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<h1>isndsys.h</h1><a href="isndsys_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/* isndsys.h -- Generated automatically; do not edit. */</span>
<a name="l00002"></a>00002 <span class="preprocessor">#ifndef __ISNDSYS_H__</span>
<a name="l00003"></a>00003 <span class="preprocessor"></span><span class="preprocessor">#define __ISNDSYS_H__</span>
<a name="l00004"></a>00004 <span class="preprocessor"></span><span class="comment">/*</span>
<a name="l00005"></a>00005 <span class="comment">    This library is free software; you can redistribute it and/or</span>
<a name="l00006"></a>00006 <span class="comment">    modify it under the terms of the GNU Library General Public</span>
<a name="l00007"></a>00007 <span class="comment">    License as published by the Free Software Foundation; either</span>
<a name="l00008"></a>00008 <span class="comment">    version 2 of the License, or (at your option) any later version.</span>
<a name="l00009"></a>00009 <span class="comment">  </span>
<a name="l00010"></a>00010 <span class="comment">    This library is distributed in the hope that it will be useful,</span>
<a name="l00011"></a>00011 <span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00012"></a>00012 <span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU</span>
<a name="l00013"></a>00013 <span class="comment">    Library General Public License for more details.</span>
<a name="l00014"></a>00014 <span class="comment">  </span>
<a name="l00015"></a>00015 <span class="comment">    You should have received a copy of the GNU Library General Public</span>
<a name="l00016"></a>00016 <span class="comment">    License along with this library; if not, write to the Free</span>
<a name="l00017"></a>00017 <span class="comment">    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.</span>
<a name="l00018"></a>00018 <span class="comment">*/</span>
<a name="l00019"></a>00019 
<a name="l00024"></a>00024 <span class="preprocessor">#include "<a class="code" href="cssysdef_8h.html" title="This file should be #included before any other Crystal Space header files.">cssysdef.h</a>"</span>
<a name="l00025"></a>00025 <span class="preprocessor">#include "<a class="code" href="ss__data_8h.html" title="Sound system: data container.">isndsys/ss_data.h</a>"</span>
<a name="l00026"></a>00026 <span class="preprocessor">#include "<a class="code" href="ss__driver_8h.html" title="Sound system: software driver.">isndsys/ss_driver.h</a>"</span>
<a name="l00027"></a>00027 <span class="preprocessor">#include "isndsys/ss_eventrecorder.h"</span>
<a name="l00028"></a>00028 <span class="preprocessor">#include "<a class="code" href="ss__filter_8h.html" title="Sound system: software filters.">isndsys/ss_filter.h</a>"</span>
<a name="l00029"></a>00029 <span class="preprocessor">#include "<a class="code" href="ss__listener_8h.html" title="Sound system: listener object.">isndsys/ss_listener.h</a>"</span>
<a name="l00030"></a>00030 <span class="preprocessor">#include "<a class="code" href="ss__loader_8h.html" title="Sound system: loader.">isndsys/ss_loader.h</a>"</span>
<a name="l00031"></a>00031 <span class="preprocessor">#include "<a class="code" href="ss__manager_8h.html" title="Sound system: manager.">isndsys/ss_manager.h</a>"</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include "<a class="code" href="ss__renderer_8h.html" title="Sound system: renderer.">isndsys/ss_renderer.h</a>"</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include "<a class="code" href="ss__source_8h.html" title="Sound system: source.">isndsys/ss_source.h</a>"</span>
<a name="l00034"></a>00034 <span class="preprocessor">#include "<a class="code" href="ss__stream_8h.html" title="Sound system: stream.">isndsys/ss_stream.h</a>"</span>
<a name="l00035"></a>00035 <span class="preprocessor">#include "<a class="code" href="ss__structs_8h.html" title="Sound system: types.">isndsys/ss_structs.h</a>"</span>
<a name="l00036"></a>00036 <span class="preprocessor">#endif </span><span class="comment">/* __ISNDSYS_H__ */</span>
<a name="l00037"></a>00037 
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