// ======================================================================= // // MWkit -- object for creating common UI MS-Windows components // // 1.1 // 1997/03/28 22:03:50 // // InterViews Port to the Windows 3.1/NT operating systems // Copyright (c) 1993 Tim Prinzing // // Permission to use, copy, modify, distribute, and sell this software and // its documentation for any purpose is hereby granted without fee, provided // that (i) the above copyright notice and this permission notice appear in // all copies of the software and related documentation, and (ii) the name of // Tim Prinzing may not be used in any advertising or publicity relating to // the software without the specific, prior written permission of Tim Prinzing. // // THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, // EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY // WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. // // IN NO EVENT SHALL Tim Prinzing BE LIABLE FOR ANY SPECIAL, INCIDENTAL, // INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER // RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF THE // POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR // IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. // // ======================================================================= #ifndef ivlook_mwkit_h #define ivlook_mwkit_h #include <IV-look/kit.h> class MWkitImpl; class MWkit : public WidgetKit { public: MWkit(); virtual ~MWkit(); virtual const char* gui() const; public: // --------------- buttons ------------------------ virtual Button* push_button(const char*, Action*) const; virtual Button* push_button(const String&, Action*) const; virtual Button* radio_button(TelltaleGroup*, const char*, Action*) const; virtual Button* radio_button(TelltaleGroup*, const String&, Action*) const; virtual Button* check_box(const char*, Action*) const; virtual Button* check_box(const String&, Action*) const; public: // -------------- menus ---------------------------- virtual Menu* menubar() const; virtual Menu* pulldown() const; virtual Menu* pullright() const; virtual MenuItem* menubar_item(const char*) const; virtual MenuItem* menubar_item(const String&) const; virtual MenuItem* menubar_item(Glyph*) const; virtual MenuItem* menu_item(const char*) const; virtual MenuItem* menu_item(const String&) const; virtual MenuItem* menu_item(Glyph*) const; virtual MenuItem* check_menu_item(const char*) const; virtual MenuItem* check_menu_item(const String&) const; virtual MenuItem* check_menu_item(Glyph*) const; virtual MenuItem* radio_menu_item(TelltaleGroup*, const char*) const; virtual MenuItem* radio_menu_item(TelltaleGroup*, const String&) const; virtual MenuItem* radio_menu_item(TelltaleGroup*, Glyph*) const; virtual MenuItem* menu_item_separator() const; public: // -------------- scrolling ---------------------------- virtual Glyph* hscroll_bar(Adjustable*) const; virtual Glyph* vscroll_bar(Adjustable*) const; public: // // items currently without mswin-specific implementation // virtual void style_changed(Style*); virtual MonoGlyph* outset_frame(Glyph*) const; virtual MonoGlyph* inset_frame(Glyph*) const; virtual MonoGlyph* bright_inset_frame(Glyph*) const; virtual Glyph* menubar_look() const; virtual Glyph* pulldown_look() const; virtual Glyph* menubar_item_look(Glyph*, TelltaleState*) const; virtual Glyph* menu_item_look(Glyph*, TelltaleState*) const; virtual Glyph* check_menu_item_look(Glyph*, TelltaleState*) const; virtual Glyph* radio_menu_item_look(Glyph*, TelltaleState*) const; virtual Glyph* menu_item_separator_look() const; virtual Glyph* push_button_look(Glyph*, TelltaleState*) const; virtual Glyph* default_button_look(Glyph*, TelltaleState*) const; virtual Glyph* check_box_look(Glyph*, TelltaleState*) const; virtual Glyph* palette_button_look(Glyph*, TelltaleState*) const; virtual Glyph* radio_button_look(Glyph*, TelltaleState*) const; virtual Glyph* slider_look(DimensionName, Adjustable*) const; virtual Glyph* scroll_bar_look(DimensionName, Adjustable*) const; virtual Glyph* panner_look(Adjustable*, Adjustable*) const; virtual Glyph* enlarger_look(TelltaleState*) const; virtual Glyph* reducer_look(TelltaleState*) const; virtual Glyph* up_mover_look(TelltaleState*) const; virtual Glyph* down_mover_look(TelltaleState*) const; virtual Glyph* left_mover_look(TelltaleState*) const; virtual Glyph* right_mover_look(TelltaleState*) const; private: MWkitImpl* impl_; }; #endif /* ivlook_mwkit_h */