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QAccessible.StateFlag
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com.trolltech.qt.gui</FONT>
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Enum QAccessible.StateFlag</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">java.lang.Enum&lt;<A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A>&gt;
      <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.gui.QAccessible.StateFlag</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A>, java.io.Serializable, java.lang.Comparable&lt;<A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A>&gt;</DD>
</DL>
<DL>
<DT><B>Enclosing class:</B><DD><A HREF="../../../../com/trolltech/qt/gui/QAccessible.html" title="class in com.trolltech.qt.gui">QAccessible</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public static enum <B>QAccessible.StateFlag</B><DT>extends java.lang.Enum&lt;<A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A>&gt;<DT>implements <A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></DL>
</PRE>

<P>
<p>This enum type defines bit flags that can be combined to indicate the state of an accessible object. The values are:</p>
<p><table border="1" cellpadding="2" cellspacing="1" width="100%">
<tr><th width="25%">Constant</th><th width="15%">Value</th><th width="60%">Description</th></tr>
<tr><td valign="top"><tt>Animated</tt></td><td align="center" valign="top"><tt>16384</tt></td><td valign="top">The object's appearance changes frequently.</td></tr>
<tr><td valign="top"><tt>Busy</tt></td><td align="center" valign="top"><tt>2048</tt></td><td valign="top">The object cannot accept input at the moment.</td></tr>
<tr><td valign="top"><tt>Checked</tt></td><td align="center" valign="top"><tt>16</tt></td><td valign="top">The object's check box is checked.</td></tr>
<tr><td valign="top"><tt>Collapsed</tt></td><td align="center" valign="top"><tt>1024</tt></td><td valign="top">The object is collapsed, e.g&#x2e; a closed listview item, or an iconified window.</td></tr>
<tr><td valign="top"><tt>DefaultButton</tt></td><td align="center" valign="top"><tt>256</tt></td><td valign="top">The object represents the default button in a dialog.</td></tr>
<tr><td valign="top"><tt>Expanded</tt></td><td align="center" valign="top"><tt>512</tt></td><td valign="top">The object is expandable, and currently the children are visible.</td></tr>
<tr><td valign="top"><tt>ExtSelectable</tt></td><td align="center" valign="top"><tt>33554432</tt></td><td valign="top">The object supports extended selection.</td></tr>
<tr><td valign="top"><tt>Focusable</tt></td><td align="center" valign="top"><tt>1048576</tt></td><td valign="top">The object can receive focus. Only objects in the active window can receive focus.</td></tr>
<tr><td valign="top"><tt>Focused</tt></td><td align="center" valign="top"><tt>4</tt></td><td valign="top">The object has keyboard focus.</td></tr>
<tr><td valign="top"><tt>HasPopup</tt></td><td align="center" valign="top"><tt>1073741824</tt></td><td valign="top">The object opens a popup.</td></tr>
<tr><td valign="top"><tt>HotTracked</tt></td><td align="center" valign="top"><tt>128</tt></td><td valign="top">The object's appearance is sensitive to the mouse cursor position.</td></tr>
<tr><td valign="top"><tt>Invisible</tt></td><td align="center" valign="top"><tt>32768</tt></td><td valign="top">The object is not visible to the user.</td></tr>
<tr><td valign="top"><tt>Linked</tt></td><td align="center" valign="top"><tt>4194304</tt></td><td valign="top">The object is linked to another object, e.g&#x2e; a hyperlink.</td></tr>
<tr><td valign="top"><tt>Marqueed</tt></td><td align="center" valign="top"><tt>8192</tt></td><td valign="top">The object displays scrolling contents, e.g&#x2e; a log view.</td></tr>
<tr><td valign="top"><tt>Mixed</tt></td><td align="center" valign="top"><tt>32</tt></td><td valign="top">The state of the object is not determined, e.g&#x2e; a tri-state check box that is neither checked nor unchecked.</td></tr>
<tr><td valign="top"><tt>Modal</tt></td><td align="center" valign="top"><tt>-2147483648</tt></td><td valign="top">The object blocks input from other objects.</td></tr>
<tr><td valign="top"><tt>Movable</tt></td><td align="center" valign="top"><tt>262144</tt></td><td valign="top">The object can be moved.</td></tr>
<tr><td valign="top"><tt>MultiSelectable</tt></td><td align="center" valign="top"><tt>16777216</tt></td><td valign="top">The object supports multiple selected items.</td></tr>
<tr><td valign="top"><tt>Normal</tt></td><td align="center" valign="top"><tt>0</tt></td><td valign="top">The normal state.</td></tr>
<tr><td valign="top"><tt>Offscreen</tt></td><td align="center" valign="top"><tt>65536</tt></td><td valign="top">The object is clipped by the visible area. Objects that are off screen are also invisible.</td></tr>
<tr><td valign="top"><tt>Pressed</tt></td><td align="center" valign="top"><tt>8</tt></td><td valign="top">The object is pressed.</td></tr>
<tr><td valign="top"><tt>Protected</tt></td><td align="center" valign="top"><tt>536870912</tt></td><td valign="top">The object is password protected, e.g&#x2e; a line edit for entering a Password.</td></tr>
<tr><td valign="top"><tt>ReadOnly</tt></td><td align="center" valign="top"><tt>64</tt></td><td valign="top">The object can usually be edited, but is explicitly set to read-only.</td></tr>
<tr><td valign="top"><tt>Selectable</tt></td><td align="center" valign="top"><tt>2097152</tt></td><td valign="top">The object is selectable.</td></tr>
<tr><td valign="top"><tt>Selected</tt></td><td align="center" valign="top"><tt>2</tt></td><td valign="top">The object is selected.</td></tr>
<tr><td valign="top"><tt>SelfVoicing</tt></td><td align="center" valign="top"><tt>524288</tt></td><td valign="top">The object describes itself through speech or sound.</td></tr>
<tr><td valign="top"><tt>Sizeable</tt></td><td align="center" valign="top"><tt>131072</tt></td><td valign="top">The object can be resized, e.g&#x2e; top-level windows.</td></tr>
<tr><td valign="top"><tt>Traversed</tt></td><td align="center" valign="top"><tt>8388608</tt></td><td valign="top">The object is linked and has been visited.</td></tr>
<tr><td valign="top"><tt>Unavailable</tt></td><td align="center" valign="top"><tt>1</tt></td><td valign="top">The object is unavailable to the user, e.g&#x2e; a disabled widget.</td></tr>
</table></p>
<p>Implementations of QAccessibleInterface::state() return a combination of these flags.</p>
<P>

<P>
<HR>

<P>
<!-- =========== ENUM CONSTANT SUMMARY =========== -->

<A NAME="enum_constant_summary"><!-- --></A>
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Enum Constant Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Animated">Animated</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object's appearance changes frequently.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Busy">Busy</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object cannot accept input at the moment.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Checked">Checked</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object's check box is checked.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Collapsed">Collapsed</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object is collapsed, e.g&#x2e; a closed listview item, or an iconified window.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#DefaultButton">DefaultButton</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object represents the default button in a dialog.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Expanded">Expanded</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object is expandable, and currently the children are visible.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#ExtSelectable">ExtSelectable</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object supports extended selection.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Focusable">Focusable</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object can receive focus.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Focused">Focused</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object has keyboard focus.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#HasInvokeExtension">HasInvokeExtension</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Internal.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#HasPopup">HasPopup</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object opens a popup.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#HotTracked">HotTracked</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object's appearance is sensitive to the mouse cursor position.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Invisible">Invisible</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object is not visible to the user.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Linked">Linked</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object is linked to another object, e.g&#x2e; a hyperlink.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Marqueed">Marqueed</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object displays scrolling contents, e.g&#x2e; a log view.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Mixed">Mixed</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The state of the object is not determined, e.g&#x2e; a tri-state check box that is neither checked nor unchecked.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Modal">Modal</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object blocks input from other objects.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Movable">Movable</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object can be moved.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#MultiSelectable">MultiSelectable</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object supports multiple selected items.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Normal">Normal</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The normal state.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Offscreen">Offscreen</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object is clipped by the visible area.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Pressed">Pressed</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object is pressed.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Protected">Protected</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object is password protected, e.g&#x2e; a line edit for entering a Password.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#ReadOnly">ReadOnly</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object can usually be edited, but is explicitly set to read-only.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Selectable">Selectable</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object is selectable.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Selected">Selected</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object is selected.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#SelfVoicing">SelfVoicing</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object describes itself through speech or sound.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Sizeable">Sizeable</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object can be resized, e.g&#x2e; top-level windows.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Traversed">Traversed</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object is linked and has been visited.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#Unavailable">Unavailable</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The object is unavailable to the user, e.g&#x2e; a disabled widget.</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

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<B>Method Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAccessible.State.html" title="class in com.trolltech.qt.gui">QAccessible.State</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#createQFlags(com.trolltech.qt.gui.QAccessible.StateFlag...)">createQFlags</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A>...&nbsp;values)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#resolve(int)">resolve</A></B>(int&nbsp;value)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#value()">value</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#valueOf(java.lang.String)">valueOf</A></B>(java.lang.String&nbsp;name)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the enum constant of this type with the specified name.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html#values()">values</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns an array containing the constants of this enum type, in
the order they're declared.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Enum"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left"><B>Methods inherited from class java.lang.Enum</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, compareTo, equals, getDeclaringClass, hashCode, name, ordinal, toString, valueOf</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>finalize, getClass, notify, notifyAll, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ============ ENUM CONSTANT DETAIL =========== -->

<A NAME="enum_constant_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Enum Constant Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="Normal"><!-- --></A><H3>
Normal</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Normal</B></PRE>
<DL>
<DD><p>The normal state.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Unavailable"><!-- --></A><H3>
Unavailable</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Unavailable</B></PRE>
<DL>
<DD><p>The object is unavailable to the user, e.g&#x2e; a disabled widget.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Selected"><!-- --></A><H3>
Selected</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Selected</B></PRE>
<DL>
<DD><p>The object is selected.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Focused"><!-- --></A><H3>
Focused</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Focused</B></PRE>
<DL>
<DD><p>The object has keyboard focus.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Pressed"><!-- --></A><H3>
Pressed</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Pressed</B></PRE>
<DL>
<DD><p>The object is pressed.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Checked"><!-- --></A><H3>
Checked</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Checked</B></PRE>
<DL>
<DD><p>The object's check box is checked.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Mixed"><!-- --></A><H3>
Mixed</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Mixed</B></PRE>
<DL>
<DD><p>The state of the object is not determined, e.g&#x2e; a tri-state check box that is neither checked nor unchecked.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="ReadOnly"><!-- --></A><H3>
ReadOnly</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>ReadOnly</B></PRE>
<DL>
<DD><p>The object can usually be edited, but is explicitly set to read-only.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="HotTracked"><!-- --></A><H3>
HotTracked</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>HotTracked</B></PRE>
<DL>
<DD><p>The object's appearance is sensitive to the mouse cursor position.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="DefaultButton"><!-- --></A><H3>
DefaultButton</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>DefaultButton</B></PRE>
<DL>
<DD><p>The object represents the default button in a dialog.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Expanded"><!-- --></A><H3>
Expanded</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Expanded</B></PRE>
<DL>
<DD><p>The object is expandable, and currently the children are visible.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Collapsed"><!-- --></A><H3>
Collapsed</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Collapsed</B></PRE>
<DL>
<DD><p>The object is collapsed, e.g&#x2e; a closed listview item, or an iconified window.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Busy"><!-- --></A><H3>
Busy</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Busy</B></PRE>
<DL>
<DD><p>The object cannot accept input at the moment.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Marqueed"><!-- --></A><H3>
Marqueed</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Marqueed</B></PRE>
<DL>
<DD><p>The object displays scrolling contents, e.g&#x2e; a log view.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Animated"><!-- --></A><H3>
Animated</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Animated</B></PRE>
<DL>
<DD><p>The object's appearance changes frequently.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Invisible"><!-- --></A><H3>
Invisible</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Invisible</B></PRE>
<DL>
<DD><p>The object is not visible to the user.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Offscreen"><!-- --></A><H3>
Offscreen</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Offscreen</B></PRE>
<DL>
<DD><p>The object is clipped by the visible area. Objects that are off screen are also invisible.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Sizeable"><!-- --></A><H3>
Sizeable</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Sizeable</B></PRE>
<DL>
<DD><p>The object can be resized, e.g&#x2e; top-level windows.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Movable"><!-- --></A><H3>
Movable</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Movable</B></PRE>
<DL>
<DD><p>The object can be moved.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="SelfVoicing"><!-- --></A><H3>
SelfVoicing</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>SelfVoicing</B></PRE>
<DL>
<DD><p>The object describes itself through speech or sound.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Focusable"><!-- --></A><H3>
Focusable</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Focusable</B></PRE>
<DL>
<DD><p>The object can receive focus. Only objects in the active window can receive focus.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Selectable"><!-- --></A><H3>
Selectable</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Selectable</B></PRE>
<DL>
<DD><p>The object is selectable.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Linked"><!-- --></A><H3>
Linked</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Linked</B></PRE>
<DL>
<DD><p>The object is linked to another object, e.g&#x2e; a hyperlink.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Traversed"><!-- --></A><H3>
Traversed</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Traversed</B></PRE>
<DL>
<DD><p>The object is linked and has been visited.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="MultiSelectable"><!-- --></A><H3>
MultiSelectable</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>MultiSelectable</B></PRE>
<DL>
<DD><p>The object supports multiple selected items.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="ExtSelectable"><!-- --></A><H3>
ExtSelectable</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>ExtSelectable</B></PRE>
<DL>
<DD><p>The object supports extended selection.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Protected"><!-- --></A><H3>
Protected</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Protected</B></PRE>
<DL>
<DD><p>The object is password protected, e.g&#x2e; a line edit for entering a Password.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="HasPopup"><!-- --></A><H3>
HasPopup</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>HasPopup</B></PRE>
<DL>
<DD><p>The object opens a popup.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="Modal"><!-- --></A><H3>
Modal</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>Modal</B></PRE>
<DL>
<DD><p>The object blocks input from other objects.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="HasInvokeExtension"><!-- --></A><H3>
HasInvokeExtension</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>HasInvokeExtension</B></PRE>
<DL>
<DD>Internal.
<P>
<DL>
</DL>
</DL>

<!-- ============ METHOD DETAIL ========== -->

<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="values()"><!-- --></A><H3>
values</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A>[] <B>values</B>()</PRE>
<DL>
<DD>Returns an array containing the constants of this enum type, in
the order they're declared.  This method may be used to iterate
over the constants as follows:
<pre>
for(QAccessible.StateFlag c : QAccessible.StateFlag.values())
        System.out.println(c);
</pre>
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>

<DT><B>Returns:</B><DD>an array containing the constants of this enum type, in
the order they're declared</DL>
</DD>
</DL>
<HR>

<A NAME="valueOf(java.lang.String)"><!-- --></A><H3>
valueOf</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>valueOf</B>(java.lang.String&nbsp;name)</PRE>
<DL>
<DD>Returns the enum constant of this type with the specified name.
The string must match <I>exactly</I> an identifier used to declare an
enum constant in this type.  (Extraneous whitespace characters are 
not permitted.)
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>name</CODE> - the name of the enum constant to be returned.
<DT><B>Returns:</B><DD>the enum constant with the specified name
<DT><B>Throws:</B>
<DD><CODE>java.lang.IllegalArgumentException</CODE> - if this enum type has no constant
with the specified name</DL>
</DD>
</DL>
<HR>

<A NAME="value()"><!-- --></A><H3>
value</H3>
<PRE>
public int <B>value</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html#value()">value</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="createQFlags(com.trolltech.qt.gui.QAccessible.StateFlag...)"><!-- --></A><H3>
createQFlags</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QAccessible.State.html" title="class in com.trolltech.qt.gui">QAccessible.State</A> <B>createQFlags</B>(<A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A>...&nbsp;values)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="resolve(int)"><!-- --></A><H3>
resolve</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QAccessible.StateFlag.html" title="enum in com.trolltech.qt.gui">QAccessible.StateFlag</A> <B>resolve</B>(int&nbsp;value)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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