeProVP1000Mapper</a>(<span class="keyword">const</span> <a class="code" href="a01125.html" title="Concrete class for VolumePRO mapper.">vtkOpenGLVolumeProVP1000Mapper</a>&); <span class="comment">// Not implemented</span> <a name="l00075"></a>00075 <span class="keywordtype">void</span> operator=(<span class="keyword">const</span> <a class="code" href="a01125.html" title="Concrete class for VolumePRO mapper.">vtkOpenGLVolumeProVP1000Mapper</a>&); <span class="comment">// Not implemented</span> <a name="l00076"></a>00076 }; <a name="l00077"></a>00077 <a name="l00078"></a>00078 <a name="l00079"></a>00079 <span class="preprocessor">#endif</span> <a name="l00080"></a>00080 <span class="preprocessor"></span> <a name="l00081"></a>00081 <a name="l00082"></a>00082 </pre></div></div> <hr size="1"><address style="text-align: right;"><small>Generated on Wed Jun 3 18:35:51 2009 for VTK by <a href="http://www.doxygen.org/index.html"> <img src="doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.6 </small></address> </body> </html>