<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!--NewPage--> <HTML> <HEAD> <!-- Generated by javadoc (build 1.5.0_09) on Tue Aug 07 16:57:44 CEST 2007 --> <TITLE> Qt.CursorShape </TITLE> <META NAME="keywords" CONTENT="com.trolltech.qt.core.Qt.CursorShape class"> <LINK REL ="stylesheet" TYPE="text/css" HREF="../../../../stylesheet.css" TITLE="Style"> <SCRIPT type="text/javascript"> function windowTitle() { parent.document.title="Qt.CursorShape"; } </SCRIPT> <NOSCRIPT> </NOSCRIPT> </HEAD> <BODY BGCOLOR="white" onload="windowTitle();"> <!-- ========= START OF TOP NAVBAR ======= --> <A NAME="navbar_top"><!-- --></A> <A HREF="#skip-navbar_top" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_top_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" 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ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../com/trolltech/qt/core/Qt.Corner.html" title="enum in com.trolltech.qt.core"><B>PREV CLASS</B></A> <A HREF="../../../../com/trolltech/qt/core/Qt.DateFormat.html" title="enum in com.trolltech.qt.core"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../index.html?com/trolltech/qt/core/Qt.CursorShape.html" target="_top"><B>FRAMES</B></A> <A HREF="Qt.CursorShape.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#enum_constant_summary">ENUM CONSTANTS</A> | FIELD | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> DETAIL: <A HREF="#enum_constant_detail">ENUM CONSTANTS</A> | FIELD | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_top"></A> <!-- ========= END OF TOP NAVBAR ========= --> <HR> <!-- ======== START OF CLASS DATA ======== --> <H2> <FONT SIZE="-1"> com.trolltech.qt.core</FONT> <BR> Enum Qt.CursorShape</H2> <PRE> java.lang.Object <IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">java.lang.Enum<<A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A>> <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.core.Qt.CursorShape</B> </PRE> <DL> <DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A>, java.io.Serializable, java.lang.Comparable<<A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A>></DD> </DL> <DL> <DT><B>Enclosing interface:</B><DD><A HREF="../../../../com/trolltech/qt/core/Qt.html" title="interface in com.trolltech.qt.core">Qt</A></DD> </DL> <HR> <DL> <DT><PRE>public static enum <B>Qt.CursorShape</B><DT>extends java.lang.Enum<<A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A>><DT>implements <A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></DL> </PRE> <P> <p>This enum type defines the various cursors that can be used.</p> <p>The standard arrow cursor is the default for widgets in a normal state.</p> <P> <P> <HR> <P> <!-- =========== ENUM CONSTANT SUMMARY =========== --> <A NAME="enum_constant_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Enum Constant Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#ArrowCursor">ArrowCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-arrow.png" /> The standard arrow cursor.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#BitmapCursor">BitmapCursor</A></B></CODE> <BR> Internal.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#BlankCursor">BlankCursor</A></B></CODE> <BR> A blank/invisible cursor, typically used when the cursor shape needs to be hidden.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#BusyCursor">BusyCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-wait.png" /> An hourglass or watch cursor, usually shown during operations that allow the user to interact with the application while they are performed in the background.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#ClosedHandCursor">ClosedHandCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-closedhand.png" /> A cursor representing a closed hand, typically used to indicate that a dragging operation is in progress that involves scrolling.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#CrossCursor">CrossCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-cross.png" /> A crosshair cursor, typically used to help the user accurately select a point on the screen.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#CustomCursor">CustomCursor</A></B></CODE> <BR> Internal.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#ForbiddenCursor">ForbiddenCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-forbidden.png" /> A slashed circle cursor, typically used during drag and drop operations to indicate that dragged content cannot be dropped on particular widgets or inside certain regions.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#IBeamCursor">IBeamCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-ibeam.png" /> A caret or ibeam cursor, indicating that a widget can accept and display text input.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#OpenHandCursor">OpenHandCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-openhand.png" /> A cursor representing an open hand, typically used to indicate that the area under the cursor is the visible part of a canvas that the user can click and drag in order to scroll around.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#PointingHandCursor">PointingHandCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-hand.png" /> A pointing hand cursor that is typically used for clickable elements such as hyperlinks.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SizeAllCursor">SizeAllCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-sizeall.png" /> A cursor used for elements that are used to resize top-level windows in any direction.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SizeBDiagCursor">SizeBDiagCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-sizeb.png" /> A cursor used for elements that are used to diagonally resize top-level windows at their top-right and bottom-left corners.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SizeFDiagCursor">SizeFDiagCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-sizef.png" /> A cursor used for elements that are used to diagonally resize top-level windows at their top-left and bottom-right corners.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SizeHorCursor">SizeHorCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-sizeh.png" /> A cursor used for elements that are used to horizontally resize top-level windows.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SizeVerCursor">SizeVerCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-sizev.png" /> A cursor used for elements that are used to vertically resize top-level windows.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SplitHCursor">SplitHCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-hsplit.png" /> A cursor used for horizontal splitters, indicating that a handle can be dragged vertically to adjust the use of available space.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SplitVCursor">SplitVCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-vsplit.png" /> A cursor used for vertical splitters, indicating that a handle can be dragged horizontally to adjust the use of available space.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#UpArrowCursor">UpArrowCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-uparrow.png" /> An arrow pointing upwards toward the top of the screen.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#WaitCursor">WaitCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-wait.png" /> An hourglass or watch cursor, usually shown during operations that prevent the user from interacting with the application.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#WhatsThisCursor">WhatsThisCursor</A></B></CODE> <BR> <img src="%2E%2E/images/cursor-whatsthis.png" /> An arrow with a question mark, typically used</TD> </TR> </TABLE> <!-- ========== METHOD SUMMARY =========== --> <A NAME="method_summary"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2"> <B>Method Summary</B></FONT></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>static <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#resolve(int)">resolve</A></B>(int value)</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE> int</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#value()">value</A></B>()</CODE> <BR> </TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>static <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A></CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#valueOf(java.lang.String)">valueOf</A></B>(java.lang.String name)</CODE> <BR> Returns the enum constant of this type with the specified name.</TD> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1"> <CODE>static <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A>[]</CODE></FONT></TD> <TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#values()">values</A></B>()</CODE> <BR> Returns an array containing the constants of this enum type, in the order they're declared.</TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_java.lang.Enum"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class java.lang.Enum</B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE>clone, compareTo, equals, getDeclaringClass, hashCode, name, ordinal, toString, valueOf</CODE></TD> </TR> </TABLE> <A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor"> <TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH> </TR> <TR BGCOLOR="white" CLASS="TableRowColor"> <TD><CODE>finalize, getClass, notify, notifyAll, wait, wait, wait</CODE></TD> </TR> </TABLE> <P> <!-- ============ ENUM CONSTANT DETAIL =========== --> <A NAME="enum_constant_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Enum Constant Detail</B></FONT></TH> </TR> </TABLE> <A NAME="ArrowCursor"><!-- --></A><H3> ArrowCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>ArrowCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-arrow.png" /> The standard arrow cursor.</p> <P> <DL> </DL> </DL> <HR> <A NAME="UpArrowCursor"><!-- --></A><H3> UpArrowCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>UpArrowCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-uparrow.png" /> An arrow pointing upwards toward the top of the screen.</p> <P> <DL> </DL> </DL> <HR> <A NAME="CrossCursor"><!-- --></A><H3> CrossCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>CrossCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-cross.png" /> A crosshair cursor, typically used to help the user accurately select a point on the screen.</p> <P> <DL> </DL> </DL> <HR> <A NAME="WaitCursor"><!-- --></A><H3> WaitCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>WaitCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-wait.png" /> An hourglass or watch cursor, usually shown during operations that prevent the user from interacting with the application.</p> <P> <DL> </DL> </DL> <HR> <A NAME="IBeamCursor"><!-- --></A><H3> IBeamCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>IBeamCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-ibeam.png" /> A caret or ibeam cursor, indicating that a widget can accept and display text input.</p> <P> <DL> </DL> </DL> <HR> <A NAME="SizeVerCursor"><!-- --></A><H3> SizeVerCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SizeVerCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-sizev.png" /> A cursor used for elements that are used to vertically resize top-level windows.</p> <P> <DL> </DL> </DL> <HR> <A NAME="SizeHorCursor"><!-- --></A><H3> SizeHorCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SizeHorCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-sizeh.png" /> A cursor used for elements that are used to horizontally resize top-level windows.</p> <P> <DL> </DL> </DL> <HR> <A NAME="SizeBDiagCursor"><!-- --></A><H3> SizeBDiagCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SizeBDiagCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-sizeb.png" /> A cursor used for elements that are used to diagonally resize top-level windows at their top-right and bottom-left corners.</p> <P> <DL> </DL> </DL> <HR> <A NAME="SizeFDiagCursor"><!-- --></A><H3> SizeFDiagCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SizeFDiagCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-sizef.png" /> A cursor used for elements that are used to diagonally resize top-level windows at their top-left and bottom-right corners.</p> <P> <DL> </DL> </DL> <HR> <A NAME="SizeAllCursor"><!-- --></A><H3> SizeAllCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SizeAllCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-sizeall.png" /> A cursor used for elements that are used to resize top-level windows in any direction.</p> <P> <DL> </DL> </DL> <HR> <A NAME="BlankCursor"><!-- --></A><H3> BlankCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>BlankCursor</B></PRE> <DL> <DD><p>A blank/invisible cursor, typically used when the cursor shape needs to be hidden.</p> <P> <DL> </DL> </DL> <HR> <A NAME="SplitVCursor"><!-- --></A><H3> SplitVCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SplitVCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-vsplit.png" /> A cursor used for vertical splitters, indicating that a handle can be dragged horizontally to adjust the use of available space.</p> <P> <DL> </DL> </DL> <HR> <A NAME="SplitHCursor"><!-- --></A><H3> SplitHCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SplitHCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-hsplit.png" /> A cursor used for horizontal splitters, indicating that a handle can be dragged vertically to adjust the use of available space.</p> <P> <DL> </DL> </DL> <HR> <A NAME="PointingHandCursor"><!-- --></A><H3> PointingHandCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>PointingHandCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-hand.png" /> A pointing hand cursor that is typically used for clickable elements such as hyperlinks.</p> <P> <DL> </DL> </DL> <HR> <A NAME="ForbiddenCursor"><!-- --></A><H3> ForbiddenCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>ForbiddenCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-forbidden.png" /> A slashed circle cursor, typically used during drag and drop operations to indicate that dragged content cannot be dropped on particular widgets or inside certain regions.</p> <P> <DL> </DL> </DL> <HR> <A NAME="WhatsThisCursor"><!-- --></A><H3> WhatsThisCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>WhatsThisCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-whatsthis.png" /> An arrow with a question mark, typically used</p> <P> <DL> </DL> </DL> <HR> <A NAME="BusyCursor"><!-- --></A><H3> BusyCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>BusyCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-wait.png" /> An hourglass or watch cursor, usually shown during operations that allow the user to interact with the application while they are performed in the background.</p> <P> <DL> </DL> </DL> <HR> <A NAME="OpenHandCursor"><!-- --></A><H3> OpenHandCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>OpenHandCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-openhand.png" /> A cursor representing an open hand, typically used to indicate that the area under the cursor is the visible part of a canvas that the user can click and drag in order to scroll around.</p> <P> <DL> </DL> </DL> <HR> <A NAME="ClosedHandCursor"><!-- --></A><H3> ClosedHandCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>ClosedHandCursor</B></PRE> <DL> <DD><p><img src="%2E%2E/images/cursor-closedhand.png" /> A cursor representing a closed hand, typically used to indicate that a dragging operation is in progress that involves scrolling.</p> <P> <DL> </DL> </DL> <HR> <A NAME="BitmapCursor"><!-- --></A><H3> BitmapCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>BitmapCursor</B></PRE> <DL> <DD>Internal. <P> <DL> </DL> </DL> <HR> <A NAME="CustomCursor"><!-- --></A><H3> CustomCursor</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>CustomCursor</B></PRE> <DL> <DD>Internal. <P> <DL> </DL> </DL> <!-- ============ METHOD DETAIL ========== --> <A NAME="method_detail"><!-- --></A> <TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY=""> <TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor"> <TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2"> <B>Method Detail</B></FONT></TH> </TR> </TABLE> <A NAME="values()"><!-- --></A><H3> values</H3> <PRE> public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A>[] <B>values</B>()</PRE> <DL> <DD>Returns an array containing the constants of this enum type, in the order they're declared. This method may be used to iterate over the constants as follows: <pre> for(Qt.CursorShape c : Qt.CursorShape.values()) System.out.println(c); </pre> <P> <DD><DL> </DL> </DD> <DD><DL> <DT><B>Returns:</B><DD>an array containing the constants of this enum type, in the order they're declared</DL> </DD> </DL> <HR> <A NAME="valueOf(java.lang.String)"><!-- --></A><H3> valueOf</H3> <PRE> public static <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>valueOf</B>(java.lang.String name)</PRE> <DL> <DD>Returns the enum constant of this type with the specified name. The string must match <I>exactly</I> an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.) <P> <DD><DL> </DL> </DD> <DD><DL> <DT><B>Parameters:</B><DD><CODE>name</CODE> - the name of the enum constant to be returned. <DT><B>Returns:</B><DD>the enum constant with the specified name <DT><B>Throws:</B> <DD><CODE>java.lang.IllegalArgumentException</CODE> - if this enum type has no constant with the specified name</DL> </DD> </DL> <HR> <A NAME="value()"><!-- --></A><H3> value</H3> <PRE> public int <B>value</B>()</PRE> <DL> <DD><DL> <DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html#value()">value</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></CODE></DL> </DD> <DD><DL> </DL> </DD> </DL> <HR> <A NAME="resolve(int)"><!-- --></A><H3> resolve</H3> <PRE> public static <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>resolve</B>(int value)</PRE> <DL> <DD><DL> </DL> </DD> <DD><DL> </DL> </DD> </DL> <!-- ========= END OF CLASS DATA ========= --> <HR> <!-- ======= START OF BOTTOM NAVBAR ====== --> <A NAME="navbar_bottom"><!-- --></A> <A HREF="#skip-navbar_bottom" title="Skip navigation links"></A> <TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY=""> <TR> <TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A NAME="navbar_bottom_firstrow"><!-- --></A> <TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY=""> <TR ALIGN="center" VALIGN="top"> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD> <TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../index-all.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD> <TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD> </TR> </TABLE> </TD> <TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM> </EM> </TD> </TR> <TR> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../com/trolltech/qt/core/Qt.Corner.html" title="enum in com.trolltech.qt.core"><B>PREV CLASS</B></A> <A HREF="../../../../com/trolltech/qt/core/Qt.DateFormat.html" title="enum in com.trolltech.qt.core"><B>NEXT CLASS</B></A></FONT></TD> <TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2"> <A HREF="../../../../index.html?com/trolltech/qt/core/Qt.CursorShape.html" target="_top"><B>FRAMES</B></A> <A HREF="Qt.CursorShape.html" target="_top"><B>NO FRAMES</B></A> <SCRIPT type="text/javascript"> <!-- if(window==top) { document.writeln('<A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A>'); } //--> </SCRIPT> <NOSCRIPT> <A HREF="../../../../allclasses-noframe.html"><B>All Classes</B></A> </NOSCRIPT> </FONT></TD> </TR> <TR> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> SUMMARY: NESTED | <A HREF="#enum_constant_summary">ENUM CONSTANTS</A> | FIELD | <A HREF="#method_summary">METHOD</A></FONT></TD> <TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2"> DETAIL: <A HREF="#enum_constant_detail">ENUM CONSTANTS</A> | FIELD | <A HREF="#method_detail">METHOD</A></FONT></TD> </TR> </TABLE> <A NAME="skip-navbar_bottom"></A> <!-- ======== END OF BOTTOM NAVBAR ======= --> <HR> </BODY> </HTML>