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qtjambi-doc-4.3.3-3mdv2008.1.i586.rpm

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QAbstractSpinBox
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com.trolltech.qt.gui</FONT>
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Class QAbstractSpinBox</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">com.trolltech.qt.QSignalEmitter</A>
      <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">com.trolltech.qt.QtJambiObject</A>
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                  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.gui.QAbstractSpinBox</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></DD>
</DL>
<DL>
<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../com/trolltech/qt/gui/QDateTimeEdit.html" title="class in com.trolltech.qt.gui">QDateTimeEdit</A>, <A HREF="../../../../com/trolltech/qt/gui/QDoubleSpinBox.html" title="class in com.trolltech.qt.gui">QDoubleSpinBox</A>, <A HREF="../../../../com/trolltech/qt/gui/QSpinBox.html" title="class in com.trolltech.qt.gui">QSpinBox</A></DD>
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<DT><PRE>public class <B>QAbstractSpinBox</B><DT>extends <A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></DL>
</PRE>

<P>
<p>The <a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a> class provides a spinbox and a line edit to display values.</p>
<p>The class is designed as a common super class for widgets like <a href="QSpinBox.html"><tt>QSpinBox</tt></a>, <a href="QDoubleSpinBox.html"><tt>QDoubleSpinBox</tt></a> and <a href="QDateTimeEdit.html"><tt>QDateTimeEdit</tt></a></p>
<p>Here are the main properties of the class:</p>
<ol type="1">
<li><a href="QAbstractSpinBox.html#text()">text</tt></a>: The text that is displayed in the <a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a>.</li>
<li><a href="QAbstractSpinBox.html#alignment()">alignment</tt></a>: The alignment of the text in the <a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a>.</li>
<li><a href="QAbstractSpinBox.html#wrapping()">wrapping</tt></a>: Whether the <a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a> wraps from the minimum value to the maximum value and vica versa.</li>
</ol>
<p><a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a> provides a virtual <a href="QAbstractSpinBox.html#stepBy(int)"><tt>stepBy</tt></a> function that is called whenever the user triggers a step. This function takes an integer value to signify how many steps were taken. E.g&#x2e; Pressing Qt::Key_Down will trigger a call to <a href="QAbstractSpinBox.html#stepBy(int)"><tt>stepBy</tt></a>(-1).</p>
<p><a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a> also provide a virtual function <a href="QAbstractSpinBox.html#stepEnabled()"><tt>stepEnabled</tt></a> to determine whether stepping up/down is allowed at any point. This function returns a bitset of StepEnabled.</p>
<P>

<P>
<DL>
<DT><B>See Also:</B><DD><a href="QAbstractSlider.html"><tt>QAbstractSlider</tt></a>, 
<a href="QSpinBox.html"><tt>QSpinBox</tt></a>, 
<a href="QDoubleSpinBox.html"><tt>QDoubleSpinBox</tt></a>, 
<a href="QDateTimeEdit.html"><tt>QDateTimeEdit</tt></a>, 
<a href="%2E%2E/qtjambi-spinboxes.html">Spin Boxes Example</tt></a></DL>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.ButtonSymbols.html" title="enum in com.trolltech.qt.gui">QAbstractSpinBox.ButtonSymbols</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This enum type describes the symbols that can be displayed on the buttons in a spin box.</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.CorrectionMode.html" title="enum in com.trolltech.qt.gui">QAbstractSpinBox.CorrectionMode</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This enum type describes the mode the spinbox will use to correct an Intermediate</tt> value if editing finishes.</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.StepEnabled.html" title="class in com.trolltech.qt.gui">QAbstractSpinBox.StepEnabled</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This QFlag class provides flags for the int enum.</TD>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.StepEnabledFlag.html" title="enum in com.trolltech.qt.gui">QAbstractSpinBox.StepEnabledFlag</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Press link for info on QAbstractSpinBox.StepEnabledFlag</TD>
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<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.RenderFlag.html" title="enum in com.trolltech.qt.gui">QWidget.RenderFlag</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.RenderFlags.html" title="class in com.trolltech.qt.gui">QWidget.RenderFlags</A></CODE></TD>
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="type parameter in QSignalEmitter.Signal1">A</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="class in com.trolltech.qt">QSignalEmitter.Signal2</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">B</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="class in com.trolltech.qt">QSignalEmitter.Signal3</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">C</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="class in com.trolltech.qt">QSignalEmitter.Signal4</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">D</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="class in com.trolltech.qt">QSignalEmitter.Signal5</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">E</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="class in com.trolltech.qt">QSignalEmitter.Signal6</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">F</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="class in com.trolltech.qt">QSignalEmitter.Signal7</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">G</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="class in com.trolltech.qt">QSignalEmitter.Signal8</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">H</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="class in com.trolltech.qt">QSignalEmitter.Signal9</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">H</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">I</A>&gt;</CODE></TD>
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<!-- =========== FIELD SUMMARY =========== -->

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<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#editingFinished">editingFinished</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This signal is emitted editing is finished.</TD>
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&nbsp;<A NAME="fields_inherited_from_class_com.trolltech.qt.gui.QWidget"><!-- --></A>
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<TH ALIGN="left"><B>Fields inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#customContextMenuRequested">customContextMenuRequested</A></CODE></TD>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->

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<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#QAbstractSpinBox()">QAbstractSpinBox</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a>(0).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)">QAbstractSpinBox</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;parent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs an abstract spinbox with the given <tt>parent</tt> with default <a href="QAbstractSpinBox.html#wrapping()">wrapping</tt></a>, and <a href="QAbstractSpinBox.html#alignment()">alignment</tt></a> properties.</TD>
</TR>
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&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

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<B>Method Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/Qt.Alignment.html" title="class in com.trolltech.qt.core">Qt.Alignment</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#alignment()">alignment</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the alignment of the spin box.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.ButtonSymbols.html" title="enum in com.trolltech.qt.gui">QAbstractSpinBox.ButtonSymbols</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#buttonSymbols()">buttonSymbols</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the current button symbol mode.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#changeEvent(com.trolltech.qt.core.QEvent)">changeEvent</A></B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#clear()">clear</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Clears the lineedit of all text but prefix and suffix.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#closeEvent(com.trolltech.qt.gui.QCloseEvent)">closeEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QCloseEvent.html" title="class in com.trolltech.qt.gui">QCloseEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#contextMenuEvent(com.trolltech.qt.gui.QContextMenuEvent)">contextMenuEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QContextMenuEvent.html" title="class in com.trolltech.qt.gui">QContextMenuEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.CorrectionMode.html" title="enum in com.trolltech.qt.gui">QAbstractSpinBox.CorrectionMode</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#correctionMode()">correctionMode</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the mode to correct an Intermediate</tt> value if editing finishes.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#event(com.trolltech.qt.core.QEvent)">event</A></B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#fixup(java.lang.String)">fixup</A></B>(java.lang.String&nbsp;input)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This virtual function is called by the <a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a> if the <tt>input</tt> is not validated to QValidator::Acceptable when Return is pressed or <a href="QAbstractSpinBox.html#interpretText()"><tt>interpretText</tt></a> is called.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)">focusInEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QFocusEvent.html" title="class in com.trolltech.qt.gui">QFocusEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)">focusOutEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QFocusEvent.html" title="class in com.trolltech.qt.gui">QFocusEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html" title="class in com.trolltech.qt.gui">QAbstractSpinBox</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#fromNativePointer(com.trolltech.qt.QNativePointer)">fromNativePointer</A></B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function returns the QAbstractSpinBox instance pointed to by nativePointer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#hasAcceptableInput()">hasAcceptableInput</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the input satisfies the current validation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#hasFrame()">hasFrame</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the spin box draws itself with a frame.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#hideEvent(com.trolltech.qt.gui.QHideEvent)">hideEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QHideEvent.html" title="class in com.trolltech.qt.gui">QHideEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#initStyleOption(com.trolltech.qt.gui.QStyleOptionSpinBox)">initStyleOption</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QStyleOptionSpinBox.html" title="class in com.trolltech.qt.gui">QStyleOptionSpinBox</A>&nbsp;option)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Initialize <tt>option</tt> with the values from this QSpinBox.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#interpretText()">interpretText</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function interprets the text of the spin box.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#isAccelerated()">isAccelerated</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the spin box will accelerate the frequency of the steps when pressing the step Up/Down buttons..</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#isReadOnly()">isReadOnly</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the spin box is read only..</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#keyboardTracking()">keyboardTracking</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether keyboard tracking is enabled for the spinbox..</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)">keyPressEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QKeyEvent.html" title="class in com.trolltech.qt.gui">QKeyEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)">keyReleaseEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QKeyEvent.html" title="class in com.trolltech.qt.gui">QKeyEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;<A HREF="../../../../com/trolltech/qt/gui/QLineEdit.html" title="class in com.trolltech.qt.gui">QLineEdit</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#lineEdit()">lineEdit</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function returns a pointer to the line edit of the spin box.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#minimumSizeHint()">minimumSizeHint</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)">mouseMoveEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)">mousePressEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)">mouseReleaseEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)">paintEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPaintEvent.html" title="class in com.trolltech.qt.gui">QPaintEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#resizeEvent(com.trolltech.qt.gui.QResizeEvent)">resizeEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QResizeEvent.html" title="class in com.trolltech.qt.gui">QResizeEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#selectAll()">selectAll</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Selects all the text in the spinbox except the prefix and suffix.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#setAccelerated(boolean)">setAccelerated</A></B>(boolean&nbsp;on)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the spin box will accelerate the frequency of the steps when pressing the step Up/Down buttons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#setAlignment(com.trolltech.qt.core.Qt.Alignment)">setAlignment</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.Alignment.html" title="class in com.trolltech.qt.core">Qt.Alignment</A>&nbsp;flag)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the alignment of the spin box to <tt>flag</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#setAlignment(com.trolltech.qt.core.Qt.AlignmentFlag...)">setAlignment</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.AlignmentFlag.html" title="enum in com.trolltech.qt.core">Qt.AlignmentFlag</A>...&nbsp;flag)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the alignment of the spin box to <tt>flag</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#setButtonSymbols(com.trolltech.qt.gui.QAbstractSpinBox.ButtonSymbols)">setButtonSymbols</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.ButtonSymbols.html" title="enum in com.trolltech.qt.gui">QAbstractSpinBox.ButtonSymbols</A>&nbsp;bs)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the current button symbol mode to <tt>bs</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#setCorrectionMode(com.trolltech.qt.gui.QAbstractSpinBox.CorrectionMode)">setCorrectionMode</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.CorrectionMode.html" title="enum in com.trolltech.qt.gui">QAbstractSpinBox.CorrectionMode</A>&nbsp;cm)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the mode to correct an Intermediate</tt> value if editing finishes to <tt>cm</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#setFrame(boolean)">setFrame</A></B>(boolean&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the spin box draws itself with a frame to <tt>arg__1</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#setKeyboardTracking(boolean)">setKeyboardTracking</A></B>(boolean&nbsp;kt)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether keyboard tracking is enabled for the spinbox.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#setLineEdit(com.trolltech.qt.gui.QLineEdit)">setLineEdit</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QLineEdit.html" title="class in com.trolltech.qt.gui">QLineEdit</A>&nbsp;edit)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the line edit of the spinbox to be <tt>edit</tt> instead of the current line edit widget.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#setReadOnly(boolean)">setReadOnly</A></B>(boolean&nbsp;r)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the spin box is read only.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#setSpecialValueText(java.lang.String)">setSpecialValueText</A></B>(java.lang.String&nbsp;txt)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the special-value text to <tt>txt</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#setWrapping(boolean)">setWrapping</A></B>(boolean&nbsp;w)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the spin box is circular.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#showEvent(com.trolltech.qt.gui.QShowEvent)">showEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QShowEvent.html" title="class in com.trolltech.qt.gui">QShowEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#sizeHint()">sizeHint</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#specialValueText()">specialValueText</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the special-value text.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#stepBy(int)">stepBy</A></B>(int&nbsp;steps)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Virtual function that is called whenever the user triggers a step.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#stepDown()">stepDown</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Steps down by one linestep Calling this slot is analogous to calling <a href="QAbstractSpinBox.html#stepBy(int)"><tt>stepBy</tt></a>(-1);</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.StepEnabled.html" title="class in com.trolltech.qt.gui">QAbstractSpinBox.StepEnabled</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#stepEnabled()">stepEnabled</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Virtual function that determines whether stepping up and down is legal at any given time.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#stepUp()">stepUp</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Steps up by one linestep Calling this slot is analogous to calling <a href="QAbstractSpinBox.html#stepBy(int)"><tt>stepBy</tt></a>(1);</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#text()">text</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the spin box's text, including any prefix and suffix.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#timerEvent(com.trolltech.qt.core.QTimerEvent)">timerEvent</A></B>(<A HREF="../../../../com/trolltech/qt/core/QTimerEvent.html" title="class in com.trolltech.qt.core">QTimerEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QValidator.State.html" title="enum in com.trolltech.qt.gui">QValidator.State</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#validate(com.trolltech.qt.gui.QValidator.QValidationData)">validate</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QValidator.QValidationData.html" title="class in com.trolltech.qt.gui">QValidator.QValidationData</A>&nbsp;input)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QAbstractSpinBox.html#validate(com.trolltech.qt.gui.QValidator.QValidationData)">validate</tt></a>(<tt>input</tt>, ).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#wheelEvent(com.trolltech.qt.gui.QWheelEvent)">wheelEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWheelEvent.html" title="class in com.trolltech.qt.gui">QWheelEvent</A>&nbsp;event)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html#wrapping()">wrapping</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the spin box is circular..</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.gui.QWidget"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#acceptDrops()">acceptDrops</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#accessibleDescription()">accessibleDescription</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#accessibleName()">accessibleName</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#actionEvent(com.trolltech.qt.gui.QActionEvent)">actionEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#actions()">actions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#activateWindow()">activateWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#addAction(com.trolltech.qt.gui.QAction)">addAction</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#addActions(java.util.List)">addActions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#adjustSize()">adjustSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#autoFillBackground()">autoFillBackground</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#backgroundRole()">backgroundRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#baseSize()">baseSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childAt(int, int)">childAt</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childAt(com.trolltech.qt.core.QPoint)">childAt</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childrenRect()">childrenRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childrenRegion()">childrenRegion</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#clearFocus()">clearFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#clearMask()">clearMask</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#close()">close</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#contentsRect()">contentsRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#contextMenuPolicy()">contextMenuPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#createWinId()">createWinId</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#cursor()">cursor</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#depth()">depth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy()">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy(boolean)">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy(boolean, boolean)">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#devType()">devType</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#dragEnterEvent(com.trolltech.qt.gui.QDragEnterEvent)">dragEnterEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#dragLeaveEvent(com.trolltech.qt.gui.QDragLeaveEvent)">dragLeaveEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#dragMoveEvent(com.trolltech.qt.gui.QDragMoveEvent)">dragMoveEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#dropEvent(com.trolltech.qt.gui.QDropEvent)">dropEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#ensurePolished()">ensurePolished</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#enterEvent(com.trolltech.qt.core.QEvent)">enterEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusNextChild()">focusNextChild</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusNextPrevChild(boolean)">focusNextPrevChild</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusPolicy()">focusPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusPreviousChild()">focusPreviousChild</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusProxy()">focusProxy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusWidget()">focusWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#font()">font</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#fontInfo()">fontInfo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#fontMetrics()">fontMetrics</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#foregroundRole()">foregroundRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#frameGeometry()">frameGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#frameSize()">frameSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#geometry()">geometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#getContentsMargins()">getContentsMargins</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabKeyboard()">grabKeyboard</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabMouse()">grabMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabMouse(com.trolltech.qt.gui.QCursor)">grabMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabShortcut(com.trolltech.qt.gui.QKeySequence)">grabShortcut</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabShortcut(com.trolltech.qt.gui.QKeySequence, com.trolltech.qt.core.Qt.ShortcutContext)">grabShortcut</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hasFocus()">hasFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hasMouseTracking()">hasMouseTracking</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#height()">height</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#heightForWidth(int)">heightForWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#heightMM()">heightMM</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hide()">hide</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#inputContext()">inputContext</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#inputMethodEvent(com.trolltech.qt.gui.QInputMethodEvent)">inputMethodEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#inputMethodQuery(com.trolltech.qt.core.Qt.InputMethodQuery)">inputMethodQuery</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#insertAction(com.trolltech.qt.gui.QAction, com.trolltech.qt.gui.QAction)">insertAction</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#insertActions(com.trolltech.qt.gui.QAction, java.util.List)">insertActions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isActiveWindow()">isActiveWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isAncestorOf(com.trolltech.qt.gui.QWidget)">isAncestorOf</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isEnabled()">isEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isEnabledTo(com.trolltech.qt.gui.QWidget)">isEnabledTo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isFullScreen()">isFullScreen</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isHidden()">isHidden</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isLeftToRight()">isLeftToRight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isMaximized()">isMaximized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isMinimized()">isMinimized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isModal()">isModal</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isRightToLeft()">isRightToLeft</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isVisible()">isVisible</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isVisibleTo(com.trolltech.qt.gui.QWidget)">isVisibleTo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isWindow()">isWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isWindowModified()">isWindowModified</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#keyboardGrabber()">keyboardGrabber</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#layout()">layout</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#layoutDirection()">layoutDirection</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#leaveEvent(com.trolltech.qt.core.QEvent)">leaveEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#locale()">locale</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#logicalDpiX()">logicalDpiX</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#logicalDpiY()">logicalDpiY</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#lower()">lower</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mapFrom(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.QPoint)">mapFrom</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mapFromGlobal(com.trolltech.qt.core.QPoint)">mapFromGlobal</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mapFromParent(com.trolltech.qt.core.QPoint)">mapFromParent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mapTo(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.QPoint)">mapTo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mapToGlobal(com.trolltech.qt.core.QPoint)">mapToGlobal</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mapToParent(com.trolltech.qt.core.QPoint)">mapToParent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mask()">mask</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#maximumHeight()">maximumHeight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#maximumSize()">maximumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#maximumWidth()">maximumWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#metric(com.trolltech.qt.gui.QPaintDevice.PaintDeviceMetric)">metric</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#minimumHeight()">minimumHeight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#minimumSize()">minimumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#minimumWidth()">minimumWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)">mouseDoubleClickEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mouseGrabber()">mouseGrabber</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#move(int, int)">move</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#move(com.trolltech.qt.core.QPoint)">move</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#moveEvent(com.trolltech.qt.gui.QMoveEvent)">moveEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#nextInFocusChain()">nextInFocusChain</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#normalGeometry()">normalGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#numColors()">numColors</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#overrideWindowFlags(com.trolltech.qt.core.Qt.WindowFlags)">overrideWindowFlags</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#overrideWindowFlags(com.trolltech.qt.core.Qt.WindowType...)">overrideWindowFlags</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#overrideWindowState(com.trolltech.qt.core.Qt.WindowState...)">overrideWindowState</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#overrideWindowState(com.trolltech.qt.core.Qt.WindowStates)">overrideWindowState</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#paintEngine()">paintEngine</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#paintingActive()">paintingActive</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#palette()">palette</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#parentWidget()">parentWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#physicalDpiX()">physicalDpiX</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#physicalDpiY()">physicalDpiY</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#pos()">pos</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#raise()">raise</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#rect()">rect</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#releaseKeyboard()">releaseKeyboard</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#releaseMouse()">releaseMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#releaseShortcut(int)">releaseShortcut</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#removeAction(com.trolltech.qt.gui.QAction)">removeAction</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#render(com.trolltech.qt.gui.QPaintDeviceInterface)">render</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#render(com.trolltech.qt.gui.QPaintDeviceInterface, com.trolltech.qt.core.QPoint)">render</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#render(com.trolltech.qt.gui.QPaintDeviceInterface, com.trolltech.qt.core.QPoint, com.trolltech.qt.gui.QRegion)">render</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#render(com.trolltech.qt.gui.QPaintDeviceInterface, com.trolltech.qt.core.QPoint, com.trolltech.qt.gui.QRegion, com.trolltech.qt.gui.QWidget.RenderFlag...)">render</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#render(com.trolltech.qt.gui.QPaintDeviceInterface, com.trolltech.qt.core.QPoint, com.trolltech.qt.gui.QRegion, com.trolltech.qt.gui.QWidget.RenderFlags)">render</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#repaint()">repaint</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#repaint(int, int, int, int)">repaint</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#repaint(com.trolltech.qt.core.QRect)">repaint</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#repaint(com.trolltech.qt.gui.QRegion)">repaint</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#resetInputContext()">resetInputContext</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#resize(int, int)">resize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#resize(com.trolltech.qt.core.QSize)">resize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#restoreGeometry(com.trolltech.qt.core.QByteArray)">restoreGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#saveGeometry()">saveGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#scroll(int, int)">scroll</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#scroll(int, int, com.trolltech.qt.core.QRect)">scroll</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setAcceptDrops(boolean)">setAcceptDrops</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setAccessibleDescription(java.lang.String)">setAccessibleDescription</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setAccessibleName(java.lang.String)">setAccessibleName</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setAttribute(com.trolltech.qt.core.Qt.WidgetAttribute)">setAttribute</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setAttribute(com.trolltech.qt.core.Qt.WidgetAttribute, boolean)">setAttribute</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setAutoFillBackground(boolean)">setAutoFillBackground</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setBackgroundRole(com.trolltech.qt.gui.QPalette.ColorRole)">setBackgroundRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setBaseSize(int, int)">setBaseSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setBaseSize(com.trolltech.qt.core.QSize)">setBaseSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setContentsMargins(int, int, int, int)">setContentsMargins</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setContentsMargins(com.trolltech.qt.gui.QContentsMargins)">setContentsMargins</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setContextMenuPolicy(com.trolltech.qt.core.Qt.ContextMenuPolicy)">setContextMenuPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setCursor(com.trolltech.qt.gui.QCursor)">setCursor</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setDisabled(boolean)">setDisabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setEnabled(boolean)">setEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFixedHeight(int)">setFixedHeight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFixedSize(int, int)">setFixedSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFixedSize(com.trolltech.qt.core.QSize)">setFixedSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFixedWidth(int)">setFixedWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFocus()">setFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFocus(com.trolltech.qt.core.Qt.FocusReason)">setFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFocusPolicy(com.trolltech.qt.core.Qt.FocusPolicy)">setFocusPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFocusProxy(com.trolltech.qt.gui.QWidget)">setFocusProxy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFont(com.trolltech.qt.gui.QFont)">setFont</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setForegroundRole(com.trolltech.qt.gui.QPalette.ColorRole)">setForegroundRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setGeometry(int, int, int, int)">setGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setGeometry(com.trolltech.qt.core.QRect)">setGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setHidden(boolean)">setHidden</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setInputContext(com.trolltech.qt.gui.QInputContext)">setInputContext</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setLayout(com.trolltech.qt.gui.QLayout)">setLayout</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setLayoutDirection(com.trolltech.qt.core.Qt.LayoutDirection)">setLayoutDirection</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setLocale(com.trolltech.qt.core.QLocale)">setLocale</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMask(com.trolltech.qt.gui.QBitmap)">setMask</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMask(com.trolltech.qt.gui.QRegion)">setMask</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMaximumHeight(int)">setMaximumHeight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMaximumSize(int, int)">setMaximumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMaximumSize(com.trolltech.qt.core.QSize)">setMaximumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMaximumWidth(int)">setMaximumWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMinimumHeight(int)">setMinimumHeight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMinimumSize(int, int)">setMinimumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMinimumSize(com.trolltech.qt.core.QSize)">setMinimumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMinimumWidth(int)">setMinimumWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMouseTracking(boolean)">setMouseTracking</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setPalette(com.trolltech.qt.gui.QPalette)">setPalette</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setParent(com.trolltech.qt.gui.QWidget)">setParent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setParent(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)">setParent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setParent(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowType...)">setParent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setShortcutAutoRepeat(int)">setShortcutAutoRepeat</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setShortcutAutoRepeat(int, boolean)">setShortcutAutoRepeat</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setShortcutEnabled(int)">setShortcutEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setShortcutEnabled(int, boolean)">setShortcutEnabled</A>, <A 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HREF="../../../../com/trolltech/qt/gui/QWidget.html#showMaximized()">showMaximized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showMinimized()">showMinimized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showNormal()">showNormal</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#size()">size</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#sizeIncrement()">sizeIncrement</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#sizePolicy()">sizePolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#stackUnder(com.trolltech.qt.gui.QWidget)">stackUnder</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#statusTip()">statusTip</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#style()">style</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#styleSheet()">styleSheet</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#tabletEvent(com.trolltech.qt.gui.QTabletEvent)">tabletEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#testAttribute(com.trolltech.qt.core.Qt.WidgetAttribute)">testAttribute</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#toolTip()">toolTip</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#underMouse()">underMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#unsetCursor()">unsetCursor</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#unsetLayoutDirection()">unsetLayoutDirection</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#unsetLocale()">unsetLocale</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update()">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update(int, int, int, int)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update(com.trolltech.qt.core.QRect)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update(com.trolltech.qt.gui.QRegion)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#updateGeometry()">updateGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#updateMicroFocus()">updateMicroFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#updatesEnabled()">updatesEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#visibleRegion()">visibleRegion</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#whatsThis()">whatsThis</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#width()">width</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#widthMM()">widthMM</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#window()">window</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowFlags()">windowFlags</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowIcon()">windowIcon</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowIconText()">windowIconText</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowModality()">windowModality</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowOpacity()">windowOpacity</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowRole()">windowRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowState()">windowState</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowTitle()">windowTitle</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowType()">windowType</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#winId()">winId</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#x()">x</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#y()">y</A></CODE></TD>
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</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.core.QObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.core.<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html#blockSignals(boolean)">blockSignals</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#childEvent(com.trolltech.qt.core.QChildEvent)">childEvent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#children()">children</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#connectSlotsByName()">connectSlotsByName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#customEvent(com.trolltech.qt.core.QEvent)">customEvent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#disposeLater()">disposeLater</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dumpObjectInfo()">dumpObjectInfo</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dumpObjectTree()">dumpObjectTree</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dynamicPropertyNames()">dynamicPropertyNames</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#eventFilter(com.trolltech.qt.core.QObject, com.trolltech.qt.core.QEvent)">eventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild()">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild(java.lang.Class)">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild(java.lang.Class, java.lang.String)">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren()">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class, com.trolltech.qt.core.QRegExp)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class, java.lang.String)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#installEventFilter(com.trolltech.qt.core.QObject)">installEventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#isWidgetType()">isWidgetType</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#killTimer(int)">killTimer</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#moveToThread(java.lang.Thread)">moveToThread</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#objectName()">objectName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#parent()">parent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#property(java.lang.String)">property</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#removeEventFilter(com.trolltech.qt.core.QObject)">removeEventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setObjectName(java.lang.String)">setObjectName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setParent(com.trolltech.qt.core.QObject)">setParent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setProperty(java.lang.String, java.lang.Object)">setProperty</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#signalsBlocked()">signalsBlocked</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#startTimer(int)">startTimer</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#thread()">thread</A></CODE></TD>
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&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiObject.html#dispose()">dispose</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#disposed()">disposed</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#finalize()">finalize</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#reassignNativeResources(com.trolltech.qt.QtJambiObject, java.lang.Class)">reassignNativeResources</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String, int)">tr</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QSignalEmitter"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect()">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect(java.lang.Object)">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalSender()">signalSender</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiInterface"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from interface com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#disableGarbageCollection()">disableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativeId()">nativeId</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativePointer()">nativePointer</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#reenableGarbageCollection()">reenableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#setJavaOwnership()">setJavaOwnership</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ============ FIELD DETAIL =========== -->

<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="editingFinished"><!-- --></A><H3>
editingFinished</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A> <B>editingFinished</B></PRE>
<DL>
<DD><p>This signal is emitted editing is finished. This happens when the spinbox loses focus and when enter is pressed.</p>
<dl>
<dt><b>Compatible Slot Signature:</b></dt>
<dd><tt>void mySlot()</tt></dd>
</dl>
<P>
<DL>
</DL>
</DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="QAbstractSpinBox()"><!-- --></A><H3>
QAbstractSpinBox</H3>
<PRE>
public <B>QAbstractSpinBox</B>()</PRE>
<DL>
<DD><p>Equivalent to <a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a>(0).
<P>
</DL>
<HR>

<A NAME="QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><!-- --></A><H3>
QAbstractSpinBox</H3>
<PRE>
public <B>QAbstractSpinBox</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;parent)</PRE>
<DL>
<DD><p>Constructs an abstract spinbox with the given <tt>parent</tt> with default <a href="QAbstractSpinBox.html#wrapping()">wrapping</tt></a>, and <a href="QAbstractSpinBox.html#alignment()">alignment</tt></a> properties.</p>
<P>
</DL>

<!-- ============ METHOD DETAIL ========== -->

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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="alignment()"><!-- --></A><H3>
alignment</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/Qt.Alignment.html" title="class in com.trolltech.qt.core">Qt.Alignment</A> <B>alignment</B>()</PRE>
<DL>
<DD><p>Returns the alignment of the spin box.</p>
<p>Possible Values are Qt::AlignLeft, Qt::AlignRight, and Qt::AlignHCenter.</p>
<p>By default, the alignment is Qt::AlignLeft</p>
<p>Attempting to set the alignment to an illegal flag combination does nothing.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#setAlignment(com.trolltech.qt.core.Qt.Alignment)"><tt>setAlignment</tt></a>, 
<CODE>Qt::Alignment</tt></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="buttonSymbols()"><!-- --></A><H3>
buttonSymbols</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.ButtonSymbols.html" title="enum in com.trolltech.qt.gui">QAbstractSpinBox.ButtonSymbols</A> <B>buttonSymbols</B>()</PRE>
<DL>
<DD><p>Returns the current button symbol mode.</p>
<p>The possible values can be either <tt>UpDownArrows</tt> or <tt>PlusMinus</tt>. The default is <tt>UpDownArrows</tt>.</p>
<p>Note that some styles might render <a href="QAbstractSpinBox.html#ButtonSymbols-enum"><tt>PlusMinus</tt></a> and <a href="QAbstractSpinBox.html#ButtonSymbols-enum"><tt>UpDownArrows</tt></a> identically.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#setButtonSymbols(com.trolltech.qt.gui.QAbstractSpinBox.ButtonSymbols)"><tt>setButtonSymbols</tt></a>, 
<a href="QAbstractSpinBox.html#ButtonSymbols-enum"><tt>ButtonSymbols</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="correctionMode()"><!-- --></A><H3>
correctionMode</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.CorrectionMode.html" title="enum in com.trolltech.qt.gui">QAbstractSpinBox.CorrectionMode</A> <B>correctionMode</B>()</PRE>
<DL>
<DD><p>Returns the mode to correct an Intermediate</tt> value if editing finishes.</p>
<p>The default mode is QAbstractSpinBox::CorrectToPreviousValue.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#setCorrectionMode(com.trolltech.qt.gui.QAbstractSpinBox.CorrectionMode)"><tt>setCorrectionMode</tt></a>, 
<tt>acceptableInput</tt>, 
<a href="QAbstractSpinBox.html#validate(com.trolltech.qt.gui.QValidator.QValidationData)"><tt>validate</tt></a>, 
<a href="QAbstractSpinBox.html#fixup(java.lang.String)"><tt>fixup</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="hasAcceptableInput()"><!-- --></A><H3>
hasAcceptableInput</H3>
<PRE>
public final boolean <B>hasAcceptableInput</B>()</PRE>
<DL>
<DD><p>Returns whether the input satisfies the current validation.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#validate(com.trolltech.qt.gui.QValidator.QValidationData)"><tt>validate</tt></a>, 
<a href="QAbstractSpinBox.html#fixup(java.lang.String)"><tt>fixup</tt></a>, 
<a href="QAbstractSpinBox.html#correctionMode()"><tt>correctionMode</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="hasFrame()"><!-- --></A><H3>
hasFrame</H3>
<PRE>
public final boolean <B>hasFrame</B>()</PRE>
<DL>
<DD><p>Returns whether the spin box draws itself with a frame.</p>
<p>If enabled (the default) the spin box draws itself inside a frame, otherwise the spin box draws itself without any frame.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="interpretText()"><!-- --></A><H3>
interpretText</H3>
<PRE>
public final void <B>interpretText</B>()</PRE>
<DL>
<DD><p>This function interprets the text of the spin box. If the value has changed since last interpretation it will emit signals.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="isAccelerated()"><!-- --></A><H3>
isAccelerated</H3>
<PRE>
public final boolean <B>isAccelerated</B>()</PRE>
<DL>
<DD><p>Returns whether the spin box will accelerate the frequency of the steps when pressing the step Up/Down buttons..</p>
<p>If enabled the spin box will increase/decrease the value faster the longer you hold the button down.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="isReadOnly()"><!-- --></A><H3>
isReadOnly</H3>
<PRE>
public final boolean <B>isReadOnly</B>()</PRE>
<DL>
<DD><p>Returns whether the spin box is read only..</p>
<p>In read-only mode, the user can still copy the text to the clipboard, or drag and drop the text; but cannot edit it.</p>
<p>The <a href="QLineEdit.html"><tt>QLineEdit</tt></a> in the <a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a> does not show a cursor in read-only mode.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QLineEdit::readOnly</tt></DL>
</DD>
</DL>
<HR>

<A NAME="keyboardTracking()"><!-- --></A><H3>
keyboardTracking</H3>
<PRE>
public final boolean <B>keyboardTracking</B>()</PRE>
<DL>
<DD><p>Returns whether keyboard tracking is enabled for the spinbox..</p>
<p>If keyboard tracking is enabled (the default), the spinbox emits the valueChanged() signal while the new value is being entered from the keyboard.</p>
<p>E.g&#x2e; when the user enters the value 600 by typing 6, 0, and 0, the spinbox emits 3 signals with the values 6, 60, and 600 respectively.</p>
<p>If keyboard tracking is disabled, the spinbox doesn't emit the valueChanged() signal while typing. It emits the signal later, when the return key is pressed, when keyboard focus is lost, or when other spinbox functionality is used, e.g&#x2e; pressing an arrow key.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#setKeyboardTracking(boolean)"><tt>setKeyboardTracking</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="lineEdit()"><!-- --></A><H3>
lineEdit</H3>
<PRE>
protected final <A HREF="../../../../com/trolltech/qt/gui/QLineEdit.html" title="class in com.trolltech.qt.gui">QLineEdit</A> <B>lineEdit</B>()</PRE>
<DL>
<DD><p>This function returns a pointer to the line edit of the spin box.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#setLineEdit(com.trolltech.qt.gui.QLineEdit)"><tt>setLineEdit</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="selectAll()"><!-- --></A><H3>
selectAll</H3>
<PRE>
public final void <B>selectAll</B>()</PRE>
<DL>
<DD><p>Selects all the text in the spinbox except the prefix and suffix.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setAccelerated(boolean)"><!-- --></A><H3>
setAccelerated</H3>
<PRE>
public final void <B>setAccelerated</B>(boolean&nbsp;on)</PRE>
<DL>
<DD><p>Sets whether the spin box will accelerate the frequency of the steps when pressing the step Up/Down buttons. to <tt>on</tt>.</p>
<p>If enabled the spin box will increase/decrease the value faster the longer you hold the button down.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#isAccelerated()"><tt>isAccelerated</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setAlignment(com.trolltech.qt.core.Qt.AlignmentFlag...)"><!-- --></A><H3>
setAlignment</H3>
<PRE>
public final void <B>setAlignment</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.AlignmentFlag.html" title="enum in com.trolltech.qt.core">Qt.AlignmentFlag</A>...&nbsp;flag)</PRE>
<DL>
<DD><p>Sets the alignment of the spin box to <tt>flag</tt>.</p>
<p>Possible Values are Qt::AlignLeft, Qt::AlignRight, and Qt::AlignHCenter.</p>
<p>By default, the alignment is Qt::AlignLeft</p>
<p>Attempting to set the alignment to an illegal flag combination does nothing.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#alignment()"><tt>alignment</tt></a>, 
<CODE>Qt::Alignment</tt></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="setAlignment(com.trolltech.qt.core.Qt.Alignment)"><!-- --></A><H3>
setAlignment</H3>
<PRE>
public final void <B>setAlignment</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.Alignment.html" title="class in com.trolltech.qt.core">Qt.Alignment</A>&nbsp;flag)</PRE>
<DL>
<DD><p>Sets the alignment of the spin box to <tt>flag</tt>.</p>
<p>Possible Values are Qt::AlignLeft, Qt::AlignRight, and Qt::AlignHCenter.</p>
<p>By default, the alignment is Qt::AlignLeft</p>
<p>Attempting to set the alignment to an illegal flag combination does nothing.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#alignment()"><tt>alignment</tt></a>, 
<CODE>Qt::Alignment</tt></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="setButtonSymbols(com.trolltech.qt.gui.QAbstractSpinBox.ButtonSymbols)"><!-- --></A><H3>
setButtonSymbols</H3>
<PRE>
public final void <B>setButtonSymbols</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.ButtonSymbols.html" title="enum in com.trolltech.qt.gui">QAbstractSpinBox.ButtonSymbols</A>&nbsp;bs)</PRE>
<DL>
<DD><p>Sets the current button symbol mode to <tt>bs</tt>.</p>
<p>The possible values can be either <tt>UpDownArrows</tt> or <tt>PlusMinus</tt>. The default is <tt>UpDownArrows</tt>.</p>
<p>Note that some styles might render <a href="QAbstractSpinBox.html#ButtonSymbols-enum"><tt>PlusMinus</tt></a> and <a href="QAbstractSpinBox.html#ButtonSymbols-enum"><tt>UpDownArrows</tt></a> identically.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#buttonSymbols()"><tt>buttonSymbols</tt></a>, 
<a href="QAbstractSpinBox.html#ButtonSymbols-enum"><tt>ButtonSymbols</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setCorrectionMode(com.trolltech.qt.gui.QAbstractSpinBox.CorrectionMode)"><!-- --></A><H3>
setCorrectionMode</H3>
<PRE>
public final void <B>setCorrectionMode</B>(<A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.CorrectionMode.html" title="enum in com.trolltech.qt.gui">QAbstractSpinBox.CorrectionMode</A>&nbsp;cm)</PRE>
<DL>
<DD><p>Sets the mode to correct an Intermediate</tt> value if editing finishes to <tt>cm</tt>.</p>
<p>The default mode is QAbstractSpinBox::CorrectToPreviousValue.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#correctionMode()"><tt>correctionMode</tt></a>, 
<tt>acceptableInput</tt>, 
<a href="QAbstractSpinBox.html#validate(com.trolltech.qt.gui.QValidator.QValidationData)"><tt>validate</tt></a>, 
<a href="QAbstractSpinBox.html#fixup(java.lang.String)"><tt>fixup</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setFrame(boolean)"><!-- --></A><H3>
setFrame</H3>
<PRE>
public final void <B>setFrame</B>(boolean&nbsp;arg__1)</PRE>
<DL>
<DD><p>Sets whether the spin box draws itself with a frame to <tt>arg__1</tt>.</p>
<p>If enabled (the default) the spin box draws itself inside a frame, otherwise the spin box draws itself without any frame.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#hasFrame()"><tt>hasFrame</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setKeyboardTracking(boolean)"><!-- --></A><H3>
setKeyboardTracking</H3>
<PRE>
public final void <B>setKeyboardTracking</B>(boolean&nbsp;kt)</PRE>
<DL>
<DD><p>Sets whether keyboard tracking is enabled for the spinbox. to <tt>kt</tt>.</p>
<p>If keyboard tracking is enabled (the default), the spinbox emits the valueChanged() signal while the new value is being entered from the keyboard.</p>
<p>E.g&#x2e; when the user enters the value 600 by typing 6, 0, and 0, the spinbox emits 3 signals with the values 6, 60, and 600 respectively.</p>
<p>If keyboard tracking is disabled, the spinbox doesn't emit the valueChanged() signal while typing. It emits the signal later, when the return key is pressed, when keyboard focus is lost, or when other spinbox functionality is used, e.g&#x2e; pressing an arrow key.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#keyboardTracking()"><tt>keyboardTracking</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setLineEdit(com.trolltech.qt.gui.QLineEdit)"><!-- --></A><H3>
setLineEdit</H3>
<PRE>
protected final void <B>setLineEdit</B>(<A HREF="../../../../com/trolltech/qt/gui/QLineEdit.html" title="class in com.trolltech.qt.gui">QLineEdit</A>&nbsp;edit)</PRE>
<DL>
<DD><p>Sets the line edit of the spinbox to be <tt>edit</tt> instead of the current line edit widget. <tt>edit</tt> can not be 0.</p>
<p><a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a> takes ownership of the new <a href="QAbstractSpinBox.html#lineEdit()"><tt>lineEdit</tt></a></p>
<p>If QLineEdit::validator() for the <tt>edit</tt> returns 0, the internal validator of the spinbox will be set on the line edit.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#lineEdit()"><tt>lineEdit</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setReadOnly(boolean)"><!-- --></A><H3>
setReadOnly</H3>
<PRE>
public final void <B>setReadOnly</B>(boolean&nbsp;r)</PRE>
<DL>
<DD><p>Sets whether the spin box is read only. to <tt>r</tt>.</p>
<p>In read-only mode, the user can still copy the text to the clipboard, or drag and drop the text; but cannot edit it.</p>
<p>The <a href="QLineEdit.html"><tt>QLineEdit</tt></a> in the <a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a> does not show a cursor in read-only mode.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#isReadOnly()"><tt>isReadOnly</tt></a>, 
<tt>QLineEdit::readOnly</tt></DL>
</DD>
</DL>
<HR>

<A NAME="setSpecialValueText(java.lang.String)"><!-- --></A><H3>
setSpecialValueText</H3>
<PRE>
public final void <B>setSpecialValueText</B>(java.lang.String&nbsp;txt)</PRE>
<DL>
<DD><p>Sets the special-value text to <tt>txt</tt>.</p>
<p>If set, the spin box will display this text instead of a numeric value whenever the current value is equal to minimum(). Typical use is to indicate that this choice has a special (default) meaning.</p>
<p>For example, if your spin box allows the user to choose a scale factor (or zoom level) for displaying an image, and your application is able to automatically choose one that will enable the image to fit completely within the display window, you can set up the spin box like this:</p>
<pre>        QSpinBox *zoomSpinBox = new QSpinBox;
        zoomSpinBox-&gt;setRange(0, 1000);
        zoomSpinBox-&gt;setSingleStep(10);
        zoomSpinBox-&gt;setSuffix(&quot;%&quot;);
        zoomSpinBox-&gt;setSpecialValueText(tr(&quot;Automatic&quot;));
        zoomSpinBox-&gt;setValue(100);</pre>
<p>The user will then be able to choose a scale from 1% to 1000% or select &quot;Auto&quot; to leave it up to the application to choose. Your code must then interpret the spin box value of 0 as a request from the user to scale the image to fit inside the window.</p>
<p>All values are displayed with the prefix and suffix (if set), <i>except</i> for the special value, which only shows the special value text. This special text is passed in the QSpinBox::valueChanged() signal that passes a <a href="%2E%2E/porting4.html#qstring"><tt>QString</tt></a>.</p>
<p>To turn off the special-value text display, call this function with an empty string. The default is no special-value text, i.e&#x2e; the numeric value is shown as usual.</p>
<p>If no special-value text is set, <a href="QAbstractSpinBox.html#specialValueText()"><tt>specialValueText</tt></a> returns an empty string.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#specialValueText()"><tt>specialValueText</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setWrapping(boolean)"><!-- --></A><H3>
setWrapping</H3>
<PRE>
public final void <B>setWrapping</B>(boolean&nbsp;w)</PRE>
<DL>
<DD><p>Sets whether the spin box is circular. to <tt>w</tt>.</p>
<p>If wrapping is true stepping up from maximum() value will take you to the minimum() value and vica versa. Wrapping only make sense if you have minimum() and maximum() values set.</p>
<pre>    QSpinBox *spinBox = new QSpinBox(this);
    spinBox-&gt;setRange(0, 100);
    spinBox-&gt;setWrapping(true);
    spinBox-&gt;setValue(100);
    spinBox-&gt;stepBy(1);
<span class="comment">    // value is 0</span></pre>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#wrapping()"><tt>wrapping</tt></a>, 
<tt>QSpinBox::minimum</tt>, 
<tt>QSpinBox::maximum</tt></DL>
</DD>
</DL>
<HR>

<A NAME="specialValueText()"><!-- --></A><H3>
specialValueText</H3>
<PRE>
public final java.lang.String <B>specialValueText</B>()</PRE>
<DL>
<DD><p>Returns the special-value text.</p>
<p>If set, the spin box will display this text instead of a numeric value whenever the current value is equal to minimum(). Typical use is to indicate that this choice has a special (default) meaning.</p>
<p>For example, if your spin box allows the user to choose a scale factor (or zoom level) for displaying an image, and your application is able to automatically choose one that will enable the image to fit completely within the display window, you can set up the spin box like this:</p>
<pre>        QSpinBox *zoomSpinBox = new QSpinBox;
        zoomSpinBox-&gt;setRange(0, 1000);
        zoomSpinBox-&gt;setSingleStep(10);
        zoomSpinBox-&gt;setSuffix(&quot;%&quot;);
        zoomSpinBox-&gt;setSpecialValueText(tr(&quot;Automatic&quot;));
        zoomSpinBox-&gt;setValue(100);</pre>
<p>The user will then be able to choose a scale from 1% to 1000% or select &quot;Auto&quot; to leave it up to the application to choose. Your code must then interpret the spin box value of 0 as a request from the user to scale the image to fit inside the window.</p>
<p>All values are displayed with the prefix and suffix (if set), <i>except</i> for the special value, which only shows the special value text. This special text is passed in the QSpinBox::valueChanged() signal that passes a <a href="%2E%2E/porting4.html#qstring"><tt>QString</tt></a>.</p>
<p>To turn off the special-value text display, call this function with an empty string. The default is no special-value text, i.e&#x2e; the numeric value is shown as usual.</p>
<p>If no special-value text is set, <a href="QAbstractSpinBox.html#specialValueText()"><tt>specialValueText</tt></a> returns an empty string.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#setSpecialValueText(java.lang.String)"><tt>setSpecialValueText</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="stepDown()"><!-- --></A><H3>
stepDown</H3>
<PRE>
public final void <B>stepDown</B>()</PRE>
<DL>
<DD><p>Steps down by one linestep Calling this slot is analogous to calling <a href="QAbstractSpinBox.html#stepBy(int)"><tt>stepBy</tt></a>(-1);</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#stepBy(int)"><tt>stepBy</tt></a>, 
<a href="QAbstractSpinBox.html#stepUp()"><tt>stepUp</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="stepUp()"><!-- --></A><H3>
stepUp</H3>
<PRE>
public final void <B>stepUp</B>()</PRE>
<DL>
<DD><p>Steps up by one linestep Calling this slot is analogous to calling <a href="QAbstractSpinBox.html#stepBy(int)"><tt>stepBy</tt></a>(1);</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#stepBy(int)"><tt>stepBy</tt></a>, 
<a href="QAbstractSpinBox.html#stepDown()"><tt>stepDown</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="text()"><!-- --></A><H3>
text</H3>
<PRE>
public final java.lang.String <B>text</B>()</PRE>
<DL>
<DD><p>Returns the spin box's text, including any prefix and suffix.</p>
<p>There is no default text.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="wrapping()"><!-- --></A><H3>
wrapping</H3>
<PRE>
public final boolean <B>wrapping</B>()</PRE>
<DL>
<DD><p>Returns whether the spin box is circular..</p>
<p>If wrapping is true stepping up from maximum() value will take you to the minimum() value and vica versa. Wrapping only make sense if you have minimum() and maximum() values set.</p>
<pre>    QSpinBox *spinBox = new QSpinBox(this);
    spinBox-&gt;setRange(0, 100);
    spinBox-&gt;setWrapping(true);
    spinBox-&gt;setValue(100);
    spinBox-&gt;stepBy(1);
<span class="comment">    // value is 0</span></pre>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QAbstractSpinBox.html#setWrapping(boolean)"><tt>setWrapping</tt></a>, 
<tt>QSpinBox::minimum</tt>, 
<tt>QSpinBox::maximum</tt></DL>
</DD>
</DL>
<HR>

<A NAME="changeEvent(com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
changeEvent</H3>
<PRE>
protected void <B>changeEvent</B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#changeEvent(com.trolltech.qt.core.QEvent)">changeEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="clear()"><!-- --></A><H3>
clear</H3>
<PRE>
public void <B>clear</B>()</PRE>
<DL>
<DD><p>Clears the lineedit of all text but prefix and suffix.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="closeEvent(com.trolltech.qt.gui.QCloseEvent)"><!-- --></A><H3>
closeEvent</H3>
<PRE>
protected void <B>closeEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QCloseEvent.html" title="class in com.trolltech.qt.gui">QCloseEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#closeEvent(com.trolltech.qt.gui.QCloseEvent)">closeEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QWidget.html#hide()"><tt>hide</tt></a>, 
<a href="QWidget.html#close()"><tt>close</tt></a>, 
<a href="QCloseEvent.html"><tt>QCloseEvent</tt></a>, 
<a href="%2E%2E/qtjambi-application.html">Application Example</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="contextMenuEvent(com.trolltech.qt.gui.QContextMenuEvent)"><!-- --></A><H3>
contextMenuEvent</H3>
<PRE>
protected void <B>contextMenuEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QContextMenuEvent.html" title="class in com.trolltech.qt.gui">QContextMenuEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#contextMenuEvent(com.trolltech.qt.gui.QContextMenuEvent)">contextMenuEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QContextMenuEvent.html"><tt>QContextMenuEvent</tt></a>, 
<a href="QWidget.html#customContextMenuRequested(com.trolltech.qt.core.QPoint)"><tt>customContextMenuRequested</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="event(com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
event</H3>
<PRE>
public boolean <B>event</B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#event(com.trolltech.qt.core.QEvent)">event</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#closeEvent(com.trolltech.qt.gui.QCloseEvent)"><tt>closeEvent</tt></a>, 
<a href="QWidget.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusInEvent</tt></a>, 
<a href="QWidget.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusOutEvent</tt></a>, 
<a href="QWidget.html#enterEvent(com.trolltech.qt.core.QEvent)"><tt>enterEvent</tt></a>, 
<a href="QWidget.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyPressEvent</tt></a>, 
<a href="QWidget.html#keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyReleaseEvent</tt></a>, 
<a href="QWidget.html#leaveEvent(com.trolltech.qt.core.QEvent)"><tt>leaveEvent</tt></a>, 
<a href="QWidget.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseDoubleClickEvent</tt></a>, 
<a href="QWidget.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseMoveEvent</tt></a>, 
<a href="QWidget.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mousePressEvent</tt></a>, 
<a href="QWidget.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseReleaseEvent</tt></a>, 
<a href="QWidget.html#moveEvent(com.trolltech.qt.gui.QMoveEvent)"><tt>moveEvent</tt></a>, 
<a href="QWidget.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)"><tt>paintEvent</tt></a>, 
<a href="QWidget.html#resizeEvent(com.trolltech.qt.gui.QResizeEvent)"><tt>resizeEvent</tt></a>, 
<tt>QObject::event</tt>, 
<tt>QObject::timerEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="fixup(java.lang.String)"><!-- --></A><H3>
fixup</H3>
<PRE>
public java.lang.String <B>fixup</B>(java.lang.String&nbsp;input)</PRE>
<DL>
<DD><p>This virtual function is called by the <a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a> if the <tt>input</tt> is not validated to QValidator::Acceptable when Return is pressed or <a href="QAbstractSpinBox.html#interpretText()"><tt>interpretText</tt></a> is called. It will try to change the text so it is valid. Reimplemented in the various subclasses.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="focusInEvent(com.trolltech.qt.gui.QFocusEvent)"><!-- --></A><H3>
focusInEvent</H3>
<PRE>
protected void <B>focusInEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QFocusEvent.html" title="class in com.trolltech.qt.gui">QFocusEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)">focusInEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusOutEvent</tt></a>, 
<a href="QWidget.html#setFocusPolicy(com.trolltech.qt.core.Qt.FocusPolicy)"><tt>setFocusPolicy</tt></a>, 
<a href="QWidget.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyPressEvent</tt></a>, 
<a href="QWidget.html#keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyReleaseEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QFocusEvent.html"><tt>QFocusEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="focusOutEvent(com.trolltech.qt.gui.QFocusEvent)"><!-- --></A><H3>
focusOutEvent</H3>
<PRE>
protected void <B>focusOutEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QFocusEvent.html" title="class in com.trolltech.qt.gui">QFocusEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)">focusOutEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusInEvent</tt></a>, 
<a href="QWidget.html#setFocusPolicy(com.trolltech.qt.core.Qt.FocusPolicy)"><tt>setFocusPolicy</tt></a>, 
<a href="QWidget.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyPressEvent</tt></a>, 
<a href="QWidget.html#keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyReleaseEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QFocusEvent.html"><tt>QFocusEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="hideEvent(com.trolltech.qt.gui.QHideEvent)"><!-- --></A><H3>
hideEvent</H3>
<PRE>
protected void <B>hideEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QHideEvent.html" title="class in com.trolltech.qt.gui">QHideEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hideEvent(com.trolltech.qt.gui.QHideEvent)">hideEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><CODE>visible</tt></CODE>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QHideEvent.html"><tt>QHideEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="keyPressEvent(com.trolltech.qt.gui.QKeyEvent)"><!-- --></A><H3>
keyPressEvent</H3>
<PRE>
protected void <B>keyPressEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QKeyEvent.html" title="class in com.trolltech.qt.gui">QKeyEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)">keyPressEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyReleaseEvent</tt></a>, 
<tt>QKeyEvent::ignore</tt>, 
<a href="QWidget.html#setFocusPolicy(com.trolltech.qt.core.Qt.FocusPolicy)"><tt>setFocusPolicy</tt></a>, 
<a href="QWidget.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusInEvent</tt></a>, 
<a href="QWidget.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusOutEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QKeyEvent.html"><tt>QKeyEvent</tt></a>, 
<a href="%2E%2E/qtjambi-tetrix.html">Tetrix Example</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)"><!-- --></A><H3>
keyReleaseEvent</H3>
<PRE>
protected void <B>keyReleaseEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QKeyEvent.html" title="class in com.trolltech.qt.gui">QKeyEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)">keyReleaseEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyPressEvent</tt></a>, 
<tt>QKeyEvent::ignore</tt>, 
<a href="QWidget.html#setFocusPolicy(com.trolltech.qt.core.Qt.FocusPolicy)"><tt>setFocusPolicy</tt></a>, 
<a href="QWidget.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusInEvent</tt></a>, 
<a href="QWidget.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusOutEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QKeyEvent.html"><tt>QKeyEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="minimumSizeHint()"><!-- --></A><H3>
minimumSizeHint</H3>
<PRE>
public <A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A> <B>minimumSizeHint</B>()</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#minimumSizeHint()">minimumSizeHint</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QSize::isValid</tt>, 
<a href="QWidget.html#resize(com.trolltech.qt.core.QSize)"><tt>resize</tt></a>, 
<a href="QWidget.html#setMinimumSize(int, int)"><tt>setMinimumSize</tt></a>, 
<a href="QWidget.html#sizePolicy()"><tt>sizePolicy</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mouseMoveEvent</H3>
<PRE>
protected void <B>mouseMoveEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)">mouseMoveEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#setMouseTracking(boolean)"><tt>setMouseTracking</tt></a>, 
<a href="QWidget.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mousePressEvent</tt></a>, 
<a href="QWidget.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseReleaseEvent</tt></a>, 
<a href="QWidget.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseDoubleClickEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QMouseEvent.html"><tt>QMouseEvent</tt></a>, 
<CODE>Example</tt></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="mousePressEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mousePressEvent</H3>
<PRE>
protected void <B>mousePressEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)">mousePressEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseReleaseEvent</tt></a>, 
<a href="QWidget.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseDoubleClickEvent</tt></a>, 
<a href="QWidget.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseMoveEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QMouseEvent.html"><tt>QMouseEvent</tt></a>, 
<CODE>Example</tt></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mouseReleaseEvent</H3>
<PRE>
protected void <B>mouseReleaseEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)">mouseReleaseEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mousePressEvent</tt></a>, 
<a href="QWidget.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseDoubleClickEvent</tt></a>, 
<a href="QWidget.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseMoveEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QMouseEvent.html"><tt>QMouseEvent</tt></a>, 
<CODE>Example</tt></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="paintEvent(com.trolltech.qt.gui.QPaintEvent)"><!-- --></A><H3>
paintEvent</H3>
<PRE>
protected void <B>paintEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QPaintEvent.html" title="class in com.trolltech.qt.gui">QPaintEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)">paintEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QWidget.html#repaint()"><tt>repaint</tt></a>, 
<a href="QWidget.html#update(com.trolltech.qt.gui.QRegion)"><tt>update</tt></a>, 
<a href="QPainter.html"><tt>QPainter</tt></a>, 
<a href="QPixmap.html"><tt>QPixmap</tt></a>, 
<a href="QPaintEvent.html"><tt>QPaintEvent</tt></a>, 
<a href="%2E%2E/qtjambi-analogclock.html">Analog Clock Example</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="resizeEvent(com.trolltech.qt.gui.QResizeEvent)"><!-- --></A><H3>
resizeEvent</H3>
<PRE>
protected void <B>resizeEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QResizeEvent.html" title="class in com.trolltech.qt.gui">QResizeEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#resizeEvent(com.trolltech.qt.gui.QResizeEvent)">resizeEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#moveEvent(com.trolltech.qt.gui.QMoveEvent)"><tt>moveEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QWidget.html#resize(com.trolltech.qt.core.QSize)"><tt>resize</tt></a>, 
<a href="QResizeEvent.html"><tt>QResizeEvent</tt></a>, 
<a href="QWidget.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)"><tt>paintEvent</tt></a>, 
<CODE>Example</tt></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="showEvent(com.trolltech.qt.gui.QShowEvent)"><!-- --></A><H3>
showEvent</H3>
<PRE>
protected void <B>showEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QShowEvent.html" title="class in com.trolltech.qt.gui">QShowEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showEvent(com.trolltech.qt.gui.QShowEvent)">showEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><CODE>visible</tt></CODE>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QShowEvent.html"><tt>QShowEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="sizeHint()"><!-- --></A><H3>
sizeHint</H3>
<PRE>
public <A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A> <B>sizeHint</B>()</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#sizeHint()">sizeHint</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QSize::isValid</tt>, 
<a href="QWidget.html#minimumSizeHint()"><tt>minimumSizeHint</tt></a>, 
<a href="QWidget.html#sizePolicy()"><tt>sizePolicy</tt></a>, 
<a href="QWidget.html#setMinimumSize(int, int)"><tt>setMinimumSize</tt></a>, 
<a href="QWidget.html#updateGeometry()"><tt>updateGeometry</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="stepBy(int)"><!-- --></A><H3>
stepBy</H3>
<PRE>
public void <B>stepBy</B>(int&nbsp;steps)</PRE>
<DL>
<DD><p>Virtual function that is called whenever the user triggers a step. The <tt>steps</tt> parameter indicates how many steps were taken, e.g&#x2e; Pressing Qt::Key_Down will trigger a call to <a href="QAbstractSpinBox.html#stepBy(int)"><tt>stepBy</tt></a>(-1), whereas pressing Qt::Key_Prior will trigger a call to <a href="QAbstractSpinBox.html#stepBy(int)"><tt>stepBy</tt></a>(10).</p>
<p>If you subclass <a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a> you must reimplement this function. Note that this function is called even if the resulting value will be outside the bounds of minimum and maximum. It's this function's job to handle these situations.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="stepEnabled()"><!-- --></A><H3>
stepEnabled</H3>
<PRE>
protected <A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.StepEnabled.html" title="class in com.trolltech.qt.gui">QAbstractSpinBox.StepEnabled</A> <B>stepEnabled</B>()</PRE>
<DL>
<DD><p>Virtual function that determines whether stepping up and down is legal at any given time.</p>
<p>The up arrow will be painted as disabled unless (<a href="QAbstractSpinBox.html#stepEnabled()"><tt>stepEnabled</tt></a> &amp; <a href="QAbstractSpinBox.html#StepEnabledFlag-enum"><tt>StepUpEnabled</tt></a>) != 0.</p>
<p>The default implementation will return (<a href="QAbstractSpinBox.html#StepEnabledFlag-enum"><tt>StepUpEnabled</tt></a>| <a href="QAbstractSpinBox.html#StepEnabledFlag-enum"><tt>StepDownEnabled</tt></a>) if wrapping is turned on. Else it will return <a href="QAbstractSpinBox.html#StepEnabledFlag-enum"><tt>StepDownEnabled</tt></a> if value is &gt; minimum() or'ed with <a href="QAbstractSpinBox.html#StepEnabledFlag-enum"><tt>StepUpEnabled</tt></a> if value &lt; maximum().</p>
<p>If you subclass <a href="QAbstractSpinBox.html#QAbstractSpinBox(com.trolltech.qt.gui.QWidget)"><tt>QAbstractSpinBox</tt></a> you will need to reimplement this function.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QSpinBox::minimum</tt>, 
<tt>QSpinBox::maximum</tt>, 
<a href="QAbstractSpinBox.html#wrapping()"><tt>wrapping</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="timerEvent(com.trolltech.qt.core.QTimerEvent)"><!-- --></A><H3>
timerEvent</H3>
<PRE>
protected void <B>timerEvent</B>(<A HREF="../../../../com/trolltech/qt/core/QTimerEvent.html" title="class in com.trolltech.qt.core">QTimerEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html#timerEvent(com.trolltech.qt.core.QTimerEvent)">timerEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QObject.html#startTimer(int)"><tt>startTimer</tt></a>, 
<a href="QObject.html#killTimer(int)"><tt>killTimer</tt></a>, 
<a href="QObject.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="validate(com.trolltech.qt.gui.QValidator.QValidationData)"><!-- --></A><H3>
validate</H3>
<PRE>
public <A HREF="../../../../com/trolltech/qt/gui/QValidator.State.html" title="enum in com.trolltech.qt.gui">QValidator.State</A> <B>validate</B>(<A HREF="../../../../com/trolltech/qt/gui/QValidator.QValidationData.html" title="class in com.trolltech.qt.gui">QValidator.QValidationData</A>&nbsp;input)</PRE>
<DL>
<DD><p>Equivalent to <a href="QAbstractSpinBox.html#validate(com.trolltech.qt.gui.QValidator.QValidationData)">validate</tt></a>(<tt>input</tt>, ).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="wheelEvent(com.trolltech.qt.gui.QWheelEvent)"><!-- --></A><H3>
wheelEvent</H3>
<PRE>
protected void <B>wheelEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QWheelEvent.html" title="class in com.trolltech.qt.gui">QWheelEvent</A>&nbsp;event)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#wheelEvent(com.trolltech.qt.gui.QWheelEvent)">wheelEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWheelEvent::ignore</tt>, 
<tt>QWheelEvent::accept</tt>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QWheelEvent.html"><tt>QWheelEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="fromNativePointer(com.trolltech.qt.QNativePointer)"><!-- --></A><H3>
fromNativePointer</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QAbstractSpinBox.html" title="class in com.trolltech.qt.gui">QAbstractSpinBox</A> <B>fromNativePointer</B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</PRE>
<DL>
<DD>This function returns the QAbstractSpinBox instance pointed to by nativePointer
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>nativePointer</CODE> - the QNativePointer of which object should be returned.</DL>
</DD>
</DL>
<HR>

<A NAME="initStyleOption(com.trolltech.qt.gui.QStyleOptionSpinBox)"><!-- --></A><H3>
initStyleOption</H3>
<PRE>
protected void <B>initStyleOption</B>(<A HREF="../../../../com/trolltech/qt/gui/QStyleOptionSpinBox.html" title="class in com.trolltech.qt.gui">QStyleOptionSpinBox</A>&nbsp;option)</PRE>
<DL>
<DD>Initialize <tt>option</tt> with the values from this QSpinBox. This method
is useful for subclasses when they need a QStyleOptionSpinBox, but don't want
to fill in all the information themselves.
<P>
<DD><DL>
</DL>
</DD>
</DL>
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