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qtjambi-doc-4.3.3-3mdv2008.1.i586.rpm

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com.trolltech.qt.gui</FONT>
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Class QMenuBar</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">com.trolltech.qt.QSignalEmitter</A>
      <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">com.trolltech.qt.QtJambiObject</A>
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                  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.gui.QMenuBar</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></DD>
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<DT><PRE>public class <B>QMenuBar</B><DT>extends <A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></DL>
</PRE>

<P>
<p>The <a href="QMenuBar.html#QMenuBar(com.trolltech.qt.gui.QWidget)"><tt>QMenuBar</tt></a> class provides a horizontal menu bar.</p>
<p>A menu bar consists of a list of pull-down menu items. You add menu items with <a href="QMenuBar.html#addMenu(com.trolltech.qt.gui.QMenu)"><tt>addMenu</tt></a>. For example, asuming that <tt>menubar</tt> is a pointer to a <a href="QMenuBar.html#QMenuBar(com.trolltech.qt.gui.QWidget)"><tt>QMenuBar</tt></a> and <tt>fileMenu</tt> is a pointer to a <a href="QMenu.html"><tt>QMenu</tt></a>, the following statement inserts the menu into the menu bar:</p>
<pre>    menubar-&gt;addMenu(fileMenu);</pre>
<p>The ampersand in the menu item's text sets Alt+F as a shortcut for this menu. (You can use &quot;&amp;&amp;&quot; to get a real ampersand in the menu bar.)</p>
<p>There is no need to lay out a menu bar. It automatically sets its own geometry to the top of the parent widget and changes it appropriately whenever the parent is resized.</p>
<p>In most main window style applications you would use the menuBar() provided in <a href="QMainWindow.html"><tt>QMainWindow</tt></a>, adding <a href="QMenu.html"><tt>QMenu</tt></a>s to the menu bar and adding <a href="QAction.html"><tt>QAction</tt></a>s to the popup menus.</p>
<p>Example (from the Menus</tt> example):</p>
<pre>        fileMenu = menuBar()-&gt;addMenu(tr(&quot;&amp;File&quot;));
        fileMenu-&gt;addAction(newAct);</pre>
<p>Menu items may be removed with <a href="QWidget.html#removeAction(com.trolltech.qt.gui.QAction)"><tt>removeAction</tt></a>.</p>
<a name="platform-dependent-look-and-feel"></a>
<h3>Platform Dependent Look and Feel</h3>
<p>Different platforms have different requirements for the appearance of menu bars and their behavior when the user interacts with them. For example, Windows systems are often configured so that the underlined character mnemonics that indicate keyboard shortcuts for items in the menu bar are only shown when the <b>Alt</b> key is pressed.</p>
<p><table align="center" cellpadding="2" cellspacing="1" border="0">
<tr valign="top" class="odd"><td><img src="%2E%2E/images/plastique-menubar.png" alt="A menu bar shown in the Plastique widget style." /></td><td>The <a href="QPlastiqueStyle.html">Plastique widget style</tt></a>, like most other styles, handles the <b>Help</b> menu in the same way as it handles any other menu.</td></tr>
<tr valign="top" class="even"><td><img src="%2E%2E/images/motif-menubar.png" alt="A menu bar shown in the Motif widget style." /></td><td>The <a href="QMotifStyle.html">Motif widget style</tt></a> treats <b>Help</b> menus in a special way, placing them at right-hand end of the menu bar.</td></tr>
</table></p>
<a name="qmenubar-on-qt-mac"></a>
<h3>QMenuBar on Qt/Mac</h3>
<p><a href="QMenuBar.html#QMenuBar(com.trolltech.qt.gui.QWidget)"><tt>QMenuBar</tt></a> on Qt/Mac is a wrapper for using the system-wide menu bar. If you have multiple menu bars in one dialog the outermost menu bar (normally inside a widget with widget flag <a href="%2E%2E/winsystem.html#qt-windows">Qt::Window</tt></a>) will be used for the system-wide menu bar.</p>
<p>Qt/Mac also provides a menu bar merging feature to make <a href="QMenuBar.html#QMenuBar(com.trolltech.qt.gui.QWidget)"><tt>QMenuBar</tt></a> conform more closely to accepted Mac OS X menu bar layout. The merging functionality is based on string matching the title of a <a href="QMenu.html"><tt>QMenu</tt></a> entry. These strings are translated (using QObject::tr()) in the &quot;<a href="QMenuBar.html#QMenuBar(com.trolltech.qt.gui.QWidget)"><tt>QMenuBar</tt></a>&quot; context. If an entry is moved its slots will still fire as if it was in the original place. The table below outlines the strings looked for and where the entry is placed if matched:</p>
<p><table align="center" cellpadding="2" cellspacing="1" border="0">
<thead><tr valign="top" class="qt-style"><th>String matches</th><th>Placement</th><th>Notes</th></tr></thead>
<tr valign="top" class="odd"><td>about.*</td><td>Application Menu | About &lt;application name&gt;</td><td>If this entry is not found no About item will appear in the Application Menu</td></tr>
<tr valign="top" class="even"><td>config, options, setup, settings or preferences</td><td>Application Menu | Preferences</td><td>If this entry is not found the Settings item will be disabled</td></tr>
<tr valign="top" class="odd"><td>quit or exit</td><td>Application Menu | Quit &lt;application name&gt;</td><td>If this entry is not found a default Quit item will be created to call QApplication::quit()</td></tr>
</table></p>
<p>You can override this behavior by using the QAction::menuRole() property.</p>
<p>If you wish to make all windows in a Mac application share the same menu bar, you need to create a menu bar that does not have a parent. The menu bar is created like this:</p>
<pre>      QMenuBar *menuBar = new QMenuBar(0);</pre>
<p><b>Note:</b> The text used for the application name in the menu bar is obtained from the value set in the <tt>Info.plist</tt> file in the application's bundle. See <a href="%2E%2E/deployment-mac.html">Deploying an Application on Qt/Mac</tt></a> for more information.</p>
<a name="examples"></a>
<h3>Examples</h3>
<p>The Menus</tt> example shows how to use <a href="QMenuBar.html#QMenuBar(com.trolltech.qt.gui.QWidget)"><tt>QMenuBar</tt></a> and <a href="QMenu.html"><tt>QMenu</tt></a>. The other <a href="%2E%2E/examples.html#main-windows">main window application examples</tt></a> also provide menus using these classes.</p>
<P>

<P>
<DL>
<DT><B>See Also:</B><DD><a href="QMenu.html"><tt>QMenu</tt></a>, 
<a href="QShortcut.html"><tt>QShortcut</tt></a>, 
<a href="QAction.html"><tt>QAction</tt></a>, 
<a href="http://developer.apple.com/documentation/UserExperience/Conceptual/OSXHIGuidelines/index.html">Introduction to Apple Human Interface Guidelines</tt></a>, 
<a href="%2E%2E/guibooks.html#fowler">GUI Design Handbook: Menu Bar</tt></a>, 
<a href="%2E%2E/qtjambi-menus.html">Menus Example</tt></a></DL>
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<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="type parameter in QSignalEmitter.Signal1">A</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="class in com.trolltech.qt">QSignalEmitter.Signal2</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">B</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="class in com.trolltech.qt">QSignalEmitter.Signal3</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in 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parameter in QSignalEmitter.Signal6">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">F</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="class in com.trolltech.qt">QSignalEmitter.Signal7</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter 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QSignalEmitter.Signal8">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">H</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="class in com.trolltech.qt">QSignalEmitter.Signal9</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">H</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">I</A>&gt;</CODE></TD>
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<B>Field Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#hovered">hovered</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This signal is emitted when a menu action is highlighted; <tt>action</tt> is the action that caused the event to be sent.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#triggered">triggered</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This signal is emitted when an action in a menu belonging to this menubar is triggered as a result of a mouse click; <tt>action</tt> is the action that caused the signal to be emitted.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_com.trolltech.qt.gui.QWidget"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#customContextMenuRequested">customContextMenuRequested</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->

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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#QMenuBar()">QMenuBar</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QMenuBar.html#QMenuBar(com.trolltech.qt.gui.QWidget)"><tt>QMenuBar</tt></a>(0).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#QMenuBar(com.trolltech.qt.gui.QWidget)">QMenuBar</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;parent)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a menu bar with parent <tt>parent</tt>.</TD>
</TR>
</TABLE>
&nbsp;
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<B>Method Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#actionAt(com.trolltech.qt.core.QPoint)">actionAt</A></B>(<A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#actionEvent(com.trolltech.qt.gui.QActionEvent)">actionEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QActionEvent.html" title="class in com.trolltech.qt.gui">QActionEvent</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#actionGeometry(com.trolltech.qt.gui.QAction)">actionGeometry</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#activeAction()">activeAction</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the <a href="QAction.html"><tt>QAction</tt></a> that is currently highlighted.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#addAction(java.lang.String)">addAction</A></B>(java.lang.String&nbsp;text)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This convenience function creates a new action with <tt>text</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#addAction(java.lang.String, java.lang.Object, java.lang.String)">addAction</A></B>(java.lang.String&nbsp;text,
          java.lang.Object&nbsp;receiver,
          java.lang.String&nbsp;method)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This convenience function creates a new action with the given <tt>text</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#addAction(java.lang.String, com.trolltech.qt.QSignalEmitter.AbstractSignal)">addAction</A></B>(java.lang.String&nbsp;text,
          <A HREF="../../../../com/trolltech/qt/QSignalEmitter.AbstractSignal.html" title="class in com.trolltech.qt">QSignalEmitter.AbstractSignal</A>&nbsp;signal)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This convenience function creates a new action with the given <tt>text</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QMenu.html" title="class in com.trolltech.qt.gui">QMenu</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#addMenu(com.trolltech.qt.gui.QIcon, java.lang.String)">addMenu</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QIcon.html" title="class in com.trolltech.qt.gui">QIcon</A>&nbsp;icon,
        java.lang.String&nbsp;title)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Appends a new <a href="QMenu.html"><tt>QMenu</tt></a> with <tt>icon</tt> and <tt>title</tt> to the menu bar.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#addMenu(com.trolltech.qt.gui.QMenu)">addMenu</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMenu.html" title="class in com.trolltech.qt.gui">QMenu</A>&nbsp;menu)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Appends <tt>menu</tt> to the menu bar.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QMenu.html" title="class in com.trolltech.qt.gui">QMenu</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#addMenu(java.lang.String)">addMenu</A></B>(java.lang.String&nbsp;title)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Appends a new <a href="QMenu.html"><tt>QMenu</tt></a> with <tt>title</tt> to the menu bar.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#addSeparator()">addSeparator</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Appends a separator to the menu.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#changeEvent(com.trolltech.qt.core.QEvent)">changeEvent</A></B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#clear()">clear</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes all the actions from the menu bar.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#cornerWidget()">cornerWidget</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QMenuBar.html#cornerWidget(com.trolltech.qt.core.Qt.Corner)"><tt>cornerWidget</tt></a>(Qt::TopRightCorner).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#cornerWidget(com.trolltech.qt.core.Qt.Corner)">cornerWidget</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.Corner.html" title="enum in com.trolltech.qt.core">Qt.Corner</A>&nbsp;corner)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#event(com.trolltech.qt.core.QEvent)">event</A></B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#eventFilter(com.trolltech.qt.core.QObject, com.trolltech.qt.core.QEvent)">eventFilter</A></B>(<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A>&nbsp;arg__1,
            <A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;arg__2)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)">focusInEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QFocusEvent.html" title="class in com.trolltech.qt.gui">QFocusEvent</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)">focusOutEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QFocusEvent.html" title="class in com.trolltech.qt.gui">QFocusEvent</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html" title="class in com.trolltech.qt.gui">QMenuBar</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#fromNativePointer(com.trolltech.qt.QNativePointer)">fromNativePointer</A></B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function returns the QMenuBar instance pointed to by nativePointer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#heightForWidth(int)">heightForWidth</A></B>(int&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#initStyleOption(com.trolltech.qt.gui.QStyleOptionMenuItem, com.trolltech.qt.gui.QAction)">initStyleOption</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QStyleOptionMenuItem.html" title="class in com.trolltech.qt.gui">QStyleOptionMenuItem</A>&nbsp;option,
                <A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&nbsp;action)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Initialize <tt>option</tt> with the values from the menu bar and information
from <tt>action</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#insertMenu(com.trolltech.qt.gui.QAction, com.trolltech.qt.gui.QMenu)">insertMenu</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&nbsp;before,
           <A HREF="../../../../com/trolltech/qt/gui/QMenu.html" title="class in com.trolltech.qt.gui">QMenu</A>&nbsp;menu)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This convenience function inserts <tt>menu</tt> before action <tt>before</tt> and returns the menus menuAction().</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#insertSeparator(com.trolltech.qt.gui.QAction)">insertSeparator</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&nbsp;before)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This convenience function creates a new separator action, i.e&#x2e; an action with QAction::isSeparator() returning true.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#isDefaultUp()">isDefaultUp</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the popup orientation.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)">keyPressEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QKeyEvent.html" title="class in com.trolltech.qt.gui">QKeyEvent</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#leaveEvent(com.trolltech.qt.core.QEvent)">leaveEvent</A></B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#minimumSizeHint()">minimumSizeHint</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)">mouseMoveEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)">mousePressEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)">mouseReleaseEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)">paintEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPaintEvent.html" title="class in com.trolltech.qt.gui">QPaintEvent</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#resizeEvent(com.trolltech.qt.gui.QResizeEvent)">resizeEvent</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QResizeEvent.html" title="class in com.trolltech.qt.gui">QResizeEvent</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#setActiveAction(com.trolltech.qt.gui.QAction)">setActiveAction</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&nbsp;action)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the currently highlighted action to <tt>action</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#setCornerWidget(com.trolltech.qt.gui.QWidget)">setCornerWidget</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;w)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QMenuBar.html#setCornerWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.Corner)"><tt>setCornerWidget</tt></a>(<tt>w</tt>, Qt::TopRightCorner).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#setCornerWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.Corner)">setCornerWidget</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;w,
                <A HREF="../../../../com/trolltech/qt/core/Qt.Corner.html" title="enum in com.trolltech.qt.core">Qt.Corner</A>&nbsp;corner)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This method is used internally by Qt Jambi.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#setDefaultUp(boolean)">setDefaultUp</A></B>(boolean&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the popup orientation to <tt>arg__1</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#setVisible(boolean)">setVisible</A></B>(boolean&nbsp;visible)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html#sizeHint()">sizeHint</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.gui.QWidget"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.gui.<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#acceptDrops()">acceptDrops</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#accessibleDescription()">accessibleDescription</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#accessibleName()">accessibleName</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#actions()">actions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#activateWindow()">activateWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#addAction(com.trolltech.qt.gui.QAction)">addAction</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#addActions(java.util.List)">addActions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#adjustSize()">adjustSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#autoFillBackground()">autoFillBackground</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#backgroundRole()">backgroundRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#baseSize()">baseSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childAt(int, int)">childAt</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childAt(com.trolltech.qt.core.QPoint)">childAt</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childrenRect()">childrenRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#childrenRegion()">childrenRegion</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#clearFocus()">clearFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#clearMask()">clearMask</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#close()">close</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#closeEvent(com.trolltech.qt.gui.QCloseEvent)">closeEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#contentsRect()">contentsRect</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#contextMenuEvent(com.trolltech.qt.gui.QContextMenuEvent)">contextMenuEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#contextMenuPolicy()">contextMenuPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#createWinId()">createWinId</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#cursor()">cursor</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#depth()">depth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy()">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy(boolean)">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#destroy(boolean, boolean)">destroy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#devType()">devType</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#dragEnterEvent(com.trolltech.qt.gui.QDragEnterEvent)">dragEnterEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#dragLeaveEvent(com.trolltech.qt.gui.QDragLeaveEvent)">dragLeaveEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#dragMoveEvent(com.trolltech.qt.gui.QDragMoveEvent)">dragMoveEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#dropEvent(com.trolltech.qt.gui.QDropEvent)">dropEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#ensurePolished()">ensurePolished</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#enterEvent(com.trolltech.qt.core.QEvent)">enterEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusNextChild()">focusNextChild</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusNextPrevChild(boolean)">focusNextPrevChild</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusPolicy()">focusPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusPreviousChild()">focusPreviousChild</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusProxy()">focusProxy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusWidget()">focusWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#font()">font</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#fontInfo()">fontInfo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#fontMetrics()">fontMetrics</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#foregroundRole()">foregroundRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#frameGeometry()">frameGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#frameSize()">frameSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#geometry()">geometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#getContentsMargins()">getContentsMargins</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabKeyboard()">grabKeyboard</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabMouse()">grabMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabMouse(com.trolltech.qt.gui.QCursor)">grabMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabShortcut(com.trolltech.qt.gui.QKeySequence)">grabShortcut</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#grabShortcut(com.trolltech.qt.gui.QKeySequence, com.trolltech.qt.core.Qt.ShortcutContext)">grabShortcut</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hasFocus()">hasFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hasMouseTracking()">hasMouseTracking</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#height()">height</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#heightMM()">heightMM</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hide()">hide</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#hideEvent(com.trolltech.qt.gui.QHideEvent)">hideEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#inputContext()">inputContext</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#inputMethodEvent(com.trolltech.qt.gui.QInputMethodEvent)">inputMethodEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#inputMethodQuery(com.trolltech.qt.core.Qt.InputMethodQuery)">inputMethodQuery</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#insertAction(com.trolltech.qt.gui.QAction, com.trolltech.qt.gui.QAction)">insertAction</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#insertActions(com.trolltech.qt.gui.QAction, java.util.List)">insertActions</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isActiveWindow()">isActiveWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isAncestorOf(com.trolltech.qt.gui.QWidget)">isAncestorOf</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isEnabled()">isEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isEnabledTo(com.trolltech.qt.gui.QWidget)">isEnabledTo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isFullScreen()">isFullScreen</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isHidden()">isHidden</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isLeftToRight()">isLeftToRight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isMaximized()">isMaximized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isMinimized()">isMinimized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isModal()">isModal</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isRightToLeft()">isRightToLeft</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isVisible()">isVisible</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isVisibleTo(com.trolltech.qt.gui.QWidget)">isVisibleTo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isWindow()">isWindow</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#isWindowModified()">isWindowModified</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#keyboardGrabber()">keyboardGrabber</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)">keyReleaseEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#layout()">layout</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#layoutDirection()">layoutDirection</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#locale()">locale</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#logicalDpiX()">logicalDpiX</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#logicalDpiY()">logicalDpiY</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#lower()">lower</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mapFrom(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.QPoint)">mapFrom</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mapFromGlobal(com.trolltech.qt.core.QPoint)">mapFromGlobal</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mapFromParent(com.trolltech.qt.core.QPoint)">mapFromParent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mapTo(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.QPoint)">mapTo</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mapToGlobal(com.trolltech.qt.core.QPoint)">mapToGlobal</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mapToParent(com.trolltech.qt.core.QPoint)">mapToParent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mask()">mask</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#maximumHeight()">maximumHeight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#maximumSize()">maximumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#maximumWidth()">maximumWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#metric(com.trolltech.qt.gui.QPaintDevice.PaintDeviceMetric)">metric</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#minimumHeight()">minimumHeight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#minimumSize()">minimumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#minimumWidth()">minimumWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)">mouseDoubleClickEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mouseGrabber()">mouseGrabber</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#move(int, int)">move</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#move(com.trolltech.qt.core.QPoint)">move</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#moveEvent(com.trolltech.qt.gui.QMoveEvent)">moveEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#nextInFocusChain()">nextInFocusChain</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#normalGeometry()">normalGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#numColors()">numColors</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#overrideWindowFlags(com.trolltech.qt.core.Qt.WindowFlags)">overrideWindowFlags</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#overrideWindowFlags(com.trolltech.qt.core.Qt.WindowType...)">overrideWindowFlags</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#overrideWindowState(com.trolltech.qt.core.Qt.WindowState...)">overrideWindowState</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#overrideWindowState(com.trolltech.qt.core.Qt.WindowStates)">overrideWindowState</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#paintEngine()">paintEngine</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#paintingActive()">paintingActive</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#palette()">palette</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#parentWidget()">parentWidget</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#physicalDpiX()">physicalDpiX</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#physicalDpiY()">physicalDpiY</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#pos()">pos</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#raise()">raise</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#rect()">rect</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#releaseKeyboard()">releaseKeyboard</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#releaseMouse()">releaseMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#releaseShortcut(int)">releaseShortcut</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#removeAction(com.trolltech.qt.gui.QAction)">removeAction</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#render(com.trolltech.qt.gui.QPaintDeviceInterface)">render</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#render(com.trolltech.qt.gui.QPaintDeviceInterface, com.trolltech.qt.core.QPoint)">render</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#render(com.trolltech.qt.gui.QPaintDeviceInterface, com.trolltech.qt.core.QPoint, com.trolltech.qt.gui.QRegion)">render</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#render(com.trolltech.qt.gui.QPaintDeviceInterface, com.trolltech.qt.core.QPoint, com.trolltech.qt.gui.QRegion, com.trolltech.qt.gui.QWidget.RenderFlag...)">render</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#render(com.trolltech.qt.gui.QPaintDeviceInterface, com.trolltech.qt.core.QPoint, com.trolltech.qt.gui.QRegion, com.trolltech.qt.gui.QWidget.RenderFlags)">render</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#repaint()">repaint</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#repaint(int, int, int, int)">repaint</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#repaint(com.trolltech.qt.core.QRect)">repaint</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#repaint(com.trolltech.qt.gui.QRegion)">repaint</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#resetInputContext()">resetInputContext</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#resize(int, int)">resize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#resize(com.trolltech.qt.core.QSize)">resize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#restoreGeometry(com.trolltech.qt.core.QByteArray)">restoreGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#saveGeometry()">saveGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#scroll(int, int)">scroll</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#scroll(int, int, com.trolltech.qt.core.QRect)">scroll</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setAcceptDrops(boolean)">setAcceptDrops</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setAccessibleDescription(java.lang.String)">setAccessibleDescription</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setAccessibleName(java.lang.String)">setAccessibleName</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setAttribute(com.trolltech.qt.core.Qt.WidgetAttribute)">setAttribute</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setAttribute(com.trolltech.qt.core.Qt.WidgetAttribute, boolean)">setAttribute</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setAutoFillBackground(boolean)">setAutoFillBackground</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setBackgroundRole(com.trolltech.qt.gui.QPalette.ColorRole)">setBackgroundRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setBaseSize(int, int)">setBaseSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setBaseSize(com.trolltech.qt.core.QSize)">setBaseSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setContentsMargins(int, int, int, int)">setContentsMargins</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setContentsMargins(com.trolltech.qt.gui.QContentsMargins)">setContentsMargins</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setContextMenuPolicy(com.trolltech.qt.core.Qt.ContextMenuPolicy)">setContextMenuPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setCursor(com.trolltech.qt.gui.QCursor)">setCursor</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setDisabled(boolean)">setDisabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setEnabled(boolean)">setEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFixedHeight(int)">setFixedHeight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFixedSize(int, int)">setFixedSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFixedSize(com.trolltech.qt.core.QSize)">setFixedSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFixedWidth(int)">setFixedWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFocus()">setFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFocus(com.trolltech.qt.core.Qt.FocusReason)">setFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFocusPolicy(com.trolltech.qt.core.Qt.FocusPolicy)">setFocusPolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFocusProxy(com.trolltech.qt.gui.QWidget)">setFocusProxy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setFont(com.trolltech.qt.gui.QFont)">setFont</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setForegroundRole(com.trolltech.qt.gui.QPalette.ColorRole)">setForegroundRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setGeometry(int, int, int, int)">setGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setGeometry(com.trolltech.qt.core.QRect)">setGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setHidden(boolean)">setHidden</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setInputContext(com.trolltech.qt.gui.QInputContext)">setInputContext</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setLayout(com.trolltech.qt.gui.QLayout)">setLayout</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setLayoutDirection(com.trolltech.qt.core.Qt.LayoutDirection)">setLayoutDirection</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setLocale(com.trolltech.qt.core.QLocale)">setLocale</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMask(com.trolltech.qt.gui.QBitmap)">setMask</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMask(com.trolltech.qt.gui.QRegion)">setMask</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMaximumHeight(int)">setMaximumHeight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMaximumSize(int, int)">setMaximumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMaximumSize(com.trolltech.qt.core.QSize)">setMaximumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMaximumWidth(int)">setMaximumWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMinimumHeight(int)">setMinimumHeight</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMinimumSize(int, int)">setMinimumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMinimumSize(com.trolltech.qt.core.QSize)">setMinimumSize</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMinimumWidth(int)">setMinimumWidth</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setMouseTracking(boolean)">setMouseTracking</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setPalette(com.trolltech.qt.gui.QPalette)">setPalette</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setParent(com.trolltech.qt.gui.QWidget)">setParent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setParent(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowFlags)">setParent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setParent(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.WindowType...)">setParent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setShortcutAutoRepeat(int)">setShortcutAutoRepeat</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setShortcutAutoRepeat(int, boolean)">setShortcutAutoRepeat</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setShortcutEnabled(int)">setShortcutEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setShortcutEnabled(int, boolean)">setShortcutEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setSizeIncrement(int, int)">setSizeIncrement</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setSizeIncrement(com.trolltech.qt.core.QSize)">setSizeIncrement</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setSizePolicy(com.trolltech.qt.gui.QSizePolicy.Policy, com.trolltech.qt.gui.QSizePolicy.Policy)">setSizePolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setSizePolicy(com.trolltech.qt.gui.QSizePolicy)">setSizePolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setStatusTip(java.lang.String)">setStatusTip</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setStyle(com.trolltech.qt.gui.QStyle)">setStyle</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setStyleSheet(java.lang.String)">setStyleSheet</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setTabOrder(com.trolltech.qt.gui.QWidget, com.trolltech.qt.gui.QWidget)">setTabOrder</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setToolTip(java.lang.String)">setToolTip</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setUpdatesEnabled(boolean)">setUpdatesEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWhatsThis(java.lang.String)">setWhatsThis</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowFlags(com.trolltech.qt.core.Qt.WindowFlags)">setWindowFlags</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowFlags(com.trolltech.qt.core.Qt.WindowType...)">setWindowFlags</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowIcon(com.trolltech.qt.gui.QIcon)">setWindowIcon</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowIconText(java.lang.String)">setWindowIconText</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowModality(com.trolltech.qt.core.Qt.WindowModality)">setWindowModality</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowModified(boolean)">setWindowModified</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowOpacity(double)">setWindowOpacity</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowRole(java.lang.String)">setWindowRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowState(com.trolltech.qt.core.Qt.WindowState...)">setWindowState</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowState(com.trolltech.qt.core.Qt.WindowStates)">setWindowState</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setWindowTitle(java.lang.String)">setWindowTitle</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#show()">show</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showEvent(com.trolltech.qt.gui.QShowEvent)">showEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showFullScreen()">showFullScreen</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showMaximized()">showMaximized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showMinimized()">showMinimized</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#showNormal()">showNormal</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#size()">size</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#sizeIncrement()">sizeIncrement</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#sizePolicy()">sizePolicy</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#stackUnder(com.trolltech.qt.gui.QWidget)">stackUnder</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#statusTip()">statusTip</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#style()">style</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#styleSheet()">styleSheet</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#tabletEvent(com.trolltech.qt.gui.QTabletEvent)">tabletEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#testAttribute(com.trolltech.qt.core.Qt.WidgetAttribute)">testAttribute</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#toolTip()">toolTip</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#underMouse()">underMouse</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#unsetCursor()">unsetCursor</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#unsetLayoutDirection()">unsetLayoutDirection</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#unsetLocale()">unsetLocale</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update()">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update(int, int, int, int)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update(com.trolltech.qt.core.QRect)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#update(com.trolltech.qt.gui.QRegion)">update</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#updateGeometry()">updateGeometry</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#updateMicroFocus()">updateMicroFocus</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#updatesEnabled()">updatesEnabled</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#visibleRegion()">visibleRegion</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#whatsThis()">whatsThis</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#wheelEvent(com.trolltech.qt.gui.QWheelEvent)">wheelEvent</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#width()">width</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#widthMM()">widthMM</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#window()">window</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowFlags()">windowFlags</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowIcon()">windowIcon</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowIconText()">windowIconText</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowModality()">windowModality</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowOpacity()">windowOpacity</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowRole()">windowRole</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowState()">windowState</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowTitle()">windowTitle</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#windowType()">windowType</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#winId()">winId</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#x()">x</A>, <A HREF="../../../../com/trolltech/qt/gui/QWidget.html#y()">y</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.core.QObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.core.<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html#blockSignals(boolean)">blockSignals</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#childEvent(com.trolltech.qt.core.QChildEvent)">childEvent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#children()">children</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#connectSlotsByName()">connectSlotsByName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#customEvent(com.trolltech.qt.core.QEvent)">customEvent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#disposeLater()">disposeLater</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dumpObjectInfo()">dumpObjectInfo</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dumpObjectTree()">dumpObjectTree</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#dynamicPropertyNames()">dynamicPropertyNames</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild()">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild(java.lang.Class)">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChild(java.lang.Class, java.lang.String)">findChild</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren()">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class, com.trolltech.qt.core.QRegExp)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#findChildren(java.lang.Class, java.lang.String)">findChildren</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#installEventFilter(com.trolltech.qt.core.QObject)">installEventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#isWidgetType()">isWidgetType</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#killTimer(int)">killTimer</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#moveToThread(java.lang.Thread)">moveToThread</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#objectName()">objectName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#parent()">parent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#property(java.lang.String)">property</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#removeEventFilter(com.trolltech.qt.core.QObject)">removeEventFilter</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setObjectName(java.lang.String)">setObjectName</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setParent(com.trolltech.qt.core.QObject)">setParent</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#setProperty(java.lang.String, java.lang.Object)">setProperty</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#signalsBlocked()">signalsBlocked</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#startTimer(int)">startTimer</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#thread()">thread</A>, <A HREF="../../../../com/trolltech/qt/core/QObject.html#timerEvent(com.trolltech.qt.core.QTimerEvent)">timerEvent</A></CODE></TD>
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</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiObject.html#dispose()">dispose</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#disposed()">disposed</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#finalize()">finalize</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#reassignNativeResources(com.trolltech.qt.QtJambiObject, java.lang.Class)">reassignNativeResources</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String, int)">tr</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QSignalEmitter"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect()">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect(java.lang.Object)">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalSender()">signalSender</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiInterface"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from interface com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#disableGarbageCollection()">disableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativeId()">nativeId</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativePointer()">nativePointer</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#reenableGarbageCollection()">reenableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#setJavaOwnership()">setJavaOwnership</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ============ FIELD DETAIL =========== -->

<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="hovered"><!-- --></A><H3>
hovered</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&gt; <B>hovered</B></PRE>
<DL>
<DD><p>This signal is emitted when a menu action is highlighted; <tt>action</tt> is the action that caused the event to be sent.</p>
<p>Often this is used to update status information.</p>
<dl>
<dt><b>Compatible Slot Signatures:</b></dt>
<dd><tt>void mySlot(com.trolltech.qt.gui.QAction action)</tt></dd>
<dd><tt>void mySlot()</tt></dd>
</dl>
<dl>
<dt><b>See Also:</b></dt>
<dd><a href="QMenuBar.html#triggered(com.trolltech.qt.gui.QAction)"><tt>triggered</tt></a>, <tt>QAction::hovered</tt></dd>
</dl>
<P>
<DL>
</DL>
</DL>
<HR>

<A NAME="triggered"><!-- --></A><H3>
triggered</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&gt; <B>triggered</B></PRE>
<DL>
<DD><p>This signal is emitted when an action in a menu belonging to this menubar is triggered as a result of a mouse click; <tt>action</tt> is the action that caused the signal to be emitted.</p>
<p>Normally, you connect each menu action to a single slot using QAction::triggered(), but sometimes you will want to connect several items to a single slot (most often if the user selects from an array). This signal is useful in such cases.</p>
<dl>
<dt><b>Compatible Slot Signatures:</b></dt>
<dd><tt>void mySlot(com.trolltech.qt.gui.QAction action)</tt></dd>
<dd><tt>void mySlot()</tt></dd>
</dl>
<dl>
<dt><b>See Also:</b></dt>
<dd><a href="QMenuBar.html#hovered(com.trolltech.qt.gui.QAction)"><tt>hovered</tt></a>, <tt>QAction::triggered</tt></dd>
</dl>
<P>
<DL>
</DL>
</DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="QMenuBar()"><!-- --></A><H3>
QMenuBar</H3>
<PRE>
public <B>QMenuBar</B>()</PRE>
<DL>
<DD><p>Equivalent to <a href="QMenuBar.html#QMenuBar(com.trolltech.qt.gui.QWidget)"><tt>QMenuBar</tt></a>(0).
<P>
</DL>
<HR>

<A NAME="QMenuBar(com.trolltech.qt.gui.QWidget)"><!-- --></A><H3>
QMenuBar</H3>
<PRE>
public <B>QMenuBar</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;parent)</PRE>
<DL>
<DD><p>Constructs a menu bar with parent <tt>parent</tt>.</p>
<P>
</DL>

<!-- ============ METHOD DETAIL ========== -->

<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="actionAt(com.trolltech.qt.core.QPoint)"><!-- --></A><H3>
actionAt</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A> <B>actionAt</B>(<A HREF="../../../../com/trolltech/qt/core/QPoint.html" title="class in com.trolltech.qt.core">QPoint</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="actionGeometry(com.trolltech.qt.gui.QAction)"><!-- --></A><H3>
actionGeometry</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A> <B>actionGeometry</B>(<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="activeAction()"><!-- --></A><H3>
activeAction</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A> <B>activeAction</B>()</PRE>
<DL>
<DD><p>Returns the <a href="QAction.html"><tt>QAction</tt></a> that is currently highlighted. A null pointer will be returned if no action is currently selected.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMenuBar.html#setActiveAction(com.trolltech.qt.gui.QAction)"><tt>setActiveAction</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="addAction(java.lang.String)"><!-- --></A><H3>
addAction</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A> <B>addAction</B>(java.lang.String&nbsp;text)</PRE>
<DL>
<DD><p>This convenience function creates a new action with <tt>text</tt>. The function adds the newly created action to the menu's list of actions, and returns it.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::addAction</tt></DL>
</DD>
</DL>
<HR>

<A NAME="addMenu(com.trolltech.qt.gui.QIcon, java.lang.String)"><!-- --></A><H3>
addMenu</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QMenu.html" title="class in com.trolltech.qt.gui">QMenu</A> <B>addMenu</B>(<A HREF="../../../../com/trolltech/qt/gui/QIcon.html" title="class in com.trolltech.qt.gui">QIcon</A>&nbsp;icon,
                           java.lang.String&nbsp;title)</PRE>
<DL>
<DD><p>Appends a new <a href="QMenu.html"><tt>QMenu</tt></a> with <tt>icon</tt> and <tt>title</tt> to the menu bar. The menu bar takes ownership of the menu. Returns the new menu.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::addAction</tt>, 
<tt>QMenu::menuAction</tt></DL>
</DD>
</DL>
<HR>

<A NAME="addMenu(com.trolltech.qt.gui.QMenu)"><!-- --></A><H3>
addMenu</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A> <B>addMenu</B>(<A HREF="../../../../com/trolltech/qt/gui/QMenu.html" title="class in com.trolltech.qt.gui">QMenu</A>&nbsp;menu)</PRE>
<DL>
<DD><p>Appends <tt>menu</tt> to the menu bar. Returns the menu's menuAction().</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::addAction</tt>, 
<tt>QMenu::menuAction</tt></DL>
</DD>
</DL>
<HR>

<A NAME="addMenu(java.lang.String)"><!-- --></A><H3>
addMenu</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QMenu.html" title="class in com.trolltech.qt.gui">QMenu</A> <B>addMenu</B>(java.lang.String&nbsp;title)</PRE>
<DL>
<DD><p>Appends a new <a href="QMenu.html"><tt>QMenu</tt></a> with <tt>title</tt> to the menu bar. The menu bar takes ownership of the menu. Returns the new menu.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::addAction</tt>, 
<tt>QMenu::menuAction</tt></DL>
</DD>
</DL>
<HR>

<A NAME="addSeparator()"><!-- --></A><H3>
addSeparator</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A> <B>addSeparator</B>()</PRE>
<DL>
<DD><p>Appends a separator to the menu.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="clear()"><!-- --></A><H3>
clear</H3>
<PRE>
public final void <B>clear</B>()</PRE>
<DL>
<DD><p>Removes all the actions from the menu bar.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#removeAction(com.trolltech.qt.gui.QAction)"><tt>removeAction</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="cornerWidget()"><!-- --></A><H3>
cornerWidget</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A> <B>cornerWidget</B>()</PRE>
<DL>
<DD><p>Equivalent to <a href="QMenuBar.html#cornerWidget(com.trolltech.qt.core.Qt.Corner)"><tt>cornerWidget</tt></a>(Qt::TopRightCorner).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="cornerWidget(com.trolltech.qt.core.Qt.Corner)"><!-- --></A><H3>
cornerWidget</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A> <B>cornerWidget</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.Corner.html" title="enum in com.trolltech.qt.core">Qt.Corner</A>&nbsp;corner)</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMenuBar.html#setCornerWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.Corner)"><tt>setCornerWidget</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="insertMenu(com.trolltech.qt.gui.QAction, com.trolltech.qt.gui.QMenu)"><!-- --></A><H3>
insertMenu</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A> <B>insertMenu</B>(<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&nbsp;before,
                                <A HREF="../../../../com/trolltech/qt/gui/QMenu.html" title="class in com.trolltech.qt.gui">QMenu</A>&nbsp;menu)</PRE>
<DL>
<DD><p>This convenience function inserts <tt>menu</tt> before action <tt>before</tt> and returns the menus menuAction().</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::insertAction</tt>, 
<a href="QMenuBar.html#addMenu(com.trolltech.qt.gui.QMenu)"><tt>addMenu</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="insertSeparator(com.trolltech.qt.gui.QAction)"><!-- --></A><H3>
insertSeparator</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A> <B>insertSeparator</B>(<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&nbsp;before)</PRE>
<DL>
<DD><p>This convenience function creates a new separator action, i.e&#x2e; an action with QAction::isSeparator() returning true. The function inserts the newly created action into this menu bar's list of actions before action <tt>before</tt> and returns it.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QWidget::insertAction</tt>, 
<a href="QMenuBar.html#addSeparator()"><tt>addSeparator</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isDefaultUp()"><!-- --></A><H3>
isDefaultUp</H3>
<PRE>
public final boolean <B>isDefaultUp</B>()</PRE>
<DL>
<DD><p>Returns the popup orientation.</p>
<p>The default popup orientation. By default, menus pop &quot;down&quot; the screen. By setting the property to true, the menu will pop &quot;up&quot;. You might call this for menus that are <i>below</i> the document to which they refer.</p>
<p>If the menu would not fit on the screen, the other direction is used automatically.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setActiveAction(com.trolltech.qt.gui.QAction)"><!-- --></A><H3>
setActiveAction</H3>
<PRE>
public final void <B>setActiveAction</B>(<A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&nbsp;action)</PRE>
<DL>
<DD><p>Sets the currently highlighted action to <tt>action</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMenuBar.html#activeAction()"><tt>activeAction</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setCornerWidget(com.trolltech.qt.gui.QWidget)"><!-- --></A><H3>
setCornerWidget</H3>
<PRE>
public final void <B>setCornerWidget</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;w)</PRE>
<DL>
<DD><p>Equivalent to <a href="QMenuBar.html#setCornerWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.Corner)"><tt>setCornerWidget</tt></a>(<tt>w</tt>, Qt::TopRightCorner).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setCornerWidget(com.trolltech.qt.gui.QWidget, com.trolltech.qt.core.Qt.Corner)"><!-- --></A><H3>
setCornerWidget</H3>
<PRE>
public final void <B>setCornerWidget</B>(<A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A>&nbsp;w,
                                  <A HREF="../../../../com/trolltech/qt/core/Qt.Corner.html" title="enum in com.trolltech.qt.core">Qt.Corner</A>&nbsp;corner)</PRE>
<DL>
<DD><p>This method is used internally by Qt Jambi.
Do not use it in your applications.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMenuBar.html#cornerWidget(com.trolltech.qt.core.Qt.Corner)"><tt>cornerWidget</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setDefaultUp(boolean)"><!-- --></A><H3>
setDefaultUp</H3>
<PRE>
public final void <B>setDefaultUp</B>(boolean&nbsp;arg__1)</PRE>
<DL>
<DD><p>Sets the popup orientation to <tt>arg__1</tt>.</p>
<p>The default popup orientation. By default, menus pop &quot;down&quot; the screen. By setting the property to true, the menu will pop &quot;up&quot;. You might call this for menus that are <i>below</i> the document to which they refer.</p>
<p>If the menu would not fit on the screen, the other direction is used automatically.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QMenuBar.html#isDefaultUp()"><tt>isDefaultUp</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="actionEvent(com.trolltech.qt.gui.QActionEvent)"><!-- --></A><H3>
actionEvent</H3>
<PRE>
protected void <B>actionEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QActionEvent.html" title="class in com.trolltech.qt.gui">QActionEvent</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#actionEvent(com.trolltech.qt.gui.QActionEvent)">actionEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#addAction(com.trolltech.qt.gui.QAction)"><tt>addAction</tt></a>, 
<a href="QWidget.html#insertAction(com.trolltech.qt.gui.QAction, com.trolltech.qt.gui.QAction)"><tt>insertAction</tt></a>, 
<a href="QWidget.html#removeAction(com.trolltech.qt.gui.QAction)"><tt>removeAction</tt></a>, 
<a href="QWidget.html#actions()"><tt>actions</tt></a>, 
<a href="QActionEvent.html"><tt>QActionEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="changeEvent(com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
changeEvent</H3>
<PRE>
protected void <B>changeEvent</B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#changeEvent(com.trolltech.qt.core.QEvent)">changeEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="event(com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
event</H3>
<PRE>
public boolean <B>event</B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#event(com.trolltech.qt.core.QEvent)">event</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#closeEvent(com.trolltech.qt.gui.QCloseEvent)"><tt>closeEvent</tt></a>, 
<a href="QWidget.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusInEvent</tt></a>, 
<a href="QWidget.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusOutEvent</tt></a>, 
<a href="QWidget.html#enterEvent(com.trolltech.qt.core.QEvent)"><tt>enterEvent</tt></a>, 
<a href="QWidget.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyPressEvent</tt></a>, 
<a href="QWidget.html#keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyReleaseEvent</tt></a>, 
<a href="QWidget.html#leaveEvent(com.trolltech.qt.core.QEvent)"><tt>leaveEvent</tt></a>, 
<a href="QWidget.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseDoubleClickEvent</tt></a>, 
<a href="QWidget.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseMoveEvent</tt></a>, 
<a href="QWidget.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mousePressEvent</tt></a>, 
<a href="QWidget.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseReleaseEvent</tt></a>, 
<a href="QWidget.html#moveEvent(com.trolltech.qt.gui.QMoveEvent)"><tt>moveEvent</tt></a>, 
<a href="QWidget.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)"><tt>paintEvent</tt></a>, 
<a href="QWidget.html#resizeEvent(com.trolltech.qt.gui.QResizeEvent)"><tt>resizeEvent</tt></a>, 
<tt>QObject::event</tt>, 
<tt>QObject::timerEvent</tt></DL>
</DD>
</DL>
<HR>

<A NAME="eventFilter(com.trolltech.qt.core.QObject, com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
eventFilter</H3>
<PRE>
public boolean <B>eventFilter</B>(<A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A>&nbsp;arg__1,
                           <A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;arg__2)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html#eventFilter(com.trolltech.qt.core.QObject, com.trolltech.qt.core.QEvent)">eventFilter</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/core/QObject.html" title="class in com.trolltech.qt.core">QObject</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QObject.html#installEventFilter(com.trolltech.qt.core.QObject)"><tt>installEventFilter</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="focusInEvent(com.trolltech.qt.gui.QFocusEvent)"><!-- --></A><H3>
focusInEvent</H3>
<PRE>
protected void <B>focusInEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QFocusEvent.html" title="class in com.trolltech.qt.gui">QFocusEvent</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)">focusInEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusOutEvent</tt></a>, 
<a href="QWidget.html#setFocusPolicy(com.trolltech.qt.core.Qt.FocusPolicy)"><tt>setFocusPolicy</tt></a>, 
<a href="QWidget.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyPressEvent</tt></a>, 
<a href="QWidget.html#keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyReleaseEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QFocusEvent.html"><tt>QFocusEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="focusOutEvent(com.trolltech.qt.gui.QFocusEvent)"><!-- --></A><H3>
focusOutEvent</H3>
<PRE>
protected void <B>focusOutEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QFocusEvent.html" title="class in com.trolltech.qt.gui">QFocusEvent</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)">focusOutEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusInEvent</tt></a>, 
<a href="QWidget.html#setFocusPolicy(com.trolltech.qt.core.Qt.FocusPolicy)"><tt>setFocusPolicy</tt></a>, 
<a href="QWidget.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyPressEvent</tt></a>, 
<a href="QWidget.html#keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyReleaseEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QFocusEvent.html"><tt>QFocusEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="heightForWidth(int)"><!-- --></A><H3>
heightForWidth</H3>
<PRE>
public int <B>heightForWidth</B>(int&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#heightForWidth(int)">heightForWidth</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="keyPressEvent(com.trolltech.qt.gui.QKeyEvent)"><!-- --></A><H3>
keyPressEvent</H3>
<PRE>
protected void <B>keyPressEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QKeyEvent.html" title="class in com.trolltech.qt.gui">QKeyEvent</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#keyPressEvent(com.trolltech.qt.gui.QKeyEvent)">keyPressEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#keyReleaseEvent(com.trolltech.qt.gui.QKeyEvent)"><tt>keyReleaseEvent</tt></a>, 
<tt>QKeyEvent::ignore</tt>, 
<a href="QWidget.html#setFocusPolicy(com.trolltech.qt.core.Qt.FocusPolicy)"><tt>setFocusPolicy</tt></a>, 
<a href="QWidget.html#focusInEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusInEvent</tt></a>, 
<a href="QWidget.html#focusOutEvent(com.trolltech.qt.gui.QFocusEvent)"><tt>focusOutEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QKeyEvent.html"><tt>QKeyEvent</tt></a>, 
<a href="%2E%2E/qtjambi-tetrix.html">Tetrix Example</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="leaveEvent(com.trolltech.qt.core.QEvent)"><!-- --></A><H3>
leaveEvent</H3>
<PRE>
protected void <B>leaveEvent</B>(<A HREF="../../../../com/trolltech/qt/core/QEvent.html" title="class in com.trolltech.qt.core">QEvent</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#leaveEvent(com.trolltech.qt.core.QEvent)">leaveEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#enterEvent(com.trolltech.qt.core.QEvent)"><tt>enterEvent</tt></a>, 
<a href="QWidget.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseMoveEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="minimumSizeHint()"><!-- --></A><H3>
minimumSizeHint</H3>
<PRE>
public <A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A> <B>minimumSizeHint</B>()</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#minimumSizeHint()">minimumSizeHint</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QSize::isValid</tt>, 
<a href="QWidget.html#resize(com.trolltech.qt.core.QSize)"><tt>resize</tt></a>, 
<a href="QWidget.html#setMinimumSize(int, int)"><tt>setMinimumSize</tt></a>, 
<a href="QWidget.html#sizePolicy()"><tt>sizePolicy</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mouseMoveEvent</H3>
<PRE>
protected void <B>mouseMoveEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)">mouseMoveEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#setMouseTracking(boolean)"><tt>setMouseTracking</tt></a>, 
<a href="QWidget.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mousePressEvent</tt></a>, 
<a href="QWidget.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseReleaseEvent</tt></a>, 
<a href="QWidget.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseDoubleClickEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QMouseEvent.html"><tt>QMouseEvent</tt></a>, 
<CODE>Example</tt></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="mousePressEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mousePressEvent</H3>
<PRE>
protected void <B>mousePressEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)">mousePressEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseReleaseEvent</tt></a>, 
<a href="QWidget.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseDoubleClickEvent</tt></a>, 
<a href="QWidget.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseMoveEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QMouseEvent.html"><tt>QMouseEvent</tt></a>, 
<CODE>Example</tt></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)"><!-- --></A><H3>
mouseReleaseEvent</H3>
<PRE>
protected void <B>mouseReleaseEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QMouseEvent.html" title="class in com.trolltech.qt.gui">QMouseEvent</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#mouseReleaseEvent(com.trolltech.qt.gui.QMouseEvent)">mouseReleaseEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#mousePressEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mousePressEvent</tt></a>, 
<a href="QWidget.html#mouseDoubleClickEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseDoubleClickEvent</tt></a>, 
<a href="QWidget.html#mouseMoveEvent(com.trolltech.qt.gui.QMouseEvent)"><tt>mouseMoveEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QMouseEvent.html"><tt>QMouseEvent</tt></a>, 
<CODE>Example</tt></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="paintEvent(com.trolltech.qt.gui.QPaintEvent)"><!-- --></A><H3>
paintEvent</H3>
<PRE>
protected void <B>paintEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QPaintEvent.html" title="class in com.trolltech.qt.gui">QPaintEvent</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)">paintEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QWidget.html#repaint()"><tt>repaint</tt></a>, 
<a href="QWidget.html#update(com.trolltech.qt.gui.QRegion)"><tt>update</tt></a>, 
<a href="QPainter.html"><tt>QPainter</tt></a>, 
<a href="QPixmap.html"><tt>QPixmap</tt></a>, 
<a href="QPaintEvent.html"><tt>QPaintEvent</tt></a>, 
<a href="%2E%2E/qtjambi-analogclock.html">Analog Clock Example</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="resizeEvent(com.trolltech.qt.gui.QResizeEvent)"><!-- --></A><H3>
resizeEvent</H3>
<PRE>
protected void <B>resizeEvent</B>(<A HREF="../../../../com/trolltech/qt/gui/QResizeEvent.html" title="class in com.trolltech.qt.gui">QResizeEvent</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#resizeEvent(com.trolltech.qt.gui.QResizeEvent)">resizeEvent</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#moveEvent(com.trolltech.qt.gui.QMoveEvent)"><tt>moveEvent</tt></a>, 
<a href="QWidget.html#event(com.trolltech.qt.core.QEvent)"><tt>event</tt></a>, 
<a href="QWidget.html#resize(com.trolltech.qt.core.QSize)"><tt>resize</tt></a>, 
<a href="QResizeEvent.html"><tt>QResizeEvent</tt></a>, 
<a href="QWidget.html#paintEvent(com.trolltech.qt.gui.QPaintEvent)"><tt>paintEvent</tt></a>, 
<CODE>Example</tt></CODE></DL>
</DD>
</DL>
<HR>

<A NAME="setVisible(boolean)"><!-- --></A><H3>
setVisible</H3>
<PRE>
public void <B>setVisible</B>(boolean&nbsp;visible)</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#setVisible(boolean)">setVisible</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QWidget.html#show()"><tt>show</tt></a>, 
<a href="QWidget.html#hide()"><tt>hide</tt></a>, 
<a href="QWidget.html#isHidden()"><tt>isHidden</tt></a>, 
<a href="QWidget.html#isVisibleTo(com.trolltech.qt.gui.QWidget)"><tt>isVisibleTo</tt></a>, 
<a href="QWidget.html#isMinimized()"><tt>isMinimized</tt></a>, 
<a href="QWidget.html#showEvent(com.trolltech.qt.gui.QShowEvent)"><tt>showEvent</tt></a>, 
<a href="QWidget.html#hideEvent(com.trolltech.qt.gui.QHideEvent)"><tt>hideEvent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="sizeHint()"><!-- --></A><H3>
sizeHint</H3>
<PRE>
public <A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A> <B>sizeHint</B>()</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html#sizeHint()">sizeHint</A></CODE> in class <CODE><A HREF="../../../../com/trolltech/qt/gui/QWidget.html" title="class in com.trolltech.qt.gui">QWidget</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QSize::isValid</tt>, 
<a href="QWidget.html#minimumSizeHint()"><tt>minimumSizeHint</tt></a>, 
<a href="QWidget.html#sizePolicy()"><tt>sizePolicy</tt></a>, 
<a href="QWidget.html#setMinimumSize(int, int)"><tt>setMinimumSize</tt></a>, 
<a href="QWidget.html#updateGeometry()"><tt>updateGeometry</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="fromNativePointer(com.trolltech.qt.QNativePointer)"><!-- --></A><H3>
fromNativePointer</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QMenuBar.html" title="class in com.trolltech.qt.gui">QMenuBar</A> <B>fromNativePointer</B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</PRE>
<DL>
<DD>This function returns the QMenuBar instance pointed to by nativePointer
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>nativePointer</CODE> - the QNativePointer of which object should be returned.</DL>
</DD>
</DL>
<HR>

<A NAME="addAction(java.lang.String, java.lang.Object, java.lang.String)"><!-- --></A><H3>
addAction</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A> <B>addAction</B>(java.lang.String&nbsp;text,
                               java.lang.Object&nbsp;receiver,
                               java.lang.String&nbsp;method)</PRE>
<DL>
<DD>This convenience function creates a new action with the given <tt>text</tt>.
The action's triggered() signal is connected to the <tt>receiver</tt>'s
<tt>method</tt> slot. The function adds the newly created action to the menu's
list of actions and returns it.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="addAction(java.lang.String, com.trolltech.qt.QSignalEmitter.AbstractSignal)"><!-- --></A><H3>
addAction</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A> <B>addAction</B>(java.lang.String&nbsp;text,
                               <A HREF="../../../../com/trolltech/qt/QSignalEmitter.AbstractSignal.html" title="class in com.trolltech.qt">QSignalEmitter.AbstractSignal</A>&nbsp;signal)</PRE>
<DL>
<DD>This convenience function creates a new action with the given <tt>text</tt>.
The action's triggered() signal is connected to the <tt>signal</tt>. The
function adds the newly created action to the menu's list of actions and
returns it.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="initStyleOption(com.trolltech.qt.gui.QStyleOptionMenuItem, com.trolltech.qt.gui.QAction)"><!-- --></A><H3>
initStyleOption</H3>
<PRE>
protected final void <B>initStyleOption</B>(<A HREF="../../../../com/trolltech/qt/gui/QStyleOptionMenuItem.html" title="class in com.trolltech.qt.gui">QStyleOptionMenuItem</A>&nbsp;option,
                                     <A HREF="../../../../com/trolltech/qt/gui/QAction.html" title="class in com.trolltech.qt.gui">QAction</A>&nbsp;action)</PRE>
<DL>
<DD>Initialize <tt>option</tt> with the values from the menu bar and information
from <tt>action</tt>. This method is useful for subclasses when they need a
QStyleOptionMenuItem, but don't want to fill in all the information
themselves.
<P>
<DD><DL>
</DL>
</DD>
</DL>
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