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<h1>iengine/rendersteps/irsfact.h</h1><a href="irsfact_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment">    Copyright (C) 2003 by Jorrit Tyberghein</span>
<a name="l00003"></a>00003 <span class="comment">              (C) 2003 by Frank Richter</span>
<a name="l00004"></a>00004 <span class="comment"></span>
<a name="l00005"></a>00005 <span class="comment">    This library is free software; you can redistribute it and/or</span>
<a name="l00006"></a>00006 <span class="comment">    modify it under the terms of the GNU Library General Public</span>
<a name="l00007"></a>00007 <span class="comment">    License as published by the Free Software Foundation; either</span>
<a name="l00008"></a>00008 <span class="comment">    version 2 of the License, or (at your option) any later version.</span>
<a name="l00009"></a>00009 <span class="comment"></span>
<a name="l00010"></a>00010 <span class="comment">    This library is distributed in the hope that it will be useful,</span>
<a name="l00011"></a>00011 <span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00012"></a>00012 <span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU</span>
<a name="l00013"></a>00013 <span class="comment">    Library General Public License for more details.</span>
<a name="l00014"></a>00014 <span class="comment"></span>
<a name="l00015"></a>00015 <span class="comment">    You should have received a copy of the GNU Library General Public</span>
<a name="l00016"></a>00016 <span class="comment">    License along with this library; if not, write to the Free</span>
<a name="l00017"></a>00017 <span class="comment">    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.</span>
<a name="l00018"></a>00018 <span class="comment">*/</span>
<a name="l00019"></a>00019 
<a name="l00020"></a>00020 <span class="preprocessor">#ifndef __CS_IENGINE_RENDERSTEPS_ITEXFACT_H__</span>
<a name="l00021"></a>00021 <span class="preprocessor"></span><span class="preprocessor">#define __CS_IENGINE_RENDERSTEPS_ITEXFACT_H__</span>
<a name="l00022"></a>00022 <span class="preprocessor"></span>
<a name="l00031"></a>00031 <span class="preprocessor">#include "<a class="code" href="scf_8h.html" title="Crystal Space Shared Class Facility (SCF).">csutil/scf.h</a>"</span>
<a name="l00032"></a>00032 
<a name="l00033"></a>00033 <span class="keyword">struct </span><a class="code" href="structiRenderStep.html">iRenderStep</a>;
<a name="l00034"></a>00034 
<a name="l00038"></a><a class="code" href="structiRenderStepFactory.html">00038</a> <span class="keyword">struct </span><a class="code" href="structiRenderStepFactory.html" title="Interface to a render step factory.">iRenderStepFactory</a> : <span class="keyword">public</span> <span class="keyword">virtual</span> <a class="code" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one...">iBase</a>
<a name="l00039"></a>00039 {
<a name="l00040"></a>00040   SCF_INTERFACE (<a class="code" href="structiRenderStepFactory.html" title="Interface to a render step factory.">iRenderStepFactory</a>, 1, 0, 0);
<a name="l00041"></a>00041 
<a name="l00045"></a>00045   <span class="keyword">virtual</span> <a class="code" href="classcsPtr.html" title="A pointer encapsulator.">csPtr&lt;iRenderStep&gt;</a> <a class="code" href="structiRenderStepFactory.html#8dc47cc09f6168079637411b910fac97" title="Create a new render step with the selected parameters.">Create</a> () = 0;
<a name="l00046"></a>00046 };
<a name="l00047"></a>00047 
<a name="l00052"></a><a class="code" href="structiRenderStepType.html">00052</a> <span class="keyword">struct </span><a class="code" href="structiRenderStepType.html" title="Render step type.">iRenderStepType</a> : <span class="keyword">public</span> <span class="keyword">virtual</span> <a class="code" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one...">iBase</a>
<a name="l00053"></a>00053 {
<a name="l00054"></a>00054   SCF_INTERFACE(<a class="code" href="structiRenderStepType.html" title="Render step type.">iRenderStepType</a>, 2,0,0);
<a name="l00058"></a>00058   <span class="keyword">virtual</span> <a class="code" href="classcsPtr.html" title="A pointer encapsulator.">csPtr&lt;iRenderStepFactory&gt;</a> <a class="code" href="structiRenderStepType.html#243936b7f8c177c8e397d1e7da224388" title="Create a new instance of a render step factory.">NewFactory</a>() = 0;
<a name="l00059"></a>00059 };
<a name="l00060"></a>00060 
<a name="l00063"></a>00063 <span class="preprocessor">#endif</span>
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