<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: Class Members (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="classes.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="classes.html"><span>Alphabetical List</span></a></li> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li class="current"><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <div class="tabs"> <ul> <li class="current"><a href="functions.html"><span>All</span></a></li> <li><a href="functions_func.html"><span>Functions</span></a></li> <li><a href="functions_vars.html"><span>Variables</span></a></li> <li><a href="functions_type.html"><span>Typedefs</span></a></li> <li><a href="functions_enum.html"><span>Enumerations</span></a></li> <li><a href="functions_eval.html"><span>Enumerator</span></a></li> <li><a href="functions_rela.html"><span>Related Functions</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="functions.html#index_1"><span>1</span></a></li> <li><a href="functions_0x32.html#index_2"><span>2</span></a></li> <li><a href="functions_0x5f.html#index__"><span>_</span></a></li> <li><a href="functions_0x61.html#index_a"><span>a</span></a></li> <li class="current"><a href="functions_0x62.html#index_b"><span>b</span></a></li> <li><a href="functions_0x63.html#index_c"><span>c</span></a></li> <li><a href="functions_0x64.html#index_d"><span>d</span></a></li> <li><a href="functions_0x65.html#index_e"><span>e</span></a></li> <li><a href="functions_0x66.html#index_f"><span>f</span></a></li> <li><a href="functions_0x67.html#index_g"><span>g</span></a></li> <li><a href="functions_0x68.html#index_h"><span>h</span></a></li> <li><a href="functions_0x69.html#index_i"><span>i</span></a></li> <li><a href="functions_0x6a.html#index_j"><span>j</span></a></li> <li><a href="functions_0x6b.html#index_k"><span>k</span></a></li> <li><a href="functions_0x6c.html#index_l"><span>l</span></a></li> <li><a href="functions_0x6d.html#index_m"><span>m</span></a></li> <li><a href="functions_0x6e.html#index_n"><span>n</span></a></li> <li><a href="functions_0x6f.html#index_o"><span>o</span></a></li> <li><a href="functions_0x70.html#index_p"><span>p</span></a></li> <li><a href="functions_0x71.html#index_q"><span>q</span></a></li> <li><a href="functions_0x72.html#index_r"><span>r</span></a></li> <li><a href="functions_0x73.html#index_s"><span>s</span></a></li> <li><a href="functions_0x74.html#index_t"><span>t</span></a></li> <li><a href="functions_0x75.html#index_u"><span>u</span></a></li> <li><a href="functions_0x76.html#index_v"><span>v</span></a></li> <li><a href="functions_0x77.html#index_w"><span>w</span></a></li> <li><a href="functions_0x78.html#index_x"><span>x</span></a></li> <li><a href="functions_0x79.html#index_y"><span>y</span></a></li> <li><a href="functions_0x7a.html#index_z"><span>z</span></a></li> <li><a href="functions_0x7e.html#index_~"><span>~</span></a></li> </ul> </div> <p> Here is a list of all documented class members with links to the class documentation for each member: <p> <h3><a class="anchor" name="index_b">- b -</a></h3><ul> <li>B() : <a class="el" href="classcsDPlane.html#6f936085c22c5db4aa91391eaa5b8e86">csDPlane</a> , <a class="el" href="classcsPlane2.html#80ae8a1676eb3af520b848807fb0f6f5">csPlane2</a> <li>b : <a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1Pixel_1_1tag__c.html#5be2d400d2e9373469cc15357a1a102f">CS::PluginCommon::SoftShader::Pixel::tag_c</a> , <a class="el" href="structcsCompressVertexInfo.html#f2cdc7727c6f16fd37e50b41a2d5213e">csCompressVertexInfo</a> <li>B() : <a class="el" href="classcsPlane3.html#3e2d4078d72c4e1187e00c3487517dae">csPlane3</a> <li>b : <a class="el" href="structcsFixedSizeAllocator_1_1BlocksWrapper.html#69533886727c8bdffe21762859578f0e">csFixedSizeAllocator< Size, Allocator >::BlocksWrapper</a> , <a class="el" href="structcsTerrainColliderCollideSegmentResult.html#6a23282d570c45f450ff0d787965f7b8">csTerrainColliderCollideSegmentResult</a> <li>B() : <a class="el" href="classcsPlane2.html#4c833b9a366372e0babb4dd5848c492f">csPlane2</a> , <a class="el" href="classcsPlane3.html#4e055f9dcd3aac04995094df9b18e5d9">csPlane3</a> <li>b : <a class="el" href="structcsIntersectingTriangle.html#19996f87bb7ae42982193051be117893">csIntersectingTriangle</a> , <a class="el" href="structCS_1_1TriangleT.html#88196f79568eb32163bcc22f81048105">CS::TriangleT< T ></a> <li>b1 : <a class="el" href="structcsCollisionPair.html#79a8583df43a3e68033967fd41e65a1d">csCollisionPair</a> <li>b2 : <a class="el" href="structcsCollisionPair.html#1cfb84ba1cbc8915b659c77ede57e1e3">csCollisionPair</a> <li>Back2Front() : <a class="el" href="classcsBSPTree.html#1900357a43ea658a759d3d0523d7ab5d">csBSPTree</a> <li>BackingStoreBase : <a class="el" href="structMINIDUMP__THREAD__EX__CALLBACK.html#9b510353037054617799c53b47dba071">MINIDUMP_THREAD_EX_CALLBACK</a> <li>BackingStoreEnd : <a class="el" href="structMINIDUMP__THREAD__EX__CALLBACK.html#26e051994b3afa67e6e457aa8f6d5642">MINIDUMP_THREAD_EX_CALLBACK</a> <li>BackingStoreOffset : <a class="el" href="structIMAGEHLP__STACK__FRAME.html#81da8b504a9736b067957bbc3c1a2a7e">IMAGEHLP_STACK_FRAME</a> <li>BaseFunction() : <a class="el" href="classcsBSpline.html#f96af08caf0e0844a01bfa1fb2f31a44">csBSpline</a> , <a class="el" href="classcsCatmullRomSpline.html#3e1d2248e294b93740d05e06e7b41678">csCatmullRomSpline</a> <li>BaseOfImage : <a class="el" href="structIMAGEHLP__MODULE64.html#9ff73e83539150568940309cba9ce509">IMAGEHLP_MODULE64</a> , <a class="el" href="structIMAGEHLP__MODULEW64.html#1ab06dac6a778237945792a53cce9ed4">IMAGEHLP_MODULEW64</a> , <a class="el" href="structMINIDUMP__MODULE__CALLBACK.html#3874d962ad1f90e83802c9bd207cfd35">MINIDUMP_MODULE_CALLBACK</a> , <a class="el" href="structMINIDUMP__INCLUDE__MODULE__CALLBACK.html#7f45265383fc92b5b74140f1b32c49d7">MINIDUMP_INCLUDE_MODULE_CALLBACK</a> <li>BatchClassify() : <a class="el" href="classcsFrustum.html#b6232c814281adaac88b2d6c2d338a42">csFrustum</a> <li>bbox : <a class="el" href="structcsTestRectData.html#bec8eaf87f248f1dbe869a1f00633037">csTestRectData</a> , <a class="el" href="classcsParticleSystem.html#688d562115daf658d2ba538838aa57ec">csParticleSystem</a> <li>BeforeDelete() : <a class="el" href="structiFontDeleteNotify.html#c050f492547ac6ddadc38789598f8ee3">iFontDeleteNotify</a> <li>BeforeDrawing() : <a class="el" href="structiMeshObjectDrawCallback.html#cc277cc9a46d198a7b9f8c74c9a669ad">iMeshObjectDrawCallback</a> , <a class="el" href="structiMeshDrawCallback.html#187e340575fe7100fb340b40c5786021">iMeshDrawCallback</a> <li>Begin() : <a class="el" href="classcsColorQuantizer.html#a99aba3acc8f79e6c867d71d77778f39">csColorQuantizer</a> <li>BeginDraw() : <a class="el" href="classcsGraphics2D.html#0eb668e6b8498a6988e4d87dae67a887">csGraphics2D</a> , <a class="el" href="classcsGraphics2DGLCommon.html#66ca8053f80309cf4c014014e6795d71">csGraphics2DGLCommon</a> , <a class="el" href="structiGraphics2D.html#7901d5c26aaf8fddc078b1d5e9d3ba24">iGraphics2D</a> , <a class="el" href="structiGraphics3D.html#a1f60ad7d78587051d15e3375e2c6275">iGraphics3D</a> <li>BeginTriangulate() : <a class="el" href="classCS_1_1TriangleIndicesStream.html#d00018f04234b881ee31f9e0fe702d60">CS::TriangleIndicesStream< T ></a> <li>Benchmark() : <a class="el" href="classcsKDTree.html#3e9b0ec3f292e61ad2eeb25a7d5c6054">csKDTree</a> , <a class="el" href="classcsGeomDebugHelper.html#acad9aa80f37ae736179d8ed3497724b">csGeomDebugHelper</a> , <a class="el" href="classcsTiledCoverageBuffer.html#1a0ba4431d06a2884bce3f868171701c">csTiledCoverageBuffer</a> , <a class="el" href="classcsGraphics2D.html#2893114cbae18229b548bfd9f943ac39">csGraphics2D</a> , <a class="el" href="structiDebugHelper.html#25c2acc4eb241ee157d4ee44a18ec076">iDebugHelper</a> <li>Between() : <a class="el" href="classcsBox3.html#a5f168cfb01d4b76875c022529f23059">csBox3</a> , <a class="el" href="classcsMath3.html#99b0b66ee4c95e14e8e187293ed36702">csMath3</a> , <a class="el" href="classcsDMath3.html#7e9556159d8202d99d9d9055b7b9e818">csDMath3</a> <li>bFace : <a class="el" href="classcsBox3.html#fe14501543994e0e1c0b61e0d29213f8">csBox3</a> <li>BGRA8888 : <a class="el" href="structiTextureHandle.html#6761ec16c57b70ba89dc4401fd0954142f6487333942268571ffb264296a066f">iTextureHandle</a> <li>Bias() : <a class="el" href="classcsColorQuantizer.html#5b129e8522810832a77ae9c415ef76b9">csColorQuantizer</a> <li>Bind() : <a class="el" href="structiConsoleInput.html#1f5b8daedccffc7e7575590d49daabc7">iConsoleInput</a> <li>BindAxis() : <a class="el" href="classcsInputBinder.html#f8a79f3996e5c12ea14fdf88cd65dcc0">csInputBinder</a> , <a class="el" href="structiInputBinder.html#a7649345d9af9eca913ac1cb7e275fea">iInputBinder</a> <li>BindButton() : <a class="el" href="classcsInputBinder.html#ed7dd149f5614e7cb6745cb857c14334">csInputBinder</a> , <a class="el" href="structiInputBinder.html#88e6c7239906339309cd0c7eab82c47f">iInputBinder</a> <li>BindMaterials() : <a class="el" href="structiSpriteCal3DFactoryState.html#291540e54cdd3f185ad121697e9a34bc">iSpriteCal3DFactoryState</a> <li>bitmap : <a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1SoftwareTexture.html#4dc70c67df6280ce367200fb86fe589b">CS::PluginCommon::SoftShader::SoftwareTexture</a> <li>bitmapMetrics : <a class="el" href="structcsSoftFontCache_1_1SoftGlyphCacheData.html#c52ddd294102d54be1a830ea320ad67a">csSoftFontCache::SoftGlyphCacheData</a> <li>BitProxy : <a class="el" href="classcsBitArrayTweakable.html#d6beb8432ed0c48a2bce4a01384ce5cb">csBitArrayTweakable< InlinedBits, Allocator ></a> , <a class="el" href="classcsBitArrayTweakable_1_1BitProxy.html#49090c062dfe4461be876c428eec1781">csBitArrayTweakable< InlinedBits, Allocator >::BitProxy</a> <li>bits : <a class="el" href="structcsBitmaskToString_1_1MaskNames.html#4b150ee2643ad4d07f8a4724a0ae42b4">csBitmaskToString::MaskNames</a> <li>Bits : <a class="el" href="structcsSndSysSoundFormat.html#e02256a3b559c98edc8c39553d75ff41">csSndSysSoundFormat</a> <li>Black : <a class="el" href="classcsRedBlackTree.html#710657a2c0112807cba841ef81c8af4a85952371095a369b526db52e5794b3bf">csRedBlackTree< K ></a> <li>BlendMorphTarget() : <a class="el" href="structiSpriteCal3DState.html#323a39fe4c904c1d2e5edf6a8b8f1e70">iSpriteCal3DState</a> <li>Blit() : <a class="el" href="classcsGraphics2D.html#7ece8817dd9e44e4f1fbc93a350b51d0">csGraphics2D</a> , <a class="el" href="classcsGraphics2DGLCommon.html#b6efdeff246176d96c6b6e9de132762d">csGraphics2DGLCommon</a> , <a class="el" href="structiGraphics2D.html#dee6b567cb1aa39ded1ae4bc1abb9128">iGraphics2D</a> , <a class="el" href="structiTextureHandle.html#dc814d2a029f9153c0bc0bd5bcbc9aca">iTextureHandle</a> <li>BlockAllocatedSV : <a class="el" href="classcsShaderVarBlockAlloc.html#7438b758b50f6e369cac218e4d953370">csShaderVarBlockAlloc< ObjectDispose ></a> <li>BlockKey() : <a class="el" href="structcsFixedSizeAllocator_1_1BlockKey.html#b694157735400d65c7fae3ded018f04c">csFixedSizeAllocator< Size, Allocator >::BlockKey</a> <li>blocks : <a class="el" href="classcsFixedSizeAllocator.html#424bd61f9cd708b78284ebd8dd485eb8">csFixedSizeAllocator< Size, Allocator ></a> <li>blocksize : <a class="el" href="structcsFixedSizeAllocator_1_1BlockKey.html#effc38fdc01939d9fcfc5d5947119e03">csFixedSizeAllocator< Size, Allocator >::BlockKey</a> , <a class="el" href="classcsFixedSizeAllocator.html#d6bf973ab1bc9ba9289be6fdec8bdf30">csFixedSizeAllocator< Size, Allocator ></a> <li>BlocksWrapper() : <a class="el" href="structcsFixedSizeAllocator_1_1BlocksWrapper.html#3ee0d742923beff686a6c15daf8f30c5">csFixedSizeAllocator< Size, Allocator >::BlocksWrapper</a> <li>blue : <a class="el" href="structcsRGBpixel.html#7d9406a1b90680449576409de3dec687">csRGBpixel</a> , <a class="el" href="structcsRGBcolor.html#7f3c30e3543bea7d2e2be81c5c2830d2">csRGBcolor</a> , <a class="el" href="classcsColor.html#7dff94c0463a3cfe0109e9fb9eac07bd">csColor</a> <li>BlueBits : <a class="el" href="structcsPixelFormat.html#4d1b414f4376180d379948fa4570e795">csPixelFormat</a> <li>BlueMask : <a class="el" href="structcsPixelFormat.html#344c300262e89a13626c644d2ddb5865">csPixelFormat</a> <li>BlueShift : <a class="el" href="structcsPixelFormat.html#449980233ccf3a383530cc3d24cfb2b8">csPixelFormat</a> <li>Blur() : <a class="el" href="classcsImageManipulate.html#02e7623c838b1ebafea254dbea22ed68">csImageManipulate</a> <li>BodyInGroup() : <a class="el" href="structiBodyGroup.html#530db8a86458d230ed452c955fd3ef93">iBodyGroup</a> <li>boundingbox : <a class="el" href="classcsMeshObject.html#b98e814c72a4bf8c03f092b9b32194a0">csMeshObject</a> <li>boundtexture : <a class="el" href="classcsGLStateCacheContext.html#ff3a28aac3957a1e3e83259fa6549a5d">csGLStateCacheContext</a> <li>BoxBox() : <a class="el" href="classcsIntersect3.html#f10fb75c5164ef7175cae5328f93db25">csIntersect3</a> <li>BoxFrustum() : <a class="el" href="classcsIntersect3.html#43eade15453ad76c334c5a9419a190b6">csIntersect3</a> <li>BoxInClosedMesh() : <a class="el" href="classcsTriangleMeshTools.html#9fd05d2614e734b259df2c12056d30c1">csTriangleMeshTools</a> , <a class="el" href="classcsPolygonMeshTools.html#01957720dd38607fdfb2b1acafbb5d28">csPolygonMeshTools</a> <li>BoxPlane() : <a class="el" href="classcsIntersect3.html#e5637b6dcb689b02db206d70ac4b3f33">csIntersect3</a> <li>BoxSegment() : <a class="el" href="classcsIntersect3.html#72b865647ffce0210dfb6bb3ed157ca3">csIntersect3</a> <li>BoxSphere() : <a class="el" href="classcsIntersect3.html#e0c597848692eff150cb10d0a99ff100">csIntersect3</a> <li>BoxTriangle() : <a class="el" href="classcsIntersect3.html#42580089f4dd36283491764378e4bdfb">csIntersect3</a> <li>Broadcast() : <a class="el" href="classcsEventOutlet.html#655ced810b8b0575e56e588edc4c7d95">csEventOutlet</a> , <a class="el" href="structiEventOutlet.html#c5b91758afe5ca9f9c69f10c8a3a2bad">iEventOutlet</a> , <a class="el" href="structiEvent.html#09837bd8cfe86fdd34f40b89917d94d8">iEvent</a> <li>BSF() : <a class="el" href="classcsTreeNode.html#9edde11103b0273d65bba26dc5bc2360">csTreeNode</a> <li>buf : <a class="el" href="structcsMD5_1_1md5__state__t.html#3bd74b07d8651c4df72e8fd079f393fd">csMD5::md5_state_t</a> <li>Buffer : <a class="el" href="structMINIDUMP__USER__STREAM.html#599c66a209bf47ff01f2f2a23bfc78b3">MINIDUMP_USER_STREAM</a> <li>buffer : <a class="el" href="classcsRenderBuffer.html#3a41ab29ad15f8fe8f08c6c324593142">csRenderBuffer</a> , <a class="el" href="classcsMemFile.html#64e0a76f41f3b92c9b0f068b561f97ee">csMemFile</a> <li>buffer_samples : <a class="el" href="structiSndSysSoftwareFilter3DProperties.html#89444178a6712de841e9ed6667e5b0b9">iSndSysSoftwareFilter3DProperties</a> <li>bufferComps : <a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1iScanlineRenderer_1_1RenderInfoMesh.html#4a1397d71557be84630997c327da9b23">CS::PluginCommon::SoftShader::iScanlineRenderer::RenderInfoMesh</a> <li>bufferHolder : <a class="el" href="structcsParticleSystem_1_1PerFrameData.html#3f5c40b4ad94622c65e4d9b78e15c819">csParticleSystem::PerFrameData</a> <li>buffers : <a class="el" href="classcsRenderBufferHolder.html#7cc87654c677022782e2d34fb719f384">csRenderBufferHolder</a> , <a class="el" href="structcsRenderMeshModes.html#1ecb40a8cb9d7420e3c60fb8e43b869f">csRenderMeshModes</a> <li>BufferSize : <a class="el" href="structMINIDUMP__USER__STREAM.html#749af3c7543580d6cf2e07f8ed6deccb">MINIDUMP_USER_STREAM</a> <li>bufferSize : <a class="el" href="classcsRenderBuffer.html#4b51a1bf2ae0eaf6b8390806c20c7902">csRenderBuffer</a> <li>bufferType : <a class="el" href="structcsRenderBuffer_1_1Props.html#37b92a5c0b58c63b1b19cae943565c02">csRenderBuffer::Props</a> <li>bugplug : <a class="el" href="classcsTiledCoverageBuffer.html#1b4a9f608b691840ffa4e08e2739db5f">csTiledCoverageBuffer</a> <li>Build() : <a class="el" href="classcsBSPTree.html#0aa65e0aded3caef1627a568cae1a8e1">csBSPTree</a> <li>BuildDecal() : <a class="el" href="classcsParticleSystem.html#75ecb31d5fa2a9011facd80d4eca9714">csParticleSystem</a> , <a class="el" href="structiMeshObject.html#d25b87c6bd504ce2a48ab1766536b4e8">iMeshObject</a> , <a class="el" href="classcsMeshObject.html#e52a469459d5a4010da4ceedc192617d">csMeshObject</a> <li>Button() : <a class="el" href="structiInputBinder.html#82ea6bef5f334831c251fb455131665a">iInputBinder</a> , <a class="el" href="classcsMouseDriver.html#2c3b5ae8da6d828a0b73546510f5fbcc">csMouseDriver</a> , <a class="el" href="structcsMouseEventData.html#735ab13d229dd1aec3d3a90e1ece132e">csMouseEventData</a> , <a class="el" href="classcsJoystickDriver.html#76be5be131476b8b03b955fa37d5a017">csJoystickDriver</a> , <a class="el" href="classcsInputBinder.html#51c93c254f5f5b3bc9006b52a8610d5d">csInputBinder</a> , <a class="el" href="structcsJoystickEventData.html#3a6d75d2de28e57f69f808492c7972ae">csJoystickEventData</a> <li>csBaseEventHandler() : <a class="el" href="classcsBaseEventHandler.html#8299ea111d172f2b05efefa3b2b1f0f2">csBaseEventHandler</a> , <a class="el" href="classcsBaseEventHandler_1_1EventHandlerImpl.html#50f157d56a28d74ba47de7a6311eb0f7">csBaseEventHandler::EventHandlerImpl</a> <li>csBitArray() : <a class="el" href="classcsBitArray.html#4de089702f550532a653f322ed334953">csBitArray</a> <li>csBitArrayTweakable() : <a class="el" href="classcsBitArrayTweakable.html#efd66d9d1d2efa83d7c03489882dc717">csBitArrayTweakable< InlinedBits, Allocator ></a> <li>csBlockAllocator() : <a class="el" href="classcsBlockAllocator.html#d8f422778b7c2fa33ee76c77f409b0c3">csBlockAllocator< T, Allocator, ObjectDispose ></a> <li>csBlockAllocator< SubRect > : <a class="el" href="classCS_1_1SubRectangles_1_1SubRect.html#1b54d9b106fee3eabc93ee4e60ea981f">CS::SubRectangles::SubRect</a> <li>csBlockAllocatorDisposeDelete() : <a class="el" href="classcsBlockAllocatorDisposeDelete.html#3562fdaea42dcc9c1b6c33d6fbcb72f4">csBlockAllocatorDisposeDelete< T ></a> <li>csBlockAllocatorDisposeLeaky() : <a class="el" href="classcsBlockAllocatorDisposeLeaky.html#9540112306c41808ee22e727f904c8fb">csBlockAllocatorDisposeLeaky< T ></a> <li>csBox2() : <a class="el" href="classcsBox2.html#9107334c90a7ade49c91144b228c6cdf">csBox2</a> <li>csBox3() : <a class="el" href="classcsBox3.html#026a5a0f026acad91c35b33293d21ccf">csBox3</a> <li>csBoxClipper() : <a class="el" href="classcsBoxClipper.html#9570593534dd1a20fcbad29b02b0bf61">csBoxClipper</a> <li>csBSpline() : <a class="el" href="classcsBSpline.html#1d90b32d1d57e583af7820cc2f06af91">csBSpline</a> <li>csBSPTree() : <a class="el" href="classcsBSPTree.html#b6ddd9d8922b393110ddd79929c54365">csBSPTree</a> </ul> <hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>