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com.trolltech.qt.gui</FONT>
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Class QAbstractItemView</H2>
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java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">com.trolltech.qt.QSignalEmitter</A>
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              <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">com.trolltech.qt.gui.QWidget</A>
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                          <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.gui.QAbstractItemView</B>
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<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></DD>
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<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../com/trolltech/qt/gui/QColumnView.html" title="class in com.trolltech.qt.gui">QColumnView</A>, <A HREF="../../../../com/trolltech/qt/gui/QHeaderView.html" title="class in com.trolltech.qt.gui">QHeaderView</A>, <A HREF="../../../../com/trolltech/qt/gui/QListView.html" title="class in com.trolltech.qt.gui">QListView</A>, <A HREF="../../../../com/trolltech/qt/gui/QTableView.html" title="class in com.trolltech.qt.gui">QTableView</A>, <A HREF="../../../../com/trolltech/qt/gui/QTreeView.html" title="class in com.trolltech.qt.gui">QTreeView</A></DD>
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<DT><PRE>public abstract class <B>QAbstractItemView</B><DT>extends <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></DL>
</PRE>

<P>
<p>The <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> class provides the basic functionality for item view classes.</p>
<p><a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> class is the base class for every standard view that uses a <a href="%2E%2E/core/QAbstractItemModel.html"><tt>QAbstractItemModel</tt></a>. <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> is an abstract class and cannot itself be instantiated. It provides a standard interface for interoperating with models through the signals and slots mechanism, enabling subclasses to be kept up-to-date with changes to their models. This class provides standard support for keyboard and mouse navigation, viewport scrolling, item editing, and selections.</p>
<p>The <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> class is one of the <a href="%2E%2E/qt4-interview.html#model-view-classes">Model/View Classes</tt></a> and is part of Qt's <a href="%2E%2E/model-view-programming.html">model/view framework</tt></a>.</p>
<p>The view classes that inherit <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> only need to implement their own view-specific functionality, such as drawing items, returning the geometry of items, finding items, etc.</p>
<p><a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> provides common slots such as <a href="QAbstractItemView.html#edit(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.EditTrigger, com.trolltech.qt.core.QEvent)"><tt>edit</tt></a> and <a href="QAbstractItemView.html#setCurrentIndex(com.trolltech.qt.core.QModelIndex)"><tt>setCurrentIndex</tt></a>. Many protected slots are also provided, including <a href="QAbstractItemView.html#dataChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)"><tt>dataChanged</tt></a>, <a href="QAbstractItemView.html#rowsInserted(com.trolltech.qt.core.QModelIndex, int, int)"><tt>rowsInserted</tt></a>, <a href="QAbstractItemView.html#rowsAboutToBeRemoved(com.trolltech.qt.core.QModelIndex, int, int)"><tt>rowsAboutToBeRemoved</tt></a>, <a href="QAbstractItemView.html#selectionChanged(com.trolltech.qt.gui.QItemSelection, com.trolltech.qt.gui.QItemSelection)"><tt>selectionChanged</tt></a>, and <a href="QAbstractItemView.html#currentChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)"><tt>currentChanged</tt></a>.</p>
<p>The root item is returned by <a href="QAbstractItemView.html#rootIndex()"><tt>rootIndex</tt></a>, and the current item by <a href="QAbstractItemView.html#currentIndex()"><tt>currentIndex</tt></a>. To make sure that an item is visible use <a href="QAbstractItemView.html#scrollTo(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.ScrollHint)"><tt>scrollTo</tt></a>.</p>
<p>Some of <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a>'s functions are concerned with scrolling, for example <a href="QAbstractItemView.html#setHorizontalScrollMode(com.trolltech.qt.gui.QAbstractItemView.ScrollMode)"><tt>setHorizontalScrollMode</tt></a> and <a href="QAbstractItemView.html#setVerticalScrollMode(com.trolltech.qt.gui.QAbstractItemView.ScrollMode)"><tt>setVerticalScrollMode</tt></a>. To set the range of the scroll bars, you can, for example, reimplement the view's <a href="QAbstractItemView.html#resizeEvent(com.trolltech.qt.gui.QResizeEvent)"><tt>resizeEvent</tt></a> function:</p>
<pre>    void MyView::resizeEvent(QResizeEvent *event) {
        horizontalScrollBar()-&gt;setRange(0, realWidth - width());
        ...
    }</pre>
<p>Note that the range is not updated until the widget is shown.</p>
<p>Several other functions are concerned with selection control; for example <a href="QAbstractItemView.html#setSelectionMode(com.trolltech.qt.gui.QAbstractItemView.SelectionMode)"><tt>setSelectionMode</tt></a>, and <a href="QAbstractItemView.html#setSelectionBehavior(com.trolltech.qt.gui.QAbstractItemView.SelectionBehavior)"><tt>setSelectionBehavior</tt></a>. This class provides a default selection model to work with (<a href="QAbstractItemView.html#selectionModel()"><tt>selectionModel</tt></a>), but this can be replaced by using <a href="QAbstractItemView.html#setSelectionModel(com.trolltech.qt.gui.QItemSelectionModel)"><tt>setSelectionModel</tt></a> with an instance of <a href="QItemSelectionModel.html"><tt>QItemSelectionModel</tt></a>.</p>
<p>For complete control over the display and editing of items you can specify a delegate with <a href="QAbstractItemView.html#setItemDelegate(com.trolltech.qt.gui.QAbstractItemDelegate)"><tt>setItemDelegate</tt></a>.</p>
<p><a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> provides a lot of protected functions. Some are concerned with editing, for example, <a href="QAbstractItemView.html#edit(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.EditTrigger, com.trolltech.qt.core.QEvent)"><tt>edit</tt></a>, and <a href="QAbstractItemView.html#commitData(com.trolltech.qt.gui.QWidget)"><tt>commitData</tt></a>, whilst others are keyboard and mouse event handlers.</p>
<P>

<P>
<DL>
<DT><B>See Also:</B><DD><a href="%2E%2E/model-view-view.html">View Classes</tt></a>, 
<a href="%2E%2E/model-view-programming.html">Model/View Programming</tt></a>, 
<a href="%2E%2E/core/QAbstractItemModel.html"><tt>QAbstractItemModel</tt></a>, 
<CODE>Example</tt></CODE></DL>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.CursorAction.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.CursorAction</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This enum describes the different ways to navigate between items,</TD>
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<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.DragDropMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.DragDropMode</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Describes the various drag and drop events the view can act upon.</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.DropIndicatorPosition.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.DropIndicatorPosition</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This enum indicates the position of the drop indicator in relation to the index at the current mouse position.</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.EditTrigger.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.EditTrigger</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This enum describes actions which will initiate item editing.</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.EditTriggers.html" title="class in com.trolltech.qt.gui">QAbstractItemView.EditTriggers</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This QFlag class provides flags for the int enum.</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollHint.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollHint</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Press link for info on QAbstractItemView.ScrollHint</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollMode</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Press link for info on QAbstractItemView.ScrollMode</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.SelectionBehavior.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.SelectionBehavior</A></B></CODE>

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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Press link for info on QAbstractItemView.SelectionBehavior</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.SelectionMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.SelectionMode</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This enum indicates how the view responds to user selections.</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.State.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.State</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Describes the different states the view can be in.</TD>
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com.trolltech.qt">QSignalEmitter.Signal5</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">E</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="class in com.trolltech.qt">QSignalEmitter.Signal6</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">F</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="class in com.trolltech.qt">QSignalEmitter.Signal7</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">G</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="class in com.trolltech.qt">QSignalEmitter.Signal8</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">H</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="class in com.trolltech.qt">QSignalEmitter.Signal9</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">H</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">I</A>&gt;</CODE></TD>
</TR>
</TABLE>
&nbsp;
<!-- =========== FIELD SUMMARY =========== -->

<A NAME="field_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Field Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#activated">activated</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This signal is emitted when the item specified by <tt>index</tt> is activated by the user.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#clicked">clicked</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This signal is emitted when a mouse button is clicked.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#doubleClicked">doubleClicked</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This signal is emitted when a mouse button is double-clicked.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#entered">entered</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This signal is emitted when the mouse cursor enters the item specified by <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#pressed">pressed</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This signal is emitted when a mouse button is pressed.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#viewportEntered">viewportEntered</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This signal is emitted when the mouse cursor enters the viewport.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_com.trolltech.qt.gui.QWidget"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#customContextMenuRequested">customContextMenuRequested</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->

<A NAME="constructor_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Constructor Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#QAbstractItemView()">QAbstractItemView</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a>(0).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)">QAbstractItemView</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;parent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs an abstract item view with the given <tt>parent</tt>.</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

<A NAME="method_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Method Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#alternatingRowColors()">alternatingRowColors</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether to draw the background using alternating colors.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#clearSelection()">clearSelection</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clears all selected items.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#closeEditor(com.trolltech.qt.gui.QWidget, com.trolltech.qt.gui.QAbstractItemDelegate.EndEditHint)">closeEditor</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;editor,
            <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.EndEditHint.html" title="enum in com.trolltech.qt.gui">QAbstractItemDelegate.EndEditHint</A>&nbsp;hint)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closes the given <tt>editor</tt>, and releases it.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#closePersistentEditor(com.trolltech.qt.core.QModelIndex)">closePersistentEditor</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Closes the persistent editor for the item at the given <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#commitData(com.trolltech.qt.gui.QWidget)">commitData</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;editor)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Commit the data in the <tt>editor</tt> to the model.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#currentChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)">currentChanged</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;current,
               <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;previous)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This slot is called when a new item becomes the current item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#currentIndex()">currentIndex</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the model index of the current item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dataChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)">dataChanged</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;topLeft,
            <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;bottomRight)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This slot is called when items are changed in the model.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;<A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dirtyRegionOffset()">dirtyRegionOffset</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the offset of the dirty regions in the view.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#doAutoScroll()">doAutoScroll</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#doItemsLayout()">doItemsLayout</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.DragDropMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.DragDropMode</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dragDropMode()">dragDropMode</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the drag and drop event the view will act upon.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dragDropOverwriteMode()">dragDropOverwriteMode</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the view's drag and drop behavior.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dragEnabled()">dragEnabled</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the view supports dragging of its own items.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dragEnterEvent(com.trolltech.qt.gui.QDragEnterEvent)">dragEnterEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QDragEnterEvent.html" title="class in com.trolltech.qt.gui">QDragEnterEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called with the given <tt>event</tt> when a drag and drop operation enters the widget.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dragLeaveEvent(com.trolltech.qt.gui.QDragLeaveEvent)">dragLeaveEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QDragLeaveEvent.html" title="class in com.trolltech.qt.gui">QDragLeaveEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called when the item being dragged leaves the view.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dragMoveEvent(com.trolltech.qt.gui.QDragMoveEvent)">dragMoveEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QDragMoveEvent.html" title="class in com.trolltech.qt.gui">QDragMoveEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called continuously with the given <tt>event</tt> during a drag and drop operation over the widget.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dropEvent(com.trolltech.qt.gui.QDropEvent)">dropEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QDropEvent.html" title="class in com.trolltech.qt.gui">QDropEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called with the given <tt>event</tt> when a drop event occurs over the widget.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.DropIndicatorPosition.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.DropIndicatorPosition</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#dropIndicatorPosition()">dropIndicatorPosition</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the position of the drop indicator in relation to the closest item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#edit(com.trolltech.qt.core.QModelIndex)">edit</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Starts editing the item corresponding to the given <tt>index</tt> if it is editable.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#edit(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.EditTrigger, com.trolltech.qt.core.QEvent)">edit</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index,
     <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.EditTrigger.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.EditTrigger</A>&nbsp;trigger,
     <A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Starts editing the item at <tt>index</tt>, creating an editor if necessary, and returns true if the view's <a href="QAbstractItemView.html#State-enum">State</tt></a> is now <a href="QAbstractItemView.html#State-enum"><tt>EditingState</tt></a>; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#editorDestroyed(com.trolltech.qt.core.QObject)">editorDestroyed</A></B>(<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A>&nbsp;editor)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called when the given <tt>editor</tt> has been destroyed.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.EditTriggers.html" title="class in com.trolltech.qt.gui">QAbstractItemView.EditTriggers</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#editTriggers()">editTriggers</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns which actions will initiate item editing.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#event(com.trolltech.qt.core.QEvent)">event</A></B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#executeDelayedItemsLayout()">executeDelayedItemsLayout</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Executes the scheduled layouts without waiting for the event processing to begin.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)">focusInEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QFocusEvent.html" title="class in com.trolltech.qt.gui">QFocusEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called with the given <tt>event</tt> when the widget obtains the focus.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#focusNextPrevChild(boolean)">focusNextPrevChild</A></B>(boolean&nbsp;next)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)">focusOutEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QFocusEvent.html" title="class in com.trolltech.qt.gui">QFocusEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called with the given <tt>event</tt> when the widget looses the focus.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#fromNativePointer(com.trolltech.qt.QNativePointer)">fromNativePointer</A></B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function returns the QAbstractItemView instance pointed to by nativePointer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#hasAutoScroll()">hasAutoScroll</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether autoscrolling in drag move events is enabled.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected abstract &nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#horizontalOffset()">horizontalOffset</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the horizontal offset of the view.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#horizontalScrollbarAction(int)">horizontalScrollbarAction</A></B>(int&nbsp;action)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#horizontalScrollbarValueChanged(int)">horizontalScrollbarValueChanged</A></B>(int&nbsp;value)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollMode</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#horizontalScrollMode()">horizontalScrollMode</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns how the view scrolls its contents in the horizontal direction.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#iconSize()">iconSize</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the size of items.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>abstract &nbsp;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#indexAt(com.trolltech.qt.core.QPoint)">indexAt</A></B>(<A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A>&nbsp;point)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the model index of the item at the viewport coordinates <tt>point</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#indexWidget(com.trolltech.qt.core.QModelIndex)">indexWidget</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the widget for the item at the given <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#inputMethodEvent(com.trolltech.qt.gui.QInputMethodEvent)">inputMethodEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QInputMethodEvent.html" title="class in com.trolltech.qt.gui">QInputMethodEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.Object</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#inputMethodQuery(com.trolltech.qt.core.Qt.InputMethodQuery)">inputMethodQuery</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.InputMethodQuery.html" title="enum in com.trolltech.qt.core">Qt.InputMethodQuery</A>&nbsp;query)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected abstract &nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#isIndexHidden(com.trolltech.qt.core.QModelIndex)">isIndexHidden</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the item referred to by the given <tt>index</tt> is hidden in the view, otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#itemDelegate()">itemDelegate</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item delegate used by this view and model.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#itemDelegate(com.trolltech.qt.core.QModelIndex)">itemDelegate</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item delegate used by this view and model for the given <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#itemDelegateForColumn(int)">itemDelegateForColumn</A></B>(int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item delegate used by this view and model for the given <tt>column</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#itemDelegateForRow(int)">itemDelegateForRow</A></B>(int&nbsp;row)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item delegate used by this view and model for the given <tt>row</tt>, or 0 if no delegate has been assigned.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#keyboardSearch(java.lang.String)">keyboardSearch</A></B>(java.lang.String&nbsp;search)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Moves to and selects the item best matching the string <tt>search</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)">keyPressEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QKeyEvent.html" title="class in com.trolltech.qt.gui">QKeyEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called with the given <tt>event</tt> when a key event is sent to the widget.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QAbstractItemModel.html" title="class in com.trolltech.qt.core">QAbstractItemModel</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#model()">model</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the model that this view is presenting.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)">mouseDoubleClickEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called with the given <tt>event</tt> when a mouse button is double clicked inside the widget.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)">mouseMoveEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called with the given <tt>event</tt> when a mouse move event is sent to the widget.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)">mousePressEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called with the given <tt>event</tt> when a mouse button is pressed while the cursor is inside the widget.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)">mouseReleaseEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called with the given <tt>event</tt> when a mouse button is released, after a mouse press event on the widget.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected abstract &nbsp;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#moveCursor(com.trolltech.qt.gui.QAbstractItemView.CursorAction, com.trolltech.qt.core.Qt.KeyboardModifiers)">moveCursor</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.CursorAction.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.CursorAction</A>&nbsp;cursorAction,
           <A HREF="../../../../com/trolltech/qt/core/Qt.KeyboardModifiers.html" title="class in com.trolltech.qt.core">Qt.KeyboardModifiers</A>&nbsp;modifiers)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Moves the cursor in the view according to the given <tt>cursorAction</tt> and keyboard modifiers specified by <tt>modifiers</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#openPersistentEditor(com.trolltech.qt.core.QModelIndex)">openPersistentEditor</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Opens a persistent editor on the item at the given <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#reset()">reset</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reset the internal state of the view.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#resizeEvent(com.trolltech.qt.gui.QResizeEvent)">resizeEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QResizeEvent.html" title="class in com.trolltech.qt.gui">QResizeEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called with the given <tt>event</tt> when a resize event is sent to the widget.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#rootIndex()">rootIndex</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the model index of the model's root item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#rowsAboutToBeRemoved(com.trolltech.qt.core.QModelIndex, int, int)">rowsAboutToBeRemoved</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
                     int&nbsp;start,
                     int&nbsp;end)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This slot is called when rows are about to be removed.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#rowsInserted(com.trolltech.qt.core.QModelIndex, int, int)">rowsInserted</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
             int&nbsp;start,
             int&nbsp;end)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This slot is called when rows are inserted.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#scheduleDelayedItemsLayout()">scheduleDelayedItemsLayout</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Schedules a layout of the items in the view to be executed when the event processing starts.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#scrollDirtyRegion(int, int)">scrollDirtyRegion</A></B>(int&nbsp;dx,
                  int&nbsp;dy)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Prepares the view for scrolling by (<tt>dx</tt>,<tt>dy</tt>) pixels by moving the dirty regions in the opposite direction.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#scrollTo(com.trolltech.qt.core.QModelIndex)">scrollTo</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QAbstractItemView.html#scrollTo(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.ScrollHint)"><tt>scrollTo</tt></a>(<tt>index</tt>, EnsureVisible).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>abstract &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#scrollTo(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.ScrollHint)">scrollTo</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index,
         <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollHint.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollHint</A>&nbsp;hint)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Scrolls the view if necessary to ensure that the item at <tt>index</tt> is visible.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#scrollToBottom()">scrollToBottom</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Scrolls the view to the bottom.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#scrollToTop()">scrollToTop</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Scrolls the view to the top.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectAll()">selectAll</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Selects all non-hidden items.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;java.util.List&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectedIndexes()">selectedIndexes</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This convenience function returns a list of all selected and non-hidden item indexes in the view.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.SelectionBehavior.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.SelectionBehavior</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectionBehavior()">selectionBehavior</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns which selection behavior the view uses.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectionChanged(com.trolltech.qt.gui.QItemSelection, com.trolltech.qt.gui.QItemSelection)">selectionChanged</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QItemSelection.html" title="class in com.trolltech.qt.gui">QItemSelection</A>&nbsp;selected,
                 <A HREF="../../../../com/trolltech/qt/gui/QItemSelection.html" title="class in com.trolltech.qt.gui">QItemSelection</A>&nbsp;deselected)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This slot is called when the selection is changed.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;<A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.SelectionFlags.html" title="class in com.trolltech.qt.gui">QItemSelectionModel.SelectionFlags</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectionCommand(com.trolltech.qt.core.QModelIndex)">selectionCommand</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QAbstractItemView.html#selectionCommand(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QEvent)"><tt>selectionCommand</tt></a>(<tt>index</tt>, 0).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;<A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.SelectionFlags.html" title="class in com.trolltech.qt.gui">QItemSelectionModel.SelectionFlags</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectionCommand(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QEvent)">selectionCommand</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index,
                 <A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the SelectionFlags to be used when updating a selection with to include the <tt>index</tt> specified.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.SelectionMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.SelectionMode</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectionMode()">selectionMode</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns which selection mode the view operates in.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.html" title="class in com.trolltech.qt.gui">QItemSelectionModel</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#selectionModel()">selectionModel</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the current selection model.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setAlternatingRowColors(boolean)">setAlternatingRowColors</A></B>(boolean&nbsp;enable)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether to draw the background using alternating colors to <tt>enable</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setAutoScroll(boolean)">setAutoScroll</A></B>(boolean&nbsp;enable)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether autoscrolling in drag move events is enabled to <tt>enable</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setCurrentIndex(com.trolltech.qt.core.QModelIndex)">setCurrentIndex</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the current item to be the item at <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setDirtyRegion(com.trolltech.qt.gui.QRegion)">setDirtyRegion</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QRegion.html" title="class in com.trolltech.qt.gui">QRegion</A>&nbsp;region)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Marks the given <tt>region</tt> as dirty and schedules it to be updated.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setDragDropMode(com.trolltech.qt.gui.QAbstractItemView.DragDropMode)">setDragDropMode</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.DragDropMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.DragDropMode</A>&nbsp;behavior)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the drag and drop event the view will act upon to <tt>behavior</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setDragDropOverwriteMode(boolean)">setDragDropOverwriteMode</A></B>(boolean&nbsp;overwrite)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the view's drag and drop behavior to <tt>overwrite</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setDragEnabled(boolean)">setDragEnabled</A></B>(boolean&nbsp;enable)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the view supports dragging of its own items to <tt>enable</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setDropIndicatorShown(boolean)">setDropIndicatorShown</A></B>(boolean&nbsp;enable)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the drop indicator is shown when dragging items and dropping.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setEditTriggers(com.trolltech.qt.gui.QAbstractItemView.EditTrigger...)">setEditTriggers</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.EditTrigger.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.EditTrigger</A>...&nbsp;triggers)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets which actions will initiate item editing to <tt>triggers</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setEditTriggers(com.trolltech.qt.gui.QAbstractItemView.EditTriggers)">setEditTriggers</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.EditTriggers.html" title="class in com.trolltech.qt.gui">QAbstractItemView.EditTriggers</A>&nbsp;triggers)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets which actions will initiate item editing to <tt>triggers</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setHorizontalScrollMode(com.trolltech.qt.gui.QAbstractItemView.ScrollMode)">setHorizontalScrollMode</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollMode</A>&nbsp;mode)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets how the view scrolls its contents in the horizontal direction to <tt>mode</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setIconSize(com.trolltech.qt.core.QSize)">setIconSize</A></B>(<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A>&nbsp;size)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the size of items to <tt>size</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setIndexWidget(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QWidget)">setIndexWidget</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index,
               <A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;widget)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the given <tt>widget</tt> on the item at the given <tt>index</tt>, passing the ownership of the widget to the viewport.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setItemDelegate(com.trolltech.qt.gui.QAbstractItemDelegate)">setItemDelegate</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A>&nbsp;delegate)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item delegate for this view and its model to <tt>delegate</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setItemDelegateForColumn(int, com.trolltech.qt.gui.QAbstractItemDelegate)">setItemDelegateForColumn</A></B>(int&nbsp;column,
                         <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A>&nbsp;delegate)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the given item <tt>delegate</tt> used by this view and model for the given <tt>column</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setItemDelegateForRow(int, com.trolltech.qt.gui.QAbstractItemDelegate)">setItemDelegateForRow</A></B>(int&nbsp;row,
                      <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A>&nbsp;delegate)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the given item <tt>delegate</tt> used by this view and model for the given <tt>row</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setModel(com.trolltech.qt.core.QAbstractItemModel)">setModel</A></B>(<A HREF="../../../../com/trolltech/qt/core/QAbstractItemModel.html" title="class in com.trolltech.qt.core">QAbstractItemModel</A>&nbsp;model)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the <tt>model</tt> for the view to present.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setRootIndex(com.trolltech.qt.core.QModelIndex)">setRootIndex</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the root item to the item at the given <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected abstract &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setSelection(com.trolltech.qt.core.QRect, com.trolltech.qt.gui.QItemSelectionModel.SelectionFlags)">setSelection</A></B>(<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A>&nbsp;rect,
             <A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.SelectionFlags.html" title="class in com.trolltech.qt.gui">QItemSelectionModel.SelectionFlags</A>&nbsp;command)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Applies the selection <tt>command</tt> to the items in or touched by the rectangle, <tt>rect</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setSelectionBehavior(com.trolltech.qt.gui.QAbstractItemView.SelectionBehavior)">setSelectionBehavior</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.SelectionBehavior.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.SelectionBehavior</A>&nbsp;behavior)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets which selection behavior the view uses to <tt>behavior</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setSelectionMode(com.trolltech.qt.gui.QAbstractItemView.SelectionMode)">setSelectionMode</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.SelectionMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.SelectionMode</A>&nbsp;mode)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets which selection mode the view operates in to <tt>mode</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setSelectionModel(com.trolltech.qt.gui.QItemSelectionModel)">setSelectionModel</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.html" title="class in com.trolltech.qt.gui">QItemSelectionModel</A>&nbsp;selectionModel)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the current selection model to the given <tt>selectionModel</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setState(com.trolltech.qt.gui.QAbstractItemView.State)">setState</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.State.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.State</A>&nbsp;state)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item view's state to the given <tt>state</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setTabKeyNavigation(boolean)">setTabKeyNavigation</A></B>(boolean&nbsp;enable)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether item navigation with tab and backtab is enabled.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setTextElideMode(com.trolltech.qt.core.Qt.TextElideMode)">setTextElideMode</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.TextElideMode.html" title="enum in com.trolltech.qt.core">Qt.TextElideMode</A>&nbsp;mode)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the the position of the &quot;..&#x2e;&quot; in elided text.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#setVerticalScrollMode(com.trolltech.qt.gui.QAbstractItemView.ScrollMode)">setVerticalScrollMode</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollMode</A>&nbsp;mode)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets how the view scrolls its contents in the vertical direction to <tt>mode</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#showDropIndicator()">showDropIndicator</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the drop indicator is shown when dragging items and dropping..</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#sizeHintForColumn(int)">sizeHintForColumn</A></B>(int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the width size hint for the specified <tt>column</tt> or -1 if there is no model.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#sizeHintForIndex(com.trolltech.qt.core.QModelIndex)">sizeHintForIndex</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the size hint for the item with the specified <tt>index</tt> or an invalid size for invalid indexes.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#sizeHintForRow(int)">sizeHintForRow</A></B>(int&nbsp;row)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the height size hint for the specified <tt>row</tt> or -1 if there is no model.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#startAutoScroll()">startAutoScroll</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#startDrag(com.trolltech.qt.core.Qt.DropAction...)">startDrag</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.DropAction.html" title="enum in com.trolltech.qt.core">Qt.DropAction</A>...&nbsp;supportedActions)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Starts a drag by calling drag.start() using the given
<tt>supportedActions</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#startDrag(com.trolltech.qt.core.Qt.DropActions)">startDrag</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.DropActions.html" title="class in com.trolltech.qt.core">Qt.DropActions</A>&nbsp;supportedActions)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Starts a drag by calling drag-&gt;start() using the given <tt>supportedActions</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.State.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.State</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#state()">state</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item view's state.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#stopAutoScroll()">stopAutoScroll</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#tabKeyNavigation()">tabKeyNavigation</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether item navigation with tab and backtab is enabled..</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/Qt.TextElideMode.html" title="enum in com.trolltech.qt.core">Qt.TextElideMode</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#textElideMode()">textElideMode</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the the position of the &quot;..&#x2e;&quot; in elided text..</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#timerEvent(com.trolltech.qt.core.QTimerEvent)">timerEvent</A></B>(<A HREF="../../../../com/trolltech/qt/core/QTimerEvent.html" title="class in com.trolltech.qt.core">QTimerEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is called with the given <tt>event</tt> when a timer event is sent to the widget.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#update(com.trolltech.qt.core.QModelIndex)">update</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Updates the area occupied by the given <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#updateEditorData()">updateEditorData</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#updateEditorGeometries()">updateEditorGeometries</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#updateGeometries()">updateGeometries</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected abstract &nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#verticalOffset()">verticalOffset</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the vertical offset of the view.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#verticalScrollbarAction(int)">verticalScrollbarAction</A></B>(int&nbsp;action)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#verticalScrollbarValueChanged(int)">verticalScrollbarValueChanged</A></B>(int&nbsp;value)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollMode</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#verticalScrollMode()">verticalScrollMode</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns how the view scrolls its contents in the vertical direction.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;<A HREF="../../../../com/trolltech/qt/gui/QStyleOptionViewItem.html" title="class in com.trolltech.qt.gui">QStyleOptionViewItem</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#viewOptions()">viewOptions</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns a <a href="QStyleOptionViewItem.html"><tt>QStyleOptionViewItem</tt></a> structure populated with the view's palette, font, state, alignments etc.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#viewportEvent(com.trolltech.qt.core.QEvent)">viewportEvent</A></B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is used to handle tool tips, and What's This? mode, if the given <tt>event</tt> is a QEvent::ToolTip,or a QEvent::WhatsThis.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>abstract &nbsp;<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#visualRect(com.trolltech.qt.core.QModelIndex)">visualRect</A></B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the rectangle on the viewport occupied by the item at <tt>index</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected abstract &nbsp;<A HREF="../../../../com/trolltech/qt/gui/QRegion.html" title="class in com.trolltech.qt.gui">QRegion</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html#visualRegionForSelection(com.trolltech.qt.gui.QItemSelection)">visualRegionForSelection</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QItemSelection.html" title="class in com.trolltech.qt.gui">QItemSelection</A>&nbsp;selection)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the region from the viewport of the items in the given <tt>selection</tt>.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.gui.QAbstractScrollArea"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#addScrollBarWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.Alignment)">addScrollBarWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#addScrollBarWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.AlignmentFlag...)">addScrollBarWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#contextMenuEvent(com.trolltech.qt.gui.QContextMenuEvent)">contextMenuEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#cornerWidget()">cornerWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#horizontalScrollBar()">horizontalScrollBar</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#horizontalScrollBarPolicy()">horizontalScrollBarPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#maximumViewportSize()">maximumViewportSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#minimumSizeHint()">minimumSizeHint</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#paintEngine()">paintEngine</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)">paintEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#scrollBarWidgets(com.trolltech.qt.core.Qt.Alignment)">scrollBarWidgets</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#scrollBarWidgets(com.trolltech.qt.core.Qt.AlignmentFlag...)">scrollBarWidgets</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#scrollContentsBy(int, int)">scrollContentsBy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setCornerWidget(com.trolltech.qt.gui.QWidget)">setCornerWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setHorizontalScrollBar(com.trolltech.qt.gui.QScrollBar)">setHorizontalScrollBar</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setHorizontalScrollBarPolicy(com.trolltech.qt.core.Qt.ScrollBarPolicy)">setHorizontalScrollBarPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setupViewport(com.trolltech.qt.gui.QWidget)">setupViewport</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setVerticalScrollBar(com.trolltech.qt.gui.QScrollBar)">setVerticalScrollBar</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setVerticalScrollBarPolicy(com.trolltech.qt.core.Qt.ScrollBarPolicy)">setVerticalScrollBarPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setViewport(com.trolltech.qt.gui.QWidget)">setViewport</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#setViewportMargins(int, int, int, int)">setViewportMargins</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#sizeHint()">sizeHint</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#verticalScrollBar()">verticalScrollBar</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#verticalScrollBarPolicy()">verticalScrollBarPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#viewport()">viewport</A>, <A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#wheelEvent(com.trolltech.qt.gui.QWheelEvent)">wheelEvent</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.gui.QFrame"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QFrame.html" title="class in com.trolltech.qt.gui">QFrame</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QFrame.html#changeEvent(com.trolltech.qt.core.QEvent)">changeEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#drawFrame(com.trolltech.qt.gui.QPainter)">drawFrame</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameRect()">frameRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameShadow()">frameShadow</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameShape()">frameShape</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameStyle()">frameStyle</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#frameWidth()">frameWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#lineWidth()">lineWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#midLineWidth()">midLineWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setFrameRect(com.trolltech.qt.core.QRect)">setFrameRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setFrameShadow(com.trolltech.qt.gui.QFrame.Shadow)">setFrameShadow</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setFrameShape(com.trolltech.qt.gui.QFrame.Shape)">setFrameShape</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setFrameStyle(int)">setFrameStyle</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setLineWidth(int)">setLineWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QFrame.html#setMidLineWidth(int)">setMidLineWidth</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.gui.QWidget"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#acceptDrops()">acceptDrops</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#accessibleDescription()">accessibleDescription</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#accessibleName()">accessibleName</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#actionEvent(com.trolltech.qt.gui.QActionEvent)">actionEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#actions()">actions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#activateWindow()">activateWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#addAction(com.trolltech.qt.gui.QAction)">addAction</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#addActions(java.util.List)">addActions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#adjustSize()">adjustSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#autoFillBackground()">autoFillBackground</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#backgroundRole()">backgroundRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#baseSize()">baseSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childAt(int, int)">childAt</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childAt(com.trolltech.qt.core.QPoint)">childAt</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childrenRect()">childrenRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childrenRegion()">childrenRegion</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#clearFocus()">clearFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#clearMask()">clearMask</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#close()">close</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#closeEvent(com.trolltech.qt.gui.QCloseEvent)">closeEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#contentsRect()">contentsRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#contextMenuPolicy()">contextMenuPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#createWinId()">createWinId</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#cursor()">cursor</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#depth()">depth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy()">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy(boolean)">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy(boolean, boolean)">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#devType()">devType</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#ensurePolished()">ensurePolished</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#enterEvent(com.trolltech.qt.core.QEvent)">enterEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusNextChild()">focusNextChild</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusPolicy()">focusPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusPreviousChild()">focusPreviousChild</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusProxy()">focusProxy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusWidget()">focusWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#font()">font</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#fontInfo()">fontInfo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#fontMetrics()">fontMetrics</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#foregroundRole()">foregroundRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#frameGeometry()">frameGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#frameSize()">frameSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#geometry()">geometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#getContentsMargins()">getContentsMargins</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabKeyboard()">grabKeyboard</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabMouse()">grabMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabMouse(com.trolltech.qt.gui.QCursor)">grabMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabShortcut(com.trolltech.qt.gui.QKeySequence)">grabShortcut</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabShortcut(com.trolltech.qt.gui.QKeySequence, com.trolltech.qt.core.Qt.ShortcutContext)">grabShortcut</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hasFocus()">hasFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hasMouseTracking()">hasMouseTracking</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#height()">height</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#heightForWidth(int)">heightForWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#heightMM()">heightMM</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hide()">hide</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hideEvent(com.trolltech.qt.gui.QHideEvent)">hideEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#inputContext()">inputContext</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#insertAction(com.trolltech.qt.gui.QAction, com.trolltech.qt.gui.QAction)">insertAction</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#insertActions(com.trolltech.qt.gui.QAction, java.util.List)">insertActions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isActiveWindow()">isActiveWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isAncestorOf(com.trolltech.qt.gui.QWidget)">isAncestorOf</A>, <A 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<TD><CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html#blockSignals(boolean)">blockSignals</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#childEvent(com.trolltech.qt.core.QChildEvent)">childEvent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#children()">children</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#connectSlotsByName()">connectSlotsByName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#customEvent(com.trolltech.qt.core.QEvent)">customEvent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#disposeLater()">disposeLater</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dumpObjectInfo()">dumpObjectInfo</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dumpObjectTree()">dumpObjectTree</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dynamicPropertyNames()">dynamicPropertyNames</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#eventFilter(com.trolltech.qt.core.QObject, com.trolltech.qt.core.QEvent)">eventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild()">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild(java.lang.Class)">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild(java.lang.Class, java.lang.String)">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren()">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class, com.trolltech.qt.core.QRegExp)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class, java.lang.String)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#installEventFilter(com.trolltech.qt.core.QObject)">installEventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#isWidgetType()">isWidgetType</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#killTimer(int)">killTimer</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#moveToThread(java.lang.Thread)">moveToThread</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#objectName()">objectName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#parent()">parent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#property(java.lang.String)">property</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#removeEventFilter(com.trolltech.qt.core.QObject)">removeEventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setObjectName(java.lang.String)">setObjectName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setParent(com.trolltech.qt.core.QObject)">setParent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setProperty(java.lang.String, java.lang.Object)">setProperty</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#signalsBlocked()">signalsBlocked</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#startTimer(int)">startTimer</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#thread()">thread</A></CODE></TD>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiObject.html#dispose()">dispose</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#disposed()">disposed</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#finalize()">finalize</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#reassignNativeResources(com.trolltech.qt.QtJambiObject, java.lang.Class)">reassignNativeResources</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String, int)">tr</A></CODE></TD>
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&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QSignalEmitter"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect()">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect(java.lang.Object)">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalSender()">signalSender</A></CODE></TD>
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&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiInterface"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from interface com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#disableGarbageCollection()">disableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativeId()">nativeId</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativePointer()">nativePointer</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#reenableGarbageCollection()">reenableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#setJavaOwnership()">setJavaOwnership</A></CODE></TD>
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&nbsp;
<P>

<!-- ============ FIELD DETAIL =========== -->

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<B>Field Detail</B></FONT></TH>
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<A NAME="activated"><!-- --></A><H3>
activated</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt; <B>activated</B></PRE>
<DL>
<DD><p>This signal is emitted when the item specified by <tt>index</tt> is activated by the user. How to activate items depends on the platform; e.g&#x2e;, by single- or double-clicking the item, or by pressing the Return or Enter key when the item is current.</p>
<dl>
<dt><b>Compatible Slot Signatures:</b></dt>
<dd><tt>void mySlot(com.trolltech.qt.core.QModelIndex index)</tt></dd>
<dd><tt>void mySlot()</tt></dd>
</dl>
<dl>
<dt><b>See Also:</b></dt>
<dd><a href="QAbstractItemView.html#clicked(com.trolltech.qt.core.QModelIndex)"><tt>clicked</tt></a>, <a href="QAbstractItemView.html#doubleClicked(com.trolltech.qt.core.QModelIndex)"><tt>doubleClicked</tt></a>, <a href="QAbstractItemView.html#entered(com.trolltech.qt.core.QModelIndex)"><tt>entered</tt></a>, <a href="QAbstractItemView.html#pressed(com.trolltech.qt.core.QModelIndex)"><tt>pressed</tt></a></dd>
</dl>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="clicked"><!-- --></A><H3>
clicked</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt; <B>clicked</B></PRE>
<DL>
<DD><p>This signal is emitted when a mouse button is clicked. The item the mouse was clicked on is specified by <tt>index</tt>. The signal is only emitted when the index is valid.</p>
<dl>
<dt><b>Compatible Slot Signatures:</b></dt>
<dd><tt>void mySlot(com.trolltech.qt.core.QModelIndex index)</tt></dd>
<dd><tt>void mySlot()</tt></dd>
</dl>
<dl>
<dt><b>See Also:</b></dt>
<dd><a href="QAbstractItemView.html#activated(com.trolltech.qt.core.QModelIndex)"><tt>activated</tt></a>, <a href="QAbstractItemView.html#doubleClicked(com.trolltech.qt.core.QModelIndex)"><tt>doubleClicked</tt></a>, <a href="QAbstractItemView.html#entered(com.trolltech.qt.core.QModelIndex)"><tt>entered</tt></a>, <a href="QAbstractItemView.html#pressed(com.trolltech.qt.core.QModelIndex)"><tt>pressed</tt></a></dd>
</dl>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="doubleClicked"><!-- --></A><H3>
doubleClicked</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt; <B>doubleClicked</B></PRE>
<DL>
<DD><p>This signal is emitted when a mouse button is double-clicked. The item the mouse was double-clicked on is specified by <tt>index</tt>. The signal is only emitted when the index is valid.</p>
<dl>
<dt><b>Compatible Slot Signatures:</b></dt>
<dd><tt>void mySlot(com.trolltech.qt.core.QModelIndex index)</tt></dd>
<dd><tt>void mySlot()</tt></dd>
</dl>
<dl>
<dt><b>See Also:</b></dt>
<dd><a href="QAbstractItemView.html#clicked(com.trolltech.qt.core.QModelIndex)"><tt>clicked</tt></a>, <a href="QAbstractItemView.html#activated(com.trolltech.qt.core.QModelIndex)"><tt>activated</tt></a></dd>
</dl>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="entered"><!-- --></A><H3>
entered</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt; <B>entered</B></PRE>
<DL>
<DD><p>This signal is emitted when the mouse cursor enters the item specified by <tt>index</tt>. Mouse tracking needs to be enabled for this feature to work.</p>
<dl>
<dt><b>Compatible Slot Signatures:</b></dt>
<dd><tt>void mySlot(com.trolltech.qt.core.QModelIndex index)</tt></dd>
<dd><tt>void mySlot()</tt></dd>
</dl>
<dl>
<dt><b>See Also:</b></dt>
<dd><a href="QAbstractItemView.html#viewportEntered()"><tt>viewportEntered</tt></a>, <a href="QAbstractItemView.html#activated(com.trolltech.qt.core.QModelIndex)"><tt>activated</tt></a>, <a href="QAbstractItemView.html#clicked(com.trolltech.qt.core.QModelIndex)"><tt>clicked</tt></a>, <a href="QAbstractItemView.html#doubleClicked(com.trolltech.qt.core.QModelIndex)"><tt>doubleClicked</tt></a>, <a href="QAbstractItemView.html#pressed(com.trolltech.qt.core.QModelIndex)"><tt>pressed</tt></a></dd>
</dl>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="pressed"><!-- --></A><H3>
pressed</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt; <B>pressed</B></PRE>
<DL>
<DD><p>This signal is emitted when a mouse button is pressed. The item the mouse was pressed on is specified by <tt>index</tt>. The signal is only emitted when the index is valid.</p>
<dl>
<dt><b>Compatible Slot Signatures:</b></dt>
<dd><tt>void mySlot(com.trolltech.qt.core.QModelIndex index)</tt></dd>
<dd><tt>void mySlot()</tt></dd>
</dl>
<dl>
<dt><b>See Also:</b></dt>
<dd><a href="QAbstractItemView.html#activated(com.trolltech.qt.core.QModelIndex)"><tt>activated</tt></a>, <a href="QAbstractItemView.html#clicked(com.trolltech.qt.core.QModelIndex)"><tt>clicked</tt></a>, <a href="QAbstractItemView.html#doubleClicked(com.trolltech.qt.core.QModelIndex)"><tt>doubleClicked</tt></a>, <a href="QAbstractItemView.html#entered(com.trolltech.qt.core.QModelIndex)"><tt>entered</tt></a></dd>
</dl>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="viewportEntered"><!-- --></A><H3>
viewportEntered</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A> <B>viewportEntered</B></PRE>
<DL>
<DD><p>This signal is emitted when the mouse cursor enters the viewport. Mouse tracking needs to be enabled for this feature to work.</p>
<dl>
<dt><b>Compatible Slot Signature:</b></dt>
<dd><tt>void mySlot()</tt></dd>
</dl>
<dl>
<dt><b>See Also:</b></dt>
<dd><a href="QAbstractItemView.html#entered(com.trolltech.qt.core.QModelIndex)"><tt>entered</tt></a></dd>
</dl>
<P>
<DL>
</DL>
</DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="QAbstractItemView()"><!-- --></A><H3>
QAbstractItemView</H3>
<PRE>
public <B>QAbstractItemView</B>()</PRE>
<DL>
<DD><p>Equivalent to <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a>(0).
<P>
</DL>
<HR>

<A NAME="QAbstractItemView(com.trolltech.qt.gui.QWidget)"><!-- --></A><H3>
QAbstractItemView</H3>
<PRE>
public <B>QAbstractItemView</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;parent)</PRE>
<DL>
<DD><p>Constructs an abstract item view with the given <tt>parent</tt>.</p>
<P>
</DL>

<!-- ============ METHOD DETAIL ========== -->

<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="alternatingRowColors()"><!-- --></A><H3>
alternatingRowColors</H3>
<PRE>
public final boolean <B>alternatingRowColors</B>()</PRE>
<DL>
<DD><p>Returns whether to draw the background using alternating colors.</p>
<p>If this property is true, the item background will be drawn using QPalette::Base and QPalette::AlternateBase; otherwise the background will be drawn using the QPalette::Base color.</p>
<p>By default, this property is false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setAlternatingRowColors(boolean)"><tt>setAlternatingRowColors</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="clearSelection()"><!-- --></A><H3>
clearSelection</H3>
<PRE>
public final void <B>clearSelection</B>()</PRE>
<DL>
<DD><p>Clears all selected items. The current index will not be changed.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setSelection(com.trolltech.qt.core.QRect, com.trolltech.qt.gui.QItemSelectionModel.SelectionFlags)"><tt>setSelection</tt></a>, 
<a href="QAbstractItemView.html#selectAll()"><tt>selectAll</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="closePersistentEditor(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
closePersistentEditor</H3>
<PRE>
public final void <B>closePersistentEditor</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Closes the persistent editor for the item at the given <tt>index</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#openPersistentEditor(com.trolltech.qt.core.QModelIndex)"><tt>openPersistentEditor</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="currentIndex()"><!-- --></A><H3>
currentIndex</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A> <B>currentIndex</B>()</PRE>
<DL>
<DD><p>Returns the model index of the current item.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setCurrentIndex(com.trolltech.qt.core.QModelIndex)"><tt>setCurrentIndex</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="dirtyRegionOffset()"><!-- --></A><H3>
dirtyRegionOffset</H3>
<PRE>
protected final <A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A> <B>dirtyRegionOffset</B>()</PRE>
<DL>
<DD><p>Returns the offset of the dirty regions in the view.</p>
<p>If you use <a href="QAbstractItemView.html#scrollDirtyRegion(int, int)"><tt>scrollDirtyRegion</tt></a> and implement a <a href="QAbstractScrollArea.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)"><tt>paintEvent</tt></a> in a subclass of <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a>, you should translate the area given by the paint event with the offset returned from this function.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#scrollDirtyRegion(int, int)"><tt>scrollDirtyRegion</tt></a>, 
<a href="QAbstractItemView.html#setDirtyRegion(com.trolltech.qt.gui.QRegion)"><tt>setDirtyRegion</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="doAutoScroll()"><!-- --></A><H3>
doAutoScroll</H3>
<PRE>
protected final void <B>doAutoScroll</B>()</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="dragDropMode()"><!-- --></A><H3>
dragDropMode</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.DragDropMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.DragDropMode</A> <B>dragDropMode</B>()</PRE>
<DL>
<DD><p>Returns the drag and drop event the view will act upon.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setDragDropMode(com.trolltech.qt.gui.QAbstractItemView.DragDropMode)"><tt>setDragDropMode</tt></a>, 
<a href="QAbstractItemView.html#showDropIndicator()"><tt>showDropIndicator</tt></a>, 
<a href="QAbstractItemView.html#dragDropOverwriteMode()"><tt>dragDropOverwriteMode</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="dragDropOverwriteMode()"><!-- --></A><H3>
dragDropOverwriteMode</H3>
<PRE>
public final boolean <B>dragDropOverwriteMode</B>()</PRE>
<DL>
<DD><p>Returns the view's drag and drop behavior.</p>
<p>If its value is <tt>true</tt>, the selected data will overwrite the existing item data when dropped, while moving the data will clear the item. If its value is <tt>false</tt>, the selected data will be inserted as a new item when the data is dropped. When the data is moved, the item is removed as well.</p>
<p>The default value is <tt>false</tt>, as in the <a href="QListView.html"><tt>QListView</tt></a> and <a href="QTreeView.html"><tt>QTreeView</tt></a> subclasses. In the <a href="QTableView.html"><tt>QTableView</tt></a> subclass, on the other hand, the property has been set to <tt>true</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setDragDropOverwriteMode(boolean)"><tt>setDragDropOverwriteMode</tt></a>, 
<a href="QAbstractItemView.html#dragDropMode()"><tt>dragDropMode</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="dragEnabled()"><!-- --></A><H3>
dragEnabled</H3>
<PRE>
public final boolean <B>dragEnabled</B>()</PRE>
<DL>
<DD><p>Returns whether the view supports dragging of its own items.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setDragEnabled(boolean)"><tt>setDragEnabled</tt></a>, 
<a href="QAbstractItemView.html#showDropIndicator()"><tt>showDropIndicator</tt></a>, 
<a href="QAbstractItemView.html#DragDropMode-enum"><tt>DragDropMode</tt></a>, 
<a href="QAbstractItemView.html#dragDropOverwriteMode()"><tt>dragDropOverwriteMode</tt></a>, 
<a href="QWidget.html#acceptDrops()"><tt>acceptDrops</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="dropIndicatorPosition()"><!-- --></A><H3>
dropIndicatorPosition</H3>
<PRE>
protected final <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.DropIndicatorPosition.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.DropIndicatorPosition</A> <B>dropIndicatorPosition</B>()</PRE>
<DL>
<DD><p>Returns the position of the drop indicator in relation to the closest item.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="edit(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
edit</H3>
<PRE>
public final void <B>edit</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Starts editing the item corresponding to the given <tt>index</tt> if it is editable.</p>
<p>Note that this function does not change the current index. Since the current index defines the next and previous items to edit, users may find that keyboard navigation does not work as expected. To provide consistent navigation behavior, call <a href="QAbstractItemView.html#setCurrentIndex(com.trolltech.qt.core.QModelIndex)"><tt>setCurrentIndex</tt></a> before this function with the same model index.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QModelIndex::flags</tt></DL>
</DD>
</DL>
<HR>

<A NAME="editTriggers()"><!-- --></A><H3>
editTriggers</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.EditTriggers.html" title="class in com.trolltech.qt.gui">QAbstractItemView.EditTriggers</A> <B>editTriggers</B>()</PRE>
<DL>
<DD><p>Returns which actions will initiate item editing.</p>
<p>This property is a selection of flags defined by <a href="QAbstractItemView.html#EditTrigger-enum"><tt>EditTrigger</tt></a>, combined using the OR operator. The view will only initiate the editing of an item if the action performed is set in this property.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setEditTriggers(com.trolltech.qt.gui.QAbstractItemView.EditTriggers)"><tt>setEditTriggers</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="executeDelayedItemsLayout()"><!-- --></A><H3>
executeDelayedItemsLayout</H3>
<PRE>
protected final void <B>executeDelayedItemsLayout</B>()</PRE>
<DL>
<DD><p>Executes the scheduled layouts without waiting for the event processing to begin.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#scheduleDelayedItemsLayout()"><tt>scheduleDelayedItemsLayout</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="hasAutoScroll()"><!-- --></A><H3>
hasAutoScroll</H3>
<PRE>
public final boolean <B>hasAutoScroll</B>()</PRE>
<DL>
<DD><p>Returns whether autoscrolling in drag move events is enabled.</p>
<p>If this property is set to true (the default), the <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> automatically scrolls the contents of the view if the user drags within 16 pixels of the viewport edge. This only works if the viewport accepts drops. Autoscroll is switched off by setting this property to false.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="horizontalScrollMode()"><!-- --></A><H3>
horizontalScrollMode</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollMode</A> <B>horizontalScrollMode</B>()</PRE>
<DL>
<DD><p>Returns how the view scrolls its contents in the horizontal direction.</p>
<p>This property controlls how the view scroll its contents horizontally. Scrolling can be done either per pixel or per item.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setHorizontalScrollMode(com.trolltech.qt.gui.QAbstractItemView.ScrollMode)"><tt>setHorizontalScrollMode</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="iconSize()"><!-- --></A><H3>
iconSize</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A> <B>iconSize</B>()</PRE>
<DL>
<DD><p>Returns the size of items.</p>
<p>Setting this property when the view is visible will cause the items to be laid out again.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setIconSize(com.trolltech.qt.core.QSize)"><tt>setIconSize</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="indexWidget(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
indexWidget</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A> <B>indexWidget</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Returns the widget for the item at the given <tt>index</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setIndexWidget(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QWidget)"><tt>setIndexWidget</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="itemDelegate(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
itemDelegate</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A> <B>itemDelegate</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Returns the item delegate used by this view and model for the given <tt>index</tt>.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="itemDelegate()"><!-- --></A><H3>
itemDelegate</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A> <B>itemDelegate</B>()</PRE>
<DL>
<DD><p>Returns the item delegate used by this view and model. This is either one set with <a href="QAbstractItemView.html#setItemDelegate(com.trolltech.qt.gui.QAbstractItemDelegate)"><tt>setItemDelegate</tt></a>, or the default one.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setItemDelegate(com.trolltech.qt.gui.QAbstractItemDelegate)"><tt>setItemDelegate</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="itemDelegateForColumn(int)"><!-- --></A><H3>
itemDelegateForColumn</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A> <B>itemDelegateForColumn</B>(int&nbsp;column)</PRE>
<DL>
<DD><p>Returns the item delegate used by this view and model for the given <tt>column</tt>. You can call <a href="QAbstractItemView.html#itemDelegate()"><tt>itemDelegate</tt></a> to get a pointer to the current delegate for a given index.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setItemDelegateForColumn(int, com.trolltech.qt.gui.QAbstractItemDelegate)"><tt>setItemDelegateForColumn</tt></a>, 
<a href="QAbstractItemView.html#itemDelegateForRow(int)"><tt>itemDelegateForRow</tt></a>, 
<a href="QAbstractItemView.html#itemDelegate()"><tt>itemDelegate</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="itemDelegateForRow(int)"><!-- --></A><H3>
itemDelegateForRow</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A> <B>itemDelegateForRow</B>(int&nbsp;row)</PRE>
<DL>
<DD><p>Returns the item delegate used by this view and model for the given <tt>row</tt>, or 0 if no delegate has been assigned. You can call <a href="QAbstractItemView.html#itemDelegate()"><tt>itemDelegate</tt></a> to get a pointer to the current delegate for a given index.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setItemDelegateForRow(int, com.trolltech.qt.gui.QAbstractItemDelegate)"><tt>setItemDelegateForRow</tt></a>, 
<a href="QAbstractItemView.html#itemDelegateForColumn(int)"><tt>itemDelegateForColumn</tt></a>, 
<a href="QAbstractItemView.html#setItemDelegate(com.trolltech.qt.gui.QAbstractItemDelegate)"><tt>setItemDelegate</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="model()"><!-- --></A><H3>
model</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QAbstractItemModel.html" title="class in com.trolltech.qt.core">QAbstractItemModel</A> <B>model</B>()</PRE>
<DL>
<DD><p>Returns the model that this view is presenting.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setModel(com.trolltech.qt.core.QAbstractItemModel)"><tt>setModel</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="openPersistentEditor(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
openPersistentEditor</H3>
<PRE>
public final void <B>openPersistentEditor</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Opens a persistent editor on the item at the given <tt>index</tt>. If no editor exists, the delegate will create a new editor.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#closePersistentEditor(com.trolltech.qt.core.QModelIndex)"><tt>closePersistentEditor</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="rootIndex()"><!-- --></A><H3>
rootIndex</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A> <B>rootIndex</B>()</PRE>
<DL>
<DD><p>Returns the model index of the model's root item. The root item is the parent item to the view's toplevel items. The root can be invalid.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setRootIndex(com.trolltech.qt.core.QModelIndex)"><tt>setRootIndex</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="scheduleDelayedItemsLayout()"><!-- --></A><H3>
scheduleDelayedItemsLayout</H3>
<PRE>
protected final void <B>scheduleDelayedItemsLayout</B>()</PRE>
<DL>
<DD><p>Schedules a layout of the items in the view to be executed when the event processing starts.</p>
<p>Even if <a href="QAbstractItemView.html#scheduleDelayedItemsLayout()"><tt>scheduleDelayedItemsLayout</tt></a> is called multiple times before events are processed, the view will only do the layout once.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#executeDelayedItemsLayout()"><tt>executeDelayedItemsLayout</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="scrollDirtyRegion(int, int)"><!-- --></A><H3>
scrollDirtyRegion</H3>
<PRE>
protected final void <B>scrollDirtyRegion</B>(int&nbsp;dx,
                                       int&nbsp;dy)</PRE>
<DL>
<DD><p>Prepares the view for scrolling by (<tt>dx</tt>,<tt>dy</tt>) pixels by moving the dirty regions in the opposite direction. You only need to call this function if you are implementing a scrolling viewport in your view subclass.</p>
<p>If you implement <a href="QAbstractScrollArea.html#scrollContentsBy(int, int)"><tt>scrollContentsBy</tt></a> in a subclass of <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a>, call this function before you call QWidget::scroll() on the viewport. Alternatively, just call <a href="QAbstractItemView.html#update(com.trolltech.qt.core.QModelIndex)"><tt>update</tt></a>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractScrollArea.html#scrollContentsBy(int, int)"><tt>scrollContentsBy</tt></a>, 
<a href="QAbstractItemView.html#dirtyRegionOffset()"><tt>dirtyRegionOffset</tt></a>, 
<a href="QAbstractItemView.html#setDirtyRegion(com.trolltech.qt.gui.QRegion)"><tt>setDirtyRegion</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="scrollToBottom()"><!-- --></A><H3>
scrollToBottom</H3>
<PRE>
public final void <B>scrollToBottom</B>()</PRE>
<DL>
<DD><p>Scrolls the view to the bottom.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#scrollTo(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.ScrollHint)"><tt>scrollTo</tt></a>, 
<a href="QAbstractItemView.html#scrollToTop()"><tt>scrollToTop</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="scrollToTop()"><!-- --></A><H3>
scrollToTop</H3>
<PRE>
public final void <B>scrollToTop</B>()</PRE>
<DL>
<DD><p>Scrolls the view to the top.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#scrollTo(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.ScrollHint)"><tt>scrollTo</tt></a>, 
<a href="QAbstractItemView.html#scrollToBottom()"><tt>scrollToBottom</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="selectionBehavior()"><!-- --></A><H3>
selectionBehavior</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.SelectionBehavior.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.SelectionBehavior</A> <B>selectionBehavior</B>()</PRE>
<DL>
<DD><p>Returns which selection behavior the view uses.</p>
<p>This property holds whether selections are done in terms of single items, rows or columns.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setSelectionBehavior(com.trolltech.qt.gui.QAbstractItemView.SelectionBehavior)"><tt>setSelectionBehavior</tt></a>, 
<a href="QAbstractItemView.html#SelectionMode-enum"><tt>SelectionMode</tt></a>, 
<a href="QAbstractItemView.html#SelectionBehavior-enum"><tt>SelectionBehavior</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="selectionMode()"><!-- --></A><H3>
selectionMode</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.SelectionMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.SelectionMode</A> <B>selectionMode</B>()</PRE>
<DL>
<DD><p>Returns which selection mode the view operates in.</p>
<p>This property controls whether the user can select one or many items and, in many-item selections, whether the selection must be a continuous range of items.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setSelectionMode(com.trolltech.qt.gui.QAbstractItemView.SelectionMode)"><tt>setSelectionMode</tt></a>, 
<a href="QAbstractItemView.html#SelectionMode-enum"><tt>SelectionMode</tt></a>, 
<a href="QAbstractItemView.html#SelectionBehavior-enum"><tt>SelectionBehavior</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="selectionModel()"><!-- --></A><H3>
selectionModel</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.html" title="class in com.trolltech.qt.gui">QItemSelectionModel</A> <B>selectionModel</B>()</PRE>
<DL>
<DD><p>Returns the current selection model.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setSelectionModel(com.trolltech.qt.gui.QItemSelectionModel)"><tt>setSelectionModel</tt></a>, 
<a href="QAbstractItemView.html#selectedIndexes()"><tt>selectedIndexes</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setAlternatingRowColors(boolean)"><!-- --></A><H3>
setAlternatingRowColors</H3>
<PRE>
public final void <B>setAlternatingRowColors</B>(boolean&nbsp;enable)</PRE>
<DL>
<DD><p>Sets whether to draw the background using alternating colors to <tt>enable</tt>.</p>
<p>If this property is true, the item background will be drawn using QPalette::Base and QPalette::AlternateBase; otherwise the background will be drawn using the QPalette::Base color.</p>
<p>By default, this property is false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#alternatingRowColors()"><tt>alternatingRowColors</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setAutoScroll(boolean)"><!-- --></A><H3>
setAutoScroll</H3>
<PRE>
public final void <B>setAutoScroll</B>(boolean&nbsp;enable)</PRE>
<DL>
<DD><p>Sets whether autoscrolling in drag move events is enabled to <tt>enable</tt>.</p>
<p>If this property is set to true (the default), the <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> automatically scrolls the contents of the view if the user drags within 16 pixels of the viewport edge. This only works if the viewport accepts drops. Autoscroll is switched off by setting this property to false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#hasAutoScroll()"><tt>hasAutoScroll</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setCurrentIndex(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
setCurrentIndex</H3>
<PRE>
public final void <B>setCurrentIndex</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Sets the current item to be the item at <tt>index</tt>. Depending on the current selection mode, the item may also be selected. Note that this function also updates the starting position for any new selections the user performs.</p>
<p>To set an item as the current item without selecting it, call</p>
<p><tt>selectionModel()-&gt;setCurrentIndex(index, QItemSelectionModel::NoUpdate);</tt></p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#currentIndex()"><tt>currentIndex</tt></a>, 
<a href="QAbstractItemView.html#currentChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)"><tt>currentChanged</tt></a>, 
<a href="QAbstractItemView.html#selectionMode()"><tt>selectionMode</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setDirtyRegion(com.trolltech.qt.gui.QRegion)"><!-- --></A><H3>
setDirtyRegion</H3>
<PRE>
protected final void <B>setDirtyRegion</B>(<A HREF="../../../../com/trolltech/qt/gui/QRegion.html" title="class in com.trolltech.qt.gui">QRegion</A>&nbsp;region)</PRE>
<DL>
<DD><p>Marks the given <tt>region</tt> as dirty and schedules it to be updated. You only need to call this function if you are implementing your own view subclass.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#scrollDirtyRegion(int, int)"><tt>scrollDirtyRegion</tt></a>, 
<a href="QAbstractItemView.html#dirtyRegionOffset()"><tt>dirtyRegionOffset</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setDragDropMode(com.trolltech.qt.gui.QAbstractItemView.DragDropMode)"><!-- --></A><H3>
setDragDropMode</H3>
<PRE>
public final void <B>setDragDropMode</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.DragDropMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.DragDropMode</A>&nbsp;behavior)</PRE>
<DL>
<DD><p>Sets the drag and drop event the view will act upon to <tt>behavior</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#dragDropMode()"><tt>dragDropMode</tt></a>, 
<a href="QAbstractItemView.html#showDropIndicator()"><tt>showDropIndicator</tt></a>, 
<a href="QAbstractItemView.html#dragDropOverwriteMode()"><tt>dragDropOverwriteMode</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setDragDropOverwriteMode(boolean)"><!-- --></A><H3>
setDragDropOverwriteMode</H3>
<PRE>
public final void <B>setDragDropOverwriteMode</B>(boolean&nbsp;overwrite)</PRE>
<DL>
<DD><p>Sets the view's drag and drop behavior to <tt>overwrite</tt>.</p>
<p>If its value is <tt>true</tt>, the selected data will overwrite the existing item data when dropped, while moving the data will clear the item. If its value is <tt>false</tt>, the selected data will be inserted as a new item when the data is dropped. When the data is moved, the item is removed as well.</p>
<p>The default value is <tt>false</tt>, as in the <a href="QListView.html"><tt>QListView</tt></a> and <a href="QTreeView.html"><tt>QTreeView</tt></a> subclasses. In the <a href="QTableView.html"><tt>QTableView</tt></a> subclass, on the other hand, the property has been set to <tt>true</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#dragDropOverwriteMode()"><tt>dragDropOverwriteMode</tt></a>, 
<a href="QAbstractItemView.html#dragDropMode()"><tt>dragDropMode</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setDragEnabled(boolean)"><!-- --></A><H3>
setDragEnabled</H3>
<PRE>
public final void <B>setDragEnabled</B>(boolean&nbsp;enable)</PRE>
<DL>
<DD><p>Sets whether the view supports dragging of its own items to <tt>enable</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#dragEnabled()"><tt>dragEnabled</tt></a>, 
<a href="QAbstractItemView.html#showDropIndicator()"><tt>showDropIndicator</tt></a>, 
<a href="QAbstractItemView.html#DragDropMode-enum"><tt>DragDropMode</tt></a>, 
<a href="QAbstractItemView.html#dragDropOverwriteMode()"><tt>dragDropOverwriteMode</tt></a>, 
<a href="QWidget.html#acceptDrops()"><tt>acceptDrops</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setDropIndicatorShown(boolean)"><!-- --></A><H3>
setDropIndicatorShown</H3>
<PRE>
public final void <B>setDropIndicatorShown</B>(boolean&nbsp;enable)</PRE>
<DL>
<DD><p>Sets whether the drop indicator is shown when dragging items and dropping. to <tt>enable</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#dragEnabled()"><tt>dragEnabled</tt></a>, 
<a href="QAbstractItemView.html#DragDropMode-enum"><tt>DragDropMode</tt></a>, 
<a href="QAbstractItemView.html#dragDropOverwriteMode()"><tt>dragDropOverwriteMode</tt></a>, 
<a href="QWidget.html#acceptDrops()"><tt>acceptDrops</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setEditTriggers(com.trolltech.qt.gui.QAbstractItemView.EditTrigger...)"><!-- --></A><H3>
setEditTriggers</H3>
<PRE>
public final void <B>setEditTriggers</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.EditTrigger.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.EditTrigger</A>...&nbsp;triggers)</PRE>
<DL>
<DD><p>Sets which actions will initiate item editing to <tt>triggers</tt>.</p>
<p>This property is a selection of flags defined by <a href="QAbstractItemView.html#EditTrigger-enum"><tt>EditTrigger</tt></a>, combined using the OR operator. The view will only initiate the editing of an item if the action performed is set in this property.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#editTriggers()"><tt>editTriggers</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setEditTriggers(com.trolltech.qt.gui.QAbstractItemView.EditTriggers)"><!-- --></A><H3>
setEditTriggers</H3>
<PRE>
public final void <B>setEditTriggers</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.EditTriggers.html" title="class in com.trolltech.qt.gui">QAbstractItemView.EditTriggers</A>&nbsp;triggers)</PRE>
<DL>
<DD><p>Sets which actions will initiate item editing to <tt>triggers</tt>.</p>
<p>This property is a selection of flags defined by <a href="QAbstractItemView.html#EditTrigger-enum"><tt>EditTrigger</tt></a>, combined using the OR operator. The view will only initiate the editing of an item if the action performed is set in this property.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#editTriggers()"><tt>editTriggers</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setHorizontalScrollMode(com.trolltech.qt.gui.QAbstractItemView.ScrollMode)"><!-- --></A><H3>
setHorizontalScrollMode</H3>
<PRE>
public final void <B>setHorizontalScrollMode</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollMode</A>&nbsp;mode)</PRE>
<DL>
<DD><p>Sets how the view scrolls its contents in the horizontal direction to <tt>mode</tt>.</p>
<p>This property controlls how the view scroll its contents horizontally. Scrolling can be done either per pixel or per item.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#horizontalScrollMode()"><tt>horizontalScrollMode</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setIconSize(com.trolltech.qt.core.QSize)"><!-- --></A><H3>
setIconSize</H3>
<PRE>
public final void <B>setIconSize</B>(<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A>&nbsp;size)</PRE>
<DL>
<DD><p>Sets the size of items to <tt>size</tt>.</p>
<p>Setting this property when the view is visible will cause the items to be laid out again.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#iconSize()"><tt>iconSize</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setIndexWidget(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QWidget)"><!-- --></A><H3>
setIndexWidget</H3>
<PRE>
public final void <B>setIndexWidget</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index,
                                 <A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;widget)</PRE>
<DL>
<DD><p>Sets the given <tt>widget</tt> on the item at the given <tt>index</tt>, passing the ownership of the widget to the viewport.</p>
<p>If <tt>index</tt> is invalid (e.g&#x2e;, if you pass the root index), this function will do nothing.</p>
<p>Note that the given <tt>widget</tt>'s <a href="QWidget.html#QWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)">autoFillBackground</a> property must be set to true, otherwise the widget's background will be transparent, showing both the model data and the item at the given <tt>index</tt>.</p>
<p>This function should only be used to display static content within the visible area corresponding to an item of data. If you want to display custom dynamic content or implement a custom editor widget, subclass <a href="QItemDelegate.html"><tt>QItemDelegate</tt></a> instead.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#indexWidget(com.trolltech.qt.core.QModelIndex)"><tt>indexWidget</tt></a>, 
<a href="%2E%2E/model-view-delegate.html">Delegate Classes</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setItemDelegate(com.trolltech.qt.gui.QAbstractItemDelegate)"><!-- --></A><H3>
setItemDelegate</H3>
<PRE>
public final void <B>setItemDelegate</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A>&nbsp;delegate)</PRE>
<DL>
<DD><p>Sets the item delegate for this view and its model to <tt>delegate</tt>. This is useful if you want complete control over the editing and display of items.</p>
<p>Any existing delegate will be removed, but not deleted. <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> does not take ownership of <tt>delegate</tt>.</p>
<p><b>Warning:</b> You should not share the same instance of a delegate between views. Doing so can cause incorrect or unintuitive editing behavior since each view connected to a given delegate may receive the closeEditor() signal, and attempt to access, modify or close an editor that has already been closed.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#itemDelegate()"><tt>itemDelegate</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setItemDelegateForColumn(int, com.trolltech.qt.gui.QAbstractItemDelegate)"><!-- --></A><H3>
setItemDelegateForColumn</H3>
<PRE>
public final void <B>setItemDelegateForColumn</B>(int&nbsp;column,
                                           <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A>&nbsp;delegate)</PRE>
<DL>
<DD><p>Sets the given item <tt>delegate</tt> used by this view and model for the given <tt>column</tt>. All items on <tt>column</tt> will be drawn and managed by <tt>delegate</tt> instead of using the default delegate (i.e&#x2e;, <a href="QAbstractItemView.html#itemDelegate()"><tt>itemDelegate</tt></a>).</p>
<p>Any existing column delegate for <tt>column</tt> will be removed, but not deleted. <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> does not take ownership of <tt>delegate</tt>.</p>
<p><b>Note:</b> If a delegate has been assigned to both a row and a column, the row delegate will take presedence and manage the intersecting cell index.</p>
<p><b>Warning:</b> You should not share the same instance of a delegate between views. Doing so can cause incorrect or unintuitive editing behavior since each view connected to a given delegate may receive the closeEditor() signal, and attempt to access, modify or close an editor that has already been closed.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#itemDelegateForColumn(int)"><tt>itemDelegateForColumn</tt></a>, 
<a href="QAbstractItemView.html#setItemDelegateForRow(int, com.trolltech.qt.gui.QAbstractItemDelegate)"><tt>setItemDelegateForRow</tt></a>, 
<a href="QAbstractItemView.html#itemDelegate()"><tt>itemDelegate</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setItemDelegateForRow(int, com.trolltech.qt.gui.QAbstractItemDelegate)"><!-- --></A><H3>
setItemDelegateForRow</H3>
<PRE>
public final void <B>setItemDelegateForRow</B>(int&nbsp;row,
                                        <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.html" title="class in com.trolltech.qt.gui">QAbstractItemDelegate</A>&nbsp;delegate)</PRE>
<DL>
<DD><p>Sets the given item <tt>delegate</tt> used by this view and model for the given <tt>row</tt>. All items on <tt>row</tt> will be drawn and managed by <tt>delegate</tt> instead of using the default delegate (i.e&#x2e;, <a href="QAbstractItemView.html#itemDelegate()"><tt>itemDelegate</tt></a>).</p>
<p>Any existing row delegate for <tt>row</tt> will be removed, but not deleted. <a href="QAbstractItemView.html#QAbstractItemView(com.trolltech.qt.gui.QWidget)"><tt>QAbstractItemView</tt></a> does not take ownership of <tt>delegate</tt>.</p>
<p><b>Note:</b> If a delegate has been assigned to both a row and a column, the row delegate (i.e&#x2e;, this delegate) will take presedence and manage the intersecting cell index.</p>
<p><b>Warning:</b> You should not share the same instance of a delegate between views. Doing so can cause incorrect or unintuitive editing behavior since each view connected to a given delegate may receive the closeEditor() signal, and attempt to access, modify or close an editor that has already been closed.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#itemDelegateForRow(int)"><tt>itemDelegateForRow</tt></a>, 
<a href="QAbstractItemView.html#setItemDelegateForColumn(int, com.trolltech.qt.gui.QAbstractItemDelegate)"><tt>setItemDelegateForColumn</tt></a>, 
<a href="QAbstractItemView.html#itemDelegate()"><tt>itemDelegate</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setSelectionBehavior(com.trolltech.qt.gui.QAbstractItemView.SelectionBehavior)"><!-- --></A><H3>
setSelectionBehavior</H3>
<PRE>
public final void <B>setSelectionBehavior</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.SelectionBehavior.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.SelectionBehavior</A>&nbsp;behavior)</PRE>
<DL>
<DD><p>Sets which selection behavior the view uses to <tt>behavior</tt>.</p>
<p>This property holds whether selections are done in terms of single items, rows or columns.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#selectionBehavior()"><tt>selectionBehavior</tt></a>, 
<a href="QAbstractItemView.html#SelectionMode-enum"><tt>SelectionMode</tt></a>, 
<a href="QAbstractItemView.html#SelectionBehavior-enum"><tt>SelectionBehavior</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setSelectionMode(com.trolltech.qt.gui.QAbstractItemView.SelectionMode)"><!-- --></A><H3>
setSelectionMode</H3>
<PRE>
public final void <B>setSelectionMode</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.SelectionMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.SelectionMode</A>&nbsp;mode)</PRE>
<DL>
<DD><p>Sets which selection mode the view operates in to <tt>mode</tt>.</p>
<p>This property controls whether the user can select one or many items and, in many-item selections, whether the selection must be a continuous range of items.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#selectionMode()"><tt>selectionMode</tt></a>, 
<a href="QAbstractItemView.html#SelectionMode-enum"><tt>SelectionMode</tt></a>, 
<a href="QAbstractItemView.html#SelectionBehavior-enum"><tt>SelectionBehavior</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setState(com.trolltech.qt.gui.QAbstractItemView.State)"><!-- --></A><H3>
setState</H3>
<PRE>
protected final void <B>setState</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.State.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.State</A>&nbsp;state)</PRE>
<DL>
<DD><p>Sets the item view's state to the given <tt>state</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#state()"><tt>state</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setTabKeyNavigation(boolean)"><!-- --></A><H3>
setTabKeyNavigation</H3>
<PRE>
public final void <B>setTabKeyNavigation</B>(boolean&nbsp;enable)</PRE>
<DL>
<DD><p>Sets whether item navigation with tab and backtab is enabled. to <tt>enable</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#tabKeyNavigation()"><tt>tabKeyNavigation</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setTextElideMode(com.trolltech.qt.core.Qt.TextElideMode)"><!-- --></A><H3>
setTextElideMode</H3>
<PRE>
public final void <B>setTextElideMode</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.TextElideMode.html" title="enum in com.trolltech.qt.core">Qt.TextElideMode</A>&nbsp;mode)</PRE>
<DL>
<DD><p>Sets the the position of the &quot;..&#x2e;&quot; in elided text. to <tt>mode</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#textElideMode()"><tt>textElideMode</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setVerticalScrollMode(com.trolltech.qt.gui.QAbstractItemView.ScrollMode)"><!-- --></A><H3>
setVerticalScrollMode</H3>
<PRE>
public final void <B>setVerticalScrollMode</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollMode</A>&nbsp;mode)</PRE>
<DL>
<DD><p>Sets how the view scrolls its contents in the vertical direction to <tt>mode</tt>.</p>
<p>This property controlls how the view scroll its contents vertically. Scrolling can be done either per pixel or per item.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#verticalScrollMode()"><tt>verticalScrollMode</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="showDropIndicator()"><!-- --></A><H3>
showDropIndicator</H3>
<PRE>
public final boolean <B>showDropIndicator</B>()</PRE>
<DL>
<DD><p>Returns whether the drop indicator is shown when dragging items and dropping..</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#dragEnabled()"><tt>dragEnabled</tt></a>, 
<a href="QAbstractItemView.html#DragDropMode-enum"><tt>DragDropMode</tt></a>, 
<a href="QAbstractItemView.html#dragDropOverwriteMode()"><tt>dragDropOverwriteMode</tt></a>, 
<a href="QWidget.html#acceptDrops()"><tt>acceptDrops</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="sizeHintForIndex(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
sizeHintForIndex</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A> <B>sizeHintForIndex</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Returns the size hint for the item with the specified <tt>index</tt> or an invalid size for invalid indexes.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#sizeHintForRow(int)"><tt>sizeHintForRow</tt></a>, 
<a href="QAbstractItemView.html#sizeHintForColumn(int)"><tt>sizeHintForColumn</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="startAutoScroll()"><!-- --></A><H3>
startAutoScroll</H3>
<PRE>
protected final void <B>startAutoScroll</B>()</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="state()"><!-- --></A><H3>
state</H3>
<PRE>
protected final <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.State.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.State</A> <B>state</B>()</PRE>
<DL>
<DD><p>Returns the item view's state.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setState(com.trolltech.qt.gui.QAbstractItemView.State)"><tt>setState</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="stopAutoScroll()"><!-- --></A><H3>
stopAutoScroll</H3>
<PRE>
protected final void <B>stopAutoScroll</B>()</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="tabKeyNavigation()"><!-- --></A><H3>
tabKeyNavigation</H3>
<PRE>
public final boolean <B>tabKeyNavigation</B>()</PRE>
<DL>
<DD><p>Returns whether item navigation with tab and backtab is enabled..</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setTabKeyNavigation(boolean)"><tt>setTabKeyNavigation</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="textElideMode()"><!-- --></A><H3>
textElideMode</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/Qt.TextElideMode.html" title="enum in com.trolltech.qt.core">Qt.TextElideMode</A> <B>textElideMode</B>()</PRE>
<DL>
<DD><p>Returns the the position of the &quot;..&#x2e;&quot; in elided text..</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setTextElideMode(com.trolltech.qt.core.Qt.TextElideMode)"><tt>setTextElideMode</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="update(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
update</H3>
<PRE>
public final void <B>update</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Updates the area occupied by the given <tt>index</tt>.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="verticalScrollMode()"><!-- --></A><H3>
verticalScrollMode</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollMode.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollMode</A> <B>verticalScrollMode</B>()</PRE>
<DL>
<DD><p>Returns how the view scrolls its contents in the vertical direction.</p>
<p>This property controlls how the view scroll its contents vertically. Scrolling can be done either per pixel or per item.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setVerticalScrollMode(com.trolltech.qt.gui.QAbstractItemView.ScrollMode)"><tt>setVerticalScrollMode</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="closeEditor(com.trolltech.qt.gui.QWidget, com.trolltech.qt.gui.QAbstractItemDelegate.EndEditHint)"><!-- --></A><H3>
closeEditor</H3>
<PRE>
protected void <B>closeEditor</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;editor,
                           <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemDelegate.EndEditHint.html" title="enum in com.trolltech.qt.gui">QAbstractItemDelegate.EndEditHint</A>&nbsp;hint)</PRE>
<DL>
<DD><p>Closes the given <tt>editor</tt>, and releases it. The <tt>hint</tt> is used to specify how the view should respond to the end of the editing operation. For example, the hint may indicate that the next item in the view should be opened for editing.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#edit(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.EditTrigger, com.trolltech.qt.core.QEvent)"><tt>edit</tt></a>, 
<a href="QAbstractItemView.html#commitData(com.trolltech.qt.gui.QWidget)"><tt>commitData</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="commitData(com.trolltech.qt.gui.QWidget)"><!-- --></A><H3>
commitData</H3>
<PRE>
protected void <B>commitData</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;editor)</PRE>
<DL>
<DD><p>Commit the data in the <tt>editor</tt> to the model.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#closeEditor(com.trolltech.qt.gui.QWidget, com.trolltech.qt.gui.QAbstractItemDelegate.EndEditHint)"><tt>closeEditor</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="currentChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
currentChanged</H3>
<PRE>
protected void <B>currentChanged</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;current,
                              <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;previous)</PRE>
<DL>
<DD><p>This slot is called when a new item becomes the current item. The previous current item is specified by the <tt>previous</tt> index, and the new item by the <tt>current</tt> index.</p>
<p>If you want to know about changes to items see the <a href="QAbstractItemView.html#dataChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)"><tt>dataChanged</tt></a> signal.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="dataChanged(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
dataChanged</H3>
<PRE>
protected void <B>dataChanged</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;topLeft,
                           <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;bottomRight)</PRE>
<DL>
<DD><p>This slot is called when items are changed in the model. The changed items are those from <tt>topLeft</tt> to <tt>bottomRight</tt> inclusive. If just one item is changed <tt>topLeft</tt> == <tt>bottomRight</tt>.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="doItemsLayout()"><!-- --></A><H3>
doItemsLayout</H3>
<PRE>
public void <B>doItemsLayout</B>()</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="dragEnterEvent(com.trolltech.qt.gui.QDragEnterEvent)"><!-- --></A><H3>
dragEnterEvent</H3>
<PRE>
protected void <B>dragEnterEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QDragEnterEvent.html" title="class in com.trolltech.qt.gui">QDragEnterEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called with the given <tt>event</tt> when a drag and drop operation enters the widget. If the drag is over a valid dropping place (e.g&#x2e; over an item that accepts drops), the event is accepted; otherwise it is ignored.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#dragEnterEvent(com.trolltech.qt.gui.QDragEnterEvent)">dragEnterEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#dropEvent(com.trolltech.qt.gui.QDropEvent)"><tt>dropEvent</tt></a>, 
<a href="QAbstractItemView.html#startDrag(com.trolltech.qt.core.Qt.DropActions)"><tt>startDrag</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="dragLeaveEvent(com.trolltech.qt.gui.QDragLeaveEvent)"><!-- --></A><H3>
dragLeaveEvent</H3>
<PRE>
protected void <B>dragLeaveEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QDragLeaveEvent.html" title="class in com.trolltech.qt.gui">QDragLeaveEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called when the item being dragged leaves the view. The <tt>event</tt> describes the state of the drag and drop operation.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#dragLeaveEvent(com.trolltech.qt.gui.QDragLeaveEvent)">dragLeaveEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::dragLeaveEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="dragMoveEvent(com.trolltech.qt.gui.QDragMoveEvent)"><!-- --></A><H3>
dragMoveEvent</H3>
<PRE>
protected void <B>dragMoveEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QDragMoveEvent.html" title="class in com.trolltech.qt.gui">QDragMoveEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called continuously with the given <tt>event</tt> during a drag and drop operation over the widget. It can cause the view to scroll if, for example, the user drags a selection to view's right or bottom edge. In this case, the event will be accepted; otherwise it will be ignored.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#dragMoveEvent(com.trolltech.qt.gui.QDragMoveEvent)">dragMoveEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#dropEvent(com.trolltech.qt.gui.QDropEvent)"><tt>dropEvent</tt></a>, 
<a href="QAbstractItemView.html#startDrag(com.trolltech.qt.core.Qt.DropActions)"><tt>startDrag</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="dropEvent(com.trolltech.qt.gui.QDropEvent)"><!-- --></A><H3>
dropEvent</H3>
<PRE>
protected void <B>dropEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QDropEvent.html" title="class in com.trolltech.qt.gui">QDropEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called with the given <tt>event</tt> when a drop event occurs over the widget. If the model accepts the even position the drop event is accepted; otherwise it is ignored.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#dropEvent(com.trolltech.qt.gui.QDropEvent)">dropEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#startDrag(com.trolltech.qt.core.Qt.DropActions)"><tt>startDrag</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="edit(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.EditTrigger, com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
edit</H3>
<PRE>
protected boolean <B>edit</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index,
                       <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.EditTrigger.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.EditTrigger</A>&nbsp;trigger,
                       <A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>Starts editing the item at <tt>index</tt>, creating an editor if necessary, and returns true if the view's <a href="QAbstractItemView.html#State-enum">State</tt></a> is now <a href="QAbstractItemView.html#State-enum"><tt>EditingState</tt></a>; otherwise returns false.</p>
<p>The action that caused the editing process is described by <tt>trigger</tt>, and the associated event is specified by <tt>event</tt>.</p>
<p>Editing can be forced by specifying the <tt>trigger</tt> to be QAbstractItemView::AllEditTriggers.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#closeEditor(com.trolltech.qt.gui.QWidget, com.trolltech.qt.gui.QAbstractItemDelegate.EndEditHint)"><tt>closeEditor</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="editorDestroyed(com.trolltech.qt.core.QObject)"><!-- --></A><H3>
editorDestroyed</H3>
<PRE>
protected void <B>editorDestroyed</B>(<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A>&nbsp;editor)</PRE>
<DL>
<DD><p>This function is called when the given <tt>editor</tt> has been destroyed.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#closeEditor(com.trolltech.qt.gui.QWidget, com.trolltech.qt.gui.QAbstractItemDelegate.EndEditHint)"><tt>closeEditor</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="event(com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
event</H3>
<PRE>
public boolean <B>event</B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#event(com.trolltech.qt.core.QEvent)">event</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QEvent::type</tt></DL>
</DD>
</DL>
<HR>

<A NAME="focusInEvent(com.trolltech.qt.gui.QFocusEvent)"><!-- --></A><H3>
focusInEvent</H3>
<PRE>
protected void <B>focusInEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QFocusEvent.html" title="class in com.trolltech.qt.gui">QFocusEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called with the given <tt>event</tt> when the widget obtains the focus. By default, the event is ignored.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)">focusInEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#setFocus()"><tt>setFocus</tt></a>, 
<a href="QAbstractItemView.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusOutEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="focusNextPrevChild(boolean)"><!-- --></A><H3>
focusNextPrevChild</H3>
<PRE>
protected boolean <B>focusNextPrevChild</B>(boolean&nbsp;next)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusNextPrevChild(boolean)">focusNextPrevChild</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#focusNextChild()"><tt>focusNextChild</tt></a>, 
<a href="QWidget.html#focusPreviousChild()"><tt>focusPreviousChild</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="focusOutEvent(com.trolltech.qt.gui.QFocusEvent)"><!-- --></A><H3>
focusOutEvent</H3>
<PRE>
protected void <B>focusOutEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QFocusEvent.html" title="class in com.trolltech.qt.gui">QFocusEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called with the given <tt>event</tt> when the widget looses the focus. By default, the event is ignored.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)">focusOutEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#clearFocus()"><tt>clearFocus</tt></a>, 
<a href="QAbstractItemView.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusInEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="horizontalOffset()"><!-- --></A><H3>
horizontalOffset</H3>
<PRE>
protected abstract int <B>horizontalOffset</B>()</PRE>
<DL>
<DD><p>Returns the horizontal offset of the view.</p>
<p>In the base class this is a pure virtual function.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#verticalOffset()"><tt>verticalOffset</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="horizontalScrollbarAction(int)"><!-- --></A><H3>
horizontalScrollbarAction</H3>
<PRE>
protected void <B>horizontalScrollbarAction</B>(int&nbsp;action)</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="horizontalScrollbarValueChanged(int)"><!-- --></A><H3>
horizontalScrollbarValueChanged</H3>
<PRE>
protected void <B>horizontalScrollbarValueChanged</B>(int&nbsp;value)</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="indexAt(com.trolltech.qt.core.QPoint)"><!-- --></A><H3>
indexAt</H3>
<PRE>
public abstract <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A> <B>indexAt</B>(<A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A>&nbsp;point)</PRE>
<DL>
<DD><p>Returns the model index of the item at the viewport coordinates <tt>point</tt>.</p>
<p>In the base class this is a pure virtual function.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#visualRect(com.trolltech.qt.core.QModelIndex)"><tt>visualRect</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="inputMethodEvent(com.trolltech.qt.gui.QInputMethodEvent)"><!-- --></A><H3>
inputMethodEvent</H3>
<PRE>
protected void <B>inputMethodEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QInputMethodEvent.html" title="class in com.trolltech.qt.gui">QInputMethodEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#inputMethodEvent(com.trolltech.qt.gui.QInputMethodEvent)">inputMethodEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QInputMethodEvent.html"><tt>QInputMethodEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="inputMethodQuery(com.trolltech.qt.core.Qt.InputMethodQuery)"><!-- --></A><H3>
inputMethodQuery</H3>
<PRE>
public java.lang.Object <B>inputMethodQuery</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.InputMethodQuery.html" title="enum in com.trolltech.qt.core">Qt.InputMethodQuery</A>&nbsp;query)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#inputMethodQuery(com.trolltech.qt.core.Qt.InputMethodQuery)">inputMethodQuery</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#inputMethodEvent(com.trolltech.qt.gui.QInputMethodEvent)"><tt>inputMethodEvent</tt></a>, 
<a href="QInputMethodEvent.html"><tt>QInputMethodEvent</tt></a>, 
<a href="QInputContext.html"><tt>QInputContext</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isIndexHidden(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
isIndexHidden</H3>
<PRE>
protected abstract boolean <B>isIndexHidden</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Returns true if the item referred to by the given <tt>index</tt> is hidden in the view, otherwise returns false.</p>
<p>Hiding is a view specific feature. For example in TableView a column can be marked as hidden or a row in the TreeView.</p>
<p>In the base class this is a pure virtual function.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="keyPressEvent(com.trolltech.qt.gui.QKeyEvent)"><!-- --></A><H3>
keyPressEvent</H3>
<PRE>
protected void <B>keyPressEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QKeyEvent.html" title="class in com.trolltech.qt.gui">QKeyEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called with the given <tt>event</tt> when a key event is sent to the widget. The default implementation handles basic cursor movement, e.g&#x2e; Up, Down, Left, Right, Home, PageUp, and PageDown; the <a href="QAbstractItemView.html#activated(com.trolltech.qt.core.QModelIndex)"><tt>activated</tt></a> signal is emitted if the current index is valid and the activation key is pressed (e.g&#x2e; Enter or Return, depending on the platform). This function is where editing is initiated by key press, e.g&#x2e; if F2 is pressed.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)">keyPressEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#edit(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.EditTrigger, com.trolltech.qt.core.QEvent)"><tt>edit</tt></a>, 
<a href="QAbstractItemView.html#moveCursor(com.trolltech.qt.gui.QAbstractItemView.CursorAction, com.trolltech.qt.core.Qt.KeyboardModifiers)"><tt>moveCursor</tt></a>, 
<a href="QAbstractItemView.html#keyboardSearch(java.lang.String)"><tt>keyboardSearch</tt></a>, 
<a href="QAbstractItemView.html#tabKeyNavigation()"><tt>tabKeyNavigation</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="keyboardSearch(java.lang.String)"><!-- --></A><H3>
keyboardSearch</H3>
<PRE>
public void <B>keyboardSearch</B>(java.lang.String&nbsp;search)</PRE>
<DL>
<DD><p>Moves to and selects the item best matching the string <tt>search</tt>. If no item is found nothing happens.</p>
<p>In the default implementation, the search is reset if <tt>search</tt> is empty, or the time interval since the last search has exceeded QApplication::keyboardInputInterval().</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mouseDoubleClickEvent</H3>
<PRE>
protected void <B>mouseDoubleClickEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called with the given <tt>event</tt> when a mouse button is double clicked inside the widget. If the double-click is on a valid item it emits the <a href="QAbstractItemView.html#doubleClicked(com.trolltech.qt.core.QModelIndex)"><tt>doubleClicked</tt></a> signal and calls <a href="QAbstractItemView.html#edit(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.EditTrigger, com.trolltech.qt.core.QEvent)"><tt>edit</tt></a> on the item.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)">mouseDoubleClickEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::mouseDoubleClickEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mouseMoveEvent</H3>
<PRE>
protected void <B>mouseMoveEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called with the given <tt>event</tt> when a mouse move event is sent to the widget. If a selection is in progress and new items are moved over the selection is extended; if a drag is in progress it is continued.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)">mouseMoveEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::mouseMoveEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="mousePressEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mousePressEvent</H3>
<PRE>
protected void <B>mousePressEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called with the given <tt>event</tt> when a mouse button is pressed while the cursor is inside the widget. If a valid item is pressed on it is made into the current item. This function emits the <a href="QAbstractItemView.html#pressed(com.trolltech.qt.core.QModelIndex)"><tt>pressed</tt></a> signal.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)">mousePressEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::mousePressEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mouseReleaseEvent</H3>
<PRE>
protected void <B>mouseReleaseEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called with the given <tt>event</tt> when a mouse button is released, after a mouse press event on the widget. If a user presses the mouse inside your widget and then drags the mouse to another location before releasing the mouse button, your widget receives the release event. The function will emit the <a href="QAbstractItemView.html#clicked(com.trolltech.qt.core.QModelIndex)"><tt>clicked</tt></a> signal if an item was being pressed.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)">mouseReleaseEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::mouseReleaseEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="moveCursor(com.trolltech.qt.gui.QAbstractItemView.CursorAction, com.trolltech.qt.core.Qt.KeyboardModifiers)"><!-- --></A><H3>
moveCursor</H3>
<PRE>
protected abstract <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A> <B>moveCursor</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.CursorAction.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.CursorAction</A>&nbsp;cursorAction,
                                          <A HREF="../../../../com/trolltech/qt/core/Qt.KeyboardModifiers.html" title="class in com.trolltech.qt.core">Qt.KeyboardModifiers</A>&nbsp;modifiers)</PRE>
<DL>
<DD><p>Moves the cursor in the view according to the given <tt>cursorAction</tt> and keyboard modifiers specified by <tt>modifiers</tt>.</p>
<p>In the base class this is a pure virtual function.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="reset()"><!-- --></A><H3>
reset</H3>
<PRE>
public void <B>reset</B>()</PRE>
<DL>
<DD><p>Reset the internal state of the view.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="resizeEvent(com.trolltech.qt.gui.QResizeEvent)"><!-- --></A><H3>
resizeEvent</H3>
<PRE>
protected void <B>resizeEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QResizeEvent.html" title="class in com.trolltech.qt.gui">QResizeEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called with the given <tt>event</tt> when a resize event is sent to the widget.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#resizeEvent(com.trolltech.qt.gui.QResizeEvent)">resizeEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::resizeEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="rowsAboutToBeRemoved(com.trolltech.qt.core.QModelIndex, int, int)"><!-- --></A><H3>
rowsAboutToBeRemoved</H3>
<PRE>
protected void <B>rowsAboutToBeRemoved</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
                                    int&nbsp;start,
                                    int&nbsp;end)</PRE>
<DL>
<DD><p>This slot is called when rows are about to be removed. The deleted rows are those under the given <tt>parent</tt> from <tt>start</tt> to <tt>end</tt> inclusive.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#rowsInserted(com.trolltech.qt.core.QModelIndex, int, int)"><tt>rowsInserted</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="rowsInserted(com.trolltech.qt.core.QModelIndex, int, int)"><!-- --></A><H3>
rowsInserted</H3>
<PRE>
protected void <B>rowsInserted</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;parent,
                            int&nbsp;start,
                            int&nbsp;end)</PRE>
<DL>
<DD><p>This slot is called when rows are inserted. The new rows are those under the given <tt>parent</tt> from <tt>start</tt> to <tt>end</tt> inclusive. The base class implementation calls fetchMore() on the model to check for more data.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#rowsAboutToBeRemoved(com.trolltech.qt.core.QModelIndex, int, int)"><tt>rowsAboutToBeRemoved</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="scrollTo(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
scrollTo</H3>
<PRE>
public final void <B>scrollTo</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Equivalent to <a href="QAbstractItemView.html#scrollTo(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.ScrollHint)"><tt>scrollTo</tt></a>(<tt>index</tt>, EnsureVisible).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="scrollTo(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.gui.QAbstractItemView.ScrollHint)"><!-- --></A><H3>
scrollTo</H3>
<PRE>
public abstract void <B>scrollTo</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index,
                              <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.ScrollHint.html" title="enum in com.trolltech.qt.gui">QAbstractItemView.ScrollHint</A>&nbsp;hint)</PRE>
<DL>
<DD><p>Scrolls the view if necessary to ensure that the item at <tt>index</tt> is visible. The view will try to position the item according to the given <tt>hint</tt>.</p>
<p>In the base class this is a pure virtual function.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="selectAll()"><!-- --></A><H3>
selectAll</H3>
<PRE>
public void <B>selectAll</B>()</PRE>
<DL>
<DD><p>Selects all non-hidden items.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setSelection(com.trolltech.qt.core.QRect, com.trolltech.qt.gui.QItemSelectionModel.SelectionFlags)"><tt>setSelection</tt></a>, 
<a href="QAbstractItemView.html#selectedIndexes()"><tt>selectedIndexes</tt></a>, 
<a href="QAbstractItemView.html#clearSelection()"><tt>clearSelection</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="selectedIndexes()"><!-- --></A><H3>
selectedIndexes</H3>
<PRE>
protected java.util.List&lt;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&gt; <B>selectedIndexes</B>()</PRE>
<DL>
<DD><p>This convenience function returns a list of all selected and non-hidden item indexes in the view. The list contains no duplicates, and is not sorted.</p>
<p>The default implementation does nothing.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QItemSelectionModel::selectedIndexes</tt></DL>
</DD>
</DL>
<HR>

<A NAME="selectionChanged(com.trolltech.qt.gui.QItemSelection, com.trolltech.qt.gui.QItemSelection)"><!-- --></A><H3>
selectionChanged</H3>
<PRE>
protected void <B>selectionChanged</B>(<A HREF="../../../../com/trolltech/qt/gui/QItemSelection.html" title="class in com.trolltech.qt.gui">QItemSelection</A>&nbsp;selected,
                                <A HREF="../../../../com/trolltech/qt/gui/QItemSelection.html" title="class in com.trolltech.qt.gui">QItemSelection</A>&nbsp;deselected)</PRE>
<DL>
<DD><p>This slot is called when the selection is changed. The previous selection (which may be empty), is specified by <tt>deselected</tt>, and the new selection by <tt>selected</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setSelection(com.trolltech.qt.core.QRect, com.trolltech.qt.gui.QItemSelectionModel.SelectionFlags)"><tt>setSelection</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="selectionCommand(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
selectionCommand</H3>
<PRE>
protected final <A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.SelectionFlags.html" title="class in com.trolltech.qt.gui">QItemSelectionModel.SelectionFlags</A> <B>selectionCommand</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Equivalent to <a href="QAbstractItemView.html#selectionCommand(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QEvent)"><tt>selectionCommand</tt></a>(<tt>index</tt>, 0).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="selectionCommand(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
selectionCommand</H3>
<PRE>
protected <A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.SelectionFlags.html" title="class in com.trolltech.qt.gui">QItemSelectionModel.SelectionFlags</A> <B>selectionCommand</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index,
                                                              <A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>Returns the SelectionFlags to be used when updating a selection with to include the <tt>index</tt> specified. The <tt>event</tt> is a user input event, such as a mouse or keyboard event.</p>
<p>Reimplement this function to define your own selection behavior.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#setSelection(com.trolltech.qt.core.QRect, com.trolltech.qt.gui.QItemSelectionModel.SelectionFlags)"><tt>setSelection</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setModel(com.trolltech.qt.core.QAbstractItemModel)"><!-- --></A><H3>
setModel</H3>
<PRE>
public void <B>setModel</B>(<A HREF="../../../../com/trolltech/qt/core/QAbstractItemModel.html" title="class in com.trolltech.qt.core">QAbstractItemModel</A>&nbsp;model)</PRE>
<DL>
<DD><p>Sets the <tt>model</tt> for the view to present.</p>
<p><b>Note:</b> This function will also create and set a new selection model, replacing any previously set with <a href="QAbstractItemView.html#setSelectionModel(com.trolltech.qt.gui.QItemSelectionModel)"><tt>setSelectionModel</tt></a>, but the old selection model will not be deleted.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#model()"><tt>model</tt></a>, 
<a href="QAbstractItemView.html#selectionModel()"><tt>selectionModel</tt></a>, 
<a href="QAbstractItemView.html#setSelectionModel(com.trolltech.qt.gui.QItemSelectionModel)"><tt>setSelectionModel</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setRootIndex(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
setRootIndex</H3>
<PRE>
public void <B>setRootIndex</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Sets the root item to the item at the given <tt>index</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#rootIndex()"><tt>rootIndex</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setSelection(com.trolltech.qt.core.QRect, com.trolltech.qt.gui.QItemSelectionModel.SelectionFlags)"><!-- --></A><H3>
setSelection</H3>
<PRE>
protected abstract void <B>setSelection</B>(<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A>&nbsp;rect,
                                     <A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.SelectionFlags.html" title="class in com.trolltech.qt.gui">QItemSelectionModel.SelectionFlags</A>&nbsp;command)</PRE>
<DL>
<DD><p>Applies the selection <tt>command</tt> to the items in or touched by the rectangle, <tt>rect</tt>.</p>
<p>When implementing your own itemview <a href="QAbstractItemView.html#setSelection(com.trolltech.qt.core.QRect, com.trolltech.qt.gui.QItemSelectionModel.SelectionFlags)"><tt>setSelection</tt></a> should call <a href="QAbstractItemView.html#selectionModel()"><tt>selectionModel</tt></a>-&gt;select(selection, flags) where selection is either an empty QModelIndex or a <a href="QItemSelection.html"><tt>QItemSelection</tt></a> that contains all items that are contained in <tt>rect</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#selectionCommand(com.trolltech.qt.core.QModelIndex, com.trolltech.qt.core.QEvent)"><tt>selectionCommand</tt></a>, 
<a href="QAbstractItemView.html#selectedIndexes()"><tt>selectedIndexes</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setSelectionModel(com.trolltech.qt.gui.QItemSelectionModel)"><!-- --></A><H3>
setSelectionModel</H3>
<PRE>
public void <B>setSelectionModel</B>(<A HREF="../../../../com/trolltech/qt/gui/QItemSelectionModel.html" title="class in com.trolltech.qt.gui">QItemSelectionModel</A>&nbsp;selectionModel)</PRE>
<DL>
<DD><p>Sets the current selection model to the given <tt>selectionModel</tt>.</p>
<p>Note that, if you call <a href="QAbstractItemView.html#setModel(com.trolltech.qt.core.QAbstractItemModel)"><tt>setModel</tt></a> after this function, the given <tt>selectionModel</tt> will be replaced by a one created by the view.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#selectionModel()"><tt>selectionModel</tt></a>, 
<a href="QAbstractItemView.html#setModel(com.trolltech.qt.core.QAbstractItemModel)"><tt>setModel</tt></a>, 
<a href="QAbstractItemView.html#clearSelection()"><tt>clearSelection</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="sizeHintForColumn(int)"><!-- --></A><H3>
sizeHintForColumn</H3>
<PRE>
public int <B>sizeHintForColumn</B>(int&nbsp;column)</PRE>
<DL>
<DD><p>Returns the width size hint for the specified <tt>column</tt> or -1 if there is no model.</p>
<p>This function is used in views with a horizontal header to find the size hint for a header section based on the contents of the given <tt>column</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#sizeHintForRow(int)"><tt>sizeHintForRow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="sizeHintForRow(int)"><!-- --></A><H3>
sizeHintForRow</H3>
<PRE>
public int <B>sizeHintForRow</B>(int&nbsp;row)</PRE>
<DL>
<DD><p>Returns the height size hint for the specified <tt>row</tt> or -1 if there is no model.</p>
<p>The returned height is calculated using the size hints of the given <tt>row</tt>'s items, i.e&#x2e; the returned value is the maximum height among the items. Note that to control the height of a row, you must reimplement the QAbstractItemDelegate::sizeHint() function.</p>
<p>This function is used in views with a vertical header to find the size hint for a header section based on the contents of the given <tt>row</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#sizeHintForColumn(int)"><tt>sizeHintForColumn</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="startDrag(com.trolltech.qt.core.Qt.DropAction...)"><!-- --></A><H3>
startDrag</H3>
<PRE>
protected final void <B>startDrag</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.DropAction.html" title="enum in com.trolltech.qt.core">Qt.DropAction</A>...&nbsp;supportedActions)</PRE>
<DL>
<DD>Starts a drag by calling drag.start() using the given
<tt>supportedActions</tt>.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="startDrag(com.trolltech.qt.core.Qt.DropActions)"><!-- --></A><H3>
startDrag</H3>
<PRE>
protected void <B>startDrag</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.DropActions.html" title="class in com.trolltech.qt.core">Qt.DropActions</A>&nbsp;supportedActions)</PRE>
<DL>
<DD><p>Starts a drag by calling drag-&gt;start() using the given <tt>supportedActions</tt>.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="timerEvent(com.trolltech.qt.core.QTimerEvent)"><!-- --></A><H3>
timerEvent</H3>
<PRE>
protected void <B>timerEvent</B>(<A HREF="../../../../com/trolltech/qt/core/QTimerEvent.html" title="class in com.trolltech.qt.core">QTimerEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is called with the given <tt>event</tt> when a timer event is sent to the widget.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html#timerEvent(com.trolltech.qt.core.QTimerEvent)">timerEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QObject::timerEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="updateEditorData()"><!-- --></A><H3>
updateEditorData</H3>
<PRE>
protected void <B>updateEditorData</B>()</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="updateEditorGeometries()"><!-- --></A><H3>
updateEditorGeometries</H3>
<PRE>
protected void <B>updateEditorGeometries</B>()</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="updateGeometries()"><!-- --></A><H3>
updateGeometries</H3>
<PRE>
protected void <B>updateGeometries</B>()</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="verticalOffset()"><!-- --></A><H3>
verticalOffset</H3>
<PRE>
protected abstract int <B>verticalOffset</B>()</PRE>
<DL>
<DD><p>Returns the vertical offset of the view.</p>
<p>In the base class this is a pure virtual function.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#horizontalOffset()"><tt>horizontalOffset</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="verticalScrollbarAction(int)"><!-- --></A><H3>
verticalScrollbarAction</H3>
<PRE>
protected void <B>verticalScrollbarAction</B>(int&nbsp;action)</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="verticalScrollbarValueChanged(int)"><!-- --></A><H3>
verticalScrollbarValueChanged</H3>
<PRE>
protected void <B>verticalScrollbarValueChanged</B>(int&nbsp;value)</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="viewOptions()"><!-- --></A><H3>
viewOptions</H3>
<PRE>
protected <A HREF="../../../../com/trolltech/qt/gui/QStyleOptionViewItem.html" title="class in com.trolltech.qt.gui">QStyleOptionViewItem</A> <B>viewOptions</B>()</PRE>
<DL>
<DD><p>Returns a <a href="QStyleOptionViewItem.html"><tt>QStyleOptionViewItem</tt></a> structure populated with the view's palette, font, state, alignments etc.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="viewportEvent(com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
viewportEvent</H3>
<PRE>
protected boolean <B>viewportEvent</B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is used to handle tool tips, and What's This? mode, if the given <tt>event</tt> is a QEvent::ToolTip,or a QEvent::WhatsThis. It passes all other events on to its base class <a href="QAbstractItemView.html#viewportEvent(com.trolltech.qt.core.QEvent)"><tt>viewportEvent</tt></a> handler.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html#viewportEvent(com.trolltech.qt.core.QEvent)">viewportEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QAbstractScrollArea.html" title="class in com.trolltech.qt.gui">QAbstractScrollArea</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="visualRect(com.trolltech.qt.core.QModelIndex)"><!-- --></A><H3>
visualRect</H3>
<PRE>
public abstract <A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A> <B>visualRect</B>(<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A>&nbsp;index)</PRE>
<DL>
<DD><p>Returns the rectangle on the viewport occupied by the item at <tt>index</tt>.</p>
<p>If your item is displayed in several areas then <a href="QAbstractItemView.html#visualRect(com.trolltech.qt.core.QModelIndex)"><tt>visualRect</tt></a> should return the primary area that contains index and not the complete area that index might encompasses, touch or cause drawing.</p>
<p>In the base class this is a pure virtual function.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#indexAt(com.trolltech.qt.core.QPoint)"><tt>indexAt</tt></a>, 
<a href="QAbstractItemView.html#visualRegionForSelection(com.trolltech.qt.gui.QItemSelection)"><tt>visualRegionForSelection</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="visualRegionForSelection(com.trolltech.qt.gui.QItemSelection)"><!-- --></A><H3>
visualRegionForSelection</H3>
<PRE>
protected abstract <A HREF="../../../../com/trolltech/qt/gui/QRegion.html" title="class in com.trolltech.qt.gui">QRegion</A> <B>visualRegionForSelection</B>(<A HREF="../../../../com/trolltech/qt/gui/QItemSelection.html" title="class in com.trolltech.qt.gui">QItemSelection</A>&nbsp;selection)</PRE>
<DL>
<DD><p>Returns the region from the viewport of the items in the given <tt>selection</tt>.</p>
<p>In the base class this is a pure virtual function.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractItemView.html#visualRect(com.trolltech.qt.core.QModelIndex)"><tt>visualRect</tt></a>, 
<a href="QAbstractItemView.html#selectedIndexes()"><tt>selectedIndexes</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="fromNativePointer(com.trolltech.qt.QNativePointer)"><!-- --></A><H3>
fromNativePointer</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QAbstractItemView.html" title="class in com.trolltech.qt.gui">QAbstractItemView</A> <B>fromNativePointer</B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</PRE>
<DL>
<DD>This function returns the QAbstractItemView instance pointed to by nativePointer
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>nativePointer</CODE> - the QNativePointer of which object should be returned.</DL>
</DD>
</DL>
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