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com.trolltech.qt.core</FONT>
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Enum Qt.ApplicationAttribute</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">java.lang.Enum&lt;<A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html" title="enum in com.trolltech.qt.core">Qt.ApplicationAttribute</A>&gt;
      <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.core.Qt.ApplicationAttribute</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A>, java.io.Serializable, java.lang.Comparable&lt;<A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html" title="enum in com.trolltech.qt.core">Qt.ApplicationAttribute</A>&gt;</DD>
</DL>
<DL>
<DT><B>Enclosing interface:</B><DD><A HREF="../../../../com/trolltech/qt/core/Qt.html" title="interface in com.trolltech.qt.core">Qt</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public static enum <B>Qt.ApplicationAttribute</B><DT>extends java.lang.Enum&lt;<A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html" title="enum in com.trolltech.qt.core">Qt.ApplicationAttribute</A>&gt;<DT>implements <A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></DL>
</PRE>

<P>
<p>This enum describes attributes that change the behavior of application-wide features. These are enabled and disabled using QCoreApplication::setAttribute(), and can be tested for with QCoreApplication::testAttribute().</p>
<P>

<P>
<HR>

<P>
<!-- =========== ENUM CONSTANT SUMMARY =========== -->

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<B>Enum Constant Summary</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html#AA_AttributeCount">AA_AttributeCount</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Internal.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html#AA_ImmediateWidgetCreation">AA_ImmediateWidgetCreation</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Ensures that widgets are created as soon as they are constructed.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html#AA_MSWindowsUseDirect3DByDefault">AA_MSWindowsUseDirect3DByDefault</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is a Windows specific attribute, that will make the Direct3D paint engine the default Qt widget paint engine.</TD>
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<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html" title="enum in com.trolltech.qt.core">Qt.ApplicationAttribute</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html#resolve(int)">resolve</A></B>(int&nbsp;value)</CODE>

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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html#value()">value</A></B>()</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html" title="enum in com.trolltech.qt.core">Qt.ApplicationAttribute</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html#valueOf(java.lang.String)">valueOf</A></B>(java.lang.String&nbsp;name)</CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the enum constant of this type with the specified name.</TD>
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<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html" title="enum in com.trolltech.qt.core">Qt.ApplicationAttribute</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html#values()">values</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns an array containing the constants of this enum type, in
the order they're declared.</TD>
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<TD><CODE>clone, compareTo, equals, getDeclaringClass, hashCode, name, ordinal, toString, valueOf</CODE></TD>
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<TD><CODE>finalize, getClass, notify, notifyAll, wait, wait, wait</CODE></TD>
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<A NAME="AA_ImmediateWidgetCreation"><!-- --></A><H3>
AA_ImmediateWidgetCreation</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html" title="enum in com.trolltech.qt.core">Qt.ApplicationAttribute</A> <B>AA_ImmediateWidgetCreation</B></PRE>
<DL>
<DD><p>Ensures that widgets are created as soon as they are constructed. By default, resources for widgets are allocated on demand to improve efficiency and minimize resource usage. Setting or clearing this attribute affects widgets constructed after the change. Setting it tells Qt to create toplevel windows immediately. Therefore, if it is important to minimize resource consumption, do not set this attribute.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="AA_MSWindowsUseDirect3DByDefault"><!-- --></A><H3>
AA_MSWindowsUseDirect3DByDefault</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html" title="enum in com.trolltech.qt.core">Qt.ApplicationAttribute</A> <B>AA_MSWindowsUseDirect3DByDefault</B></PRE>
<DL>
<DD><p>Is a Windows specific attribute, that will make the Direct3D paint engine the default Qt widget paint engine. Note that you can toggle usage of the Direct3D engine on individual QWidgets by setting/clearing the <tt>WA_MSWindowsUseDirect3D</tt> attribute on a specific widget. <b>This functionality is experimental</b>.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="AA_AttributeCount"><!-- --></A><H3>
AA_AttributeCount</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html" title="enum in com.trolltech.qt.core">Qt.ApplicationAttribute</A> <B>AA_AttributeCount</B></PRE>
<DL>
<DD>Internal.
<P>
<DL>
</DL>
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<A NAME="values()"><!-- --></A><H3>
values</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html" title="enum in com.trolltech.qt.core">Qt.ApplicationAttribute</A>[] <B>values</B>()</PRE>
<DL>
<DD>Returns an array containing the constants of this enum type, in
the order they're declared.  This method may be used to iterate
over the constants as follows:
<pre>
for(Qt.ApplicationAttribute c : Qt.ApplicationAttribute.values())
        System.out.println(c);
</pre>
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>

<DT><B>Returns:</B><DD>an array containing the constants of this enum type, in
the order they're declared</DL>
</DD>
</DL>
<HR>

<A NAME="valueOf(java.lang.String)"><!-- --></A><H3>
valueOf</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html" title="enum in com.trolltech.qt.core">Qt.ApplicationAttribute</A> <B>valueOf</B>(java.lang.String&nbsp;name)</PRE>
<DL>
<DD>Returns the enum constant of this type with the specified name.
The string must match <I>exactly</I> an identifier used to declare an
enum constant in this type.  (Extraneous whitespace characters are 
not permitted.)
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>name</CODE> - the name of the enum constant to be returned.
<DT><B>Returns:</B><DD>the enum constant with the specified name
<DT><B>Throws:</B>
<DD><CODE>java.lang.IllegalArgumentException</CODE> - if this enum type has no constant
with the specified name</DL>
</DD>
</DL>
<HR>

<A NAME="value()"><!-- --></A><H3>
value</H3>
<PRE>
public int <B>value</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html#value()">value</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="resolve(int)"><!-- --></A><H3>
resolve</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/core/Qt.ApplicationAttribute.html" title="enum in com.trolltech.qt.core">Qt.ApplicationAttribute</A> <B>resolve</B>(int&nbsp;value)</PRE>
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