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        <a href="VisionEgg-module.html">Package&nbsp;VisionEgg</a> ::
        <a href="VisionEgg.Gratings-module.html">Module&nbsp;Gratings</a> ::
        Class&nbsp;SinGrating2D
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<!-- ==================== CLASS DESCRIPTION ==================== -->
<h1 class="epydoc">Class SinGrating2D</h1><span class="codelink"><a href="VisionEgg.Gratings-pysrc.html#SinGrating2D">source&nbsp;code</a></span><br /><br />
<pre class="base-tree">
         object --+            
                  |            
<a href="VisionEgg.ClassWithParameters-class.html">ClassWithParameters</a> --+        
                      |        
          <a href="VisionEgg.Core.Stimulus-class.html">Core.Stimulus</a> --+    
                          |    
     <a href="VisionEgg.Gratings.LuminanceGratingCommon-class.html">LuminanceGratingCommon</a> --+
                              |
                             <strong class="uidshort">SinGrating2D</strong>
</pre>

<hr />
<pre class="literalblock">
Sine wave grating stimulus

This is a general-purpose, realtime sine-wave luminace grating
generator. To acheive an arbitrary orientation, this class rotates
a textured quad.  To draw a grating with sides that always remain
horizontal and vertical, draw a large grating in a small viewport.
(The viewport will clip anything beyond its edges.)

Parameters
==========
anchor                      -- specifies how position parameter is interpreted (String)
                               Default: center
bit_depth                   -- precision with which grating is calculated and sent to OpenGL (UnsignedInteger)
                               Inherited from LuminanceGratingCommon
                               Default: 8
color1                      -- (AnyOf(Sequence3 of Real or Sequence4 of Real))
                               Default: (1.0, 1.0, 1.0)
color2                      -- optional color with which to perform interpolation with color1 in RGB space (AnyOf(Sequence3 of Real or Sequence4 of Real))
                               Default: (determined at runtime)
contrast                    -- (Real)
                               Default: 1.0
depth                       -- (Real)
                               Default: (determined at runtime)
ignore_time                 -- (Boolean)
                               Default: False
mask                        -- optional masking function (Instance of &lt;class 'VisionEgg.Textures.Mask2D'&gt;)
                               Default: (determined at runtime)
max_alpha                   -- (Real)
                               Default: 1.0
num_samples                 -- (UnsignedInteger)
                               Default: 512
on                          -- draw stimulus? (Boolean)
                               Default: True
orientation                 -- (Real)
                               Default: 0.0
pedestal                    -- (Real)
                               Default: 0.5
phase_at_t0                 -- (Real)
                               Default: 0.0
position                    -- (units: eye coordinates) (Sequence2 of Real)
                               Default: (320.0, 240.0)
recalculate_phase_tolerance -- (Real)
                               Default: (determined at runtime)
size                        -- defines coordinate size of grating (in eye coordinates) (Sequence2 of Real)
                               Default: (640.0, 480.0)
spatial_freq                -- frequency defined relative to coordinates defined in size parameter (units: cycles/eye_coord_unit) (Real)
                               Default: 0.0078125
t0_time_sec_absolute        -- (Real)
                               Default: (determined at runtime)
temporal_freq_hz            -- (Real)
                               Default: 5.0

</pre><br /><br />

<!-- ==================== INSTANCE METHODS ==================== -->
<a name="section-InstanceMethods"></a>
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          <td><span class="summary-sig"><a href="VisionEgg.Gratings.SinGrating2D-class.html#__init__" class="summary-sig-name">__init__</a>(<span class="summary-sig-arg">self</span>,
        <span class="summary-sig-arg">**kw</span>)</span><br />
      Instantiate and get ready to draw.</td>
          <td align="right" valign="top">
            <span class="codelink"><a href="VisionEgg.Gratings-pysrc.html#SinGrating2D.__init__">source&nbsp;code</a></span>
            
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          <td><span class="summary-sig"><a name="__del__"></a><span class="summary-sig-name">__del__</span>(<span class="summary-sig-arg">self</span>)</span></td>
          <td align="right" valign="top">
            <span class="codelink"><a href="VisionEgg.Gratings-pysrc.html#SinGrating2D.__del__">source&nbsp;code</a></span>
            
          </td>
        </tr>
      </table>
      
    </td>
  </tr>
<tr>
    <td width="15%" align="right" valign="top" class="summary">
      <span class="summary-type">&nbsp;</span>
    </td><td class="summary">
      <table width="100%" cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td><span class="summary-sig"><a href="VisionEgg.Gratings.SinGrating2D-class.html#draw" class="summary-sig-name">draw</a>(<span class="summary-sig-arg">self</span>)</span><br />
      Draw the stimulus.</td>
          <td align="right" valign="top">
            <span class="codelink"><a href="VisionEgg.Gratings-pysrc.html#SinGrating2D.draw">source&nbsp;code</a></span>
            
          </td>
        </tr>
      </table>
      
    </td>
  </tr>
  <tr>
    <td colspan="2" class="summary">
    <p class="indent-wrapped-lines"><b>Inherited from <code><a href="VisionEgg.Gratings.LuminanceGratingCommon-class.html">LuminanceGratingCommon</a></code></b>:
      <code><a href="VisionEgg.Gratings.LuminanceGratingCommon-class.html#calculate_bit_depth_dependencies">calculate_bit_depth_dependencies</a></code>
      </p>
    <p class="indent-wrapped-lines"><b>Inherited from <code><a href="VisionEgg.ClassWithParameters-class.html">ClassWithParameters</a></code></b>:
      <code><a href="VisionEgg.ClassWithParameters-class.html#__getstate__">__getstate__</a></code>,
      <code><a href="VisionEgg.ClassWithParameters-class.html#__setstate__">__setstate__</a></code>,
      <code><a href="VisionEgg.ClassWithParameters-class.html#get_specified_type">get_specified_type</a></code>,
      <code><a href="VisionEgg.ClassWithParameters-class.html#is_constant_parameter">is_constant_parameter</a></code>,
      <code><a href="VisionEgg.ClassWithParameters-class.html#set">set</a></code>,
      <code><a href="VisionEgg.ClassWithParameters-class.html#verify_parameters">verify_parameters</a></code>
      </p>
    <p class="indent-wrapped-lines"><b>Inherited from <code>object</code></b>:
      <code>__delattr__</code>,
      <code>__getattribute__</code>,
      <code>__hash__</code>,
      <code>__new__</code>,
      <code>__reduce__</code>,
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      <code>__repr__</code>,
      <code>__setattr__</code>,
      <code>__str__</code>
      </p>
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<!-- ==================== CLASS VARIABLES ==================== -->
<a name="section-ClassVariables"></a>
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      <span class="summary-type">&nbsp;</span>
    </td><td class="summary">
        <a href="VisionEgg.Gratings.SinGrating2D-class.html#parameters_and_defaults" class="summary-name">parameters_and_defaults</a> = <code title="VisionEgg.ParameterDefinition({'on':(True, ve_types.Boolean, &quot;draw sti\
mulus?&quot;), 'mask':(None, ve_types.Instance(VisionEgg.Textures.Mask2D), \
&quot;optional masking function&quot;), 'contrast':(1.0, ve_types.Real), 'pedest\
al':(0.5, ve_types.Real), 'position':((320.0, 240.0), ve_types.Sequenc\
e2(ve_types.Real), &quot;(units: eye coordinates)&quot;), 'anchor':('center', ve\
_types.String, &quot;specifies how position parameter is interpreted&quot;), 'de\
pth':(None, ve_types.Real), 'size':((640.0, 480.0), ve_types.Sequence2\
(ve_types.Real), &quot;defines coordinate size of grating (in eye coordinat\
...">VisionEgg.ParameterDefinition({'on':<code class="variable-ellipsis">...</code></code>
    </td>
  </tr>
  <tr>
    <td colspan="2" class="summary">
    <p class="indent-wrapped-lines"><b>Inherited from <code><a href="VisionEgg.ClassWithParameters-class.html">ClassWithParameters</a></code></b>:
      <code><a href="VisionEgg.ClassWithParameters-class.html#__safe_for_unpickling__">__safe_for_unpickling__</a></code>,
      <code><a href="VisionEgg.ClassWithParameters-class.html#constant_parameters_and_defaults">constant_parameters_and_defaults</a></code>
      </p>
    </td>
  </tr>
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<!-- ==================== PROPERTIES ==================== -->
<a name="section-Properties"></a>
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       cellspacing="0" width="100%" bgcolor="white">
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  <td align="left" colspan="2" class="table-header">
    <span class="table-header">Properties</span></td>
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    <td colspan="2" class="summary">
    <p class="indent-wrapped-lines"><b>Inherited from <code>object</code></b>:
      <code>__class__</code>
      </p>
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<!-- ==================== METHOD DETAILS ==================== -->
<a name="section-MethodDetails"></a>
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<a name="__init__"></a>
<div>
<table class="details" border="1" cellpadding="3"
       cellspacing="0" width="100%" bgcolor="white">
<tr><td>
  <table width="100%" cellpadding="0" cellspacing="0" border="0">
  <tr valign="top"><td>
  <h3 class="epydoc"><span class="sig"><span class="sig-name">__init__</span>(<span class="sig-arg">self</span>,
        <span class="sig-arg">**kw</span>)</span>
    <br /><em class="fname">(Constructor)</em>
  </h3>
  </td><td align="right" valign="top"
    ><span class="codelink"><a href="VisionEgg.Gratings-pysrc.html#SinGrating2D.__init__">source&nbsp;code</a></span>&nbsp;
    </td>
  </table>
  
  <pre class="literalblock">
Instantiate and get ready to draw.

Set parameter values and create anything needed to draw the
stimulus including OpenGL state variables such display lists
and texture objects.

</pre>
  <dl class="fields">
    <dt>Overrides:
      <a href="VisionEgg.Core.Stimulus-class.html#__init__">Core.Stimulus.__init__</a>
        <dd><em class="note">(inherited documentation)</em></dd>
    </dt>
  </dl>
</td></tr></table>
</div>
<a name="draw"></a>
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       cellspacing="0" width="100%" bgcolor="white">
<tr><td>
  <table width="100%" cellpadding="0" cellspacing="0" border="0">
  <tr valign="top"><td>
  <h3 class="epydoc"><span class="sig"><span class="sig-name">draw</span>(<span class="sig-arg">self</span>)</span>
  </h3>
  </td><td align="right" valign="top"
    ><span class="codelink"><a href="VisionEgg.Gratings-pysrc.html#SinGrating2D.draw">source&nbsp;code</a></span>&nbsp;
    </td>
  </table>
  
  <pre class="literalblock">
Draw the stimulus. (Called by Viewport instance.)

This method is called every frame.  This method actually
performs the OpenGL calls to draw the stimulus.

</pre>
  <dl class="fields">
    <dt>Overrides:
      <a href="VisionEgg.Core.Stimulus-class.html#draw">Core.Stimulus.draw</a>
        <dd><em class="note">(inherited documentation)</em></dd>
    </dt>
  </dl>
</td></tr></table>
</div>
<br />
<!-- ==================== CLASS VARIABLE DETAILS ==================== -->
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    <span class="table-header">Class Variable Details</span></td>
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<a name="parameters_and_defaults"></a>
<div>
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       cellspacing="0" width="100%" bgcolor="white">
<tr><td>
  <h3 class="epydoc">parameters_and_defaults</h3>
  
  <dl class="fields">
  </dl>
  <dl class="fields">
    <dt>Value:</dt>
      <dd><table><tr><td><pre class="variable">
VisionEgg.ParameterDefinition({'on':(True, ve_types.Boolean, &quot;draw sti<span class="variable-linewrap"><img src="crarr.png" alt="\" /></span>
mulus?&quot;), 'mask':(None, ve_types.Instance(VisionEgg.Textures.Mask2D), <span class="variable-linewrap"><img src="crarr.png" alt="\" /></span>
&quot;optional masking function&quot;), 'contrast':(1.0, ve_types.Real), 'pedest<span class="variable-linewrap"><img src="crarr.png" alt="\" /></span>
al':(0.5, ve_types.Real), 'position':((320.0, 240.0), ve_types.Sequenc<span class="variable-linewrap"><img src="crarr.png" alt="\" /></span>
e2(ve_types.Real), &quot;(units: eye coordinates)&quot;), 'anchor':('center', ve<span class="variable-linewrap"><img src="crarr.png" alt="\" /></span>
_types.String, &quot;specifies how position parameter is interpreted&quot;), 'de<span class="variable-linewrap"><img src="crarr.png" alt="\" /></span>
pth':(None, ve_types.Real), 'size':((640.0, 480.0), ve_types.Sequence2<span class="variable-linewrap"><img src="crarr.png" alt="\" /></span>
(ve_types.Real), &quot;defines coordinate size of grating (in eye coordinat<span class="variable-linewrap"><img src="crarr.png" alt="\" /></span>
<code class="variable-ellipsis">...</code>
</pre></td></tr></table>
</dd>
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