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xconq-7.5.0-1.20050612.5mdv2009.1.i586.rpm

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<H2><A NAME="SEC70" HREF="xconq_toc.html#SEC70">Generic Games</A></H2>

<P>
<I>Xconq</I> belongs to what one might call the "Empire" family of
computer games; players each start with a small country and attempt to
take over the world.  The available units, which players must build for
themselves during the game, are generally modern military but somewhat
abstract; armies, airplanes, battleships, and suchlike.  The game
designs in this category are just variations on the theme, with
different degrees of complexity and pacing.

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<DT><B>Introductory Game</B>
<DD>
This is a simple scenario designed for newcomers to <I>Xconq</I>.  The
world is small and unchanging, so it's not really very interesting
once you've learned how to play <I>Xconq</I>.  (<CODE>intro.g</CODE>)

<DT><B>Standard Game</B>
<DD>
The standard game is, well, the standard <I>Xconq</I> game.  It is by far
the most developed, tested, and polished.  You can enjoy <I>Xconq</I> for
years playing only this game and its variants.  (<CODE>standard.g</CODE>)

<DT><B>Steppes</B>
<DD>
If you like land combat better than naval combat, steppes is just a
version of the standard game where all the cities are scattered over
featureless plains.  The rules of the game are as usual.
(<CODE>steppes.g</CODE>)

<DT><B>Classic Xconq</B>
<DD>
The standard game of version 7 has been enhanced to take advantage of
its new features, such as stacking, rivers, and roads, but if you like
the standard game of <I>Xconq</I> 5.x and want to continue with it,
<CODE>classic</CODE> is a very close approximation.  (<CODE>classic.g</CODE>)

<DT><B>Crater Lake</B>
<DD>
This is a classic of 5.x, so named because of the mountain ring with
lake in the middle.  The real notable feature of this is the difficulty
of mounting any offensive; this game has been fought to a stalemate time
and time again.  (<CODE>crater-lake.g</CODE>)

<DT><B>Old Empire</B>
<DD>
Stroll down memory lane.  This is a workalike of the old simple Empire
game, complete with imbalance, slow pacing, and other problems.  Compare
how it plays versus the standard game; the flaws should be obvious.
(<CODE>old-empire.g</CODE>)

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