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qtjambi-doc-4.3.3-3mdv2008.1.i586.rpm

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com.trolltech.qt.gui</FONT>
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Class QStandardItem</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">com.trolltech.qt.QSignalEmitter</A>
      <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">com.trolltech.qt.QtJambiObject</A>
          <IMG SRC="../../../../resources/inherit.gif" ALT="extended by "><B>com.trolltech.qt.gui.QStandardItem</B>
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<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></DD>
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<DT><PRE>public class <B>QStandardItem</B><DT>extends <A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A></DL>
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<P>
<p>The <a href="QStandardItem.html#QStandardItem(com.trolltech.qt.gui.QStandardItem)"><tt>QStandardItem</tt></a> class provides an item for use with the <a href="QStandardItemModel.html"><tt>QStandardItemModel</tt></a> class.</p>
<p>Items usually contain text, icons, or checkboxes.</p>
<p>Each item can have its own background brush which is set with the <a href="QStandardItem.html#setBackground(com.trolltech.qt.gui.QBrush)"><tt>setBackground</tt></a> function. The current background brush can be found with <a href="QStandardItem.html#background()"><tt>background</tt></a>. The text label for each item can be rendered with its own font and brush. These are specified with the <a href="QStandardItem.html#setFont(com.trolltech.qt.gui.QFont)"><tt>setFont</tt></a> and <a href="QStandardItem.html#setForeground(com.trolltech.qt.gui.QBrush)"><tt>setForeground</tt></a> functions, and read with <a href="QStandardItem.html#font()"><tt>font</tt></a> and <a href="QStandardItem.html#foreground()"><tt>foreground</tt></a>.</p>
<p>By default, items are enabled, editable, selectable, checkable, and can be used both as the source of a drag and drop operation and as a drop target. Each item's flags can be changed by calling <a href="QStandardItem.html#setFlags(com.trolltech.qt.core.Qt.ItemFlags)"><tt>setFlags</tt></a>. Checkable items can be checked and unchecked with the <a href="QStandardItem.html#setCheckState(com.trolltech.qt.core.Qt.CheckState)"><tt>setCheckState</tt></a> function. The corresponding <a href="QStandardItem.html#checkState()"><tt>checkState</tt></a> function indicates whether the item is currently checked.</p>
<p>You can store application-specific data in an item by calling <a href="QStandardItem.html#setData(java.lang.Object, int)"><tt>setData</tt></a>.</p>
<p>Each item can have a two-dimensional table of child items. This makes it possible to build hierarchies of items. The typical hierarchy is the tree, in which case the child table is a table with a single column (a list).</p>
<p>The dimensions of the child table can be set with <a href="QStandardItem.html#setRowCount(int)"><tt>setRowCount</tt></a> and <a href="QStandardItem.html#setColumnCount(int)"><tt>setColumnCount</tt></a>. Items can be positioned in the child table with <a href="QStandardItem.html#setChild(int, com.trolltech.qt.gui.QStandardItem)"><tt>setChild</tt></a>. Get a pointer to a child item with <a href="QStandardItem.html#child(int, int)"><tt>child</tt></a>. New rows and columns of children can also be inserted with <a href="QStandardItem.html#insertRow(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertRow</tt></a> and <a href="QStandardItem.html#insertColumn(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertColumn</tt></a>, or appended with <a href="QStandardItem.html#appendRow(java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>appendRow</tt></a> and <a href="QStandardItem.html#appendColumn(java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>appendColumn</tt></a>. When using the append and insert functions, the dimensions of the child table will grow as needed.</p>
<p>An existing row of children can be removed with <a href="QStandardItem.html#removeRow(int)"><tt>removeRow</tt></a> or <a href="QStandardItem.html#takeRow(int)"><tt>takeRow</tt></a>; correspondingly, a column can be removed with <a href="QStandardItem.html#removeColumn(int)"><tt>removeColumn</tt></a> or <a href="QStandardItem.html#takeColumn(int)"><tt>takeColumn</tt></a>.</p>
<p>An item's children can be sorted by calling <a href="QStandardItem.html#sortChildren(int, com.trolltech.qt.core.Qt.SortOrder)"><tt>sortChildren</tt></a>.</p>
<a name="subclassing"></a>
<h3>Subclassing</h3>
<p>When subclassing <a href="QStandardItem.html#QStandardItem(com.trolltech.qt.gui.QStandardItem)"><tt>QStandardItem</tt></a> to provide custom items, it is possible to define new types for them so that they can be distinguished from the base class. The <a href="QStandardItem.html#type()"><tt>type</tt></a> function should be reimplemented to return a new type value equal to or greater than <a href="QStandardItem.html#ItemType-enum"><tt>UserType</tt></a>.</p>
<p>Reimplement <a href="QStandardItem.html#data(int)"><tt>data</tt></a> and <a href="QStandardItem.html#setData(java.lang.Object, int)"><tt>setData</tt></a> if you want to perform custom handling of data queries and/or control how an item's data is represented.</p>
<p>Reimplement <a href="QStandardItem.html#clone()"><tt>clone</tt></a> if you want <a href="QStandardItemModel.html"><tt>QStandardItemModel</tt></a> to be able to create instances of your custom item class on demand (see QStandardItemModel::setItemPrototype()).</p>
<p>Reimplement <a href="QStandardItem.html#read(com.trolltech.qt.core.QDataStream)"><tt>read</tt></a> and <a href="QStandardItem.html#write(com.trolltech.qt.core.QDataStream)"><tt>write</tt></a> if you want to control how items are represented in their serialized form.</p>
<p>Reimplement <tt>operator&lt;</tt> if you want to control the semantics of item comparison. <tt>operator&lt;</tt> determines the sorted order when sorting items with <a href="QStandardItem.html#sortChildren(int, com.trolltech.qt.core.Qt.SortOrder)"><tt>sortChildren</tt></a> or with QStandardItemModel::sort().</p>
<P>

<P>
<DL>
<DT><B>See Also:</B><DD><a href="QStandardItemModel.html"><tt>QStandardItemModel</tt></a>, 
<a href="%2E%2E/model-view-convenience.html">Item View Convenience Classes</tt></a>, 
<a href="%2E%2E/model-view-programming.html">Model/View Programming</tt></a></DL>
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<CODE>static&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.ItemType.html" title="enum in com.trolltech.qt.gui">QStandardItem.ItemType</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This enum describes the types that are used to describe standard items.</TD>
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&nbsp;<A NAME="nested_classes_inherited_from_class_com.trolltech.qt.QSignalEmitter"><!-- --></A>
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal0.html" title="class in com.trolltech.qt">QSignalEmitter.Signal0</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="class in com.trolltech.qt">QSignalEmitter.Signal1</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal1.html" title="type parameter in QSignalEmitter.Signal1">A</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="class in com.trolltech.qt">QSignalEmitter.Signal2</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal2.html" title="type parameter in QSignalEmitter.Signal2">B</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="class in com.trolltech.qt">QSignalEmitter.Signal3</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal3.html" title="type parameter in QSignalEmitter.Signal3">C</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="class in com.trolltech.qt">QSignalEmitter.Signal4</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal4.html" title="type parameter in QSignalEmitter.Signal4">D</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="class in com.trolltech.qt">QSignalEmitter.Signal5</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal5.html" title="type parameter in QSignalEmitter.Signal5">E</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="class in com.trolltech.qt">QSignalEmitter.Signal6</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal6.html" title="type parameter in QSignalEmitter.Signal6">F</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="class in com.trolltech.qt">QSignalEmitter.Signal7</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal7.html" title="type parameter in QSignalEmitter.Signal7">G</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="class in com.trolltech.qt">QSignalEmitter.Signal8</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal8.html" title="type parameter in QSignalEmitter.Signal8">H</A>&gt;, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="class in com.trolltech.qt">QSignalEmitter.Signal9</A>&lt;<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">A</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">B</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">C</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">D</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">E</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">F</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">G</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">H</A>,<A HREF="../../../../com/trolltech/qt/QSignalEmitter.Signal9.html" title="type parameter in QSignalEmitter.Signal9">I</A>&gt;</CODE></TD>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->

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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#QStandardItem()">QStandardItem</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs an item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#QStandardItem(int)">QStandardItem</A></B>(int&nbsp;rows)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QStandardItem.html#QStandardItem(com.trolltech.qt.gui.QStandardItem)"><tt>QStandardItem</tt></a>(<tt>rows</tt>, 1).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#QStandardItem(int, int)">QStandardItem</A></B>(int&nbsp;rows,
              int&nbsp;columns)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs an item with <tt>rows</tt> rows and <tt>columns</tt> columns of child items.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#QStandardItem(com.trolltech.qt.gui.QIcon, java.lang.String)">QStandardItem</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QIcon.html" title="class in com.trolltech.qt.gui">QIcon</A>&nbsp;icon,
              java.lang.String&nbsp;text)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs an item with the given <tt>icon</tt> and <tt>text</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>protected </CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#QStandardItem(com.trolltech.qt.gui.QStandardItem)">QStandardItem</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&nbsp;other)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a copy of <tt>other</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#QStandardItem(java.lang.String)">QStandardItem</A></B>(java.lang.String&nbsp;text)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs an item with the given <tt>text</tt>.</TD>
</TR>
</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

<A NAME="method_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<B>Method Summary</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#accessibleDescription()">accessibleDescription</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item's accessible description.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#accessibleText()">accessibleText</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item's accessible text.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#appendColumn(java.util.List)">appendColumn</A></B>(java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;&nbsp;items)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Appends a column containing <tt>items</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#appendRow(java.util.List)">appendRow</A></B>(java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;&nbsp;items)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Appends a row containing <tt>items</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#appendRow(com.trolltech.qt.gui.QStandardItem)">appendRow</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&nbsp;item)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Appends a row containing <tt>item</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#appendRows(java.util.List)">appendRows</A></B>(java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;&nbsp;items)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Appends rows containing <tt>items</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#background()">background</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the brush used to render the item's background.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/Qt.CheckState.html" title="enum in com.trolltech.qt.core">Qt.CheckState</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#checkState()">checkState</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the checked state of the item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#child(int)">child</A></B>(int&nbsp;row)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QStandardItem.html#child(int, int)">child</tt></a>(<tt>row</tt>, 0).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#child(int, int)">child</A></B>(int&nbsp;row,
      int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the child item at (<tt>row</tt>, <tt>column</tt>) if one has been set; otherwise returns 0.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#clone()">clone</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns a copy of this item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#column()">column</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the column where the item is located in its parent's child table, or -1 if the item has no parent.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#columnCount()">columnCount</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the number of child item columns that the item has.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.Object</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#data()">data</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QStandardItem.html#data(int)">data</tt></a>(Qt::UserRole + 1).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.Object</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#data(int)">data</A></B>(int&nbsp;role)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item's data for the given <tt>role</tt>, or an invalid <a href="%2E%2E/porting4.html#qvariant"><tt>QVariant</tt></a> if there is no data for the role.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/Qt.ItemFlags.html" title="class in com.trolltech.qt.core">Qt.ItemFlags</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#flags()">flags</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item flags for the item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QFont.html" title="class in com.trolltech.qt.gui">QFont</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#font()">font</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the font used to render the item's text.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#foreground()">foreground</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the brush used to render the item's foreground (e.g&#x2e; text).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>static&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#fromNativePointer(com.trolltech.qt.QNativePointer)">fromNativePointer</A></B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;This function returns the QStandardItem instance pointed to by nativePointer</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#hasChildren()">hasChildren</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if this item has any children; otherwise returns false.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QIcon.html" title="class in com.trolltech.qt.gui">QIcon</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#icon()">icon</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item's icon.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#index()">index</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the QModelIndex associated with this item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#insertColumn(int, java.util.List)">insertColumn</A></B>(int&nbsp;column,
             java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;&nbsp;items)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inserts a column at <tt>column</tt> containing <tt>items</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#insertColumns(int, int)">insertColumns</A></B>(int&nbsp;column,
              int&nbsp;count)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inserts <tt>count</tt> columns of child items at column <tt>column</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#insertRow(int, java.util.List)">insertRow</A></B>(int&nbsp;row,
          java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;&nbsp;items)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inserts a row at <tt>row</tt> containing <tt>items</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#insertRow(int, com.trolltech.qt.gui.QStandardItem)">insertRow</A></B>(int&nbsp;row,
          <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&nbsp;item)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inserts a row at <tt>row</tt> containing <tt>item</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#insertRows(int, int)">insertRows</A></B>(int&nbsp;row,
           int&nbsp;count)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inserts <tt>count</tt> rows of child items at row <tt>row</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#insertRows(int, java.util.List)">insertRows</A></B>(int&nbsp;row,
           java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;&nbsp;items)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Inserts <tt>items</tt> at <tt>row</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#isCheckable()">isCheckable</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the item is user-checkable.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#isDragEnabled()">isDragEnabled</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the item is drag enabled.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#isDropEnabled()">isDropEnabled</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the item is drop enabled.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#isEditable()">isEditable</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the item can be edited by the user.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#isEnabled()">isEnabled</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the item is enabled.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#isSelectable()">isSelectable</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the item is selectable by the user.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#isTristate()">isTristate</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether the item is tristate; that is, if it's checkable with tree separate states.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QStandardItemModel.html" title="class in com.trolltech.qt.gui">QStandardItemModel</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#model()">model</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the <a href="QStandardItemModel.html"><tt>QStandardItemModel</tt></a> that this item belongs to.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#parent()">parent</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item's parent item, or 0 if the item has no parent.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#read(com.trolltech.qt.core.QDataStream)">read</A></B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;in)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads the item from stream <tt>in</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#readFrom(com.trolltech.qt.core.QDataStream)">readFrom</A></B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;in)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Reads a QStandardItem from in.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#removeColumn(int)">removeColumn</A></B>(int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes the given <tt>column</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#removeColumns(int, int)">removeColumns</A></B>(int&nbsp;column,
              int&nbsp;count)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes <tt>count</tt> columns at column <tt>column</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#removeRow(int)">removeRow</A></B>(int&nbsp;row)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes the given <tt>row</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#removeRows(int, int)">removeRows</A></B>(int&nbsp;row,
           int&nbsp;count)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes <tt>count</tt> rows at row <tt>row</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#row()">row</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the row where the item is located in its parent's child table, or -1 if the item has no parent.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#rowCount()">rowCount</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the number of child item rows that the item has.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setAccessibleDescription(java.lang.String)">setAccessibleDescription</A></B>(java.lang.String&nbsp;accessibleDescription)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item's accessible description to the string specified by <tt>accessibleDescription</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setAccessibleText(java.lang.String)">setAccessibleText</A></B>(java.lang.String&nbsp;accessibleText)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item's accessible text to the string specified by <tt>accessibleText</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setBackground(com.trolltech.qt.gui.QBrush)">setBackground</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A>&nbsp;brush)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item's background brush to the specified <tt>brush</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setCheckable(boolean)">setCheckable</A></B>(boolean&nbsp;checkable)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the item is user-checkable.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setCheckState(com.trolltech.qt.core.Qt.CheckState)">setCheckState</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.CheckState.html" title="enum in com.trolltech.qt.core">Qt.CheckState</A>&nbsp;checkState)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the check state of the item to be <tt>checkState</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setChild(int, int, com.trolltech.qt.gui.QStandardItem)">setChild</A></B>(int&nbsp;row,
         int&nbsp;column,
         <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&nbsp;item)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the child item at (<tt>row</tt>, <tt>column</tt>) to <tt>item</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setChild(int, com.trolltech.qt.gui.QStandardItem)">setChild</A></B>(int&nbsp;row,
         <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&nbsp;item)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the child at <tt>row</tt> to <tt>item</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setColumnCount(int)">setColumnCount</A></B>(int&nbsp;columns)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the number of child item columns to <tt>columns</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setData(java.lang.Object)">setData</A></B>(java.lang.Object&nbsp;value)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QStandardItem.html#setData(java.lang.Object, int)"><tt>setData</tt></a>(<tt>value</tt>, Qt::UserRole + 1).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setData(java.lang.Object, int)">setData</A></B>(java.lang.Object&nbsp;value,
        int&nbsp;role)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item's data for the given <tt>role</tt> to the specified <tt>value</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setDragEnabled(boolean)">setDragEnabled</A></B>(boolean&nbsp;dragEnabled)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the item is drag enabled.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setDropEnabled(boolean)">setDropEnabled</A></B>(boolean&nbsp;dropEnabled)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the item is drop enabled.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setEditable(boolean)">setEditable</A></B>(boolean&nbsp;editable)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the item is editable.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setEnabled(boolean)">setEnabled</A></B>(boolean&nbsp;enabled)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the item is enabled.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setFlags(com.trolltech.qt.core.Qt.ItemFlag...)">setFlags</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.ItemFlag.html" title="enum in com.trolltech.qt.core">Qt.ItemFlag</A>...&nbsp;flags)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item flags for the item to <tt>flags</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setFlags(com.trolltech.qt.core.Qt.ItemFlags)">setFlags</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.ItemFlags.html" title="class in com.trolltech.qt.core">Qt.ItemFlags</A>&nbsp;flags)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item flags for the item to <tt>flags</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setFont(com.trolltech.qt.gui.QFont)">setFont</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QFont.html" title="class in com.trolltech.qt.gui">QFont</A>&nbsp;font)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the font used to display the item's text to the given <tt>font</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setForeground(com.trolltech.qt.gui.QBrush)">setForeground</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A>&nbsp;brush)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the brush used to display the item's foreground (e.g&#x2e; text) to the given <tt>brush</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setIcon(com.trolltech.qt.gui.QIcon)">setIcon</A></B>(<A HREF="../../../../com/trolltech/qt/gui/QIcon.html" title="class in com.trolltech.qt.gui">QIcon</A>&nbsp;icon)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item's icon to the <tt>icon</tt> specified.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setRowCount(int)">setRowCount</A></B>(int&nbsp;rows)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the number of child item rows to <tt>rows</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setSelectable(boolean)">setSelectable</A></B>(boolean&nbsp;selectable)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the item is selectable.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setSizeHint(com.trolltech.qt.core.QSize)">setSizeHint</A></B>(<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A>&nbsp;sizeHint)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the size hint for the item to be <tt>sizeHint</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setStatusTip(java.lang.String)">setStatusTip</A></B>(java.lang.String&nbsp;statusTip)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item's status tip to the string specified by <tt>statusTip</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setText(java.lang.String)">setText</A></B>(java.lang.String&nbsp;text)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item's text to the <tt>text</tt> specified.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setTextAlignment(com.trolltech.qt.core.Qt.Alignment)">setTextAlignment</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.Alignment.html" title="class in com.trolltech.qt.core">Qt.Alignment</A>&nbsp;textAlignment)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the text alignment for the item's text to the <tt>textAlignment</tt> specified.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setTextAlignment(com.trolltech.qt.core.Qt.AlignmentFlag...)">setTextAlignment</A></B>(<A HREF="../../../../com/trolltech/qt/core/Qt.AlignmentFlag.html" title="enum in com.trolltech.qt.core">Qt.AlignmentFlag</A>...&nbsp;textAlignment)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the text alignment for the item's text to the <tt>textAlignment</tt> specified.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setToolTip(java.lang.String)">setToolTip</A></B>(java.lang.String&nbsp;toolTip)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item's tooltip to the string specified by <tt>toolTip</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setTristate(boolean)">setTristate</A></B>(boolean&nbsp;tristate)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets whether the item is tristate.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#setWhatsThis(java.lang.String)">setWhatsThis</A></B>(java.lang.String&nbsp;whatsThis)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the item's &quot;What's This?&quot; help to the string specified by <tt>whatsThis</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#sizeHint()">sizeHint</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the size hint set for the item, or an invalid <a href="%2E%2E/core/QSize.html"><tt>QSize</tt></a> if no size hint has been set.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#sortChildren(int)">sortChildren</A></B>(int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QStandardItem.html#sortChildren(int, com.trolltech.qt.core.Qt.SortOrder)"><tt>sortChildren</tt></a>(<tt>column</tt>, Qt::AscendingOrder).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#sortChildren(int, com.trolltech.qt.core.Qt.SortOrder)">sortChildren</A></B>(int&nbsp;column,
             <A HREF="../../../../com/trolltech/qt/core/Qt.SortOrder.html" title="enum in com.trolltech.qt.core">Qt.SortOrder</A>&nbsp;order)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sorts the children of the item using the given <tt>order</tt>, by the values in the given <tt>column</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#statusTip()">statusTip</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item's status tip.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#takeChild(int)">takeChild</A></B>(int&nbsp;row)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Equivalent to <a href="QStandardItem.html#takeChild(int, int)"><tt>takeChild</tt></a>(<tt>row</tt>, 0).</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#takeChild(int, int)">takeChild</A></B>(int&nbsp;row,
          int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes the child item at (<tt>row</tt>, <tt>column</tt>) without deleting it, and returns a pointer to the item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#takeColumn(int)">takeColumn</A></B>(int&nbsp;column)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes <tt>column</tt> without deleting the column items, and returns a list of pointers to the removed items.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#takeRow(int)">takeRow</A></B>(int&nbsp;row)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Removes <tt>row</tt> without deleting the row items, and returns a list of pointers to the removed items.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#text()">text</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item's text.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../../com/trolltech/qt/core/Qt.Alignment.html" title="class in com.trolltech.qt.core">Qt.Alignment</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#textAlignment()">textAlignment</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the text alignment for the item's text.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#toolTip()">toolTip</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item's tooltip.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#type()">type</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the type of this item.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.lang.String</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#whatsThis()">whatsThis</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the item's &quot;What's This?&quot; help.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#write(com.trolltech.qt.core.QDataStream)">write</A></B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;out)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Writes the item to stream <tt>out</tt>.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html#writeTo(com.trolltech.qt.core.QDataStream)">writeTo</A></B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;out)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Writes thisQStandardItem to out.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiObject"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiObject.html" title="class in com.trolltech.qt">QtJambiObject</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiObject.html#dispose()">dispose</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#disposed()">disposed</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#finalize()">finalize</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#reassignNativeResources(com.trolltech.qt.QtJambiObject, java.lang.Class)">reassignNativeResources</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String)">tr</A>, <A HREF="../../../../com/trolltech/qt/QtJambiObject.html#tr(java.lang.String, java.lang.String, int)">tr</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QSignalEmitter"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QSignalEmitter.html" title="class in com.trolltech.qt">QSignalEmitter</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#blockSignals(boolean)">blockSignals</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect()">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#disconnect(java.lang.Object)">disconnect</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalsBlocked()">signalsBlocked</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#signalSender()">signalSender</A>, <A HREF="../../../../com/trolltech/qt/QSignalEmitter.html#thread()">thread</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.trolltech.qt.QtJambiInterface"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from interface com.trolltech.qt.<A HREF="../../../../com/trolltech/qt/QtJambiInterface.html" title="interface in com.trolltech.qt">QtJambiInterface</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#disableGarbageCollection()">disableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativeId()">nativeId</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#nativePointer()">nativePointer</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#reenableGarbageCollection()">reenableGarbageCollection</A>, <A HREF="../../../../com/trolltech/qt/QtJambiInterface.html#setJavaOwnership()">setJavaOwnership</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TH>
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<A NAME="QStandardItem(java.lang.String)"><!-- --></A><H3>
QStandardItem</H3>
<PRE>
public <B>QStandardItem</B>(java.lang.String&nbsp;text)</PRE>
<DL>
<DD><p>Constructs an item with the given <tt>text</tt>.</p>
<P>
</DL>
<HR>

<A NAME="QStandardItem(int)"><!-- --></A><H3>
QStandardItem</H3>
<PRE>
public <B>QStandardItem</B>(int&nbsp;rows)</PRE>
<DL>
<DD><p>Equivalent to <a href="QStandardItem.html#QStandardItem(com.trolltech.qt.gui.QStandardItem)"><tt>QStandardItem</tt></a>(<tt>rows</tt>, 1).
<P>
</DL>
<HR>

<A NAME="QStandardItem(int, int)"><!-- --></A><H3>
QStandardItem</H3>
<PRE>
public <B>QStandardItem</B>(int&nbsp;rows,
                     int&nbsp;columns)</PRE>
<DL>
<DD><p>Constructs an item with <tt>rows</tt> rows and <tt>columns</tt> columns of child items.</p>
<P>
</DL>
<HR>

<A NAME="QStandardItem(com.trolltech.qt.gui.QIcon, java.lang.String)"><!-- --></A><H3>
QStandardItem</H3>
<PRE>
public <B>QStandardItem</B>(<A HREF="../../../../com/trolltech/qt/gui/QIcon.html" title="class in com.trolltech.qt.gui">QIcon</A>&nbsp;icon,
                     java.lang.String&nbsp;text)</PRE>
<DL>
<DD><p>Constructs an item with the given <tt>icon</tt> and <tt>text</tt>.</p>
<P>
</DL>
<HR>

<A NAME="QStandardItem()"><!-- --></A><H3>
QStandardItem</H3>
<PRE>
public <B>QStandardItem</B>()</PRE>
<DL>
<DD><p>Constructs an item.</p>
<P>
</DL>
<HR>

<A NAME="QStandardItem(com.trolltech.qt.gui.QStandardItem)"><!-- --></A><H3>
QStandardItem</H3>
<PRE>
protected <B>QStandardItem</B>(<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&nbsp;other)</PRE>
<DL>
<DD><p>Constructs a copy of <tt>other</tt>. Note that <a href="QStandardItem.html#model()"><tt>model</tt></a> is not copied.</p>
<p>This function is useful when reimplementing <a href="QStandardItem.html#clone()"><tt>clone</tt></a>.</p>
<P>
</DL>

<!-- ============ METHOD DETAIL ========== -->

<A NAME="method_detail"><!-- --></A>
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="accessibleDescription()"><!-- --></A><H3>
accessibleDescription</H3>
<PRE>
public final java.lang.String <B>accessibleDescription</B>()</PRE>
<DL>
<DD><p>Returns the item's accessible description.</p>
<p>The accessible description is used by assistive technologies (i.e&#x2e; for users who cannot use conventional means of interaction).</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setAccessibleDescription(java.lang.String)"><tt>setAccessibleDescription</tt></a>, 
<a href="QStandardItem.html#accessibleText()"><tt>accessibleText</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="accessibleText()"><!-- --></A><H3>
accessibleText</H3>
<PRE>
public final java.lang.String <B>accessibleText</B>()</PRE>
<DL>
<DD><p>Returns the item's accessible text.</p>
<p>The accessible text is used by assistive technologies (i.e&#x2e; for users who cannot use conventional means of interaction).</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setAccessibleText(java.lang.String)"><tt>setAccessibleText</tt></a>, 
<a href="QStandardItem.html#accessibleDescription()"><tt>accessibleDescription</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="appendColumn(java.util.List)"><!-- --></A><H3>
appendColumn</H3>
<PRE>
public final void <B>appendColumn</B>(java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;&nbsp;items)</PRE>
<DL>
<DD><p>Appends a column containing <tt>items</tt>. If necessary, the row count is increased to the size of <tt>items</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#insertColumn(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertColumn</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="appendRow(com.trolltech.qt.gui.QStandardItem)"><!-- --></A><H3>
appendRow</H3>
<PRE>
public final void <B>appendRow</B>(<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&nbsp;item)</PRE>
<DL>
<DD><p>Appends a row containing <tt>item</tt>.</p>
<p>When building a list or a tree that has only one column, this function provides a convenient way to append a single new item.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="appendRow(java.util.List)"><!-- --></A><H3>
appendRow</H3>
<PRE>
public final void <B>appendRow</B>(java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;&nbsp;items)</PRE>
<DL>
<DD><p>Appends a row containing <tt>items</tt>. If necessary, the column count is increased to the size of <tt>items</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#insertRow(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertRow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="appendRows(java.util.List)"><!-- --></A><H3>
appendRows</H3>
<PRE>
public final void <B>appendRows</B>(java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;&nbsp;items)</PRE>
<DL>
<DD><p>Appends rows containing <tt>items</tt>. The column count will not change.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#insertRow(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertRow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="background()"><!-- --></A><H3>
background</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A> <B>background</B>()</PRE>
<DL>
<DD><p>Returns the brush used to render the item's background.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#foreground()"><tt>foreground</tt></a>, 
<a href="QStandardItem.html#setBackground(com.trolltech.qt.gui.QBrush)"><tt>setBackground</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="checkState()"><!-- --></A><H3>
checkState</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/Qt.CheckState.html" title="enum in com.trolltech.qt.core">Qt.CheckState</A> <B>checkState</B>()</PRE>
<DL>
<DD><p>Returns the checked state of the item.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setCheckState(com.trolltech.qt.core.Qt.CheckState)"><tt>setCheckState</tt></a>, 
<a href="QStandardItem.html#isCheckable()"><tt>isCheckable</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="child(int)"><!-- --></A><H3>
child</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A> <B>child</B>(int&nbsp;row)</PRE>
<DL>
<DD><p>Equivalent to <a href="QStandardItem.html#child(int, int)">child</tt></a>(<tt>row</tt>, 0).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="child(int, int)"><!-- --></A><H3>
child</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A> <B>child</B>(int&nbsp;row,
                                 int&nbsp;column)</PRE>
<DL>
<DD><p>Returns the child item at (<tt>row</tt>, <tt>column</tt>) if one has been set; otherwise returns 0.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setChild(int, com.trolltech.qt.gui.QStandardItem)"><tt>setChild</tt></a>, 
<a href="QStandardItem.html#takeChild(int, int)"><tt>takeChild</tt></a>, 
<a href="QStandardItem.html#parent()"><tt>parent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="column()"><!-- --></A><H3>
column</H3>
<PRE>
public final int <B>column</B>()</PRE>
<DL>
<DD><p>Returns the column where the item is located in its parent's child table, or -1 if the item has no parent.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#row()"><tt>row</tt></a>, 
<a href="QStandardItem.html#parent()"><tt>parent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="columnCount()"><!-- --></A><H3>
columnCount</H3>
<PRE>
public final int <B>columnCount</B>()</PRE>
<DL>
<DD><p>Returns the number of child item columns that the item has.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setColumnCount(int)"><tt>setColumnCount</tt></a>, 
<a href="QStandardItem.html#rowCount()"><tt>rowCount</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="flags()"><!-- --></A><H3>
flags</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/Qt.ItemFlags.html" title="class in com.trolltech.qt.core">Qt.ItemFlags</A> <B>flags</B>()</PRE>
<DL>
<DD><p>Returns the item flags for the item.</p>
<p>The item flags determine how the user can interact with the item.</p>
<p>By default, items are enabled, editable, selectable, checkable, and can be used both as the source of a drag and drop operation and as a drop target.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setFlags(com.trolltech.qt.core.Qt.ItemFlags)"><tt>setFlags</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="font()"><!-- --></A><H3>
font</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QFont.html" title="class in com.trolltech.qt.gui">QFont</A> <B>font</B>()</PRE>
<DL>
<DD><p>Returns the font used to render the item's text.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setFont(com.trolltech.qt.gui.QFont)"><tt>setFont</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="foreground()"><!-- --></A><H3>
foreground</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A> <B>foreground</B>()</PRE>
<DL>
<DD><p>Returns the brush used to render the item's foreground (e.g&#x2e; text).</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setForeground(com.trolltech.qt.gui.QBrush)"><tt>setForeground</tt></a>, 
<a href="QStandardItem.html#background()"><tt>background</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="hasChildren()"><!-- --></A><H3>
hasChildren</H3>
<PRE>
public final boolean <B>hasChildren</B>()</PRE>
<DL>
<DD><p>Returns true if this item has any children; otherwise returns false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#rowCount()"><tt>rowCount</tt></a>, 
<a href="QStandardItem.html#columnCount()"><tt>columnCount</tt></a>, 
<a href="QStandardItem.html#child(int, int)"><tt>child</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="icon()"><!-- --></A><H3>
icon</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QIcon.html" title="class in com.trolltech.qt.gui">QIcon</A> <B>icon</B>()</PRE>
<DL>
<DD><p>Returns the item's icon.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setIcon(com.trolltech.qt.gui.QIcon)"><tt>setIcon</tt></a>, 
<tt>iconSize</tt></DL>
</DD>
</DL>
<HR>

<A NAME="index()"><!-- --></A><H3>
index</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QModelIndex.html" title="class in com.trolltech.qt.core">QModelIndex</A> <B>index</B>()</PRE>
<DL>
<DD><p>Returns the QModelIndex associated with this item.</p>
<p>When you need to invoke item functionality in a QModelIndex-based API (e.g&#x2e; <a href="QAbstractItemView.html"><tt>QAbstractItemView</tt></a>), you can call this function to obtain an index that corresponds to the item's location in the model.</p>
<p>If the item is not associated with a model, an invalid QModelIndex is returned.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#model()"><tt>model</tt></a>, 
<tt>QStandardItemModel::itemFromIndex</tt></DL>
</DD>
</DL>
<HR>

<A NAME="insertColumn(int, java.util.List)"><!-- --></A><H3>
insertColumn</H3>
<PRE>
public final void <B>insertColumn</B>(int&nbsp;column,
                               java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;&nbsp;items)</PRE>
<DL>
<DD><p>Inserts a column at <tt>column</tt> containing <tt>items</tt>. If necessary, the row count is increased to the size of <tt>items</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#insertColumns(int, int)"><tt>insertColumns</tt></a>, 
<a href="QStandardItem.html#insertRow(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertRow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="insertColumns(int, int)"><!-- --></A><H3>
insertColumns</H3>
<PRE>
public final void <B>insertColumns</B>(int&nbsp;column,
                                int&nbsp;count)</PRE>
<DL>
<DD><p>Inserts <tt>count</tt> columns of child items at column <tt>column</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#insertColumn(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertColumn</tt></a>, 
<a href="QStandardItem.html#insertRows(int, int)"><tt>insertRows</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="insertRow(int, com.trolltech.qt.gui.QStandardItem)"><!-- --></A><H3>
insertRow</H3>
<PRE>
public final void <B>insertRow</B>(int&nbsp;row,
                            <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&nbsp;item)</PRE>
<DL>
<DD><p>Inserts a row at <tt>row</tt> containing <tt>item</tt>.</p>
<p>When building a list or a tree that has only one column, this function provides a convenient way to insert a single new item.</p>
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="insertRow(int, java.util.List)"><!-- --></A><H3>
insertRow</H3>
<PRE>
public final void <B>insertRow</B>(int&nbsp;row,
                            java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;&nbsp;items)</PRE>
<DL>
<DD><p>Inserts a row at <tt>row</tt> containing <tt>items</tt>. If necessary, the column count is increased to the size of <tt>items</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#insertRows(int, int)"><tt>insertRows</tt></a>, 
<a href="QStandardItem.html#insertColumn(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertColumn</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="insertRows(int, java.util.List)"><!-- --></A><H3>
insertRows</H3>
<PRE>
public final void <B>insertRows</B>(int&nbsp;row,
                             java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt;&nbsp;items)</PRE>
<DL>
<DD><p>Inserts <tt>items</tt> at <tt>row</tt>. The column count wont be changed.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#insertRow(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertRow</tt></a>, 
<a href="QStandardItem.html#insertColumn(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertColumn</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="insertRows(int, int)"><!-- --></A><H3>
insertRows</H3>
<PRE>
public final void <B>insertRows</B>(int&nbsp;row,
                             int&nbsp;count)</PRE>
<DL>
<DD><p>Inserts <tt>count</tt> rows of child items at row <tt>row</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#insertRow(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertRow</tt></a>, 
<a href="QStandardItem.html#insertColumns(int, int)"><tt>insertColumns</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isCheckable()"><!-- --></A><H3>
isCheckable</H3>
<PRE>
public final boolean <B>isCheckable</B>()</PRE>
<DL>
<DD><p>Returns whether the item is user-checkable.</p>
<p>The default value is false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setCheckable(boolean)"><tt>setCheckable</tt></a>, 
<a href="QStandardItem.html#checkState()"><tt>checkState</tt></a>, 
<a href="QStandardItem.html#isTristate()"><tt>isTristate</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isDragEnabled()"><!-- --></A><H3>
isDragEnabled</H3>
<PRE>
public final boolean <B>isDragEnabled</B>()</PRE>
<DL>
<DD><p>Returns whether the item is drag enabled. An item that is drag enabled can be dragged by the user.</p>
<p>The default value is true.</p>
<p>Note that item dragging must be enabled in the view for dragging to work; see QAbstractItemView::dragEnabled.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setDragEnabled(boolean)"><tt>setDragEnabled</tt></a>, 
<a href="QStandardItem.html#isDropEnabled()"><tt>isDropEnabled</tt></a>, 
<a href="QStandardItem.html#flags()"><tt>flags</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isDropEnabled()"><!-- --></A><H3>
isDropEnabled</H3>
<PRE>
public final boolean <B>isDropEnabled</B>()</PRE>
<DL>
<DD><p>Returns whether the item is drop enabled. When an item is drop enabled, it can be used as a drop target.</p>
<p>The default value is true.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setDropEnabled(boolean)"><tt>setDropEnabled</tt></a>, 
<a href="QStandardItem.html#isDragEnabled()"><tt>isDragEnabled</tt></a>, 
<a href="QStandardItem.html#flags()"><tt>flags</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isEditable()"><!-- --></A><H3>
isEditable</H3>
<PRE>
public final boolean <B>isEditable</B>()</PRE>
<DL>
<DD><p>Returns whether the item can be edited by the user.</p>
<p>When an item is editable (and enabled), the user can edit the item by invoking one of the view's edit triggers; see QAbstractItemView::editTriggers.</p>
<p>The default value is true.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setEditable(boolean)"><tt>setEditable</tt></a>, 
<a href="QStandardItem.html#flags()"><tt>flags</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isEnabled()"><!-- --></A><H3>
isEnabled</H3>
<PRE>
public final boolean <B>isEnabled</B>()</PRE>
<DL>
<DD><p>Returns whether the item is enabled.</p>
<p>When an item is enabled, the user can interact with it. The possible types of interaction are specified by the other item flags, such as <a href="QStandardItem.html#isEditable()"><tt>isEditable</tt></a> and <a href="QStandardItem.html#isSelectable()"><tt>isSelectable</tt></a>.</p>
<p>The default value is true.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setEnabled(boolean)"><tt>setEnabled</tt></a>, 
<a href="QStandardItem.html#flags()"><tt>flags</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isSelectable()"><!-- --></A><H3>
isSelectable</H3>
<PRE>
public final boolean <B>isSelectable</B>()</PRE>
<DL>
<DD><p>Returns whether the item is selectable by the user.</p>
<p>The default value is true.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setSelectable(boolean)"><tt>setSelectable</tt></a>, 
<a href="QStandardItem.html#flags()"><tt>flags</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="isTristate()"><!-- --></A><H3>
isTristate</H3>
<PRE>
public final boolean <B>isTristate</B>()</PRE>
<DL>
<DD><p>Returns whether the item is tristate; that is, if it's checkable with tree separate states.</p>
<p>The default value is false.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setTristate(boolean)"><tt>setTristate</tt></a>, 
<a href="QStandardItem.html#isCheckable()"><tt>isCheckable</tt></a>, 
<a href="QStandardItem.html#checkState()"><tt>checkState</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="model()"><!-- --></A><H3>
model</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QStandardItemModel.html" title="class in com.trolltech.qt.gui">QStandardItemModel</A> <B>model</B>()</PRE>
<DL>
<DD><p>Returns the <a href="QStandardItemModel.html"><tt>QStandardItemModel</tt></a> that this item belongs to.</p>
<p>If the item is not a child of another item that belongs to the model, this function returns 0.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#index()"><tt>index</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="writeTo(com.trolltech.qt.core.QDataStream)"><!-- --></A><H3>
writeTo</H3>
<PRE>
public final void <B>writeTo</B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;out)</PRE>
<DL>
<DD>Writes thisQStandardItem to out.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="readFrom(com.trolltech.qt.core.QDataStream)"><!-- --></A><H3>
readFrom</H3>
<PRE>
public final void <B>readFrom</B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;in)</PRE>
<DL>
<DD>Reads a QStandardItem from in.
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="parent()"><!-- --></A><H3>
parent</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A> <B>parent</B>()</PRE>
<DL>
<DD><p>Returns the item's parent item, or 0 if the item has no parent.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#child(int, int)"><tt>child</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="removeColumn(int)"><!-- --></A><H3>
removeColumn</H3>
<PRE>
public final void <B>removeColumn</B>(int&nbsp;column)</PRE>
<DL>
<DD><p>Removes the given <tt>column</tt>. The items that were in the column are deleted.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#takeColumn(int)"><tt>takeColumn</tt></a>, 
<a href="QStandardItem.html#removeColumns(int, int)"><tt>removeColumns</tt></a>, 
<a href="QStandardItem.html#removeRow(int)"><tt>removeRow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="removeColumns(int, int)"><!-- --></A><H3>
removeColumns</H3>
<PRE>
public final void <B>removeColumns</B>(int&nbsp;column,
                                int&nbsp;count)</PRE>
<DL>
<DD><p>Removes <tt>count</tt> columns at column <tt>column</tt>. The items that were in those columns are deleted.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#removeColumn(int)"><tt>removeColumn</tt></a>, 
<a href="QStandardItem.html#removeRows(int, int)"><tt>removeRows</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="removeRow(int)"><!-- --></A><H3>
removeRow</H3>
<PRE>
public final void <B>removeRow</B>(int&nbsp;row)</PRE>
<DL>
<DD><p>Removes the given <tt>row</tt>. The items that were in the row are deleted.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#takeRow(int)"><tt>takeRow</tt></a>, 
<a href="QStandardItem.html#removeRows(int, int)"><tt>removeRows</tt></a>, 
<a href="QStandardItem.html#removeColumn(int)"><tt>removeColumn</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="removeRows(int, int)"><!-- --></A><H3>
removeRows</H3>
<PRE>
public final void <B>removeRows</B>(int&nbsp;row,
                             int&nbsp;count)</PRE>
<DL>
<DD><p>Removes <tt>count</tt> rows at row <tt>row</tt>. The items that were in those rows are deleted.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#removeRow(int)"><tt>removeRow</tt></a>, 
<a href="QStandardItem.html#removeColumn(int)"><tt>removeColumn</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="row()"><!-- --></A><H3>
row</H3>
<PRE>
public final int <B>row</B>()</PRE>
<DL>
<DD><p>Returns the row where the item is located in its parent's child table, or -1 if the item has no parent.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#column()"><tt>column</tt></a>, 
<a href="QStandardItem.html#parent()"><tt>parent</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="rowCount()"><!-- --></A><H3>
rowCount</H3>
<PRE>
public final int <B>rowCount</B>()</PRE>
<DL>
<DD><p>Returns the number of child item rows that the item has.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setRowCount(int)"><tt>setRowCount</tt></a>, 
<a href="QStandardItem.html#columnCount()"><tt>columnCount</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setAccessibleDescription(java.lang.String)"><!-- --></A><H3>
setAccessibleDescription</H3>
<PRE>
public final void <B>setAccessibleDescription</B>(java.lang.String&nbsp;accessibleDescription)</PRE>
<DL>
<DD><p>Sets the item's accessible description to the string specified by <tt>accessibleDescription</tt>.</p>
<p>The accessible description is used by assistive technologies (i.e&#x2e; for users who cannot use conventional means of interaction).</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#accessibleDescription()"><tt>accessibleDescription</tt></a>, 
<a href="QStandardItem.html#setAccessibleText(java.lang.String)"><tt>setAccessibleText</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setAccessibleText(java.lang.String)"><!-- --></A><H3>
setAccessibleText</H3>
<PRE>
public final void <B>setAccessibleText</B>(java.lang.String&nbsp;accessibleText)</PRE>
<DL>
<DD><p>Sets the item's accessible text to the string specified by <tt>accessibleText</tt>.</p>
<p>The accessible text is used by assistive technologies (i.e&#x2e; for users who cannot use conventional means of interaction).</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#accessibleText()"><tt>accessibleText</tt></a>, 
<a href="QStandardItem.html#setAccessibleDescription(java.lang.String)"><tt>setAccessibleDescription</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setBackground(com.trolltech.qt.gui.QBrush)"><!-- --></A><H3>
setBackground</H3>
<PRE>
public final void <B>setBackground</B>(<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A>&nbsp;brush)</PRE>
<DL>
<DD><p>Sets the item's background brush to the specified <tt>brush</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#background()"><tt>background</tt></a>, 
<a href="QStandardItem.html#setForeground(com.trolltech.qt.gui.QBrush)"><tt>setForeground</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setCheckState(com.trolltech.qt.core.Qt.CheckState)"><!-- --></A><H3>
setCheckState</H3>
<PRE>
public final void <B>setCheckState</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.CheckState.html" title="enum in com.trolltech.qt.core">Qt.CheckState</A>&nbsp;checkState)</PRE>
<DL>
<DD><p>Sets the check state of the item to be <tt>checkState</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#checkState()"><tt>checkState</tt></a>, 
<a href="QStandardItem.html#setCheckable(boolean)"><tt>setCheckable</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setCheckable(boolean)"><!-- --></A><H3>
setCheckable</H3>
<PRE>
public final void <B>setCheckable</B>(boolean&nbsp;checkable)</PRE>
<DL>
<DD><p>Sets whether the item is user-checkable. If <tt>checkable</tt> is true, the item can be checked by the user; otherwise, the user cannot check the item.</p>
<p>The item delegate will render a checkable item with a check box next to the item's text.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#isCheckable()"><tt>isCheckable</tt></a>, 
<a href="QStandardItem.html#setCheckState(com.trolltech.qt.core.Qt.CheckState)"><tt>setCheckState</tt></a>, 
<a href="QStandardItem.html#setTristate(boolean)"><tt>setTristate</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setChild(int, int, com.trolltech.qt.gui.QStandardItem)"><!-- --></A><H3>
setChild</H3>
<PRE>
public final void <B>setChild</B>(int&nbsp;row,
                           int&nbsp;column,
                           <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&nbsp;item)</PRE>
<DL>
<DD><p>Sets the child item at (<tt>row</tt>, <tt>column</tt>) to <tt>item</tt>. This item (the parent item) takes ownership of <tt>item</tt>. If necessary, the row count and column count are increased to fit the item.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#child(int, int)"><tt>child</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setChild(int, com.trolltech.qt.gui.QStandardItem)"><!-- --></A><H3>
setChild</H3>
<PRE>
public final void <B>setChild</B>(int&nbsp;row,
                           <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&nbsp;item)</PRE>
<DL>
<DD><p>Sets the child at <tt>row</tt> to <tt>item</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#child(int, int)"><tt>child</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setColumnCount(int)"><!-- --></A><H3>
setColumnCount</H3>
<PRE>
public final void <B>setColumnCount</B>(int&nbsp;columns)</PRE>
<DL>
<DD><p>Sets the number of child item columns to <tt>columns</tt>. If this is less than <a href="QStandardItem.html#columnCount()"><tt>columnCount</tt></a>, the data in the unwanted columns is discarded.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#columnCount()"><tt>columnCount</tt></a>, 
<a href="QStandardItem.html#setRowCount(int)"><tt>setRowCount</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setDragEnabled(boolean)"><!-- --></A><H3>
setDragEnabled</H3>
<PRE>
public final void <B>setDragEnabled</B>(boolean&nbsp;dragEnabled)</PRE>
<DL>
<DD><p>Sets whether the item is drag enabled. If <tt>dragEnabled</tt> is true, the item can be dragged by the user; otherwise, the user cannot drag the item.</p>
<p>Note that you also need to ensure that item dragging is enabled in the view; see QAbstractItemView::dragEnabled.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#isDragEnabled()"><tt>isDragEnabled</tt></a>, 
<a href="QStandardItem.html#setDropEnabled(boolean)"><tt>setDropEnabled</tt></a>, 
<a href="QStandardItem.html#setFlags(com.trolltech.qt.core.Qt.ItemFlags)"><tt>setFlags</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setDropEnabled(boolean)"><!-- --></A><H3>
setDropEnabled</H3>
<PRE>
public final void <B>setDropEnabled</B>(boolean&nbsp;dropEnabled)</PRE>
<DL>
<DD><p>Sets whether the item is drop enabled. If <tt>dropEnabled</tt> is true, the item can be used as a drop target; otherwise, it cannot.</p>
<p>Note that you also need to ensure that drops are enabled in the view; see QWidget::acceptDrops(); and that the model supports the desired drop actions; see QAbstractItemModel::supportedDropActions().</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#isDropEnabled()"><tt>isDropEnabled</tt></a>, 
<a href="QStandardItem.html#setDragEnabled(boolean)"><tt>setDragEnabled</tt></a>, 
<a href="QStandardItem.html#setFlags(com.trolltech.qt.core.Qt.ItemFlags)"><tt>setFlags</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setEditable(boolean)"><!-- --></A><H3>
setEditable</H3>
<PRE>
public final void <B>setEditable</B>(boolean&nbsp;editable)</PRE>
<DL>
<DD><p>Sets whether the item is editable. If <tt>editable</tt> is true, the item can be edited by the user; otherwise, the user cannot edit the item.</p>
<p>How the user can edit items in a view is determined by the view's edit triggers; see QAbstractItemView::editTriggers.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#isEditable()"><tt>isEditable</tt></a>, 
<a href="QStandardItem.html#setFlags(com.trolltech.qt.core.Qt.ItemFlags)"><tt>setFlags</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setEnabled(boolean)"><!-- --></A><H3>
setEnabled</H3>
<PRE>
public final void <B>setEnabled</B>(boolean&nbsp;enabled)</PRE>
<DL>
<DD><p>Sets whether the item is enabled. If <tt>enabled</tt> is true, the item is enabled, meaning that the user can interact with the item; if <tt>enabled</tt> is false, the user cannot interact with the item.</p>
<p>This flag takes presedence over the other item flags; e.g&#x2e; if an item is not enabled, it cannot be selected by the user, even if the Qt::ItemIsSelectable flag has been set.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#isEnabled()"><tt>isEnabled</tt></a>, 
<tt>Qt::ItemIsEnabled</tt>, 
<a href="QStandardItem.html#setFlags(com.trolltech.qt.core.Qt.ItemFlags)"><tt>setFlags</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setFlags(com.trolltech.qt.core.Qt.ItemFlag...)"><!-- --></A><H3>
setFlags</H3>
<PRE>
public final void <B>setFlags</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.ItemFlag.html" title="enum in com.trolltech.qt.core">Qt.ItemFlag</A>...&nbsp;flags)</PRE>
<DL>
<DD><p>Sets the item flags for the item to <tt>flags</tt>.</p>
<p>The item flags determine how the user can interact with the item. This is often used to disable an item.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#flags()"><tt>flags</tt></a>, 
<a href="QStandardItem.html#setData(java.lang.Object, int)"><tt>setData</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setFlags(com.trolltech.qt.core.Qt.ItemFlags)"><!-- --></A><H3>
setFlags</H3>
<PRE>
public final void <B>setFlags</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.ItemFlags.html" title="class in com.trolltech.qt.core">Qt.ItemFlags</A>&nbsp;flags)</PRE>
<DL>
<DD><p>Sets the item flags for the item to <tt>flags</tt>.</p>
<p>The item flags determine how the user can interact with the item. This is often used to disable an item.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#flags()"><tt>flags</tt></a>, 
<a href="QStandardItem.html#setData(java.lang.Object, int)"><tt>setData</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setFont(com.trolltech.qt.gui.QFont)"><!-- --></A><H3>
setFont</H3>
<PRE>
public final void <B>setFont</B>(<A HREF="../../../../com/trolltech/qt/gui/QFont.html" title="class in com.trolltech.qt.gui">QFont</A>&nbsp;font)</PRE>
<DL>
<DD><p>Sets the font used to display the item's text to the given <tt>font</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#font()"><tt>font</tt></a>, 
<a href="QStandardItem.html#setText(java.lang.String)"><tt>setText</tt></a>, 
<a href="QStandardItem.html#setForeground(com.trolltech.qt.gui.QBrush)"><tt>setForeground</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setForeground(com.trolltech.qt.gui.QBrush)"><!-- --></A><H3>
setForeground</H3>
<PRE>
public final void <B>setForeground</B>(<A HREF="../../../../com/trolltech/qt/gui/QBrush.html" title="class in com.trolltech.qt.gui">QBrush</A>&nbsp;brush)</PRE>
<DL>
<DD><p>Sets the brush used to display the item's foreground (e.g&#x2e; text) to the given <tt>brush</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#foreground()"><tt>foreground</tt></a>, 
<a href="QStandardItem.html#setBackground(com.trolltech.qt.gui.QBrush)"><tt>setBackground</tt></a>, 
<a href="QStandardItem.html#setFont(com.trolltech.qt.gui.QFont)"><tt>setFont</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setIcon(com.trolltech.qt.gui.QIcon)"><!-- --></A><H3>
setIcon</H3>
<PRE>
public final void <B>setIcon</B>(<A HREF="../../../../com/trolltech/qt/gui/QIcon.html" title="class in com.trolltech.qt.gui">QIcon</A>&nbsp;icon)</PRE>
<DL>
<DD><p>Sets the item's icon to the <tt>icon</tt> specified.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#icon()"><tt>icon</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setRowCount(int)"><!-- --></A><H3>
setRowCount</H3>
<PRE>
public final void <B>setRowCount</B>(int&nbsp;rows)</PRE>
<DL>
<DD><p>Sets the number of child item rows to <tt>rows</tt>. If this is less than <a href="QStandardItem.html#rowCount()"><tt>rowCount</tt></a>, the data in the unwanted rows is discarded.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#rowCount()"><tt>rowCount</tt></a>, 
<a href="QStandardItem.html#setColumnCount(int)"><tt>setColumnCount</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setSelectable(boolean)"><!-- --></A><H3>
setSelectable</H3>
<PRE>
public final void <B>setSelectable</B>(boolean&nbsp;selectable)</PRE>
<DL>
<DD><p>Sets whether the item is selectable. If <tt>selectable</tt> is true, the item can be selected by the user; otherwise, the user cannot select the item.</p>
<p>You can control the selection behavior and mode by manipulating their view properties; see QAbstractItemView::selectionMode and QAbstractItemView::selectionBehavior.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#isSelectable()"><tt>isSelectable</tt></a>, 
<a href="QStandardItem.html#setFlags(com.trolltech.qt.core.Qt.ItemFlags)"><tt>setFlags</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setSizeHint(com.trolltech.qt.core.QSize)"><!-- --></A><H3>
setSizeHint</H3>
<PRE>
public final void <B>setSizeHint</B>(<A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A>&nbsp;sizeHint)</PRE>
<DL>
<DD><p>Sets the size hint for the item to be <tt>sizeHint</tt>. If no size hint is set, the item delegate will compute the size hint based on the item data.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#sizeHint()"><tt>sizeHint</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setStatusTip(java.lang.String)"><!-- --></A><H3>
setStatusTip</H3>
<PRE>
public final void <B>setStatusTip</B>(java.lang.String&nbsp;statusTip)</PRE>
<DL>
<DD><p>Sets the item's status tip to the string specified by <tt>statusTip</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#statusTip()"><tt>statusTip</tt></a>, 
<a href="QStandardItem.html#setToolTip(java.lang.String)"><tt>setToolTip</tt></a>, 
<a href="QStandardItem.html#setWhatsThis(java.lang.String)"><tt>setWhatsThis</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setText(java.lang.String)"><!-- --></A><H3>
setText</H3>
<PRE>
public final void <B>setText</B>(java.lang.String&nbsp;text)</PRE>
<DL>
<DD><p>Sets the item's text to the <tt>text</tt> specified.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#text()"><tt>text</tt></a>, 
<a href="QStandardItem.html#setFont(com.trolltech.qt.gui.QFont)"><tt>setFont</tt></a>, 
<a href="QStandardItem.html#setForeground(com.trolltech.qt.gui.QBrush)"><tt>setForeground</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setTextAlignment(com.trolltech.qt.core.Qt.AlignmentFlag...)"><!-- --></A><H3>
setTextAlignment</H3>
<PRE>
public final void <B>setTextAlignment</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.AlignmentFlag.html" title="enum in com.trolltech.qt.core">Qt.AlignmentFlag</A>...&nbsp;textAlignment)</PRE>
<DL>
<DD><p>Sets the text alignment for the item's text to the <tt>textAlignment</tt> specified.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#textAlignment()"><tt>textAlignment</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setTextAlignment(com.trolltech.qt.core.Qt.Alignment)"><!-- --></A><H3>
setTextAlignment</H3>
<PRE>
public final void <B>setTextAlignment</B>(<A HREF="../../../../com/trolltech/qt/core/Qt.Alignment.html" title="class in com.trolltech.qt.core">Qt.Alignment</A>&nbsp;textAlignment)</PRE>
<DL>
<DD><p>Sets the text alignment for the item's text to the <tt>textAlignment</tt> specified.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#textAlignment()"><tt>textAlignment</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setToolTip(java.lang.String)"><!-- --></A><H3>
setToolTip</H3>
<PRE>
public final void <B>setToolTip</B>(java.lang.String&nbsp;toolTip)</PRE>
<DL>
<DD><p>Sets the item's tooltip to the string specified by <tt>toolTip</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#toolTip()"><tt>toolTip</tt></a>, 
<a href="QStandardItem.html#setStatusTip(java.lang.String)"><tt>setStatusTip</tt></a>, 
<a href="QStandardItem.html#setWhatsThis(java.lang.String)"><tt>setWhatsThis</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setTristate(boolean)"><!-- --></A><H3>
setTristate</H3>
<PRE>
public final void <B>setTristate</B>(boolean&nbsp;tristate)</PRE>
<DL>
<DD><p>Sets whether the item is tristate. If <tt>tristate</tt> is true, the item is checkable with three separate states; otherwise, the item is checkable with two states. (Note that this also requires that the item is checkable; see <a href="QStandardItem.html#isCheckable()"><tt>isCheckable</tt></a>.)</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#isTristate()"><tt>isTristate</tt></a>, 
<a href="QStandardItem.html#setCheckable(boolean)"><tt>setCheckable</tt></a>, 
<a href="QStandardItem.html#setCheckState(com.trolltech.qt.core.Qt.CheckState)"><tt>setCheckState</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setWhatsThis(java.lang.String)"><!-- --></A><H3>
setWhatsThis</H3>
<PRE>
public final void <B>setWhatsThis</B>(java.lang.String&nbsp;whatsThis)</PRE>
<DL>
<DD><p>Sets the item's &quot;What's This?&quot; help to the string specified by <tt>whatsThis</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#whatsThis()"><tt>whatsThis</tt></a>, 
<a href="QStandardItem.html#setStatusTip(java.lang.String)"><tt>setStatusTip</tt></a>, 
<a href="QStandardItem.html#setToolTip(java.lang.String)"><tt>setToolTip</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="sizeHint()"><!-- --></A><H3>
sizeHint</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/QSize.html" title="class in com.trolltech.qt.core">QSize</A> <B>sizeHint</B>()</PRE>
<DL>
<DD><p>Returns the size hint set for the item, or an invalid <a href="%2E%2E/core/QSize.html"><tt>QSize</tt></a> if no size hint has been set.</p>
<p>If no size hint has been set, the item delegate will compute the size hint based on the item data.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setSizeHint(com.trolltech.qt.core.QSize)"><tt>setSizeHint</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="sortChildren(int)"><!-- --></A><H3>
sortChildren</H3>
<PRE>
public final void <B>sortChildren</B>(int&nbsp;column)</PRE>
<DL>
<DD><p>Equivalent to <a href="QStandardItem.html#sortChildren(int, com.trolltech.qt.core.Qt.SortOrder)"><tt>sortChildren</tt></a>(<tt>column</tt>, Qt::AscendingOrder).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="sortChildren(int, com.trolltech.qt.core.Qt.SortOrder)"><!-- --></A><H3>
sortChildren</H3>
<PRE>
public final void <B>sortChildren</B>(int&nbsp;column,
                               <A HREF="../../../../com/trolltech/qt/core/Qt.SortOrder.html" title="enum in com.trolltech.qt.core">Qt.SortOrder</A>&nbsp;order)</PRE>
<DL>
<DD><p>Sorts the children of the item using the given <tt>order</tt>, by the values in the given <tt>column</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>operator&lt;</tt></DL>
</DD>
</DL>
<HR>

<A NAME="statusTip()"><!-- --></A><H3>
statusTip</H3>
<PRE>
public final java.lang.String <B>statusTip</B>()</PRE>
<DL>
<DD><p>Returns the item's status tip.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setStatusTip(java.lang.String)"><tt>setStatusTip</tt></a>, 
<a href="QStandardItem.html#toolTip()"><tt>toolTip</tt></a>, 
<a href="QStandardItem.html#whatsThis()"><tt>whatsThis</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="takeChild(int)"><!-- --></A><H3>
takeChild</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A> <B>takeChild</B>(int&nbsp;row)</PRE>
<DL>
<DD><p>Equivalent to <a href="QStandardItem.html#takeChild(int, int)"><tt>takeChild</tt></a>(<tt>row</tt>, 0).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="takeChild(int, int)"><!-- --></A><H3>
takeChild</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A> <B>takeChild</B>(int&nbsp;row,
                                     int&nbsp;column)</PRE>
<DL>
<DD><p>Removes the child item at (<tt>row</tt>, <tt>column</tt>) without deleting it, and returns a pointer to the item. If there was no child at the given location, then this function returns 0.</p>
<p>Note that this function, unlike <a href="QStandardItem.html#takeRow(int)"><tt>takeRow</tt></a> and <a href="QStandardItem.html#takeColumn(int)"><tt>takeColumn</tt></a>, does not affect the dimensions of the child table.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#child(int, int)"><tt>child</tt></a>, 
<a href="QStandardItem.html#takeRow(int)"><tt>takeRow</tt></a>, 
<a href="QStandardItem.html#takeColumn(int)"><tt>takeColumn</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="takeColumn(int)"><!-- --></A><H3>
takeColumn</H3>
<PRE>
public final java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt; <B>takeColumn</B>(int&nbsp;column)</PRE>
<DL>
<DD><p>Removes <tt>column</tt> without deleting the column items, and returns a list of pointers to the removed items. For items in the column that have not been set, the corresponding pointers in the list will be 0.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#removeColumn(int)"><tt>removeColumn</tt></a>, 
<a href="QStandardItem.html#insertColumn(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertColumn</tt></a>, 
<a href="QStandardItem.html#takeRow(int)"><tt>takeRow</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="takeRow(int)"><!-- --></A><H3>
takeRow</H3>
<PRE>
public final java.util.List&lt;<A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A>&gt; <B>takeRow</B>(int&nbsp;row)</PRE>
<DL>
<DD><p>Removes <tt>row</tt> without deleting the row items, and returns a list of pointers to the removed items. For items in the row that have not been set, the corresponding pointers in the list will be 0.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#removeRow(int)"><tt>removeRow</tt></a>, 
<a href="QStandardItem.html#insertRow(int, java.util.List<com.trolltech.qt.gui.QStandardItem>)"><tt>insertRow</tt></a>, 
<a href="QStandardItem.html#takeColumn(int)"><tt>takeColumn</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="text()"><!-- --></A><H3>
text</H3>
<PRE>
public final java.lang.String <B>text</B>()</PRE>
<DL>
<DD><p>Returns the item's text. This is the text that's presented to the user in a view.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setText(java.lang.String)"><tt>setText</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="textAlignment()"><!-- --></A><H3>
textAlignment</H3>
<PRE>
public final <A HREF="../../../../com/trolltech/qt/core/Qt.Alignment.html" title="class in com.trolltech.qt.core">Qt.Alignment</A> <B>textAlignment</B>()</PRE>
<DL>
<DD><p>Returns the text alignment for the item's text.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setTextAlignment(com.trolltech.qt.core.Qt.Alignment)"><tt>setTextAlignment</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="toolTip()"><!-- --></A><H3>
toolTip</H3>
<PRE>
public final java.lang.String <B>toolTip</B>()</PRE>
<DL>
<DD><p>Returns the item's tooltip.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setToolTip(java.lang.String)"><tt>setToolTip</tt></a>, 
<a href="QStandardItem.html#statusTip()"><tt>statusTip</tt></a>, 
<a href="QStandardItem.html#whatsThis()"><tt>whatsThis</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="whatsThis()"><!-- --></A><H3>
whatsThis</H3>
<PRE>
public final java.lang.String <B>whatsThis</B>()</PRE>
<DL>
<DD><p>Returns the item's &quot;What's This?&quot; help.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setWhatsThis(java.lang.String)"><tt>setWhatsThis</tt></a>, 
<a href="QStandardItem.html#toolTip()"><tt>toolTip</tt></a>, 
<a href="QStandardItem.html#statusTip()"><tt>statusTip</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="clone()"><!-- --></A><H3>
clone</H3>
<PRE>
public <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A> <B>clone</B>()</PRE>
<DL>
<DD><p>Returns a copy of this item. The item's children are not copied.</p>
<p>When subclassing <a href="QStandardItem.html#QStandardItem(com.trolltech.qt.gui.QStandardItem)"><tt>QStandardItem</tt></a>, you can reimplement this function to provide <a href="QStandardItemModel.html"><tt>QStandardItemModel</tt></a> with a factory that it can use to create new items on demand.</p>
<P>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE>clone</CODE> in class <CODE>java.lang.Object</CODE></DL>
</DD>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QStandardItemModel::setItemPrototype</tt>, 
<tt>operator=</tt></DL>
</DD>
</DL>
<HR>

<A NAME="data()"><!-- --></A><H3>
data</H3>
<PRE>
public final java.lang.Object <B>data</B>()</PRE>
<DL>
<DD><p>Equivalent to <a href="QStandardItem.html#data(int)">data</tt></a>(Qt::UserRole + 1).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="data(int)"><!-- --></A><H3>
data</H3>
<PRE>
public java.lang.Object <B>data</B>(int&nbsp;role)</PRE>
<DL>
<DD><p>Returns the item's data for the given <tt>role</tt>, or an invalid <a href="%2E%2E/porting4.html#qvariant"><tt>QVariant</tt></a> if there is no data for the role.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#setData(java.lang.Object, int)"><tt>setData</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="read(com.trolltech.qt.core.QDataStream)"><!-- --></A><H3>
read</H3>
<PRE>
public void <B>read</B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;in)</PRE>
<DL>
<DD><p>Reads the item from stream <tt>in</tt>. Only the data and flags of the item are read, not the child items.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#write(com.trolltech.qt.core.QDataStream)"><tt>write</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="setData(java.lang.Object)"><!-- --></A><H3>
setData</H3>
<PRE>
public final void <B>setData</B>(java.lang.Object&nbsp;value)</PRE>
<DL>
<DD><p>Equivalent to <a href="QStandardItem.html#setData(java.lang.Object, int)"><tt>setData</tt></a>(<tt>value</tt>, Qt::UserRole + 1).
<P>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="setData(java.lang.Object, int)"><!-- --></A><H3>
setData</H3>
<PRE>
public void <B>setData</B>(java.lang.Object&nbsp;value,
                    int&nbsp;role)</PRE>
<DL>
<DD><p>Sets the item's data for the given <tt>role</tt> to the specified <tt>value</tt>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>Qt::ItemDataRole</tt>, 
<a href="QStandardItem.html#data(int)"><tt>data</tt></a>, 
<a href="QStandardItem.html#setFlags(com.trolltech.qt.core.Qt.ItemFlags)"><tt>setFlags</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="type()"><!-- --></A><H3>
type</H3>
<PRE>
public int <B>type</B>()</PRE>
<DL>
<DD><p>Returns the type of this item. The type is used to distinguish custom items from the base class. When subclassing <a href="QStandardItem.html#QStandardItem(com.trolltech.qt.gui.QStandardItem)"><tt>QStandardItem</tt></a>, you should reimplement this function and return a new value greater than or equal to <a href="QStandardItem.html#ItemType-enum"><tt>UserType</tt></a>.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><tt>QStandardItem::Type</tt></DL>
</DD>
</DL>
<HR>

<A NAME="write(com.trolltech.qt.core.QDataStream)"><!-- --></A><H3>
write</H3>
<PRE>
public void <B>write</B>(<A HREF="../../../../com/trolltech/qt/core/QDataStream.html" title="class in com.trolltech.qt.core">QDataStream</A>&nbsp;out)</PRE>
<DL>
<DD><p>Writes the item to stream <tt>out</tt>. Only the data and flags of the item are written, not the child items.</p>
<P>
<DD><DL>
<DT><B>See Also:</B><DD><a href="QStandardItem.html#read(com.trolltech.qt.core.QDataStream)"><tt>read</tt></a></DL>
</DD>
</DL>
<HR>

<A NAME="fromNativePointer(com.trolltech.qt.QNativePointer)"><!-- --></A><H3>
fromNativePointer</H3>
<PRE>
public static <A HREF="../../../../com/trolltech/qt/gui/QStandardItem.html" title="class in com.trolltech.qt.gui">QStandardItem</A> <B>fromNativePointer</B>(<A HREF="../../../../com/trolltech/qt/QNativePointer.html" title="class in com.trolltech.qt">QNativePointer</A>&nbsp;nativePointer)</PRE>
<DL>
<DD>This function returns the QStandardItem instance pointed to by nativePointer
<P>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>nativePointer</CODE> - the QNativePointer of which object should be returned.</DL>
</DD>
</DL>
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