/* * Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University * Copyright (c) 1991 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the above copyright notices and this permission notice appear in * all copies of the software and related documentation, and (ii) the names of * Stanford and Silicon Graphics may not be used in any advertising or * publicity relating to the software without the specific, prior written * permission of Stanford and Silicon Graphics. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ /* * Rubberbanding for curves. */ #ifndef iv2_6_rubcurve_h #define iv2_6_rubcurve_h #include <IV-2_6/InterViews/rubband.h> class RubberEllipse : public Rubberband { public: RubberEllipse( Painter*, Canvas*, IntCoord cx, IntCoord cy, IntCoord rx, IntCoord ry, IntCoord offx = 0, IntCoord offy = 0 ); virtual void GetOriginal( IntCoord& cx, IntCoord& cy, IntCoord& rx, IntCoord& ry ); virtual void GetCurrent( IntCoord& cx, IntCoord& cy, IntCoord& rx, IntCoord& ry ); virtual void OriginalRadii(int& xr, int& yr); virtual void CurrentRadii(int& xr, int& yr); virtual void Draw(); protected: IntCoord centerx, radiusx; IntCoord centery, radiusy; }; class SlidingEllipse : public RubberEllipse { public: SlidingEllipse( Painter*, Canvas*, IntCoord cx, IntCoord cy, IntCoord xr, IntCoord yr, IntCoord rfx, IntCoord rfy, IntCoord offx = 0, IntCoord offy = 0 ); virtual void GetCurrent( IntCoord& cx, IntCoord& cy, IntCoord& xr, IntCoord& yr ); virtual void OriginalRadii(int&, int&); virtual void CurrentRadii(int&, int&); protected: IntCoord refx; IntCoord refy; }; class RubberCircle : public RubberEllipse { public: RubberCircle( Painter*, Canvas*, IntCoord cx, IntCoord cy, IntCoord rx, IntCoord ry, IntCoord offx = 0, IntCoord offy = 0 ); virtual void OriginalRadii(int& xr, int& yr); virtual void CurrentRadii(int& xr, int& yr); virtual void Draw(); }; class RubberPointList : public Rubberband { public: RubberPointList( Painter*, Canvas*, IntCoord px[], IntCoord py[], int n, IntCoord offx = 0, IntCoord offy = 0 ); ~RubberPointList(); protected: void Copy(IntCoord*, IntCoord*, int, IntCoord*&, IntCoord*&); protected: IntCoord *x; IntCoord *y; int count; }; class RubberVertex : public RubberPointList { public: RubberVertex( Painter*, Canvas*, IntCoord px[], IntCoord py[], int n, int pt, IntCoord offx = 0, IntCoord offy = 0 ); virtual void GetOriginal(IntCoord*& px, IntCoord*& py, int& n, int& pt); virtual void GetCurrent(IntCoord*& px, IntCoord*& py, int& n, int& pt); protected: void DrawSplineSection (Painter*, Canvas*, IntCoord x[], IntCoord y[]); protected: int rubberPt; }; class RubberHandles : public RubberVertex { public: RubberHandles( Painter*, Canvas*, IntCoord x[], IntCoord y[], int n, int pt, int size, IntCoord offx = 0, IntCoord offy = 0 ); virtual void Track(IntCoord x, IntCoord y); virtual void Draw(); protected: int d; /* half of handle size */ }; class RubberSpline : public RubberVertex { public: RubberSpline( Painter*, Canvas*, IntCoord px[], IntCoord py[], int n, int pt, IntCoord offx = 0, IntCoord offy = 0 ); virtual void Draw(); }; class RubberClosedSpline : public RubberVertex { public: RubberClosedSpline( Painter*, Canvas*, IntCoord px[], IntCoord py[], int n, int pt, IntCoord offx = 0, IntCoord offy = 0 ); virtual void Draw(); }; class SlidingPointList : public RubberPointList { public: SlidingPointList ( Painter*, Canvas*, IntCoord px[], IntCoord py[], int n, IntCoord rfx, IntCoord rfy, IntCoord offx = 0, IntCoord offy = 0 ); virtual void GetOriginal(IntCoord*& px, IntCoord*& py, int& n); virtual void GetCurrent(IntCoord*& px, IntCoord*& py, int& n); virtual void Draw(); virtual void Track(IntCoord x, IntCoord y); protected: IntCoord refx; IntCoord refy; }; class SlidingLineList : public SlidingPointList { public: SlidingLineList( Painter*, Canvas*, IntCoord x[], IntCoord y[], int n, IntCoord rfx, IntCoord rfy, IntCoord offx = 0, IntCoord offy = 0 ); virtual void Draw(); }; class ScalingLineList : public RubberPointList { public: ScalingLineList ( Painter*, Canvas*, IntCoord px[], IntCoord py[], int n, IntCoord cx, IntCoord cy, IntCoord offx = 0, IntCoord offy = 0 ); virtual ~ScalingLineList(); virtual void GetOriginal(IntCoord*& px, IntCoord*& py, int& n); virtual void GetCurrent(IntCoord*& px, IntCoord*& py, int& n); virtual void Track(IntCoord, IntCoord); virtual void Draw(); float CurrentScaling(); protected: virtual void Update(); protected: IntCoord* newx, *newy; IntCoord centerx, centery; IntCoord width, height; }; class RotatingLineList : public RubberPointList { public: RotatingLineList ( Painter*, Canvas*, IntCoord px[], IntCoord py[], int n, IntCoord cx, IntCoord cy, IntCoord rfx, IntCoord rfy, IntCoord offx = 0, IntCoord offy = 0 ); virtual ~RotatingLineList(); virtual void GetOriginal(IntCoord*& px, IntCoord*& py, int& n); virtual void GetCurrent(IntCoord*& px, IntCoord*& py, int& n); virtual void Track(IntCoord, IntCoord); virtual void Draw(); float OriginalAngle(); float CurrentAngle(); protected: virtual void Update(); protected: IntCoord* newx, *newy; IntCoord centerx, centery; IntCoord refx, refy; }; #endif