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qtjambi-doc-4.3.3-3mdv2008.1.i586.rpm

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QSvgRenderer
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  SUMMARY:&nbsp;<A HREF="#nested_classes_inherited_from_class_com.trolltech.qt.QSignalEmitter">NESTED</A>&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
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com.trolltech.qt.svg</FONT>
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Class QSvgRenderer</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">com.trolltech.qt.QSignalEmitter</A>
      <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">com.trolltech.qt.QtJambiObject</A>
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              <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.svg.QSvgRenderer</B>
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<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></DD>
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<DT><PRE>public class <B>QSvgRenderer</B><DT>extends <A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A></DL>
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<P>
<p>The <a href="QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><tt>QSvgRenderer</tt></a> class is used to draw the contents of SVG files onto paint devices.</p>
<p>Using <a href="QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><tt>QSvgRenderer</tt></a>, Scalable Vector Graphics (SVG) can be rendered onto any <a href="%2E%2E/gui/QPaintDevice.html"><tt>QPaintDevice</tt></a> subclass, including <a href="%2E%2E/gui/QWidget.html"><tt>QWidget</tt></a>, <a href="%2E%2E/gui/QImage.html"><tt>QImage</tt></a>, and <a href="%2E%2E/opengl/QGLWidget.html"><tt>QGLWidget</tt></a>.</p>
<p><a href="QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><tt>QSvgRenderer</tt></a> provides an API that supports basic features of SVG rendering, such as loading and rendering of static drawings, and more interactive features like animation. Since the rendering is performed using <a href="%2E%2E/gui/QPainter.html"><tt>QPainter</tt></a>, SVG drawings can be rendered on any subclass of <a href="%2E%2E/gui/QPaintDevice.html"><tt>QPaintDevice</tt></a>.</p>
<p>SVG drawings are either loaded when an <a href="QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><tt>QSvgRenderer</tt></a> is constructed, or loaded later using the <a href="QSvgRenderer.html#load(com.trolltech.qt.core.QByteArray)"><tt>load</tt></a> functions. Data is either supplied directly as serialized XML, or indirectly using a file name. If a valid file has been loaded, either when the renderer is constructed or at some later time, <a href="QSvgRenderer.html#isValid()"><tt>isValid</tt></a> returns true; otherwise it returns false. <a href="QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><tt>QSvgRenderer</tt></a> provides the <a href="QSvgRenderer.html#render(com.trolltech.qt.gui.QPainter)"><tt>render</tt></a> slot to render the current document, or the current frame of an animated document, using a given painter.</p>
<p>The <a href="QSvgRenderer.html#defaultSize()"><tt>defaultSize</tt></a> function provides information about the amount of space that is required to render the currently loaded SVG file. This is useful for paint devices, such as <a href="%2E%2E/gui/QWidget.html"><tt>QWidget</tt></a>, that often need to supply a size hint to their parent layout. The default size of a drawing may differ from its visible area, found using the <a href="QSvgRenderer.html#viewBox()"><tt>viewBox</tt></a> property.</p>
<p>Animated SVG drawings are supported, and can be controlled with a simple collection of functions and properties:</p>
<ul>
<li>The <a href="QSvgRenderer.html#animated()"><tt>animated</tt></a> function indicates whether a drawing contains animation information.</li>
<li>The <a href="QSvgRenderer.html#framesPerSecond()"><tt>framesPerSecond</tt></a> property contains the rate at which the animation plays.</li>
</ul>
<p>Finally, the <a href="QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><tt>QSvgRenderer</tt></a> class provides the <a href="QSvgRenderer.html#repaintNeeded()"><tt>repaintNeeded</tt></a> signal which is emitted whenever the rendering of the document needs to be updated.</p>
<P>

<P>
<DL>
<DT><B>See Also:</B><DD><a href="QSvgWidget.html"><tt>QSvgWidget</tt></a>, 
<tt>QtSvg Module</tt>, 
<CODE>Viewer Example</tt></CODE>, 
<a href="%2E%2E/gui/QPicture.html"><tt>QPicture</tt></a></DL>
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
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<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="type parameter in QSignalEmitter.Signal1">A</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="class in com.trolltech.qt">QSignalEmitter.Signal2</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">B</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="class in com.trolltech.qt">QSignalEmitter.Signal3</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">C</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="class in com.trolltech.qt">QSignalEmitter.Signal4</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">D</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="class in com.trolltech.qt">QSignalEmitter.Signal5</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">E</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="class in com.trolltech.qt">QSignalEmitter.Signal6</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">F</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="class in com.trolltech.qt">QSignalEmitter.Signal7</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">G</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="class in com.trolltech.qt">QSignalEmitter.Signal8</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">H</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="class in com.trolltech.qt">QSignalEmitter.Signal9</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">H</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">I</A>&gt;</CODE></TD>
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<!-- =========== FIELD SUMMARY =========== -->

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<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#repaintNeeded">repaintNeeded</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This signal is emitted whenever the rendering of the document needs to be updated, usually for the purposes of animation.</TD>
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&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->

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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#QSvgRenderer()">QSvgRenderer</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><tt>QSvgRenderer</tt></a>(0).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray)">QSvgRenderer</A></B>(<A HREF="../../../../com/trolltech/qt/core/QByteArray.html" title="class in com.trolltech.qt.core">QByteArray</A>&nbsp;contents)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><tt>QSvgRenderer</tt></a>(<tt>contents</tt>, 0).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)">QSvgRenderer</A></B>(<A HREF="../../../../com/trolltech/qt/core/QByteArray.html" title="class in com.trolltech.qt.core">QByteArray</A>&nbsp;contents,
             <A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A>&nbsp;parent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a new renderer with the given <tt>parent</tt> and loads the specified SVG format <tt>contents</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QObject)">QSvgRenderer</A></B>(<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A>&nbsp;parent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a new renderer with the given <tt>parent</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#QSvgRenderer(java.lang.String)">QSvgRenderer</A></B>(java.lang.String&nbsp;filename)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><tt>QSvgRenderer</tt></a>(<tt>filename</tt>, 0).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#QSvgRenderer(java.lang.String, com.trolltech.qt.core.QObject)">QSvgRenderer</A></B>(java.lang.String&nbsp;filename,
             <A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A>&nbsp;parent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a new renderer with the given <tt>parent</tt> and loads the contents of the SVG file with the specified <tt>filename</tt>.</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#animated()">animated</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the current document contains animated elements; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#animationDuration()">animationDuration</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QRectF.html" title="class in com.trolltech.qt.core">QRectF</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#boundsOnElement(java.lang.String)">boundsOnElement</A></B>(java.lang.String&nbsp;id)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns bounding rectangle of the item with the given <tt>id</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#currentFrame()">currentFrame</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the current frame of the document's animation, or 0 if the document is not animated.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#defaultSize()">defaultSize</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the default size of the document contents.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#elementExists(java.lang.String)">elementExists</A></B>(java.lang.String&nbsp;id)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the element with the given <tt>id</tt> exists in the currently parsed SVG file and is a renderable element.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#framesPerSecond()">framesPerSecond</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the number of frames per second to be shown.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html" title="class in com.trolltech.qt.svg">QSvgRenderer</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#fromNativePointer(com.trolltech.qt.QNativePointer)">fromNativePointer</A></B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function returns the QSvgRenderer instance pointed to by nativePointer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#isValid()">isValid</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if there is a valid current document; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#load(com.trolltech.qt.core.QByteArray)">load</A></B>(<A HREF="../../../../com/trolltech/qt/core/QByteArray.html" title="class in com.trolltech.qt.core">QByteArray</A>&nbsp;contents)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads the specified SVG format <tt>contents</tt>, returning true if the content was successfully parsed; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#load(java.lang.String)">load</A></B>(java.lang.String&nbsp;filename)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads the SVG file specified by <tt>filename</tt>, returning true if the content was successfully parsed; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QMatrix.html" title="class in com.trolltech.qt.gui">QMatrix</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#matrixForElement(java.lang.String)">matrixForElement</A></B>(java.lang.String&nbsp;id)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the transformation matrix setup for the element with the given <tt>id</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#render(com.trolltech.qt.gui.QPainter)">render</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;p)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Renders the current document, or the current frame of an animated document, using the given <tt>p</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#render(com.trolltech.qt.gui.QPainter, com.trolltech.qt.core.QRectF)">render</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;p,
       <A HREF="../../../../com/trolltech/qt/core/QRectF.html" title="class in com.trolltech.qt.core">QRectF</A>&nbsp;bounds)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Renders the current document, or the current frame of an animated document, using the given <tt>p</tt> on the specified <tt>bounds</tt> within the painter.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#render(com.trolltech.qt.gui.QPainter, java.lang.String)">render</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;p,
       java.lang.String&nbsp;elementId)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QSvgRenderer.html#render(com.trolltech.qt.gui.QPainter)">render</tt></a>(<tt>p</tt>, <tt>elementId</tt>, QRectF()).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#render(com.trolltech.qt.gui.QPainter, java.lang.String, com.trolltech.qt.core.QRectF)">render</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;p,
       java.lang.String&nbsp;elementId,
       <A HREF="../../../../com/trolltech/qt/core/QRectF.html" title="class in com.trolltech.qt.core">QRectF</A>&nbsp;bounds)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Renders the given element with <tt>elementId</tt> using the given <tt>p</tt> on the specified <tt>bounds</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#setCurrentFrame(int)">setCurrentFrame</A></B>(int&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the current frame of the document's animation, or 0 if the document is not animated to <tt>arg__1</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#setFramesPerSecond(int)">setFramesPerSecond</A></B>(int&nbsp;num)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the number of frames per second to be shown to <tt>num</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#setViewBox(com.trolltech.qt.core.QRect)">setViewBox</A></B>(<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A>&nbsp;viewbox)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the rectangle specifying the visible area of the document in logical coordinates to <tt>viewbox</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#setViewBox(com.trolltech.qt.core.QRectF)">setViewBox</A></B>(<A HREF="../../../../com/trolltech/qt/core/QRectF.html" title="class in com.trolltech.qt.core">QRectF</A>&nbsp;viewbox)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the rectangle specifying the visible area of the document in logical coordinates to <tt>viewbox</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#viewBox()">viewBox</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns <a href="QSvgRenderer.html#viewBoxF()"><tt>viewBoxF</tt></a>.toRect().</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QRectF.html" title="class in com.trolltech.qt.core">QRectF</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html#viewBoxF()">viewBoxF</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the rectangle specifying the visible area of the document in logical coordinates.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.core.QObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.core.<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html#blockSignals(boolean)">blockSignals</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#childEvent(com.trolltech.qt.core.QChildEvent)">childEvent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#children()">children</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#connectSlotsByName()">connectSlotsByName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#customEvent(com.trolltech.qt.core.QEvent)">customEvent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#disposeLater()">disposeLater</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dumpObjectInfo()">dumpObjectInfo</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dumpObjectTree()">dumpObjectTree</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dynamicPropertyNames()">dynamicPropertyNames</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#event(com.trolltech.qt.core.QEvent)">event</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#eventFilter(com.trolltech.qt.core.QObject, com.trolltech.qt.core.QEvent)">eventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild()">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild(java.lang.Class)">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild(java.lang.Class, java.lang.String)">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren()">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class, com.trolltech.qt.core.QRegExp)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class, java.lang.String)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#installEventFilter(com.trolltech.qt.core.QObject)">installEventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#isWidgetType()">isWidgetType</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#killTimer(int)">killTimer</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#moveToThread(java.lang.Thread)">moveToThread</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#objectName()">objectName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#parent()">parent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#property(java.lang.String)">property</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#removeEventFilter(com.trolltech.qt.core.QObject)">removeEventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setObjectName(java.lang.String)">setObjectName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setParent(com.trolltech.qt.core.QObject)">setParent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setProperty(java.lang.String, java.lang.Object)">setProperty</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#signalsBlocked()">signalsBlocked</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#startTimer(int)">startTimer</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#thread()">thread</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#timerEvent(com.trolltech.qt.core.QTimerEvent)">timerEvent</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiObject.html#dispose()">dispose</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#disposed()">disposed</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#finalize()">finalize</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#reassignNativeResources(com.trolltech.qt.QtJambiObject, java.lang.Class)">reassignNativeResources</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String, int)">tr</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QSignalEmitter"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect()">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect(java.lang.Object)">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalSender()">signalSender</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiInterface"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from interface com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#disableGarbageCollection()">disableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativeId()">nativeId</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativePointer()">nativePointer</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#reenableGarbageCollection()">reenableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#setJavaOwnership()">setJavaOwnership</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ============ FIELD DETAIL =========== -->

<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="repaintNeeded"><!-- --></A><H3>
repaintNeeded</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A> <B>repaintNeeded</B></PRE>
<DL>
<DD><p>This signal is emitted whenever the rendering of the document needs to be updated, usually for the purposes of animation.</p>
<dl>
<dt><b>Compatible Slot Signature:</b></dt>
<dd><tt>void mySlot()</tt></dd>
</dl>
<P>
<DL>
</DL>
</DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="QSvgRenderer(java.lang.String)"><!-- --></A><H3>
QSvgRenderer</H3>
<PRE>
public <B>QSvgRenderer</B>(java.lang.String&nbsp;filename)</PRE>
<DL>
<DD><p>Equivalent to <a href="QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><tt>QSvgRenderer</tt></a>(<tt>filename</tt>, 0).
<P>
</DL>
<HR>

<A NAME="QSvgRenderer(java.lang.String, com.trolltech.qt.core.QObject)"><!-- --></A><H3>
QSvgRenderer</H3>
<PRE>
public <B>QSvgRenderer</B>(java.lang.String&nbsp;filename,
                    <A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A>&nbsp;parent)</PRE>
<DL>
<DD><p>Constructs a new renderer with the given <tt>parent</tt> and loads the contents of the SVG file with the specified <tt>filename</tt>.</p>
<P>
</DL>
<HR>

<A NAME="QSvgRenderer(com.trolltech.qt.core.QByteArray)"><!-- --></A><H3>
QSvgRenderer</H3>
<PRE>
public <B>QSvgRenderer</B>(<A HREF="../../../../com/trolltech/qt/core/QByteArray.html" title="class in com.trolltech.qt.core">QByteArray</A>&nbsp;contents)</PRE>
<DL>
<DD><p>Equivalent to <a href="QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><tt>QSvgRenderer</tt></a>(<tt>contents</tt>, 0).
<P>
</DL>
<HR>

<A NAME="QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><!-- --></A><H3>
QSvgRenderer</H3>
<PRE>
public <B>QSvgRenderer</B>(<A HREF="../../../../com/trolltech/qt/core/QByteArray.html" title="class in com.trolltech.qt.core">QByteArray</A>&nbsp;contents,
                    <A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A>&nbsp;parent)</PRE>
<DL>
<DD><p>Constructs a new renderer with the given <tt>parent</tt> and loads the specified SVG format <tt>contents</tt>.</p>
<P>
</DL>
<HR>

<A NAME="QSvgRenderer()"><!-- --></A><H3>
QSvgRenderer</H3>
<PRE>
public <B>QSvgRenderer</B>()</PRE>
<DL>
<DD><p>Equivalent to <a href="QSvgRenderer.html#QSvgRenderer(com.trolltech.qt.core.QByteArray, com.trolltech.qt.core.QObject)"><tt>QSvgRenderer</tt></a>(0).
<P>
</DL>
<HR>

<A NAME="QSvgRenderer(com.trolltech.qt.core.QObject)"><!-- --></A><H3>
QSvgRenderer</H3>
<PRE>
public <B>QSvgRenderer</B>(<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A>&nbsp;parent)</PRE>
<DL>
<DD><p>Constructs a new renderer with the given <tt>parent</tt>.</p>
<P>
</DL>

<!-- ============ METHOD DETAIL ========== -->

<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="animated()"><!-- --></A><H3>
animated</H3>
<PRE>
public final boolean <B>animated</B>()</PRE>
<DL>
<DD><p>Returns true if the current document contains animated elements; otherwise returns false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QSvgRenderer.html#framesPerSecond()"><tt>framesPerSecond</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="animationDuration()"><!-- --></A><H3>
animationDuration</H3>
<PRE>
public final int <B>animationDuration</B>()</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QSvgRenderer.html#animated()"><tt>animated</tt></a>, 
<a href="QSvgRenderer.html#framesPerSecond()"><tt>framesPerSecond</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="boundsOnElement(java.lang.String)"><!-- --></A><H3>
boundsOnElement</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QRectF.html" title="class in com.trolltech.qt.core">QRectF</A> <B>boundsOnElement</B>(java.lang.String&nbsp;id)</PRE>
<DL>
<DD><p>Returns bounding rectangle of the item with the given <tt>id</tt>. The transformation matrix of parent elements is not affecting the bounds of the element.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="currentFrame()"><!-- --></A><H3>
currentFrame</H3>
<PRE>
public final int <B>currentFrame</B>()</PRE>
<DL>
<DD><p>Returns the current frame of the document's animation, or 0 if the document is not animated.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QSvgRenderer.html#setCurrentFrame(int)"><tt>setCurrentFrame</tt></a>, 
<a href="QSvgRenderer.html#animationDuration()"><tt>animationDuration</tt></a>, 
<a href="QSvgRenderer.html#framesPerSecond()"><tt>framesPerSecond</tt></a>, 
<a href="QSvgRenderer.html#animated()"><tt>animated</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="defaultSize()"><!-- --></A><H3>
defaultSize</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A> <B>defaultSize</B>()</PRE>
<DL>
<DD><p>Returns the default size of the document contents.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="elementExists(java.lang.String)"><!-- --></A><H3>
elementExists</H3>
<PRE>
public final boolean <B>elementExists</B>(java.lang.String&nbsp;id)</PRE>
<DL>
<DD><p>Returns true if the element with the given <tt>id</tt> exists in the currently parsed SVG file and is a renderable element.</p>
<p>Note: this method returns true only for elements that can be rendered. Which implies that elements that are considered part of the fill/stroke style properties, e.g&#x2e; radialGradients even tough marked with &quot;id&quot; attributes will not be found by this method.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="framesPerSecond()"><!-- --></A><H3>
framesPerSecond</H3>
<PRE>
public final int <B>framesPerSecond</B>()</PRE>
<DL>
<DD><p>Returns the number of frames per second to be shown.</p>
<p>The number of frames per second is 0 if the current document is not animated.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QSvgRenderer.html#setFramesPerSecond(int)"><tt>setFramesPerSecond</tt></a>, 
<a href="QSvgRenderer.html#animated()"><tt>animated</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isValid()"><!-- --></A><H3>
isValid</H3>
<PRE>
public final boolean <B>isValid</B>()</PRE>
<DL>
<DD><p>Returns true if there is a valid current document; otherwise returns false.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="load(java.lang.String)"><!-- --></A><H3>
load</H3>
<PRE>
public final boolean <B>load</B>(java.lang.String&nbsp;filename)</PRE>
<DL>
<DD><p>Loads the SVG file specified by <tt>filename</tt>, returning true if the content was successfully parsed; otherwise returns false.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="load(com.trolltech.qt.core.QByteArray)"><!-- --></A><H3>
load</H3>
<PRE>
public final boolean <B>load</B>(<A HREF="../../../../com/trolltech/qt/core/QByteArray.html" title="class in com.trolltech.qt.core">QByteArray</A>&nbsp;contents)</PRE>
<DL>
<DD><p>Loads the specified SVG format <tt>contents</tt>, returning true if the content was successfully parsed; otherwise returns false.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="matrixForElement(java.lang.String)"><!-- --></A><H3>
matrixForElement</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QMatrix.html" title="class in com.trolltech.qt.gui">QMatrix</A> <B>matrixForElement</B>(java.lang.String&nbsp;id)</PRE>
<DL>
<DD><p>Returns the transformation matrix setup for the element with the given <tt>id</tt>. That includes the transformation on the element itself.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="render(com.trolltech.qt.gui.QPainter, com.trolltech.qt.core.QRectF)"><!-- --></A><H3>
render</H3>
<PRE>
public final void <B>render</B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;p,
                         <A HREF="../../../../com/trolltech/qt/core/QRectF.html" title="class in com.trolltech.qt.core">QRectF</A>&nbsp;bounds)</PRE>
<DL>
<DD><p>Renders the current document, or the current frame of an animated document, using the given <tt>p</tt> on the specified <tt>bounds</tt> within the painter. If the bounding rectangle is not specified the SVG file is mapped to the whole paint device.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="render(com.trolltech.qt.gui.QPainter)"><!-- --></A><H3>
render</H3>
<PRE>
public final void <B>render</B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;p)</PRE>
<DL>
<DD><p>Renders the current document, or the current frame of an animated document, using the given <tt>p</tt>.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="render(com.trolltech.qt.gui.QPainter, java.lang.String)"><!-- --></A><H3>
render</H3>
<PRE>
public final void <B>render</B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;p,
                         java.lang.String&nbsp;elementId)</PRE>
<DL>
<DD><p>Equivalent to <a href="QSvgRenderer.html#render(com.trolltech.qt.gui.QPainter)">render</tt></a>(<tt>p</tt>, <tt>elementId</tt>, QRectF()).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="render(com.trolltech.qt.gui.QPainter, java.lang.String, com.trolltech.qt.core.QRectF)"><!-- --></A><H3>
render</H3>
<PRE>
public final void <B>render</B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;p,
                         java.lang.String&nbsp;elementId,
                         <A HREF="../../../../com/trolltech/qt/core/QRectF.html" title="class in com.trolltech.qt.core">QRectF</A>&nbsp;bounds)</PRE>
<DL>
<DD><p>Renders the given element with <tt>elementId</tt> using the given <tt>p</tt> on the specified <tt>bounds</tt>. If the bounding rectangle is not specified the SVG element is mapped to the whole paint device.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setCurrentFrame(int)"><!-- --></A><H3>
setCurrentFrame</H3>
<PRE>
public final void <B>setCurrentFrame</B>(int&nbsp;arg__1)</PRE>
<DL>
<DD><p>Sets the current frame of the document's animation, or 0 if the document is not animated to <tt>arg__1</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QSvgRenderer.html#currentFrame()"><tt>currentFrame</tt></a>, 
<a href="QSvgRenderer.html#animationDuration()"><tt>animationDuration</tt></a>, 
<a href="QSvgRenderer.html#framesPerSecond()"><tt>framesPerSecond</tt></a>, 
<a href="QSvgRenderer.html#animated()"><tt>animated</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setFramesPerSecond(int)"><!-- --></A><H3>
setFramesPerSecond</H3>
<PRE>
public final void <B>setFramesPerSecond</B>(int&nbsp;num)</PRE>
<DL>
<DD><p>Sets the number of frames per second to be shown to <tt>num</tt>.</p>
<p>The number of frames per second is 0 if the current document is not animated.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QSvgRenderer.html#framesPerSecond()"><tt>framesPerSecond</tt></a>, 
<a href="QSvgRenderer.html#animated()"><tt>animated</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setViewBox(com.trolltech.qt.core.QRect)"><!-- --></A><H3>
setViewBox</H3>
<PRE>
public final void <B>setViewBox</B>(<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A>&nbsp;viewbox)</PRE>
<DL>
<DD><p>Sets the rectangle specifying the visible area of the document in logical coordinates to <tt>viewbox</tt>.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setViewBox(com.trolltech.qt.core.QRectF)"><!-- --></A><H3>
setViewBox</H3>
<PRE>
public final void <B>setViewBox</B>(<A HREF="../../../../com/trolltech/qt/core/QRectF.html" title="class in com.trolltech.qt.core">QRectF</A>&nbsp;viewbox)</PRE>
<DL>
<DD><p>Sets the rectangle specifying the visible area of the document in logical coordinates to <tt>viewbox</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QSvgRenderer.html#viewBox()"><tt>viewBox</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="viewBox()"><!-- --></A><H3>
viewBox</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A> <B>viewBox</B>()</PRE>
<DL>
<DD><p>Returns <a href="QSvgRenderer.html#viewBoxF()"><tt>viewBoxF</tt></a>.toRect().</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QSvgRenderer.html#setViewBox(com.trolltech.qt.core.QRectF)"><tt>setViewBox</tt></a>, 
<a href="QSvgRenderer.html#viewBoxF()"><tt>viewBoxF</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="viewBoxF()"><!-- --></A><H3>
viewBoxF</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QRectF.html" title="class in com.trolltech.qt.core">QRectF</A> <B>viewBoxF</B>()</PRE>
<DL>
<DD><p>Returns the rectangle specifying the visible area of the document in logical coordinates.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="fromNativePointer(com.trolltech.qt.QNativePointer)"><!-- --></A><H3>
fromNativePointer</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/svg/QSvgRenderer.html" title="class in com.trolltech.qt.svg">QSvgRenderer</A> <B>fromNativePointer</B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</PRE>
<DL>
<DD>This function returns the QSvgRenderer instance pointed to by nativePointer
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>nativePointer</CODE> - the QNativePointer of which object should be returned.</DL>
</DD>
</DL>
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