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Qt.CursorShape
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com.trolltech.qt.core</FONT>
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Enum Qt.CursorShape</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">java.lang.Enum&lt;<A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A>&gt;
      <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.core.Qt.CursorShape</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A>, java.io.Serializable, java.lang.Comparable&lt;<A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A>&gt;</DD>
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<DT><B>Enclosing interface:</B><DD><A HREF="../../../../com/trolltech/qt/core/Qt.html" title="interface in com.trolltech.qt.core">Qt</A></DD>
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<DL>
<DT><PRE>public static enum <B>Qt.CursorShape</B><DT>extends java.lang.Enum&lt;<A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A>&gt;<DT>implements <A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></DL>
</PRE>

<P>
<p>This enum type defines the various cursors that can be used.</p>
<p>The standard arrow cursor is the default for widgets in a normal state.</p>
<P>

<P>
<HR>

<P>
<!-- =========== ENUM CONSTANT SUMMARY =========== -->

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<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#ArrowCursor">ArrowCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-arrow.png" /> The standard arrow cursor.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#BitmapCursor">BitmapCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Internal.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#BlankCursor">BlankCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A blank/invisible cursor, typically used when the cursor shape needs to be hidden.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#BusyCursor">BusyCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-wait.png" /> An hourglass or watch cursor, usually shown during operations that allow the user to interact with the application while they are performed in the background.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#ClosedHandCursor">ClosedHandCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-closedhand.png" /> A cursor representing a closed hand, typically used to indicate that a dragging operation is in progress that involves scrolling.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#CrossCursor">CrossCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-cross.png" /> A crosshair cursor, typically used to help the user accurately select a point on the screen.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#CustomCursor">CustomCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Internal.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#ForbiddenCursor">ForbiddenCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-forbidden.png" /> A slashed circle cursor, typically used during drag and drop operations to indicate that dragged content cannot be dropped on particular widgets or inside certain regions.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#IBeamCursor">IBeamCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-ibeam.png" /> A caret or ibeam cursor, indicating that a widget can accept and display text input.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#OpenHandCursor">OpenHandCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-openhand.png" /> A cursor representing an open hand, typically used to indicate that the area under the cursor is the visible part of a canvas that the user can click and drag in order to scroll around.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#PointingHandCursor">PointingHandCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-hand.png" /> A pointing hand cursor that is typically used for clickable elements such as hyperlinks.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SizeAllCursor">SizeAllCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-sizeall.png" /> A cursor used for elements that are used to resize top-level windows in any direction.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SizeBDiagCursor">SizeBDiagCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-sizeb.png" /> A cursor used for elements that are used to diagonally resize top-level windows at their top-right and bottom-left corners.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SizeFDiagCursor">SizeFDiagCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-sizef.png" /> A cursor used for elements that are used to diagonally resize top-level windows at their top-left and bottom-right corners.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SizeHorCursor">SizeHorCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-sizeh.png" /> A cursor used for elements that are used to horizontally resize top-level windows.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SizeVerCursor">SizeVerCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-sizev.png" /> A cursor used for elements that are used to vertically resize top-level windows.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SplitHCursor">SplitHCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-hsplit.png" /> A cursor used for horizontal splitters, indicating that a handle can be dragged vertically to adjust the use of available space.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#SplitVCursor">SplitVCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-vsplit.png" /> A cursor used for vertical splitters, indicating that a handle can be dragged horizontally to adjust the use of available space.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#UpArrowCursor">UpArrowCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-uparrow.png" /> An arrow pointing upwards toward the top of the screen.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#WaitCursor">WaitCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-wait.png" /> An hourglass or watch cursor, usually shown during operations that prevent the user from interacting with the application.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#WhatsThisCursor">WhatsThisCursor</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<img src="%2E%2E/images/cursor-whatsthis.png" /> An arrow with a question mark, typically used</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#resolve(int)">resolve</A></B>(int&nbsp;value)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#value()">value</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#valueOf(java.lang.String)">valueOf</A></B>(java.lang.String&nbsp;name)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the enum constant of this type with the specified name.</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html#values()">values</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns an array containing the constants of this enum type, in
the order they're declared.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Enum"><!-- --></A>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Enum</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, compareTo, equals, getDeclaringClass, hashCode, name, ordinal, toString, valueOf</CODE></TD>
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&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>finalize, getClass, notify, notifyAll, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ============ ENUM CONSTANT DETAIL =========== -->

<A NAME="enum_constant_detail"><!-- --></A>
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<B>Enum Constant Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="ArrowCursor"><!-- --></A><H3>
ArrowCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>ArrowCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-arrow.png" /> The standard arrow cursor.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="UpArrowCursor"><!-- --></A><H3>
UpArrowCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>UpArrowCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-uparrow.png" /> An arrow pointing upwards toward the top of the screen.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="CrossCursor"><!-- --></A><H3>
CrossCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>CrossCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-cross.png" /> A crosshair cursor, typically used to help the user accurately select a point on the screen.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="WaitCursor"><!-- --></A><H3>
WaitCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>WaitCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-wait.png" /> An hourglass or watch cursor, usually shown during operations that prevent the user from interacting with the application.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="IBeamCursor"><!-- --></A><H3>
IBeamCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>IBeamCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-ibeam.png" /> A caret or ibeam cursor, indicating that a widget can accept and display text input.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="SizeVerCursor"><!-- --></A><H3>
SizeVerCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SizeVerCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-sizev.png" /> A cursor used for elements that are used to vertically resize top-level windows.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="SizeHorCursor"><!-- --></A><H3>
SizeHorCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SizeHorCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-sizeh.png" /> A cursor used for elements that are used to horizontally resize top-level windows.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="SizeBDiagCursor"><!-- --></A><H3>
SizeBDiagCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SizeBDiagCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-sizeb.png" /> A cursor used for elements that are used to diagonally resize top-level windows at their top-right and bottom-left corners.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="SizeFDiagCursor"><!-- --></A><H3>
SizeFDiagCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SizeFDiagCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-sizef.png" /> A cursor used for elements that are used to diagonally resize top-level windows at their top-left and bottom-right corners.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="SizeAllCursor"><!-- --></A><H3>
SizeAllCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SizeAllCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-sizeall.png" /> A cursor used for elements that are used to resize top-level windows in any direction.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="BlankCursor"><!-- --></A><H3>
BlankCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>BlankCursor</B></PRE>
<DL>
<DD><p>A blank/invisible cursor, typically used when the cursor shape needs to be hidden.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="SplitVCursor"><!-- --></A><H3>
SplitVCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SplitVCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-vsplit.png" /> A cursor used for vertical splitters, indicating that a handle can be dragged horizontally to adjust the use of available space.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="SplitHCursor"><!-- --></A><H3>
SplitHCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>SplitHCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-hsplit.png" /> A cursor used for horizontal splitters, indicating that a handle can be dragged vertically to adjust the use of available space.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="PointingHandCursor"><!-- --></A><H3>
PointingHandCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>PointingHandCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-hand.png" /> A pointing hand cursor that is typically used for clickable elements such as hyperlinks.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="ForbiddenCursor"><!-- --></A><H3>
ForbiddenCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>ForbiddenCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-forbidden.png" /> A slashed circle cursor, typically used during drag and drop operations to indicate that dragged content cannot be dropped on particular widgets or inside certain regions.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="WhatsThisCursor"><!-- --></A><H3>
WhatsThisCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>WhatsThisCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-whatsthis.png" /> An arrow with a question mark, typically used</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="BusyCursor"><!-- --></A><H3>
BusyCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>BusyCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-wait.png" /> An hourglass or watch cursor, usually shown during operations that allow the user to interact with the application while they are performed in the background.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="OpenHandCursor"><!-- --></A><H3>
OpenHandCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>OpenHandCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-openhand.png" /> A cursor representing an open hand, typically used to indicate that the area under the cursor is the visible part of a canvas that the user can click and drag in order to scroll around.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="ClosedHandCursor"><!-- --></A><H3>
ClosedHandCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>ClosedHandCursor</B></PRE>
<DL>
<DD><p><img src="%2E%2E/images/cursor-closedhand.png" /> A cursor representing a closed hand, typically used to indicate that a dragging operation is in progress that involves scrolling.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="BitmapCursor"><!-- --></A><H3>
BitmapCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>BitmapCursor</B></PRE>
<DL>
<DD>Internal.
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="CustomCursor"><!-- --></A><H3>
CustomCursor</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>CustomCursor</B></PRE>
<DL>
<DD>Internal.
<P>
<DL>
</DL>
</DL>

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<A NAME="values()"><!-- --></A><H3>
values</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A>[] <B>values</B>()</PRE>
<DL>
<DD>Returns an array containing the constants of this enum type, in
the order they're declared.  This method may be used to iterate
over the constants as follows:
<pre>
for(Qt.CursorShape c : Qt.CursorShape.values())
        System.out.println(c);
</pre>
<P>
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<DT><B>Returns:</B><DD>an array containing the constants of this enum type, in
the order they're declared</DL>
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<A NAME="valueOf(java.lang.String)"><!-- --></A><H3>
valueOf</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>valueOf</B>(java.lang.String&nbsp;name)</PRE>
<DL>
<DD>Returns the enum constant of this type with the specified name.
The string must match <I>exactly</I> an identifier used to declare an
enum constant in this type.  (Extraneous whitespace characters are 
not permitted.)
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>name</CODE> - the name of the enum constant to be returned.
<DT><B>Returns:</B><DD>the enum constant with the specified name
<DT><B>Throws:</B>
<DD><CODE>java.lang.IllegalArgumentException</CODE> - if this enum type has no constant
with the specified name</DL>
</DD>
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<A NAME="value()"><!-- --></A><H3>
value</H3>
<PRE>
public int <B>value</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html#value()">value</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
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<HR>

<A NAME="resolve(int)"><!-- --></A><H3>
resolve</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/core/Qt.CursorShape.html" title="enum in com.trolltech.qt.core">Qt.CursorShape</A> <B>resolve</B>(int&nbsp;value)</PRE>
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