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ocaml-camomile-devel-0.7.2-1mdv2010.0.i586.rpm

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<link title="XString" rel="Chapter" href="XString.html"><title>UnicodeString.Type</title>
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<center><h1>Module type <a href="type_UnicodeString.Type.html">UnicodeString.Type</a></h1></center>
<br>
<pre><span class="keyword">module type</span> Type = <code class="code">sig</code> <a href="UnicodeString.Type.html">..</a> <code class="code">end</code></pre><hr width="100%">
<pre><span class="keyword">type</span> <a name="TYPEt"></a><code class="type"></code>t </pre>
<div class="info">
The type of string.<br>
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<pre><span class="keyword">val</span> <a name="VALget"></a>get : <code class="type"><a href="UnicodeString.Type.html#TYPEt">t</a> -> int -> <a href="UChar.html#TYPEt">UChar.t</a></code></pre><div class="info">
<code class="code">get t i</code> : <code class="code">i</code>-th character of the storage.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALinit"></a>init : <code class="type">int -> (int -> <a href="UChar.html#TYPEt">UChar.t</a>) -> <a href="UnicodeString.Type.html#TYPEt">t</a></code></pre><div class="info">
<code class="code">init len f</code> creates a new storage.
   the returned storage has length <code class="code">len</code>, its nth-element is <code class="code">f n</code>.
   <code class="code">f</code> is called with integers <code class="code">0 ... len - 1</code>, only once for each integer.
   The call is in the increasing order f 0, f 1, f 2, ...<br>
</div>
<pre><span class="keyword">val</span> <a name="VALlength"></a>length : <code class="type"><a href="UnicodeString.Type.html#TYPEt">t</a> -> int</code></pre><div class="info">
The number of Unicode characters in the storage<br>
</div>
<pre><span class="keyword">type</span> <a name="TYPEindex"></a><code class="type"></code>index </pre>
<div class="info">
locations in storages.<br>
</div>

<pre><span class="keyword">val</span> <a name="VALlook"></a>look : <code class="type"><a href="UnicodeString.Type.html#TYPEt">t</a> -> <a href="UnicodeString.Type.html#TYPEindex">index</a> -> <a href="UChar.html#TYPEt">UChar.t</a></code></pre><div class="info">
<code class="code">look t i</code> : The character in the location <code class="code">i</code> of <code class="code">t</code>.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALnth"></a>nth : <code class="type"><a href="UnicodeString.Type.html#TYPEt">t</a> -> int -> <a href="UnicodeString.Type.html#TYPEindex">index</a></code></pre><div class="info">
<code class="code">nth t n</code> : the location of the <code class="code">n</code>-th character in <code class="code">t</code>.<br>
</div>
<br>
<code class="code">next x i, prev x i</code> :
   The operation is valid if <code class="code">i</code> points the valid element, i.e. the
   returned value may point the location beyond valid elements by one.
   If <code class="code">i</code> does not point a valid element, the results are unspecified.<br>
<pre><span class="keyword">val</span> <a name="VALnext"></a>next : <code class="type"><a href="UnicodeString.Type.html#TYPEt">t</a> -> <a href="UnicodeString.Type.html#TYPEindex">index</a> -> <a href="UnicodeString.Type.html#TYPEindex">index</a></code></pre><pre><span class="keyword">val</span> <a name="VALprev"></a>prev : <code class="type"><a href="UnicodeString.Type.html#TYPEt">t</a> -> <a href="UnicodeString.Type.html#TYPEindex">index</a> -> <a href="UnicodeString.Type.html#TYPEindex">index</a></code></pre><pre><span class="keyword">val</span> <a name="VALout_of_range"></a>out_of_range : <code class="type"><a href="UnicodeString.Type.html#TYPEt">t</a> -> <a href="UnicodeString.Type.html#TYPEindex">index</a> -> bool</code></pre><pre><span class="keyword">val</span> <a name="VALiter"></a>iter : <code class="type">(<a href="UChar.html#TYPEt">UChar.t</a> -> unit) -> <a href="UnicodeString.Type.html#TYPEt">t</a> -> unit</code></pre><pre><span class="keyword">val</span> <a name="VALcompare"></a>compare : <code class="type"><a href="UnicodeString.Type.html#TYPEt">t</a> -> <a href="UnicodeString.Type.html#TYPEt">t</a> -> int</code></pre><pre><span class="keyword">val</span> <a name="VALfirst"></a>first : <code class="type"><a href="UnicodeString.Type.html#TYPEt">t</a> -> <a href="UnicodeString.Type.html#TYPEindex">index</a></code></pre><div class="info">
The location of the first character in the storage.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALlast"></a>last : <code class="type"><a href="UnicodeString.Type.html#TYPEt">t</a> -> <a href="UnicodeString.Type.html#TYPEindex">index</a></code></pre><div class="info">
The location of the last character in the storage.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALmove"></a>move : <code class="type"><a href="UnicodeString.Type.html#TYPEt">t</a> -><br>       <a href="UnicodeString.Type.html#TYPEindex">index</a> -> int -> <a href="UnicodeString.Type.html#TYPEindex">index</a></code></pre><div class="info">
<code class="code">move t i n</code> :
   if <code class="code">n</code> &gt;= 0, then returns <code class="code">n</code>-th character after <code class="code">i</code> and
   otherwise returns -<code class="code">n</code>-th character before <code class="code">i</code>.
   If there is no such character, or <code class="code">i</code> does not point 
   a valid character, the result is unspecified.<br>
</div>
<pre><span class="keyword">val</span> <a name="VALcompare_index"></a>compare_index : <code class="type"><a href="UnicodeString.Type.html#TYPEt">t</a> -><br>       <a href="UnicodeString.Type.html#TYPEindex">index</a> -> <a href="UnicodeString.Type.html#TYPEindex">index</a> -> int</code></pre><div class="info">
<code class="code">compare_index t i j</code> returns
   a positive integer if <code class="code">i</code> is the location placed after <code class="code">j</code> in <code class="code">t</code>,
   0 if <code class="code">i</code> and <code class="code">j</code> point the same location, and
   a negative integer if <code class="code">i</code> is the location placed before <code class="code">j</code> in <code class="code">t</code>.<br>
</div>
<pre><span class="keyword">module</span> <a href="UnicodeString.Type.Buf.html">Buf</a>: <code class="code">sig</code> <a href="UnicodeString.Type.Buf.html">..</a> <code class="code">end</code></pre><div class="info">
Character buffers.
</div>
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