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crystalspace-doc-1.2.1-5mdv2010.0.i586.rpm

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<title>Crystal Space 1.2.1: csplugincommon/opengl/glcommon2d.h File Reference (Crystal Space 1.2.1 Public API Reference)</title>
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<h1>csplugincommon/opengl/glcommon2d.h File Reference</h1>Common OpenGL canvas superclass. <a href="#_details">More...</a>
<p>
<code>#include &lt;GL/gl.h&gt;</code><br>
<code>#include &quot;csextern_gl.h&quot;</code><br>
<code>#include &quot;<a class="el" href="scf_8h-source.html">csutil/scf.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="csplugincommon_2canvas_2graph2d_8h-source.html">csplugincommon/canvas/graph2d.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="iopengl_2driverdb_8h-source.html">csplugincommon/iopengl/driverdb.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="glfontcache_8h-source.html">glfontcache.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="iutil_2event_8h-source.html">iutil/event.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="glstates_8h-source.html">glstates.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="glextmanager_8h-source.html">glextmanager.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="glss_8h-source.html">glss.h</a>&quot;</code><br>
<code>#include &quot;<a class="el" href="opengl_2driverdb_8h-source.html">driverdb.h</a>&quot;</code><br>

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<a href="glcommon2d_8h-source.html">Go to the source code of this file.</a><table border="0" cellpadding="0" cellspacing="0">
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<tr><td colspan="2"><br><h2>Classes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGraphics2DGLCommon.html">csGraphics2DGLCommon</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Basic OpenGL version of the 2D driver class.  <a href="classcsGraphics2DGLCommon.html#_details">More...</a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classcsGraphics2DGLCommon_1_1csGLPixelFormatPicker.html">csGraphics2DGLCommon::csGLPixelFormatPicker</a></td></tr>

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<hr><a name="_details"></a><h2>Detailed Description</h2>
Common OpenGL canvas superclass. 
<p>

<p>Definition in file <a class="el" href="glcommon2d_8h-source.html">glcommon2d.h</a>.</p>
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