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Sophie

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xconq-7.5.0-1.20050612.5mdv2009.1.i586.rpm

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<TITLE>Hacking Xconq - Interface</TITLE>
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<H1><A NAME="SEC10" HREF="hacking_toc.html#SEC10">Interface</A></H1>

<P>
The player interface is how actual players interact with the game.  It
need not be graphical or even particularly interactive, in fact it could
even be a network server-style interface!  However, this section will
concentrate on the construction of interactive graphical interfaces.

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<UL>
<LI><A HREF="hacking_11.html#SEC11">Interface Architecture</A>
<LI><A HREF="hacking_12.html#SEC12">Main Program</A>
<LI><A HREF="hacking_13.html#SEC13">Startup Options</A>
<LI><A HREF="hacking_14.html#SEC14">Progress Indication</A>
<LI><A HREF="hacking_15.html#SEC15">Feedback and Control</A>
<LI><A HREF="hacking_16.html#SEC16">Play Commands</A>
<LI><A HREF="hacking_17.html#SEC17">Error Handling</A>
<LI><A HREF="hacking_18.html#SEC18">Textual Displays</A>
<LI><A HREF="hacking_19.html#SEC19">Display Update</A>
<LI><A HREF="hacking_20.html#SEC20">Types of Windows and Panels</A>
<LI><A HREF="hacking_21.html#SEC21">Graphics</A>
<LI><A HREF="hacking_22.html#SEC24">Animation</A>
<LI><A HREF="hacking_23.html#SEC25">Game Designer Tools</A>
<LI><A HREF="hacking_24.html#SEC26">Porting and Multiple Interfaces</A>
<LI><A HREF="hacking_25.html#SEC27">Useful Displays</A>
<LI><A HREF="hacking_26.html#SEC28">Useful Options</A>
<LI><A HREF="hacking_27.html#SEC29">Guidelines and Suggestions</A>
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