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QGraphicsView.ViewportUpdateMode
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com.trolltech.qt.gui</FONT>
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Enum QGraphicsView.ViewportUpdateMode</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by ">java.lang.Enum&lt;<A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A>&gt;
      <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.gui.QGraphicsView.ViewportUpdateMode</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A>, java.io.Serializable, java.lang.Comparable&lt;<A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A>&gt;</DD>
</DL>
<DL>
<DT><B>Enclosing class:</B><DD><A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.html" title="class in com.trolltech.qt.gui">QGraphicsView</A></DD>
</DL>
<HR>
<DL>
<DT><PRE>public static enum <B>QGraphicsView.ViewportUpdateMode</B><DT>extends java.lang.Enum&lt;<A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A>&gt;<DT>implements <A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></DL>
</PRE>

<P>
<p>This enum describes how <a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a> updates its viewport when the scene contents change or are exposed.</p>
<P>

<P>
<DL>
<DT><B>See Also:</B><DD><a href="QGraphicsView.html#viewportUpdateMode()"><tt>viewportUpdateMode</tt></a></DL>
<HR>

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<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html#FullViewportUpdate">FullViewportUpdate</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;When any visible part of the scene changes or is reexposed, <a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a> will update the entire viewport.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html#MinimalViewportUpdate">MinimalViewportUpdate</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a> will determine the minimal viewport region that requires a redraw, minimizing the time spent drawing by avoiding a redraw of areas that have not changed.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html#NoViewportUpdate">NoViewportUpdate</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a> will never update its viewport when the scene changes; the user is expected to control all updates.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html#SmartViewportUpdate">SmartViewportUpdate</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a> will attempt to find an optimal update mode by analyzing the areas that require a redraw.</TD>
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<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html#resolve(int)">resolve</A></B>(int&nbsp;value)</CODE>

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<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html#value()">value</A></B>()</CODE>

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<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html#valueOf(java.lang.String)">valueOf</A></B>(java.lang.String&nbsp;name)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the enum constant of this type with the specified name.</TD>
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<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A>[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html#values()">values</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns an array containing the constants of this enum type, in
the order they're declared.</TD>
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<A NAME="FullViewportUpdate"><!-- --></A><H3>
FullViewportUpdate</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A> <B>FullViewportUpdate</B></PRE>
<DL>
<DD><p>When any visible part of the scene changes or is reexposed, <a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a> will update the entire viewport. This approach is fastest when <a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a> spends more time figuring out what to draw than it would spend drawing (e.g&#x2e;, when very many small items are repeatedly updated). This is the preferred update mode for viewports that do not support partial updates, such as <a href="%2E%2E/opengl/QGLWidget.html"><tt>QGLWidget</tt></a>.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="MinimalViewportUpdate"><!-- --></A><H3>
MinimalViewportUpdate</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A> <B>MinimalViewportUpdate</B></PRE>
<DL>
<DD><p><a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a> will determine the minimal viewport region that requires a redraw, minimizing the time spent drawing by avoiding a redraw of areas that have not changed. This is <a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a>'s default mode. Although this approach provides the best performance in general, if there are many small visible changes on the scene, <a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a> might end up spending more time finding the minimal approach than it will spend drawing.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="SmartViewportUpdate"><!-- --></A><H3>
SmartViewportUpdate</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A> <B>SmartViewportUpdate</B></PRE>
<DL>
<DD><p><a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a> will attempt to find an optimal update mode by analyzing the areas that require a redraw.</p>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="NoViewportUpdate"><!-- --></A><H3>
NoViewportUpdate</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A> <B>NoViewportUpdate</B></PRE>
<DL>
<DD><p><a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a> will never update its viewport when the scene changes; the user is expected to control all updates. This mode disables all (potentially slow) item visibility testing in <a href="QGraphicsView.html#QGraphicsView(com.trolltech.qt.gui.QGraphicsScene, com.trolltech.qt.gui.QWidget)"><tt>QGraphicsView</tt></a>, and is suitable for scenes that either require a fixed frame rate, or where the viewport is otherwise updated externally.</p>
<P>
<DL>
</DL>
</DL>

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<A NAME="values()"><!-- --></A><H3>
values</H3>
<PRE>
public static final <A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A>[] <B>values</B>()</PRE>
<DL>
<DD>Returns an array containing the constants of this enum type, in
the order they're declared.  This method may be used to iterate
over the constants as follows:
<pre>
for(QGraphicsView.ViewportUpdateMode c : QGraphicsView.ViewportUpdateMode.values())
        System.out.println(c);
</pre>
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>

<DT><B>Returns:</B><DD>an array containing the constants of this enum type, in
the order they're declared</DL>
</DD>
</DL>
<HR>

<A NAME="valueOf(java.lang.String)"><!-- --></A><H3>
valueOf</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A> <B>valueOf</B>(java.lang.String&nbsp;name)</PRE>
<DL>
<DD>Returns the enum constant of this type with the specified name.
The string must match <I>exactly</I> an identifier used to declare an
enum constant in this type.  (Extraneous whitespace characters are 
not permitted.)
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>name</CODE> - the name of the enum constant to be returned.
<DT><B>Returns:</B><DD>the enum constant with the specified name
<DT><B>Throws:</B>
<DD><CODE>java.lang.IllegalArgumentException</CODE> - if this enum type has no constant
with the specified name</DL>
</DD>
</DL>
<HR>

<A NAME="value()"><!-- --></A><H3>
value</H3>
<PRE>
public int <B>value</B>()</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html#value()">value</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/QtEnumerator.html" title="interface in com.trolltech.qt">QtEnumerator</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="resolve(int)"><!-- --></A><H3>
resolve</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QGraphicsView.ViewportUpdateMode.html" title="enum in com.trolltech.qt.gui">QGraphicsView.ViewportUpdateMode</A> <B>resolve</B>(int&nbsp;value)</PRE>
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