<HTML> <HEAD> <!-- This HTML file has been created by texi2html 1.39 from ./xconq.texi on 12 June 2005 --> <TITLE>Xconq - Science Fiction</TITLE> </HEAD> <BODY> Go to the <A HREF="xconq_1.html">first</A>, <A HREF="xconq_36.html">previous</A>, <A HREF="xconq_38.html">next</A>, <A HREF="xconq_66.html">last</A> section, <A HREF="xconq_toc.html">table of contents</A>. <HR> <H2><A NAME="SEC77" HREF="xconq_toc.html#SEC77">Science Fiction</A></H2> <P> <I>Xconq</I> was never really designed for outer-space games either, but there are some fun if unrealistic designs. </P> <DL COMPACT> <DT><B>Galaxy</B> <DD> A sort of generic outer space game with units mixed from various fictional universes. (<CODE>galaxy.g</CODE>) <DT><B>Tokyo 1962</B> <DD> Inspired by a description of an old board called "Crush Crumble and Chomp", this is a game featuring one side as Godzilla and the other side as Tokyo. Hard to say whether it's more fun to play Godzilla and stomp on buildings, or to play the national guard and try to defeat him before Tokyo is entirely flattened! (<CODE>tokyo.g</CODE>) If you ask for just <CODE>Monster</CODE>, you will get a randomized setup for this game. <DT><B>Post-Modern</B> <DD> A post-apocalypse game where you can achieve some advanced technologies starting from the ruins. (<CODE>postmodern.g</CODE>) </DL> <HR> Go to the <A HREF="xconq_1.html">first</A>, <A HREF="xconq_36.html">previous</A>, <A HREF="xconq_38.html">next</A>, <A HREF="xconq_66.html">last</A> section, <A HREF="xconq_toc.html">table of contents</A>. </BODY> </HTML>