/* * Copyright (c) 1987, 1988, 1989, 1990, 1991 Stanford University * Copyright (c) 1991 Silicon Graphics, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that (i) the above copyright notices and this permission notice appear in * all copies of the software and related documentation, and (ii) the names of * Stanford and Silicon Graphics may not be used in any advertising or * publicity relating to the software without the specific, prior written * permission of Stanford and Silicon Graphics. * * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. * * IN NO EVENT SHALL STANFORD OR SILICON GRAPHICS BE LIABLE FOR * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ /* * Tray - composes interactors into (possibly) overlapping layouts. */ #ifndef iv2_6_tray_h #define iv2_6_tray_h #include <InterViews/resource.h> #include <IV-2_6/InterViews/scene.h> #include <IV-2_6/InterViews/shape.h> #include <IV-2_6/_enter.h> class TrayElement; class TSolver; class TGlue : public Resource { public: TGlue(int w = 0, int h = 0, int hstretch = hfil, int vstretch = vfil); TGlue(int w, int h, int hshr, int hstr, int vshr, int vstr); ~TGlue(); Shape* GetShape(); private: Shape* shape; }; class Tray : public Scene { public: Tray(Interactor* background = nil); Tray(const char*, Interactor* background = nil); ~Tray(); virtual void Draw(); virtual void Reshape(Shape&); virtual void GetComponents(Interactor**, int, Interactor**&, int&); void Align(Alignment, Interactor*, TGlue* = nil); void Align(Alignment, Interactor*, Alignment, Interactor*, TGlue* = nil); void Align( Alignment, Interactor*, Interactor*, Interactor* = nil, Interactor* = nil, Interactor* = nil, Interactor* = nil, Interactor* = nil ); void HBox( Interactor*, Interactor*, Interactor* = nil, Interactor* = nil, Interactor* = nil, Interactor* = nil, Interactor* = nil ); void VBox( Interactor*, Interactor*, Interactor* = nil, Interactor* = nil, Interactor* = nil, Interactor* = nil, Interactor* = nil ); protected: virtual void DoInsert(Interactor*, boolean, Coord& x, Coord& y); virtual void DoChange(Interactor*); virtual void DoRemove(Interactor*); virtual void Reconfig(); virtual void Resize(); private: int nelements; TrayElement* head; TrayElement* tail; Interactor* bg; TSolver* tsolver; void Init(Interactor*); void ComponentBounds(int&, int&); boolean AlreadyInserted(Interactor*); void CalcShape(); void PlaceElement(TrayElement*); boolean TrayOrBg(Interactor*); }; inline Shape* TGlue::GetShape () { return shape; } #include <IV-2_6/_leave.h> #endif