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xconq-7.5.0-1.20050612.5mdv2009.1.i586.rpm

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<TITLE>Xconq - Playing a Game</TITLE>
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<H2><A NAME="SEC86" HREF="xconq_toc.html#SEC86">Playing a Game</A></H2>

<P>
There are two basic modes of play: survey mode and move mode.
In move mode, <I>Xconq</I> automatically finds the next unit that
needs orders, gets it visible on your screen, and selects it for
you.  Then you can left-click on a destination or target, and the
unit moves there or attacks, whichever makes sense.  Move mode is
very fast to play, although the bouncing around from unit to unit
can be disorienting.  In this mode, the selected unit has a moving
marquee hightlighting it.

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<P>
In survey mode, you click on a unit to select it, then right-click
on a destination to move it.  Then you have to find another unit
and do the same.  This mode is better for careful play, although
in a complicated game it can be difficult to find all the units
that can be moved.

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<P>
Experienced players will usually shift back and forth between the
two modes.  For instance, you can start out in survey mode, move
all the units you can see in the sea, then switch to move mode,
which will find the nearest unit not moved and select it, then
switch back to survey mode to give it orders.

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<P>
The selected unit is indicated by an outline box - solid black&#38;white
lines to indicate that it can move, dark gray to indicate that it cannot
move, and gray to indicate that it cannot do anything at all (at least
during this turn; some types of units may only get to do something once
in a while).  If clicking on a unit image doesn't have any effect, then
it's not a unit that belongs to you.

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<P>
Some games allow you to fire at units from a distance.  To shoot at
another unit, position the mouse over the desired target, type the fire
command `f', and the selected unit will attempt to fire.  If the target
is too far away, nothing will happen.  'f' can only fire at units that
you actually have under observation.  Use `Control-f' to fire into a
cell where you can't see anything.

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<P>
To jump ahead to the next turn, do the menu command <SAMP>`End This Turn'</SAMP>
or the key `return'.  You may have to do this if some of your units
still have action points, but not enough to do any of the things you
want them to do.

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