Sophie

Sophie

distrib > Mandriva > 2010.0 > i586 > media > contrib-release > by-pkgid > bad97183153701b09df5fae1052b1c30 > files > 1558

crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

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<title>Crystal Space 1.2.1: Class Members (Crystal Space 1.2.1 Public API Reference)</title>
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    <li><a href="functions.html#index_1"><span>1</span></a></li>
    <li><a href="functions_0x32.html#index_2"><span>2</span></a></li>
    <li><a href="functions_0x5f.html#index__"><span>_</span></a></li>
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    <li><a href="functions_0x6d.html#index_m"><span>m</span></a></li>
    <li><a href="functions_0x6e.html#index_n"><span>n</span></a></li>
    <li><a href="functions_0x6f.html#index_o"><span>o</span></a></li>
    <li><a href="functions_0x70.html#index_p"><span>p</span></a></li>
    <li><a href="functions_0x71.html#index_q"><span>q</span></a></li>
    <li><a href="functions_0x72.html#index_r"><span>r</span></a></li>
    <li><a href="functions_0x73.html#index_s"><span>s</span></a></li>
    <li><a href="functions_0x74.html#index_t"><span>t</span></a></li>
    <li><a href="functions_0x75.html#index_u"><span>u</span></a></li>
    <li><a href="functions_0x76.html#index_v"><span>v</span></a></li>
    <li><a href="functions_0x77.html#index_w"><span>w</span></a></li>
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    <li><a href="functions_0x79.html#index_y"><span>y</span></a></li>
    <li><a href="functions_0x7a.html#index_z"><span>z</span></a></li>
    <li><a href="functions_0x7e.html#index_~"><span>~</span></a></li>
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<p>
Here is a list of all documented class members with links to the class documentation for each member:
<p>
<h3><a class="anchor" name="index_b">- b -</a></h3><ul>
<li>B()
: <a class="el" href="classcsDPlane.html#6f936085c22c5db4aa91391eaa5b8e86">csDPlane</a>
, <a class="el" href="classcsPlane2.html#80ae8a1676eb3af520b848807fb0f6f5">csPlane2</a>
<li>b
: <a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1Pixel_1_1tag__c.html#5be2d400d2e9373469cc15357a1a102f">CS::PluginCommon::SoftShader::Pixel::tag_c</a>
, <a class="el" href="structcsCompressVertexInfo.html#f2cdc7727c6f16fd37e50b41a2d5213e">csCompressVertexInfo</a>
<li>B()
: <a class="el" href="classcsPlane3.html#3e2d4078d72c4e1187e00c3487517dae">csPlane3</a>
<li>b
: <a class="el" href="structcsFixedSizeAllocator_1_1BlocksWrapper.html#69533886727c8bdffe21762859578f0e">csFixedSizeAllocator&lt; Size, Allocator &gt;::BlocksWrapper</a>
, <a class="el" href="structcsTerrainColliderCollideSegmentResult.html#6a23282d570c45f450ff0d787965f7b8">csTerrainColliderCollideSegmentResult</a>
<li>B()
: <a class="el" href="classcsPlane2.html#4c833b9a366372e0babb4dd5848c492f">csPlane2</a>
, <a class="el" href="classcsPlane3.html#4e055f9dcd3aac04995094df9b18e5d9">csPlane3</a>
<li>b
: <a class="el" href="structcsIntersectingTriangle.html#19996f87bb7ae42982193051be117893">csIntersectingTriangle</a>
, <a class="el" href="structCS_1_1TriangleT.html#88196f79568eb32163bcc22f81048105">CS::TriangleT&lt; T &gt;</a>
<li>b1
: <a class="el" href="structcsCollisionPair.html#79a8583df43a3e68033967fd41e65a1d">csCollisionPair</a>
<li>b2
: <a class="el" href="structcsCollisionPair.html#1cfb84ba1cbc8915b659c77ede57e1e3">csCollisionPair</a>
<li>Back2Front()
: <a class="el" href="classcsBSPTree.html#1900357a43ea658a759d3d0523d7ab5d">csBSPTree</a>
<li>BackingStoreBase
: <a class="el" href="structMINIDUMP__THREAD__EX__CALLBACK.html#9b510353037054617799c53b47dba071">MINIDUMP_THREAD_EX_CALLBACK</a>
<li>BackingStoreEnd
: <a class="el" href="structMINIDUMP__THREAD__EX__CALLBACK.html#26e051994b3afa67e6e457aa8f6d5642">MINIDUMP_THREAD_EX_CALLBACK</a>
<li>BackingStoreOffset
: <a class="el" href="structIMAGEHLP__STACK__FRAME.html#81da8b504a9736b067957bbc3c1a2a7e">IMAGEHLP_STACK_FRAME</a>
<li>BaseFunction()
: <a class="el" href="classcsBSpline.html#f96af08caf0e0844a01bfa1fb2f31a44">csBSpline</a>
, <a class="el" href="classcsCatmullRomSpline.html#3e1d2248e294b93740d05e06e7b41678">csCatmullRomSpline</a>
<li>BaseOfImage
: <a class="el" href="structIMAGEHLP__MODULE64.html#9ff73e83539150568940309cba9ce509">IMAGEHLP_MODULE64</a>
, <a class="el" href="structIMAGEHLP__MODULEW64.html#1ab06dac6a778237945792a53cce9ed4">IMAGEHLP_MODULEW64</a>
, <a class="el" href="structMINIDUMP__MODULE__CALLBACK.html#3874d962ad1f90e83802c9bd207cfd35">MINIDUMP_MODULE_CALLBACK</a>
, <a class="el" href="structMINIDUMP__INCLUDE__MODULE__CALLBACK.html#7f45265383fc92b5b74140f1b32c49d7">MINIDUMP_INCLUDE_MODULE_CALLBACK</a>
<li>BatchClassify()
: <a class="el" href="classcsFrustum.html#b6232c814281adaac88b2d6c2d338a42">csFrustum</a>
<li>bbox
: <a class="el" href="structcsTestRectData.html#bec8eaf87f248f1dbe869a1f00633037">csTestRectData</a>
, <a class="el" href="classcsParticleSystem.html#688d562115daf658d2ba538838aa57ec">csParticleSystem</a>
<li>BeforeDelete()
: <a class="el" href="structiFontDeleteNotify.html#c050f492547ac6ddadc38789598f8ee3">iFontDeleteNotify</a>
<li>BeforeDrawing()
: <a class="el" href="structiMeshObjectDrawCallback.html#cc277cc9a46d198a7b9f8c74c9a669ad">iMeshObjectDrawCallback</a>
, <a class="el" href="structiMeshDrawCallback.html#187e340575fe7100fb340b40c5786021">iMeshDrawCallback</a>
<li>Begin()
: <a class="el" href="classcsColorQuantizer.html#a99aba3acc8f79e6c867d71d77778f39">csColorQuantizer</a>
<li>BeginDraw()
: <a class="el" href="classcsGraphics2D.html#0eb668e6b8498a6988e4d87dae67a887">csGraphics2D</a>
, <a class="el" href="classcsGraphics2DGLCommon.html#66ca8053f80309cf4c014014e6795d71">csGraphics2DGLCommon</a>
, <a class="el" href="structiGraphics2D.html#7901d5c26aaf8fddc078b1d5e9d3ba24">iGraphics2D</a>
, <a class="el" href="structiGraphics3D.html#a1f60ad7d78587051d15e3375e2c6275">iGraphics3D</a>
<li>BeginTriangulate()
: <a class="el" href="classCS_1_1TriangleIndicesStream.html#d00018f04234b881ee31f9e0fe702d60">CS::TriangleIndicesStream&lt; T &gt;</a>
<li>Benchmark()
: <a class="el" href="classcsKDTree.html#3e9b0ec3f292e61ad2eeb25a7d5c6054">csKDTree</a>
, <a class="el" href="classcsGeomDebugHelper.html#acad9aa80f37ae736179d8ed3497724b">csGeomDebugHelper</a>
, <a class="el" href="classcsTiledCoverageBuffer.html#1a0ba4431d06a2884bce3f868171701c">csTiledCoverageBuffer</a>
, <a class="el" href="classcsGraphics2D.html#2893114cbae18229b548bfd9f943ac39">csGraphics2D</a>
, <a class="el" href="structiDebugHelper.html#25c2acc4eb241ee157d4ee44a18ec076">iDebugHelper</a>
<li>Between()
: <a class="el" href="classcsBox3.html#a5f168cfb01d4b76875c022529f23059">csBox3</a>
, <a class="el" href="classcsMath3.html#99b0b66ee4c95e14e8e187293ed36702">csMath3</a>
, <a class="el" href="classcsDMath3.html#7e9556159d8202d99d9d9055b7b9e818">csDMath3</a>
<li>bFace
: <a class="el" href="classcsBox3.html#fe14501543994e0e1c0b61e0d29213f8">csBox3</a>
<li>BGRA8888
: <a class="el" href="structiTextureHandle.html#6761ec16c57b70ba89dc4401fd0954142f6487333942268571ffb264296a066f">iTextureHandle</a>
<li>Bias()
: <a class="el" href="classcsColorQuantizer.html#5b129e8522810832a77ae9c415ef76b9">csColorQuantizer</a>
<li>Bind()
: <a class="el" href="structiConsoleInput.html#1f5b8daedccffc7e7575590d49daabc7">iConsoleInput</a>
<li>BindAxis()
: <a class="el" href="classcsInputBinder.html#f8a79f3996e5c12ea14fdf88cd65dcc0">csInputBinder</a>
, <a class="el" href="structiInputBinder.html#a7649345d9af9eca913ac1cb7e275fea">iInputBinder</a>
<li>BindButton()
: <a class="el" href="classcsInputBinder.html#ed7dd149f5614e7cb6745cb857c14334">csInputBinder</a>
, <a class="el" href="structiInputBinder.html#88e6c7239906339309cd0c7eab82c47f">iInputBinder</a>
<li>BindMaterials()
: <a class="el" href="structiSpriteCal3DFactoryState.html#291540e54cdd3f185ad121697e9a34bc">iSpriteCal3DFactoryState</a>
<li>bitmap
: <a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1SoftwareTexture.html#4dc70c67df6280ce367200fb86fe589b">CS::PluginCommon::SoftShader::SoftwareTexture</a>
<li>bitmapMetrics
: <a class="el" href="structcsSoftFontCache_1_1SoftGlyphCacheData.html#c52ddd294102d54be1a830ea320ad67a">csSoftFontCache::SoftGlyphCacheData</a>
<li>BitProxy
: <a class="el" href="classcsBitArrayTweakable.html#d6beb8432ed0c48a2bce4a01384ce5cb">csBitArrayTweakable&lt; InlinedBits, Allocator &gt;</a>
, <a class="el" href="classcsBitArrayTweakable_1_1BitProxy.html#49090c062dfe4461be876c428eec1781">csBitArrayTweakable&lt; InlinedBits, Allocator &gt;::BitProxy</a>
<li>bits
: <a class="el" href="structcsBitmaskToString_1_1MaskNames.html#4b150ee2643ad4d07f8a4724a0ae42b4">csBitmaskToString::MaskNames</a>
<li>Bits
: <a class="el" href="structcsSndSysSoundFormat.html#e02256a3b559c98edc8c39553d75ff41">csSndSysSoundFormat</a>
<li>Black
: <a class="el" href="classcsRedBlackTree.html#710657a2c0112807cba841ef81c8af4a85952371095a369b526db52e5794b3bf">csRedBlackTree&lt; K &gt;</a>
<li>BlendMorphTarget()
: <a class="el" href="structiSpriteCal3DState.html#323a39fe4c904c1d2e5edf6a8b8f1e70">iSpriteCal3DState</a>
<li>Blit()
: <a class="el" href="classcsGraphics2D.html#7ece8817dd9e44e4f1fbc93a350b51d0">csGraphics2D</a>
, <a class="el" href="classcsGraphics2DGLCommon.html#b6efdeff246176d96c6b6e9de132762d">csGraphics2DGLCommon</a>
, <a class="el" href="structiGraphics2D.html#dee6b567cb1aa39ded1ae4bc1abb9128">iGraphics2D</a>
, <a class="el" href="structiTextureHandle.html#dc814d2a029f9153c0bc0bd5bcbc9aca">iTextureHandle</a>
<li>BlockAllocatedSV
: <a class="el" href="classcsShaderVarBlockAlloc.html#7438b758b50f6e369cac218e4d953370">csShaderVarBlockAlloc&lt; ObjectDispose &gt;</a>
<li>BlockKey()
: <a class="el" href="structcsFixedSizeAllocator_1_1BlockKey.html#b694157735400d65c7fae3ded018f04c">csFixedSizeAllocator&lt; Size, Allocator &gt;::BlockKey</a>
<li>blocks
: <a class="el" href="classcsFixedSizeAllocator.html#424bd61f9cd708b78284ebd8dd485eb8">csFixedSizeAllocator&lt; Size, Allocator &gt;</a>
<li>blocksize
: <a class="el" href="structcsFixedSizeAllocator_1_1BlockKey.html#effc38fdc01939d9fcfc5d5947119e03">csFixedSizeAllocator&lt; Size, Allocator &gt;::BlockKey</a>
, <a class="el" href="classcsFixedSizeAllocator.html#d6bf973ab1bc9ba9289be6fdec8bdf30">csFixedSizeAllocator&lt; Size, Allocator &gt;</a>
<li>BlocksWrapper()
: <a class="el" href="structcsFixedSizeAllocator_1_1BlocksWrapper.html#3ee0d742923beff686a6c15daf8f30c5">csFixedSizeAllocator&lt; Size, Allocator &gt;::BlocksWrapper</a>
<li>blue
: <a class="el" href="structcsRGBpixel.html#7d9406a1b90680449576409de3dec687">csRGBpixel</a>
, <a class="el" href="structcsRGBcolor.html#7f3c30e3543bea7d2e2be81c5c2830d2">csRGBcolor</a>
, <a class="el" href="classcsColor.html#7dff94c0463a3cfe0109e9fb9eac07bd">csColor</a>
<li>BlueBits
: <a class="el" href="structcsPixelFormat.html#4d1b414f4376180d379948fa4570e795">csPixelFormat</a>
<li>BlueMask
: <a class="el" href="structcsPixelFormat.html#344c300262e89a13626c644d2ddb5865">csPixelFormat</a>
<li>BlueShift
: <a class="el" href="structcsPixelFormat.html#449980233ccf3a383530cc3d24cfb2b8">csPixelFormat</a>
<li>Blur()
: <a class="el" href="classcsImageManipulate.html#02e7623c838b1ebafea254dbea22ed68">csImageManipulate</a>
<li>BodyInGroup()
: <a class="el" href="structiBodyGroup.html#530db8a86458d230ed452c955fd3ef93">iBodyGroup</a>
<li>boundingbox
: <a class="el" href="classcsMeshObject.html#b98e814c72a4bf8c03f092b9b32194a0">csMeshObject</a>
<li>boundtexture
: <a class="el" href="classcsGLStateCacheContext.html#ff3a28aac3957a1e3e83259fa6549a5d">csGLStateCacheContext</a>
<li>BoxBox()
: <a class="el" href="classcsIntersect3.html#f10fb75c5164ef7175cae5328f93db25">csIntersect3</a>
<li>BoxFrustum()
: <a class="el" href="classcsIntersect3.html#43eade15453ad76c334c5a9419a190b6">csIntersect3</a>
<li>BoxInClosedMesh()
: <a class="el" href="classcsTriangleMeshTools.html#9fd05d2614e734b259df2c12056d30c1">csTriangleMeshTools</a>
, <a class="el" href="classcsPolygonMeshTools.html#01957720dd38607fdfb2b1acafbb5d28">csPolygonMeshTools</a>
<li>BoxPlane()
: <a class="el" href="classcsIntersect3.html#e5637b6dcb689b02db206d70ac4b3f33">csIntersect3</a>
<li>BoxSegment()
: <a class="el" href="classcsIntersect3.html#72b865647ffce0210dfb6bb3ed157ca3">csIntersect3</a>
<li>BoxSphere()
: <a class="el" href="classcsIntersect3.html#e0c597848692eff150cb10d0a99ff100">csIntersect3</a>
<li>BoxTriangle()
: <a class="el" href="classcsIntersect3.html#42580089f4dd36283491764378e4bdfb">csIntersect3</a>
<li>Broadcast()
: <a class="el" href="classcsEventOutlet.html#655ced810b8b0575e56e588edc4c7d95">csEventOutlet</a>
, <a class="el" href="structiEventOutlet.html#c5b91758afe5ca9f9c69f10c8a3a2bad">iEventOutlet</a>
, <a class="el" href="structiEvent.html#09837bd8cfe86fdd34f40b89917d94d8">iEvent</a>
<li>BSF()
: <a class="el" href="classcsTreeNode.html#9edde11103b0273d65bba26dc5bc2360">csTreeNode</a>
<li>buf
: <a class="el" href="structcsMD5_1_1md5__state__t.html#3bd74b07d8651c4df72e8fd079f393fd">csMD5::md5_state_t</a>
<li>Buffer
: <a class="el" href="structMINIDUMP__USER__STREAM.html#599c66a209bf47ff01f2f2a23bfc78b3">MINIDUMP_USER_STREAM</a>
<li>buffer
: <a class="el" href="classcsRenderBuffer.html#3a41ab29ad15f8fe8f08c6c324593142">csRenderBuffer</a>
, <a class="el" href="classcsMemFile.html#64e0a76f41f3b92c9b0f068b561f97ee">csMemFile</a>
<li>buffer_samples
: <a class="el" href="structiSndSysSoftwareFilter3DProperties.html#89444178a6712de841e9ed6667e5b0b9">iSndSysSoftwareFilter3DProperties</a>
<li>bufferComps
: <a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1iScanlineRenderer_1_1RenderInfoMesh.html#4a1397d71557be84630997c327da9b23">CS::PluginCommon::SoftShader::iScanlineRenderer::RenderInfoMesh</a>
<li>bufferHolder
: <a class="el" href="structcsParticleSystem_1_1PerFrameData.html#3f5c40b4ad94622c65e4d9b78e15c819">csParticleSystem::PerFrameData</a>
<li>buffers
: <a class="el" href="classcsRenderBufferHolder.html#7cc87654c677022782e2d34fb719f384">csRenderBufferHolder</a>
, <a class="el" href="structcsRenderMeshModes.html#1ecb40a8cb9d7420e3c60fb8e43b869f">csRenderMeshModes</a>
<li>BufferSize
: <a class="el" href="structMINIDUMP__USER__STREAM.html#749af3c7543580d6cf2e07f8ed6deccb">MINIDUMP_USER_STREAM</a>
<li>bufferSize
: <a class="el" href="classcsRenderBuffer.html#4b51a1bf2ae0eaf6b8390806c20c7902">csRenderBuffer</a>
<li>bufferType
: <a class="el" href="structcsRenderBuffer_1_1Props.html#37b92a5c0b58c63b1b19cae943565c02">csRenderBuffer::Props</a>
<li>bugplug
: <a class="el" href="classcsTiledCoverageBuffer.html#1b4a9f608b691840ffa4e08e2739db5f">csTiledCoverageBuffer</a>
<li>Build()
: <a class="el" href="classcsBSPTree.html#0aa65e0aded3caef1627a568cae1a8e1">csBSPTree</a>
<li>BuildDecal()
: <a class="el" href="classcsParticleSystem.html#75ecb31d5fa2a9011facd80d4eca9714">csParticleSystem</a>
, <a class="el" href="structiMeshObject.html#d25b87c6bd504ce2a48ab1766536b4e8">iMeshObject</a>
, <a class="el" href="classcsMeshObject.html#e52a469459d5a4010da4ceedc192617d">csMeshObject</a>
<li>Button()
: <a class="el" href="structiInputBinder.html#82ea6bef5f334831c251fb455131665a">iInputBinder</a>
, <a class="el" href="classcsMouseDriver.html#2c3b5ae8da6d828a0b73546510f5fbcc">csMouseDriver</a>
, <a class="el" href="structcsMouseEventData.html#735ab13d229dd1aec3d3a90e1ece132e">csMouseEventData</a>
, <a class="el" href="classcsJoystickDriver.html#76be5be131476b8b03b955fa37d5a017">csJoystickDriver</a>
, <a class="el" href="classcsInputBinder.html#51c93c254f5f5b3bc9006b52a8610d5d">csInputBinder</a>
, <a class="el" href="structcsJoystickEventData.html#3a6d75d2de28e57f69f808492c7972ae">csJoystickEventData</a>
<li>csBaseEventHandler()
: <a class="el" href="classcsBaseEventHandler.html#8299ea111d172f2b05efefa3b2b1f0f2">csBaseEventHandler</a>
, <a class="el" href="classcsBaseEventHandler_1_1EventHandlerImpl.html#50f157d56a28d74ba47de7a6311eb0f7">csBaseEventHandler::EventHandlerImpl</a>
<li>csBitArray()
: <a class="el" href="classcsBitArray.html#4de089702f550532a653f322ed334953">csBitArray</a>
<li>csBitArrayTweakable()
: <a class="el" href="classcsBitArrayTweakable.html#efd66d9d1d2efa83d7c03489882dc717">csBitArrayTweakable&lt; InlinedBits, Allocator &gt;</a>
<li>csBlockAllocator()
: <a class="el" href="classcsBlockAllocator.html#d8f422778b7c2fa33ee76c77f409b0c3">csBlockAllocator&lt; T, Allocator, ObjectDispose &gt;</a>
<li>csBlockAllocator&lt; SubRect &gt;
: <a class="el" href="classCS_1_1SubRectangles_1_1SubRect.html#1b54d9b106fee3eabc93ee4e60ea981f">CS::SubRectangles::SubRect</a>
<li>csBlockAllocatorDisposeDelete()
: <a class="el" href="classcsBlockAllocatorDisposeDelete.html#3562fdaea42dcc9c1b6c33d6fbcb72f4">csBlockAllocatorDisposeDelete&lt; T &gt;</a>
<li>csBlockAllocatorDisposeLeaky()
: <a class="el" href="classcsBlockAllocatorDisposeLeaky.html#9540112306c41808ee22e727f904c8fb">csBlockAllocatorDisposeLeaky&lt; T &gt;</a>
<li>csBox2()
: <a class="el" href="classcsBox2.html#9107334c90a7ade49c91144b228c6cdf">csBox2</a>
<li>csBox3()
: <a class="el" href="classcsBox3.html#026a5a0f026acad91c35b33293d21ccf">csBox3</a>
<li>csBoxClipper()
: <a class="el" href="classcsBoxClipper.html#9570593534dd1a20fcbad29b02b0bf61">csBoxClipper</a>
<li>csBSpline()
: <a class="el" href="classcsBSpline.html#1d90b32d1d57e583af7820cc2f06af91">csBSpline</a>
<li>csBSPTree()
: <a class="el" href="classcsBSPTree.html#b6ddd9d8922b393110ddd79929c54365">csBSPTree</a>
</ul>
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