/* * Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University * Copyright (c) 1991 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the above copyright notices and this permission notice appear in * all copies of the software and related documentation, and (ii) the names of * Stanford and Silicon Graphics may not be used in any advertising or * publicity relating to the software without the specific, prior written * permission of Stanford and Silicon Graphics. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ /* * Glue is useful for variable spacing between interactors. */ #ifndef iv2_6_glue_h #define iv2_6_glue_h #include <IV-2_6/InterViews/interactor.h> #include <IV-2_6/InterViews/shape.h> #include <IV-2_6/_enter.h> class Glue : public Interactor { protected: Glue(); Glue(const char*); virtual ~Glue(); void Redraw(Coord, Coord, Coord, Coord); private: void Init(); }; class HGlue : public Glue { public: HGlue(int natural = 0, int stretch = hfil); HGlue(const char*, int natural = 0, int stretch = hfil); HGlue(int natural, int shrink, int stretch); HGlue(const char*, int natural, int shrink, int stretch); virtual ~HGlue(); private: void Init(int nat, int shrink, int stretch); }; class VGlue : public Glue { public: VGlue(int natural = 0, int stretch = vfil); VGlue(const char*, int natural = 0, int stretch = vfil); VGlue(int natural, int shrink, int stretch); VGlue(const char*, int natural, int shrink, int stretch); virtual ~VGlue(); private: void Init(int nat, int shrink, int stretch); }; #include <IV-2_6/_leave.h> #endif