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crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

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<h1>csSimplePixmap Class Reference</h1><!-- doxytag: class="csSimplePixmap" --><!-- doxytag: inherits="csPixmap" -->This is the simple implementation of <a class="el" href="classcsPixmap.html" title="This class is an simple set of inline routines good as an abstraction for simple...">csPixmap</a> that uses a single texture.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="cspixmap_8h-source.html">cstool/cspixmap.h</a>&gt;</code>
<p>
<div class="dynheader">
Inheritance diagram for csSimplePixmap:</div>
<div class="dynsection">
<p><center><img src="classcsSimplePixmap__inherit__graph.png" border="0" usemap="#csSimplePixmap__inherit__map" alt="Inheritance graph"></center>
<map name="csSimplePixmap__inherit__map">
<area shape="rect" href="classcsPixmap.html" title="This class is an simple set of inline routines good as an abstraction for simple..." alt="" coords="28,7,111,33"></map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="classcsSimplePixmap-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#6eca6af461604c09a441649ab7bb8a18">Advance</a> (<a class="el" href="group__util.html#g28e82998c4c2d1197a1d412bba7da793">csTicks</a>)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">advance in time  <a href="#6eca6af461604c09a441649ab7bb8a18"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#46e187c986d9cc3feb66296bbc1d7964">csSimplePixmap</a> (<a class="el" href="structiTextureHandle.html">iTextureHandle</a> *hTexture, int x, int y, int w, int h)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initialize the pixmap from a texture with given rectangle.  <a href="#46e187c986d9cc3feb66296bbc1d7964"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#21c47d4f5c6be7cb574090277dd03fec">csSimplePixmap</a> (<a class="el" href="structiTextureHandle.html">iTextureHandle</a> *hTexture)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initialize the pixmap from a texture.  <a href="#21c47d4f5c6be7cb574090277dd03fec"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#3683a5f222d877ac3194088fad36d11d">DrawScaled</a> (<a class="el" href="structiGraphics3D.html">iGraphics3D</a> *g3d, int sx, int sy, int sw, int sh, <a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a> Alpha=0)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Draw the pixmap given the screen position and new size.  <a href="#3683a5f222d877ac3194088fad36d11d"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#5a9bc67122e2425c5c3ac0e7c4d8ad25">DrawTiled</a> (<a class="el" href="structiGraphics3D.html">iGraphics3D</a> *g3d, int sx, int sy, int sw, int sh, int orgx, int orgy, <a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a> Alpha=0)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Draw the pixmap tiled over an area.  <a href="#5a9bc67122e2425c5c3ac0e7c4d8ad25"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="structiTextureHandle.html">iTextureHandle</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#d1b20207ac7a56631b7d21e10a93cfdc">GetTextureHandle</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">return current texture handle  <a href="#d1b20207ac7a56631b7d21e10a93cfdc"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#a4bde154381287a1b9f3d7d93f68affe">Height</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">return current height of this pixmap  <a href="#a4bde154381287a1b9f3d7d93f68affe"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#6130811387b782d0f04113aa2519c838">SetTextureHandle</a> (<a class="el" href="structiTextureHandle.html">iTextureHandle</a> *hTexture)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Change pixmap texture handle.  <a href="#6130811387b782d0f04113aa2519c838"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#7cdeed3377b5a47c4203bcb120118611">SetTextureRectangle</a> (int x, int y, int w, int h)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set new location of pixmap image on texture.  <a href="#7cdeed3377b5a47c4203bcb120118611"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#8ababd40e9fdf6cba7ecab8726f5842f">Width</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">return current width of this pixmap  <a href="#8ababd40e9fdf6cba7ecab8726f5842f"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#6555cfe902f9e033481c1639b6fd5690">~csSimplePixmap</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Deinitialize the pixmap.  <a href="#6555cfe902f9e033481c1639b6fd5690"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Protected Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="4aaaabb841125a5517b42f18f5f27ac9"></a><!-- doxytag: member="csSimplePixmap::hTex" ref="4aaaabb841125a5517b42f18f5f27ac9" args="" -->
<a class="el" href="classcsRef.html">csRef</a>&lt; <a class="el" href="structiTextureHandle.html">iTextureHandle</a> &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#4aaaabb841125a5517b42f18f5f27ac9">hTex</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="6245d3754555b800e5ef80be890f4857"></a><!-- doxytag: member="csSimplePixmap::th" ref="6245d3754555b800e5ef80be890f4857" args="" -->
int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#6245d3754555b800e5ef80be890f4857">th</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="64913b8bbfae931e57e0b6c39550ddeb"></a><!-- doxytag: member="csSimplePixmap::tw" ref="64913b8bbfae931e57e0b6c39550ddeb" args="" -->
int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#64913b8bbfae931e57e0b6c39550ddeb">tw</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="6cd3d3c952ed408c859e8cc7ecc1ca29"></a><!-- doxytag: member="csSimplePixmap::tx" ref="6cd3d3c952ed408c859e8cc7ecc1ca29" args="" -->
int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#6cd3d3c952ed408c859e8cc7ecc1ca29">tx</a></td></tr>

<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="d655f3b3b6c928616afe8cb4d4492f75"></a><!-- doxytag: member="csSimplePixmap::ty" ref="d655f3b3b6c928616afe8cb4d4492f75" args="" -->
int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsSimplePixmap.html#d655f3b3b6c928616afe8cb4d4492f75">ty</a></td></tr>

</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
This is the simple implementation of <a class="el" href="classcsPixmap.html" title="This class is an simple set of inline routines good as an abstraction for simple...">csPixmap</a> that uses a single texture. 
<p>Definition at line <a class="el" href="cspixmap_8h-source.html#l00086">86</a> of file <a class="el" href="cspixmap_8h-source.html">cspixmap.h</a>.</p>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="21c47d4f5c6be7cb574090277dd03fec"></a><!-- doxytag: member="csSimplePixmap::csSimplePixmap" ref="21c47d4f5c6be7cb574090277dd03fec" args="(iTextureHandle *hTexture)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">csSimplePixmap::csSimplePixmap           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiTextureHandle.html">iTextureHandle</a> *&nbsp;</td>
          <td class="paramname"> <em>hTexture</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Initialize the pixmap from a texture. 
<p>

</div>
</div><p>
<a class="anchor" name="46e187c986d9cc3feb66296bbc1d7964"></a><!-- doxytag: member="csSimplePixmap::csSimplePixmap" ref="46e187c986d9cc3feb66296bbc1d7964" args="(iTextureHandle *hTexture, int x, int y, int w, int h)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">csSimplePixmap::csSimplePixmap           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiTextureHandle.html">iTextureHandle</a> *&nbsp;</td>
          <td class="paramname"> <em>hTexture</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>x</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>y</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>w</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>h</em></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Initialize the pixmap from a texture with given rectangle. 
<p>

</div>
</div><p>
<a class="anchor" name="6555cfe902f9e033481c1639b6fd5690"></a><!-- doxytag: member="csSimplePixmap::~csSimplePixmap" ref="6555cfe902f9e033481c1639b6fd5690" args="()" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual csSimplePixmap::~csSimplePixmap           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Deinitialize the pixmap. 
<p>

</div>
</div><p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="6eca6af461604c09a441649ab7bb8a18"></a><!-- doxytag: member="csSimplePixmap::Advance" ref="6eca6af461604c09a441649ab7bb8a18" args="(csTicks)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">virtual void csSimplePixmap::Advance           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="group__util.html#g28e82998c4c2d1197a1d412bba7da793">csTicks</a>&nbsp;</td>
          <td class="paramname"> <em>ElapsedTime</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [inline, virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
advance in time 
<p>

<p>Implements <a class="el" href="classcsPixmap.html#4320d55b7a6541c2520a64511df3ce0e">csPixmap</a>.</p>

<p>Definition at line <a class="el" href="cspixmap_8h-source.html#l00113">113</a> of file <a class="el" href="cspixmap_8h-source.html">cspixmap.h</a>.</p>

</div>
</div><p>
<a class="anchor" name="3683a5f222d877ac3194088fad36d11d"></a><!-- doxytag: member="csSimplePixmap::DrawScaled" ref="3683a5f222d877ac3194088fad36d11d" args="(iGraphics3D *g3d, int sx, int sy, int sw, int sh, uint8 Alpha=0)" -->
<div class="memitem">
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          <td class="memname">virtual void csSimplePixmap::DrawScaled           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiGraphics3D.html">iGraphics3D</a> *&nbsp;</td>
          <td class="paramname"> <em>g3d</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sx</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sy</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sw</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sh</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a>&nbsp;</td>
          <td class="paramname"> <em>Alpha</em> = <code>0</code></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Draw the pixmap given the screen position and new size. 
<p>

<p>Implements <a class="el" href="classcsPixmap.html#c51483cf186f7cb94700edbbcb8c77fe">csPixmap</a>.</p>

</div>
</div><p>
<a class="anchor" name="5a9bc67122e2425c5c3ac0e7c4d8ad25"></a><!-- doxytag: member="csSimplePixmap::DrawTiled" ref="5a9bc67122e2425c5c3ac0e7c4d8ad25" args="(iGraphics3D *g3d, int sx, int sy, int sw, int sh, int orgx, int orgy, uint8 Alpha=0)" -->
<div class="memitem">
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      <table class="memname">
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          <td class="memname">virtual void csSimplePixmap::DrawTiled           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiGraphics3D.html">iGraphics3D</a> *&nbsp;</td>
          <td class="paramname"> <em>g3d</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sx</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sy</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sw</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>sh</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>orgx</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>orgy</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79">uint8</a>&nbsp;</td>
          <td class="paramname"> <em>Alpha</em> = <code>0</code></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Draw the pixmap tiled over an area. 
<p>
multiple draw commands with the same texture and same origin values will align properly. The orgx and orgy point to a pixel (perhaps offscreen) where the (0,0) pixel of this pixmap would be drawn. 
<p>Implements <a class="el" href="classcsPixmap.html#18bafca32fff1ca7270db8da54d8dee0">csPixmap</a>.</p>

</div>
</div><p>
<a class="anchor" name="d1b20207ac7a56631b7d21e10a93cfdc"></a><!-- doxytag: member="csSimplePixmap::GetTextureHandle" ref="d1b20207ac7a56631b7d21e10a93cfdc" args="()" -->
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          <td class="memname">virtual <a class="el" href="structiTextureHandle.html">iTextureHandle</a>* csSimplePixmap::GetTextureHandle           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
return current texture handle 
<p>

<p>Implements <a class="el" href="classcsPixmap.html#fb18943f75e61dda86a73b0b5b52ebf9">csPixmap</a>.</p>

</div>
</div><p>
<a class="anchor" name="a4bde154381287a1b9f3d7d93f68affe"></a><!-- doxytag: member="csSimplePixmap::Height" ref="a4bde154381287a1b9f3d7d93f68affe" args="()" -->
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          <td class="memname">virtual int csSimplePixmap::Height           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
return current height of this pixmap 
<p>

<p>Implements <a class="el" href="classcsPixmap.html#adf2b381eab0d686b80bf2576fd4d3fa">csPixmap</a>.</p>

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<a class="anchor" name="6130811387b782d0f04113aa2519c838"></a><!-- doxytag: member="csSimplePixmap::SetTextureHandle" ref="6130811387b782d0f04113aa2519c838" args="(iTextureHandle *hTexture)" -->
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          <td class="memname">void csSimplePixmap::SetTextureHandle           </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="structiTextureHandle.html">iTextureHandle</a> *&nbsp;</td>
          <td class="paramname"> <em>hTexture</em>          </td>
          <td>&nbsp;)&nbsp;</td>
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Change pixmap texture handle. 
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<a class="anchor" name="7cdeed3377b5a47c4203bcb120118611"></a><!-- doxytag: member="csSimplePixmap::SetTextureRectangle" ref="7cdeed3377b5a47c4203bcb120118611" args="(int x, int y, int w, int h)" -->
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          <td class="memname">void csSimplePixmap::SetTextureRectangle           </td>
          <td>(</td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>x</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>y</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>w</em>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&nbsp;</td>
          <td class="paramname"> <em>h</em></td><td>&nbsp;</td>
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          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [inline]</code></td>
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Set new location of pixmap image on texture. 
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<p>Definition at line <a class="el" href="cspixmap_8h-source.html#l00103">103</a> of file <a class="el" href="cspixmap_8h-source.html">cspixmap.h</a>.</p>

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<a class="anchor" name="8ababd40e9fdf6cba7ecab8726f5842f"></a><!-- doxytag: member="csSimplePixmap::Width" ref="8ababd40e9fdf6cba7ecab8726f5842f" args="()" -->
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          <td class="memname">virtual int csSimplePixmap::Width           </td>
          <td>(</td>
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return current width of this pixmap 
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<p>Implements <a class="el" href="classcsPixmap.html#eca74d9a08f365f7d0d91a7416413be6">csPixmap</a>.</p>

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<hr>The documentation for this class was generated from the following file:<ul>
<li>cstool/<a class="el" href="cspixmap_8h-source.html">cspixmap.h</a></ul>
<hr size="1"><address><small>Generated for Crystal Space 1.2.1 by 
<a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 
</small></address> </div></body> </html>