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QPicture
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  SUMMARY:&nbsp;<A HREF="#nested_classes_inherited_from_class_com.trolltech.qt.QSignalEmitter">NESTED</A>&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
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com.trolltech.qt.gui</FONT>
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Class QPicture</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">com.trolltech.qt.QSignalEmitter</A>
      <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">com.trolltech.qt.QtJambiObject</A>
          <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.gui.QPicture</B>
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<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></DD>
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<DT><PRE>public class <B>QPicture</B><DT>extends <A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A><DT>implements <A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></DL>
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<P>
<p>The <a href="QPicture.html#QPicture(com.trolltech.qt.gui.QPicture)"><tt>QPicture</tt></a> class is a paint device that records and replays <a href="QPainter.html"><tt>QPainter</tt></a> commands.</p>
<p>A picture serializes painter commands to an IO device in a platform-independent format. They are sometimes referred to as meta-files.</p>
<p>Qt pictures use a proprietary binary format. Unlike native picture (meta-file) formats on many window systems, Qt pictures have no limitations regarding their contents. Everything that can be painted on a widget or pixmap (e.g&#x2e;, fonts, pixmaps, regions, transformed graphics, etc.) can also be stored in a picture.</p>
<p><a href="QPicture.html#QPicture(com.trolltech.qt.gui.QPicture)"><tt>QPicture</tt></a> is resolution independent, i.e&#x2e; a <a href="QPicture.html#QPicture(com.trolltech.qt.gui.QPicture)"><tt>QPicture</tt></a> can be displayed on different devices (for example svg, pdf, ps, printer and screen) looking the same. This is, for instance, needed for WYSIWYG print preview. <a href="QPicture.html#QPicture(com.trolltech.qt.gui.QPicture)"><tt>QPicture</tt></a> runs in the default system dpi, and scales the painter to match differences in resolution depending on the window system.</p>
<p>Example of how to record a picture:</p>
<pre>            QPicture picture;
            QPainter painter;
            painter.begin(&amp;picture);           <span class="comment">// paint in picture</span>
            painter.drawEllipse(10,20, 80,70); <span class="comment">// draw an ellipse</span>
            painter.end();                     <span class="comment">// painting done</span>
            picture.save(&quot;drawing.pic&quot;);       <span class="comment">// save picture</span></pre>
<p>Note that the list of painter commands is reset on each call to the QPainter::begin() function.</p>
<p>Example of how to replay a picture:</p>
<pre>            QPicture picture;
            picture.load(&quot;drawing.pic&quot;);           <span class="comment">// load picture</span>
            QPainter painter;
            painter.begin(&amp;myWidget);              <span class="comment">// paint in myWidget</span>
            painter.drawPicture(0, 0, picture);    <span class="comment">// draw the picture at (0,0)</span>
            painter.end();                         <span class="comment">// painting done</span></pre>
<p>Pictures can also be drawn using <a href="QPicture.html#play(com.trolltech.qt.gui.QPainter)"><tt>play</tt></a>. Some basic data about a picture is available, for example, <a href="QPicture.html#size()"><tt>size</tt></a>, <a href="QPicture.html#isNull()"><tt>isNull</tt></a> and <a href="QPicture.html#boundingRect()"><tt>boundingRect</tt></a>.</p>
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<DT><B>See Also:</B><DD><a href="QMovie.html"><tt>QMovie</tt></a></DL>
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
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<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="type parameter in QSignalEmitter.Signal1">A</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="class in com.trolltech.qt">QSignalEmitter.Signal2</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">B</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="class in com.trolltech.qt">QSignalEmitter.Signal3</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in 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<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#QPicture()">QPicture</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QPicture.html#QPicture(com.trolltech.qt.gui.QPicture)"><tt>QPicture</tt></a>(-1).</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#QPicture(int)">QPicture</A></B>(int&nbsp;formatVersion)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs an empty picture.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#QPicture(com.trolltech.qt.gui.QPicture)">QPicture</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPicture.html" title="class in com.trolltech.qt.gui">QPicture</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a copy of <tt>arg__1</tt>.</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#boundingRect()">boundingRect</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the picture's bounding rectangle or an invalid rectangle if the picture contains no data.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;byte[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#data()">data</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the picture data.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#depth()">depth</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the bit depth (number of bit planes) of the paint device.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#devType()">devType</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QPicture.html" title="class in com.trolltech.qt.gui">QPicture</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#fromNativePointer(com.trolltech.qt.QNativePointer)">fromNativePointer</A></B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function returns the QPicture instance pointed to by nativePointer</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#height()">height</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the height of the paint device in default coordinate system units (e.g&#x2e; pixels for <a href="QPixmap.html"><tt>QPixmap</tt></a> and <a href="QWidget.html"><tt>QWidget</tt></a>).</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#heightMM()">heightMM</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the height of the paint device in millimeters.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#isNull()">isNull</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the picture contains no data; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#load(com.trolltech.qt.core.QIODevice)">load</A></B>(<A HREF="../../../../com/trolltech/qt/core/QIODevice.html" title="class in com.trolltech.qt.core">QIODevice</A>&nbsp;dev)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This is an overloaded member function, provided for convenience.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#load(java.lang.String)">load</A></B>(java.lang.String&nbsp;fileName)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Loads a picture from the file specified by fileName and returns true
if successful; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#logicalDpiX()">logicalDpiX</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the horizontal resolution of the device in dots per inch, which is used when computing font sizes.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#logicalDpiY()">logicalDpiY</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the vertical resolution of the device in dots per inch, which is used when computing font sizes.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#metric(com.trolltech.qt.gui.QPaintDevice.PaintDeviceMetric)">metric</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPaintDevice.PaintDeviceMetric.html" title="enum in com.trolltech.qt.gui">QPaintDevice.PaintDeviceMetric</A>&nbsp;m)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Internal implementation of the virtual QPaintDevice::metric() function.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#nativePointerArray(com.trolltech.qt.gui.QPicture[])">nativePointerArray</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPicture.html" title="class in com.trolltech.qt.gui">QPicture</A>[]&nbsp;array)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function returns a QNativePointer that is pointing to the specified QPicture array.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#numColors()">numColors</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the number of different colors available for the paint device.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.html" title="class in com.trolltech.qt.gui">QPaintEngine</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#paintEngine()">paintEngine</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function is reimplemented for internal reasons.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#paintingActive()">paintingActive</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the device is currently being painted on, i.e&#x2e; someone has called QPainter::begin() but not yet called QPainter::end() for this device; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#physicalDpiX()">physicalDpiX</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the horizontal resolution of the device in dots per inch.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#physicalDpiY()">physicalDpiY</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the horizontal resolution of the device in dots per inch.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#play(com.trolltech.qt.gui.QPainter)">play</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;p)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Replays the picture using <tt>p</tt>, and returns true if successful; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#readFrom(com.trolltech.qt.core.QDataStream)">readFrom</A></B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads a QPicture from arg__1.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#save(com.trolltech.qt.core.QIODevice)">save</A></B>(<A HREF="../../../../com/trolltech/qt/core/QIODevice.html" title="class in com.trolltech.qt.core">QIODevice</A>&nbsp;dev)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This is an overloaded member function, provided for convenience.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#save(java.lang.String)">save</A></B>(java.lang.String&nbsp;fileName)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Saves a picture to the file specified by <tt>fileName</tt> and returns
true if successful; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#setBoundingRect(com.trolltech.qt.core.QRect)">setBoundingRect</A></B>(<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A>&nbsp;r)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the picture's bounding rectangle to <tt>r</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#setData(byte[])">setData</A></B>(byte[]&nbsp;data)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QPicture.html#setData(byte[])"><tt>setData</tt></a>(<tt>data</tt>, ).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#size()">size</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the size of the picture data.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#width()">width</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the width of the paint device in default coordinate system units (e.g&#x2e; pixels for <a href="QPixmap.html"><tt>QPixmap</tt></a> and <a href="QWidget.html"><tt>QWidget</tt></a>).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#widthMM()">widthMM</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the width of the paint device in millimeters.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QPicture.html#writeTo(com.trolltech.qt.core.QDataStream)">writeTo</A></B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;arg__1)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Writes thisQPicture to arg__1.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiObject.html#dispose()">dispose</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#disposed()">disposed</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#finalize()">finalize</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#reassignNativeResources(com.trolltech.qt.QtJambiObject, java.lang.Class)">reassignNativeResources</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String, int)">tr</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QSignalEmitter"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#blockSignals(boolean)">blockSignals</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect()">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect(java.lang.Object)">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalsBlocked()">signalsBlocked</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalSender()">signalSender</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#thread()">thread</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiInterface"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from interface com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#disableGarbageCollection()">disableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativeId()">nativeId</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativePointer()">nativePointer</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#reenableGarbageCollection()">reenableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#setJavaOwnership()">setJavaOwnership</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="QPicture()"><!-- --></A><H3>
QPicture</H3>
<PRE>
public <B>QPicture</B>()</PRE>
<DL>
<DD><p>Equivalent to <a href="QPicture.html#QPicture(com.trolltech.qt.gui.QPicture)"><tt>QPicture</tt></a>(-1).
<P>
</DL>
<HR>

<A NAME="QPicture(int)"><!-- --></A><H3>
QPicture</H3>
<PRE>
public <B>QPicture</B>(int&nbsp;formatVersion)</PRE>
<DL>
<DD><p>Constructs an empty picture.</p>
<p>The <tt>formatVersion</tt> parameter may be used to <i>create</i> a <a href="QPicture.html#QPicture(com.trolltech.qt.gui.QPicture)"><tt>QPicture</tt></a> that can be read by applications that are compiled with earlier versions of Qt.</p>
<p>Note that the default formatVersion is -1 which signifies the current release, i.e&#x2e; for Qt 4.0 a formatVersion of 7 is the same as the default formatVersion of -1.</p>
<p>Reading pictures generated by earlier versions of Qt is not supported in Qt 4.0&#x2e;</p>
<P>
</DL>
<HR>

<A NAME="QPicture(com.trolltech.qt.gui.QPicture)"><!-- --></A><H3>
QPicture</H3>
<PRE>
public <B>QPicture</B>(<A HREF="../../../../com/trolltech/qt/gui/QPicture.html" title="class in com.trolltech.qt.gui">QPicture</A>&nbsp;arg__1)</PRE>
<DL>
<DD><p>Constructs a copy of <tt>arg__1</tt>.</p>
<p>This constructor is fast thanks to implicit sharing</tt>.</p>
<P>
</DL>

<!-- ============ METHOD DETAIL ========== -->

<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="boundingRect()"><!-- --></A><H3>
boundingRect</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A> <B>boundingRect</B>()</PRE>
<DL>
<DD><p>Returns the picture's bounding rectangle or an invalid rectangle if the picture contains no data.</p>
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QPicture.html#setBoundingRect(com.trolltech.qt.core.QRect)"><tt>setBoundingRect</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="depth()"><!-- --></A><H3>
depth</H3>
<PRE>
public final int <B>depth</B>()</PRE>
<DL>
<DD><p>Returns the bit depth (number of bit planes) of the paint device.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#depth()">depth</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="height()"><!-- --></A><H3>
height</H3>
<PRE>
public final int <B>height</B>()</PRE>
<DL>
<DD><p>Returns the height of the paint device in default coordinate system units (e.g&#x2e; pixels for <a href="QPixmap.html"><tt>QPixmap</tt></a> and <a href="QWidget.html"><tt>QWidget</tt></a>).</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#height()">height</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QPicture.html#heightMM()"><tt>heightMM</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="heightMM()"><!-- --></A><H3>
heightMM</H3>
<PRE>
public final int <B>heightMM</B>()</PRE>
<DL>
<DD><p>Returns the height of the paint device in millimeters.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#heightMM()">heightMM</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QPicture.html#height()"><tt>height</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isNull()"><!-- --></A><H3>
isNull</H3>
<PRE>
public final boolean <B>isNull</B>()</PRE>
<DL>
<DD><p>Returns true if the picture contains no data; otherwise returns false.</p>
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="logicalDpiX()"><!-- --></A><H3>
logicalDpiX</H3>
<PRE>
public final int <B>logicalDpiX</B>()</PRE>
<DL>
<DD><p>Returns the horizontal resolution of the device in dots per inch, which is used when computing font sizes. For X11, this is usually the same as could be computed from <a href="QPicture.html#widthMM()"><tt>widthMM</tt></a>, but it varies on Windows.</p>
<p>Note that if the <a href="QPicture.html#logicalDpiX()"><tt>logicalDpiX</tt></a> doesn't equal the <a href="QPicture.html#physicalDpiX()"><tt>physicalDpiX</tt></a>, the corresponding <a href="QPaintEngine.html"><tt>QPaintEngine</tt></a> must handle the resolution mapping.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#logicalDpiX()">logicalDpiX</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QPicture.html#logicalDpiY()"><tt>logicalDpiY</tt></a>, 
<a href="QPicture.html#physicalDpiX()"><tt>physicalDpiX</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="logicalDpiY()"><!-- --></A><H3>
logicalDpiY</H3>
<PRE>
public final int <B>logicalDpiY</B>()</PRE>
<DL>
<DD><p>Returns the vertical resolution of the device in dots per inch, which is used when computing font sizes. For X11, this is usually the same as could be computed from <a href="QPicture.html#heightMM()"><tt>heightMM</tt></a>, but it varies on Windows.</p>
<p>Note that if the <a href="QPicture.html#logicalDpiY()"><tt>logicalDpiY</tt></a> doesn't equal the <a href="QPicture.html#physicalDpiY()"><tt>physicalDpiY</tt></a>, the corresponding <a href="QPaintEngine.html"><tt>QPaintEngine</tt></a> must handle the resolution mapping.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#logicalDpiY()">logicalDpiY</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QPicture.html#logicalDpiX()"><tt>logicalDpiX</tt></a>, 
<a href="QPicture.html#physicalDpiY()"><tt>physicalDpiY</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="numColors()"><!-- --></A><H3>
numColors</H3>
<PRE>
public final int <B>numColors</B>()</PRE>
<DL>
<DD><p>Returns the number of different colors available for the paint device. Since this value is an int, it will not be sufficient to represent the number of colors on 32 bit displays, in this case INT_MAX is returned instead.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#numColors()">numColors</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="writeTo(com.trolltech.qt.core.QDataStream)"><!-- --></A><H3>
writeTo</H3>
<PRE>
public final void <B>writeTo</B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;arg__1)</PRE>
<DL>
<DD>Writes thisQPicture to arg__1.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="readFrom(com.trolltech.qt.core.QDataStream)"><!-- --></A><H3>
readFrom</H3>
<PRE>
public final void <B>readFrom</B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;arg__1)</PRE>
<DL>
<DD>Reads a QPicture from arg__1.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="paintingActive()"><!-- --></A><H3>
paintingActive</H3>
<PRE>
public final boolean <B>paintingActive</B>()</PRE>
<DL>
<DD><p>Returns true if the device is currently being painted on, i.e&#x2e; someone has called QPainter::begin() but not yet called QPainter::end() for this device; otherwise returns false.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#paintingActive()">paintingActive</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QPainter::isActive</tt></DL>
</DD>
</DL>
<HR>

<A NAME="physicalDpiX()"><!-- --></A><H3>
physicalDpiX</H3>
<PRE>
public final int <B>physicalDpiX</B>()</PRE>
<DL>
<DD><p>Returns the horizontal resolution of the device in dots per inch.</p>
<p>Note that if the <a href="QPicture.html#physicalDpiX()"><tt>physicalDpiX</tt></a> doesn't equal the <a href="QPicture.html#logicalDpiX()"><tt>logicalDpiX</tt></a>, the corresponding <a href="QPaintEngine.html"><tt>QPaintEngine</tt></a> must handle the resolution mapping.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#physicalDpiX()">physicalDpiX</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QPicture.html#physicalDpiY()"><tt>physicalDpiY</tt></a>, 
<a href="QPicture.html#logicalDpiX()"><tt>logicalDpiX</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="physicalDpiY()"><!-- --></A><H3>
physicalDpiY</H3>
<PRE>
public final int <B>physicalDpiY</B>()</PRE>
<DL>
<DD><p>Returns the horizontal resolution of the device in dots per inch.</p>
<p>Note that if the <a href="QPicture.html#physicalDpiY()"><tt>physicalDpiY</tt></a> doesn't equal the <a href="QPicture.html#logicalDpiY()"><tt>logicalDpiY</tt></a>, the corresponding <a href="QPaintEngine.html"><tt>QPaintEngine</tt></a> must handle the resolution mapping.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#physicalDpiY()">physicalDpiY</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QPicture.html#physicalDpiX()"><tt>physicalDpiX</tt></a>, 
<a href="QPicture.html#logicalDpiY()"><tt>logicalDpiY</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="play(com.trolltech.qt.gui.QPainter)"><!-- --></A><H3>
play</H3>
<PRE>
public final boolean <B>play</B>(<A HREF="../../../../com/trolltech/qt/gui/QPainter.html" title="class in com.trolltech.qt.gui">QPainter</A>&nbsp;p)</PRE>
<DL>
<DD><p>Replays the picture using <tt>p</tt>, and returns true if successful; otherwise returns false.</p>
<p>This function does exactly the same as QPainter::drawPicture() with (x, y) = (0, 0).</p>
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setBoundingRect(com.trolltech.qt.core.QRect)"><!-- --></A><H3>
setBoundingRect</H3>
<PRE>
public final void <B>setBoundingRect</B>(<A HREF="../../../../com/trolltech/qt/core/QRect.html" title="class in com.trolltech.qt.core">QRect</A>&nbsp;r)</PRE>
<DL>
<DD><p>Sets the picture's bounding rectangle to <tt>r</tt>. The automatically calculated value is overridden.</p>
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QPicture.html#boundingRect()"><tt>boundingRect</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="size()"><!-- --></A><H3>
size</H3>
<PRE>
public final int <B>size</B>()</PRE>
<DL>
<DD><p>Returns the size of the picture data.</p>
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>data</tt></DL>
</DD>
</DL>
<HR>

<A NAME="width()"><!-- --></A><H3>
width</H3>
<PRE>
public final int <B>width</B>()</PRE>
<DL>
<DD><p>Returns the width of the paint device in default coordinate system units (e.g&#x2e; pixels for <a href="QPixmap.html"><tt>QPixmap</tt></a> and <a href="QWidget.html"><tt>QWidget</tt></a>).</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#width()">width</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QPicture.html#widthMM()"><tt>widthMM</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="widthMM()"><!-- --></A><H3>
widthMM</H3>
<PRE>
public final int <B>widthMM</B>()</PRE>
<DL>
<DD><p>Returns the width of the paint device in millimeters.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#widthMM()">widthMM</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QPicture.html#width()"><tt>width</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="devType()"><!-- --></A><H3>
devType</H3>
<PRE>
public int <B>devType</B>()</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#devType()">devType</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="metric(com.trolltech.qt.gui.QPaintDevice.PaintDeviceMetric)"><!-- --></A><H3>
metric</H3>
<PRE>
public int <B>metric</B>(<A HREF="../../../../com/trolltech/qt/gui/QPaintDevice.PaintDeviceMetric.html" title="enum in com.trolltech.qt.gui">QPaintDevice.PaintDeviceMetric</A>&nbsp;m)</PRE>
<DL>
<DD><p>Internal implementation of the virtual QPaintDevice::metric() function.</p>
<p>A picture has the following hard-coded values: numcolors=16777216 and depth=24.</p>
<p><tt>m</tt> is the metric to get.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#metric(com.trolltech.qt.gui.QPaintDevice.PaintDeviceMetric)">metric</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>PaintDeviceMetric</tt></DL>
</DD>
</DL>
<HR>

<A NAME="paintEngine()"><!-- --></A><H3>
paintEngine</H3>
<PRE>
public <A HREF="../../../../com/trolltech/qt/gui/QPaintEngine.html" title="class in com.trolltech.qt.gui">QPaintEngine</A> <B>paintEngine</B>()</PRE>
<DL>
<DD><p>This function is reimplemented for internal reasons.</p>
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html#paintEngine()">paintEngine</A></CODE> in interface <CODE><A HREF="../../../../com/trolltech/qt/gui/QPaintDeviceInterface.html" title="interface in com.trolltech.qt.gui">QPaintDeviceInterface</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setData(byte[])"><!-- --></A><H3>
setData</H3>
<PRE>
public void <B>setData</B>(byte[]&nbsp;data)</PRE>
<DL>
<DD><p>Equivalent to <a href="QPicture.html#setData(byte[])"><tt>setData</tt></a>(<tt>data</tt>, ).
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="fromNativePointer(com.trolltech.qt.QNativePointer)"><!-- --></A><H3>
fromNativePointer</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QPicture.html" title="class in com.trolltech.qt.gui">QPicture</A> <B>fromNativePointer</B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</PRE>
<DL>
<DD>This function returns the QPicture instance pointed to by nativePointer
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>nativePointer</CODE> - the QNativePointer of which object should be returned.</DL>
</DD>
</DL>
<HR>

<A NAME="nativePointerArray(com.trolltech.qt.gui.QPicture[])"><!-- --></A><H3>
nativePointerArray</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A> <B>nativePointerArray</B>(<A HREF="../../../../com/trolltech/qt/gui/QPicture.html" title="class in com.trolltech.qt.gui">QPicture</A>[]&nbsp;array)</PRE>
<DL>
<DD>This function returns a QNativePointer that is pointing to the specified QPicture array.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>array</CODE> - the array that the returned pointer will point to.
<DT><B>Returns:</B><DD>a QNativePointer that is pointing to the specified array.</DL>
</DD>
</DL>
<HR>

<A NAME="load(com.trolltech.qt.core.QIODevice)"><!-- --></A><H3>
load</H3>
<PRE>
public final boolean <B>load</B>(<A HREF="../../../../com/trolltech/qt/core/QIODevice.html" title="class in com.trolltech.qt.core">QIODevice</A>&nbsp;dev)</PRE>
<DL>
<DD>This is an overloaded member function, provided for convenience.

<tt>dev</tt> is the device used for loading.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="load(java.lang.String)"><!-- --></A><H3>
load</H3>
<PRE>
public final boolean <B>load</B>(java.lang.String&nbsp;fileName)</PRE>
<DL>
<DD>Loads a picture from the file specified by fileName and returns true
if successful; otherwise returns false.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="save(com.trolltech.qt.core.QIODevice)"><!-- --></A><H3>
save</H3>
<PRE>
public final boolean <B>save</B>(<A HREF="../../../../com/trolltech/qt/core/QIODevice.html" title="class in com.trolltech.qt.core">QIODevice</A>&nbsp;dev)</PRE>
<DL>
<DD>This is an overloaded member function, provided for convenience.
<p>
<tt>dev</tt> is the device to use for saving.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="save(java.lang.String)"><!-- --></A><H3>
save</H3>
<PRE>
public final boolean <B>save</B>(java.lang.String&nbsp;fileName)</PRE>
<DL>
<DD>Saves a picture to the file specified by <tt>fileName</tt> and returns
true if successful; otherwise returns false.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="data()"><!-- --></A><H3>
data</H3>
<PRE>
public final byte[] <B>data</B>()</PRE>
<DL>
<DD>Returns the picture data.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
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