/* * Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University * Copyright (c) 1991 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the above copyright notices and this permission notice appear in * all copies of the software and related documentation, and (ii) the names of * Stanford and Silicon Graphics may not be used in any advertising or * publicity relating to the software without the specific, prior written * permission of Stanford and Silicon Graphics. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ /* * Stepper -- button with autorepeat */ #ifndef ivlook_stepper_h #define ivlook_stepper_h #include <IV-look/button.h> #include <InterViews/adjust.h> #include <InterViews/_enter.h> class Color; class IOHandler; class TelltaleState; class Stepper : public Button { public: Stepper(Glyph*, Style*, TelltaleState*, Action* = nil); virtual ~Stepper(); virtual void press(const Event&); virtual void release(const Event&); virtual void start_stepping(); virtual void stop_stepping(); protected: virtual void adjust() = 0; private: long start_delay_; long next_delay_; IOHandler* timer_; void tick(long, long); }; #define declareAdjustStepper(StepperSubclassName) \ class StepperSubclassName : public Stepper { \ public: \ StepperSubclassName( \ Glyph*, Style*, TelltaleState*, Adjustable*, DimensionName \ ); \ virtual ~StepperSubclassName(); \ \ virtual void adjust(); \ private: \ Adjustable* adjustable_; \ DimensionName dimension_; \ }; declareAdjustStepper(ForwardScroller) declareAdjustStepper(BackwardScroller) declareAdjustStepper(ForwardPager) declareAdjustStepper(BackwardPager) #define declareArrowGlyph(ArrowSubclassName) \ class ArrowSubclassName : public Glyph { \ public: \ ArrowSubclassName(const Color*); \ virtual ~ArrowSubclassName(); \ \ virtual void draw(Canvas*, const Allocation&) const; \ private: \ const Color* color_; \ }; declareArrowGlyph(UpArrow) declareArrowGlyph(DownArrow) declareArrowGlyph(LeftArrow) declareArrowGlyph(RightArrow) #include <InterViews/_leave.h> #endif