<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: csView Class Reference (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="classes.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="classes.html"><span>Alphabetical List</span></a></li> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <h1>csView Class Reference</h1><!-- doxytag: class="csView" --><!-- doxytag: inherits="scfImplementation1< csView, iView >" -->The <a class="el" href="classcsView.html" title="The csView class encapsulates the top-level Crystal Space renderer interface.">csView</a> class encapsulates the top-level Crystal Space renderer interface. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="csview_8h-source.html">cstool/csview.h</a>></code> <p> <div class="dynheader"> Inheritance diagram for csView:</div> <div class="dynsection"> <p><center><img src="classcsView__inherit__graph.png" border="0" usemap="#csView__inherit__map" alt="Inheritance graph"></center> <map name="csView__inherit__map"> <area shape="rect" href="classscfImplementation1.html" title="scfImplementation1\< csView, iView \>" alt="" coords="67,161,331,188"><area shape="rect" href="classscfImplementation.html" title="scfImplementation\< csView \>" alt="" coords="12,84,228,111"><area shape="rect" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one..." alt="" coords="251,7,307,33"><area shape="rect" href="structiView.html" title="The iView class encapsulates the top-level Crystal Space renderer interface." alt="" coords="252,84,305,111"><area shape="rect" href="classCS_1_1Memory_1_1CustomAllocated.html" title="Class that overrides operator new/operator delete/etc." alt="" coords="5,7,227,33"></map> <center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div> <p> <a href="classcsView-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#e8847ca9743570c2b8a57821d97b73b4">AddViewVertex</a> (int x, int y)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Add a vertex to clipping polygon (non-rectangular clipping). <a href="#e8847ca9743570c2b8a57821d97b73b4"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#c71ec710eb13caeb6892ccef5fbfa9e3">ClearView</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Clear clipper in order to start building a polygon-based clipper. <a href="#c71ec710eb13caeb6892ccef5fbfa9e3"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#7aeec91fd03445863638c7aca5986339">csView</a> (<a class="el" href="structiEngine.html">iEngine</a> *<a class="el" href="structiEngine.html">iEngine</a>, <a class="el" href="structiGraphics3D.html">iGraphics3D</a> *ig3d)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor. <a href="#7aeec91fd03445863638c7aca5986339"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#d4407ebd4f82f3d642e14c949d8a4934">Draw</a> (<a class="el" href="structiMeshWrapper.html">iMeshWrapper</a> *mesh=0)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Draw 3D world as seen from the camera. <a href="#d4407ebd4f82f3d642e14c949d8a4934"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="structiCamera.html">iCamera</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#9dbba0334bfb853e158e3379c633424b">GetCamera</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get current camera. <a href="#9dbba0334bfb853e158e3379c633424b"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="structiClipper2D.html">iClipper2D</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#a40d35665c354cfcbe3fe2bea1b835c7">GetClipper</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Return the clipper. <a href="#a40d35665c354cfcbe3fe2bea1b835c7"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="structiGraphics3D.html">iGraphics3D</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#e3b84e3d9c48b11e6fecd74e0a44ebfc">GetContext</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get Context. <a href="#e3b84e3d9c48b11e6fecd74e0a44ebfc"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="structiEngine.html">iEngine</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#e85e857e055ba95a7283e395697f72db">GetEngine</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Get engine handle. <a href="#e85e857e055ba95a7283e395697f72db"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#7895b9bc0ba9a2b9d790d2ffa61079cb">RestrictClipperToScreen</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Clip the view clipper to the screen boundaries. <a href="#7895b9bc0ba9a2b9d790d2ffa61079cb"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#4337049ef2cbdffb7c8c03c8266ef97a">SetAutoResize</a> (bool state)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Enable / Disable automatic resizing. <a href="#4337049ef2cbdffb7c8c03c8266ef97a"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#aac69b8df74bbeb13d50fc8d19155868">SetCamera</a> (<a class="el" href="structiCamera.html">iCamera</a> *c)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set current camera. <a href="#aac69b8df74bbeb13d50fc8d19155868"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#d3a2b2c08e21c36831e523c817fb7890">SetContext</a> (<a class="el" href="structiGraphics3D.html">iGraphics3D</a> *ig3d)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set Context. <a href="#d3a2b2c08e21c36831e523c817fb7890"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#da142bfff145a279a259bff3a653d02c">SetEngine</a> (<a class="el" href="structiEngine.html">iEngine</a> *e)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set engine handle. <a href="#da142bfff145a279a259bff3a653d02c"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#e6deef0420fc076dc5a4d0e50f568cb5">SetRectangle</a> (int x, int y, int w, int h)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Set clipping rectangle. <a href="#e6deef0420fc076dc5a4d0e50f568cb5"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#4522ed71e300b9e1c44f66bc1929036d">UpdateClipper</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Update the Clipper. This is usually called from Draw. <a href="#4522ed71e300b9e1c44f66bc1929036d"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="classcsView.html#759c0d20ba41b75c851e9e0b18ca7229">~csView</a> ()</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Destructor. <a href="#759c0d20ba41b75c851e9e0b18ca7229"></a><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> The <a class="el" href="classcsView.html" title="The csView class encapsulates the top-level Crystal Space renderer interface.">csView</a> class encapsulates the top-level Crystal Space renderer interface. <p> It is basically a camera and a clipper. <p>Definition at line <a class="el" href="csview_8h-source.html#l00040">40</a> of file <a class="el" href="csview_8h-source.html">csview.h</a>.</p> <hr><h2>Constructor & Destructor Documentation</h2> <a class="anchor" name="7aeec91fd03445863638c7aca5986339"></a><!-- doxytag: member="csView::csView" ref="7aeec91fd03445863638c7aca5986339" args="(iEngine *iEngine, iGraphics3D *ig3d)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">csView::csView </td> <td>(</td> <td class="paramtype"><a class="el" href="structiEngine.html">iEngine</a> * </td> <td class="paramname"> <em>iEngine</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype"><a class="el" href="structiGraphics3D.html">iGraphics3D</a> * </td> <td class="paramname"> <em>ig3d</em></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td width="100%"></td> </tr> </table> </div> <div class="memdoc"> <p> Constructor. <p> </div> </div><p> <a class="anchor" name="759c0d20ba41b75c851e9e0b18ca7229"></a><!-- doxytag: member="csView::~csView" ref="759c0d20ba41b75c851e9e0b18ca7229" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual csView::~csView </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Destructor. <p> </div> </div><p> <hr><h2>Member Function Documentation</h2> <a class="anchor" name="e8847ca9743570c2b8a57821d97b73b4"></a><!-- doxytag: member="csView::AddViewVertex" ref="e8847ca9743570c2b8a57821d97b73b4" args="(int x, int y)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void csView::AddViewVertex </td> <td>(</td> <td class="paramtype">int </td> <td class="paramname"> <em>x</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"> <em>y</em></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Add a vertex to clipping polygon (non-rectangular clipping). <p> <p>Implements <a class="el" href="structiView.html#f06b0e34324e2fe0ee57ba1e418dbfc6">iView</a>.</p> </div> </div><p> <a class="anchor" name="c71ec710eb13caeb6892ccef5fbfa9e3"></a><!-- doxytag: member="csView::ClearView" ref="c71ec710eb13caeb6892ccef5fbfa9e3" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void csView::ClearView </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Clear clipper in order to start building a polygon-based clipper. <p> <p>Implements <a class="el" href="structiView.html#1c947f5e0306a47b5dc7a48974831d65">iView</a>.</p> </div> </div><p> <a class="anchor" name="d4407ebd4f82f3d642e14c949d8a4934"></a><!-- doxytag: member="csView::Draw" ref="d4407ebd4f82f3d642e14c949d8a4934" args="(iMeshWrapper *mesh=0)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void csView::Draw </td> <td>(</td> <td class="paramtype"><a class="el" href="structiMeshWrapper.html">iMeshWrapper</a> * </td> <td class="paramname"> <em>mesh</em> = <code>0</code> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Draw 3D world as seen from the camera. <p> <p>Implements <a class="el" href="structiView.html#01c040b1dd37d8a0e195b61a53f0d3df">iView</a>.</p> </div> </div><p> <a class="anchor" name="9dbba0334bfb853e158e3379c633424b"></a><!-- doxytag: member="csView::GetCamera" ref="9dbba0334bfb853e158e3379c633424b" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="structiCamera.html">iCamera</a>* csView::GetCamera </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get current camera. <p> <p>Implements <a class="el" href="structiView.html#9d0bccdf359e51077468bcd929627b7a">iView</a>.</p> </div> </div><p> <a class="anchor" name="a40d35665c354cfcbe3fe2bea1b835c7"></a><!-- doxytag: member="csView::GetClipper" ref="a40d35665c354cfcbe3fe2bea1b835c7" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="structiClipper2D.html">iClipper2D</a>* csView::GetClipper </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Return the clipper. <p> <p>Implements <a class="el" href="structiView.html#7bb214e5083edfccefe2f19f115a05d0">iView</a>.</p> </div> </div><p> <a class="anchor" name="e3b84e3d9c48b11e6fecd74e0a44ebfc"></a><!-- doxytag: member="csView::GetContext" ref="e3b84e3d9c48b11e6fecd74e0a44ebfc" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="structiGraphics3D.html">iGraphics3D</a>* csView::GetContext </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get Context. <p> <p>Implements <a class="el" href="structiView.html#2c826360a161a73ae4418c5eccf2b857">iView</a>.</p> </div> </div><p> <a class="anchor" name="e85e857e055ba95a7283e395697f72db"></a><!-- doxytag: member="csView::GetEngine" ref="e85e857e055ba95a7283e395697f72db" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual <a class="el" href="structiEngine.html">iEngine</a>* csView::GetEngine </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Get engine handle. <p> <p>Implements <a class="el" href="structiView.html#bc815079d4f0b00cd08b02941671b31e">iView</a>.</p> </div> </div><p> <a class="anchor" name="7895b9bc0ba9a2b9d790d2ffa61079cb"></a><!-- doxytag: member="csView::RestrictClipperToScreen" ref="7895b9bc0ba9a2b9d790d2ffa61079cb" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void csView::RestrictClipperToScreen </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Clip the view clipper to the screen boundaries. <p> <p>Implements <a class="el" href="structiView.html#5340f3e10c24d18c3c88d4a512ea479f">iView</a>.</p> </div> </div><p> <a class="anchor" name="4337049ef2cbdffb7c8c03c8266ef97a"></a><!-- doxytag: member="csView::SetAutoResize" ref="4337049ef2cbdffb7c8c03c8266ef97a" args="(bool state)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void csView::SetAutoResize </td> <td>(</td> <td class="paramtype">bool </td> <td class="paramname"> <em>state</em> </td> <td> ) </td> <td width="100%"><code> [inline, virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Enable / Disable automatic resizing. <p> <p>Implements <a class="el" href="structiView.html#0614c7de334babdbf08121a480ed808f">iView</a>.</p> <p>Definition at line <a class="el" href="csview_8h-source.html#l00098">98</a> of file <a class="el" href="csview_8h-source.html">csview.h</a>.</p> </div> </div><p> <a class="anchor" name="aac69b8df74bbeb13d50fc8d19155868"></a><!-- doxytag: member="csView::SetCamera" ref="aac69b8df74bbeb13d50fc8d19155868" args="(iCamera *c)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void csView::SetCamera </td> <td>(</td> <td class="paramtype"><a class="el" href="structiCamera.html">iCamera</a> * </td> <td class="paramname"> <em>c</em> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set current camera. <p> <p>Implements <a class="el" href="structiView.html#3213f8ad4cd0b268566e73f37d542284">iView</a>.</p> </div> </div><p> <a class="anchor" name="d3a2b2c08e21c36831e523c817fb7890"></a><!-- doxytag: member="csView::SetContext" ref="d3a2b2c08e21c36831e523c817fb7890" args="(iGraphics3D *ig3d)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void csView::SetContext </td> <td>(</td> <td class="paramtype"><a class="el" href="structiGraphics3D.html">iGraphics3D</a> * </td> <td class="paramname"> <em>ig3d</em> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set Context. <p> <p>Implements <a class="el" href="structiView.html#41c3eac39303750637157a0b239a07ff">iView</a>.</p> </div> </div><p> <a class="anchor" name="da142bfff145a279a259bff3a653d02c"></a><!-- doxytag: member="csView::SetEngine" ref="da142bfff145a279a259bff3a653d02c" args="(iEngine *e)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void csView::SetEngine </td> <td>(</td> <td class="paramtype"><a class="el" href="structiEngine.html">iEngine</a> * </td> <td class="paramname"> <em>e</em> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set engine handle. <p> <p>Implements <a class="el" href="structiView.html#2da26d335048be1cac26ac7a863b8d7a">iView</a>.</p> </div> </div><p> <a class="anchor" name="e6deef0420fc076dc5a4d0e50f568cb5"></a><!-- doxytag: member="csView::SetRectangle" ref="e6deef0420fc076dc5a4d0e50f568cb5" args="(int x, int y, int w, int h)" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void csView::SetRectangle </td> <td>(</td> <td class="paramtype">int </td> <td class="paramname"> <em>x</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"> <em>y</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"> <em>w</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">int </td> <td class="paramname"> <em>h</em></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Set clipping rectangle. <p> <p>Implements <a class="el" href="structiView.html#8197b24651ab35bf48fe82c3e97d2afb">iView</a>.</p> </div> </div><p> <a class="anchor" name="4522ed71e300b9e1c44f66bc1929036d"></a><!-- doxytag: member="csView::UpdateClipper" ref="4522ed71e300b9e1c44f66bc1929036d" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual void csView::UpdateClipper </td> <td>(</td> <td class="paramname"> </td> <td> ) </td> <td width="100%"><code> [virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Update the Clipper. This is usually called from Draw. <p> <p>Implements <a class="el" href="structiView.html#cb04858acb838eb8d970bc70c5fefc57">iView</a>.</p> </div> </div><p> <hr>The documentation for this class was generated from the following file:<ul> <li>cstool/<a class="el" href="csview_8h-source.html">csview.h</a></ul> <hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>