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<title>Crystal Space 1.2.1: CS::Memory::AllocatorMalloc Class Reference (Crystal Space 1.2.1 Public API Reference)</title>
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<a class="el" href="namespaceCS.html">CS</a>::<a class="el" href="namespaceCS_1_1Memory.html">Memory</a>::<a class="el" href="classCS_1_1Memory_1_1AllocatorMalloc.html">AllocatorMalloc</a></div>
<h1>CS::Memory::AllocatorMalloc Class Reference</h1><!-- doxytag: class="CS::Memory::AllocatorMalloc" -->A default memory allocator that allocates with <a class="el" href="cssysdef_8h.html#bcc451ff5f6451f8b8bcbe91c762bcf0">cs_malloc()</a>.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="allocator_8h-source.html">csutil/allocator.h</a>&gt;</code>
<p>
Inherited by <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; const char *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; CS::Debug::ProfileCounter *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; CS::Debug::ProfileZone *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; CS::SubRectangles::SubRect *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; CS::Threading::Thread *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; CS::Utility::ImportKit::Container::Material, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; CS::Utility::ImportKit::Container::Model, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; CS::Utility::ImportKit::Container::Model::Mesh, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csArchive::ArchiveEntry *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csCollisionPair, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csConfigIterator *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csEventOutlet *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csFontCache::KnownFont *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csGLFontCache::CacheTexture, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csGLFontCache::TextJob, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csGradientShade, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csInputBinder::AxisCmd *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csInputBinder::BtnCmd *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csLightShaderVarCache::LightSvIdCacheEntry, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csPathsList::Entry, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csPen::point, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csPixmap *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csPluginLoadRec *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csPluginManager::csPlugin *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csPluginManager::csPluginOption *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csPrintfFormatter::FmtParam, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csPrintfFormatter::FormatSpec, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csProfileInfo, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csRect, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csRef&lt; iImage &gt;, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csRenderMeshList::meshListEntry, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csRenderMeshList::renderMeshListInfo *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csReversibleTransform, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csShaderProgram::VariableMapEntry, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csShaderVariable *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csTreeNode *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csTriangle, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csUserRenderBufferManager::userbuffer, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csVector2, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csVector3, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csVector4, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csWeakRef&lt; T &gt;, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csWin32CustomCursors::CachedCursor, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; csWin32RegistryIterator *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; DirectDetectionDevice, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; ElementArray, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; float, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; FrameData, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; iBase *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; iConfigFile *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; iConfigIterator *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; iEventHandler *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; iImage *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; iMeshObject *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; int, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; iObjectModelListener *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; iObjectNameChangeListener *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; iParticle *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; iSndSysStreamCallback *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; iSprite2DState *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; iTextureHandle *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; Node, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; size_t, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; T *, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; T, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; timerevent, CS::Memory::AllocatorMalloc &gt;</a>, <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; unsigned char *, CS::Memory::AllocatorMalloc &gt;</a>, and <a class="el" href="structCS_1_1Memory_1_1AllocatorPointerWrapper.html">CS::Memory::AllocatorPointerWrapper&lt; unsigned int, CS::Memory::AllocatorMalloc &gt;</a>.
<p>

<p>
<a href="classCS_1_1Memory_1_1AllocatorMalloc-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCS_1_1Memory_1_1AllocatorMalloc.html#fa17d40dbfdc7cf1b6d60ef3b827bc04">Alloc</a> (const size_t n)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Allocate a block of memory of size <code>n</code>.  <a href="#fa17d40dbfdc7cf1b6d60ef3b827bc04"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCS_1_1Memory_1_1AllocatorMalloc.html#193aeb12cd9693952e567f62cdca8afe">Free</a> (void *p)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Free the block <code>p</code>.  <a href="#193aeb12cd9693952e567f62cdca8afe"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCS_1_1Memory_1_1AllocatorMalloc.html#862553872b0e7205c02c76b1212886e3">Realloc</a> (void *p, size_t newSize)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Resize the allocated block <code>p</code> to size <code>newSize</code>.  <a href="#862553872b0e7205c02c76b1212886e3"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCS_1_1Memory_1_1AllocatorMalloc.html#917b34d5fc3507c18d86b9924f74e7dc">SetMemTrackerInfo</a> (const char *info)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set the information used for memory tracking.  <a href="#917b34d5fc3507c18d86b9924f74e7dc"></a><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
A default memory allocator that allocates with <a class="el" href="cssysdef_8h.html#bcc451ff5f6451f8b8bcbe91c762bcf0">cs_malloc()</a>. 
<p>Definition at line <a class="el" href="allocator_8h-source.html#l00039">39</a> of file <a class="el" href="allocator_8h-source.html">allocator.h</a>.</p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="fa17d40dbfdc7cf1b6d60ef3b827bc04"></a><!-- doxytag: member="CS::Memory::AllocatorMalloc::Alloc" ref="fa17d40dbfdc7cf1b6d60ef3b827bc04" args="(const size_t n)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void* CS::Memory::AllocatorMalloc::Alloc           </td>
          <td>(</td>
          <td class="paramtype">const size_t&nbsp;</td>
          <td class="paramname"> <em>n</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [inline]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Allocate a block of memory of size <code>n</code>. 
<p>

<p>Definition at line <a class="el" href="allocator_8h-source.html#l00050">50</a> of file <a class="el" href="allocator_8h-source.html">allocator.h</a>.</p>

<p>References <a class="el" href="cssysdef_8h-source.html#l00758">cs_malloc()</a>.</p>

<p>Referenced by <a class="el" href="allocator_8h-source.html#l00076">Realloc()</a>.</p>

</div>
</div><p>
<a class="anchor" name="193aeb12cd9693952e567f62cdca8afe"></a><!-- doxytag: member="CS::Memory::AllocatorMalloc::Free" ref="193aeb12cd9693952e567f62cdca8afe" args="(void *p)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void CS::Memory::AllocatorMalloc::Free           </td>
          <td>(</td>
          <td class="paramtype">void *&nbsp;</td>
          <td class="paramname"> <em>p</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [inline]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Free the block <code>p</code>. 
<p>

<p>Definition at line <a class="el" href="allocator_8h-source.html#l00063">63</a> of file <a class="el" href="allocator_8h-source.html">allocator.h</a>.</p>

<p>References <a class="el" href="cssysdef_8h-source.html#l00760">cs_free()</a>.</p>

</div>
</div><p>
<a class="anchor" name="862553872b0e7205c02c76b1212886e3"></a><!-- doxytag: member="CS::Memory::AllocatorMalloc::Realloc" ref="862553872b0e7205c02c76b1212886e3" args="(void *p, size_t newSize)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void* CS::Memory::AllocatorMalloc::Realloc           </td>
          <td>(</td>
          <td class="paramtype">void *&nbsp;</td>
          <td class="paramname"> <em>p</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">size_t&nbsp;</td>
          <td class="paramname"> <em>newSize</em></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td width="100%"><code> [inline]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Resize the allocated block <code>p</code> to size <code>newSize</code>. 
<p>

<p>Definition at line <a class="el" href="allocator_8h-source.html#l00076">76</a> of file <a class="el" href="allocator_8h-source.html">allocator.h</a>.</p>

<p>References <a class="el" href="allocator_8h-source.html#l00050">Alloc()</a>, and <a class="el" href="cssysdef_8h-source.html#l00762">cs_realloc()</a>.</p>

</div>
</div><p>
<a class="anchor" name="917b34d5fc3507c18d86b9924f74e7dc"></a><!-- doxytag: member="CS::Memory::AllocatorMalloc::SetMemTrackerInfo" ref="917b34d5fc3507c18d86b9924f74e7dc" args="(const char *info)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">void CS::Memory::AllocatorMalloc::SetMemTrackerInfo           </td>
          <td>(</td>
          <td class="paramtype">const char *&nbsp;</td>
          <td class="paramname"> <em>info</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td width="100%"><code> [inline]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Set the information used for memory tracking. 
<p>

<p>Definition at line <a class="el" href="allocator_8h-source.html#l00093">93</a> of file <a class="el" href="allocator_8h-source.html">allocator.h</a>.</p>

</div>
</div><p>
<hr>The documentation for this class was generated from the following file:<ul>
<li>csutil/<a class="el" href="allocator_8h-source.html">allocator.h</a></ul>
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