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<h1>csplugincommon/canvas/draw_box.h</h1><a href="draw__box_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment">    Copyright (C) 2004 by Jorrit Tyberghein</span>
<a name="l00003"></a>00003 <span class="comment">              (C) 2004 by Frank Richter</span>
<a name="l00004"></a>00004 <span class="comment"></span>
<a name="l00005"></a>00005 <span class="comment">    This library is free software; you can redistribute it and/or</span>
<a name="l00006"></a>00006 <span class="comment">    modify it under the terms of the GNU Library General Public</span>
<a name="l00007"></a>00007 <span class="comment">    License as published by the Free Software Foundation; either</span>
<a name="l00008"></a>00008 <span class="comment">    version 2 of the License, or (at your option) any later version.</span>
<a name="l00009"></a>00009 <span class="comment"></span>
<a name="l00010"></a>00010 <span class="comment">    This library is distributed in the hope that it will be useful,</span>
<a name="l00011"></a>00011 <span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00012"></a>00012 <span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU</span>
<a name="l00013"></a>00013 <span class="comment">    Library General Public License for more details.</span>
<a name="l00014"></a>00014 <span class="comment"></span>
<a name="l00015"></a>00015 <span class="comment">    You should have received a copy of the GNU Library General Public</span>
<a name="l00016"></a>00016 <span class="comment">    License along with this library; if not, write to the Free</span>
<a name="l00017"></a>00017 <span class="comment">    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.</span>
<a name="l00018"></a>00018 <span class="comment">*/</span>
<a name="l00019"></a>00019 
<a name="l00020"></a>00020 <span class="preprocessor">#ifndef __CS_CSPLUGINCOMMON_CANVAS_DRAW_BOX_H__</span>
<a name="l00021"></a>00021 <span class="preprocessor"></span><span class="preprocessor">#define __CS_CSPLUGINCOMMON_CANVAS_DRAW_BOX_H__</span>
<a name="l00022"></a>00022 <span class="preprocessor"></span>
<a name="l00027"></a>00027 <span class="preprocessor">#include "<a class="code" href="draw__common_8h.html" title="Common software canvas drawing tools.">csplugincommon/canvas/draw_common.h</a>"</span>
<a name="l00028"></a>00028 
<a name="l00038"></a>00038 <span class="keyword">template</span>&lt;<span class="keyword">class</span> Tpixel, <span class="keyword">class</span> Tpixmixer&gt;
<a name="l00039"></a><a class="code" href="classcsG2DDrawBox.html">00039</a> <span class="keyword">class </span><a class="code" href="classcsG2DDrawBox.html" title="Draw a box to a (software) canvas.">csG2DDrawBox</a>
<a name="l00040"></a>00040 {
<a name="l00041"></a>00041 <span class="keyword">public</span>:
<a name="l00043"></a><a class="code" href="classcsG2DDrawBox.html#7be185358d117b91d71d467c8c29c67c">00043</a>   <span class="keyword">static</span> <span class="keywordtype">void</span> <a class="code" href="classcsG2DDrawBox.html#7be185358d117b91d71d467c8c29c67c" title="Draw a box.">DrawBox</a> (<a class="code" href="classcsGraphics2D.html" title="This is the base class for 2D canvases.">csGraphics2D</a>* G2D, <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y, <span class="keywordtype">int</span> w, <span class="keywordtype">int</span> h,
<a name="l00044"></a>00044     Tpixel color, <a class="code" href="group__util.html#gdde6aaee8457bee49c2a92621fe22b79" title="unsigned 8-bit integer (0..255)">uint8</a> alpha)
<a name="l00045"></a>00045   {
<a name="l00046"></a>00046     Tpixmixer mixer (G2D, color, alpha);
<a name="l00047"></a>00047     <span class="keywordflow">while</span> (h)
<a name="l00048"></a>00048     {
<a name="l00049"></a>00049       <span class="keyword">register</span> Tpixel* dest = (Tpixel*)G2D-&gt;<a class="code" href="classcsGraphics2D.html#68beac8a1ae92e157a916b9d55f9f8ea" title="Same but exposed through iGraphics2D interface.">GetPixelAt</a> (x, y);
<a name="l00050"></a>00050       <span class="keyword">register</span> <span class="keywordtype">int</span> count = w;
<a name="l00051"></a>00051       <span class="keywordflow">while</span> (count--) mixer.Mix (*dest++);
<a name="l00052"></a>00052       y++; h--;
<a name="l00053"></a>00053     } <span class="comment">/* endwhile */</span>
<a name="l00054"></a>00054   }
<a name="l00055"></a>00055 };
<a name="l00056"></a>00056 
<a name="l00059"></a>00059 <span class="preprocessor">#endif // __CS_CSPLUGINCOMMON_CANVAS_DRAW_BOX_H__</span>
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