<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Crystal Space 1.2.1: CS::PluginCommon::SoftShader Namespace Reference (Crystal Space 1.2.1 Public API Reference)</title> <link href="tabs.css" rel="stylesheet" type="text/css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table border="0" cellpadding="0" cellspacing="0" width="100%" class="head"> <tr height="59"> <td class="head" width="202" valign="bottom" style="padding-left:0;"><a href="http://www.crystalspace3d.org/"><img src="csblur.png" width="236" height="59" alt="CrystalSpace" border="0"></a></td> <td class="head"><h2>Public API Reference</h2></td> </tr> <tr height="11"> <td colspan="2" class="headshadow" valign="top" style="padding-left:0;"><img src="csblurb.png" width="236" height="11" alt="" border="0"></td> </tr> </table> <div class="content"> <!-- Generated by Doxygen 1.5.3 --> <div class="tabs"> <ul> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li class="current"><a href="namespaces.html"><span>Namespaces</span></a></li> <li><a href="classes.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="namespaces.html"><span>Namespace List</span></a></li> <li><a href="namespacemembers.html"><span>Namespace Members</span></a></li> </ul> </div> <div class="nav"> <a class="el" href="namespaceCS.html">CS</a>::<a class="el" href="namespaceCS_1_1PluginCommon.html">PluginCommon</a>::<a class="el" href="namespaceCS_1_1PluginCommon_1_1SoftShader.html">SoftShader</a></div> <h1>CS::PluginCommon::SoftShader Namespace Reference</h1> <p> <table border="0" cellpadding="0" cellspacing="0"> <tr><td></td></tr> <tr><td colspan="2"><br><h2>Classes</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1iDefaultScanlineRenderer.html">iDefaultScanlineRenderer</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Default software scanline renderer. <a href="structCS_1_1PluginCommon_1_1SoftShader_1_1iDefaultScanlineRenderer.html#_details">More...</a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1iDefaultShader.html">iDefaultShader</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Software renderer default shader plugin. <a href="structCS_1_1PluginCommon_1_1SoftShader_1_1iDefaultShader.html#_details">More...</a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1InterpolateEdgePersp.html">InterpolateEdgePersp</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Interpolator for a polygon edge. <a href="structCS_1_1PluginCommon_1_1SoftShader_1_1InterpolateEdgePersp.html#_details">More...</a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1InterpolateScanlinePersp.html">InterpolateScanlinePersp</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Interpolator over a scanline. <a href="structCS_1_1PluginCommon_1_1SoftShader_1_1InterpolateScanlinePersp.html#_details">More...</a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1InterpolateScanlinePersp_3_010_01_4.html">InterpolateScanlinePersp< 0 ></a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1InterpolateScanlinePerspCommon.html">InterpolateScanlinePerspCommon</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Interpolator over a scanline, common code. <a href="structCS_1_1PluginCommon_1_1SoftShader_1_1InterpolateScanlinePerspCommon.html#_details">More...</a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1iScanlineRenderer.html">iScanlineRenderer</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Software renderer scanline renderer. <a href="structCS_1_1PluginCommon_1_1SoftShader_1_1iScanlineRenderer.html#_details">More...</a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1iSoftShaderRenderInterface.html">iSoftShaderRenderInterface</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Interface specific to the software renderer to allow shaders to communicate with it. <a href="structCS_1_1PluginCommon_1_1SoftShader_1_1iSoftShaderRenderInterface.html#_details">More...</a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1Pixel.html">Pixel</a></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1ScanlineComp.html">ScanlineComp</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Undivided buffer values. <a href="structCS_1_1PluginCommon_1_1SoftShader_1_1ScanlineComp.html#_details">More...</a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1ScanlineCompDivZ.html">ScanlineCompDivZ</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Buffer values div Z. <a href="structCS_1_1PluginCommon_1_1SoftShader_1_1ScanlineCompDivZ.html#_details">More...</a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">struct </td><td class="memItemRight" valign="bottom"><a class="el" href="structCS_1_1PluginCommon_1_1SoftShader_1_1SoftwareTexture.html">SoftwareTexture</a></td></tr> <tr><td colspan="2"><br><h2>Typedefs</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">typedef <a class="el" href="group__util.html#g91ad9478d81a7aaf2593e8d9c3d06a14">uint</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceCS_1_1PluginCommon_1_1SoftShader.html#3b8d057a47c98a410d605bebe49f4177">BuffersMask</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Type for a bit mask of buffers. <a href="#3b8d057a47c98a410d605bebe49f4177"></a><br></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">typedef <a class="el" href="group__util.html#g91ad9478d81a7aaf2593e8d9c3d06a14">uint</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceCS_1_1PluginCommon_1_1SoftShader.html#0dbb7d03fcabcf39439e6a69d7b13089">TexturesMask</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Type for a bit mask of textures. <a href="#0dbb7d03fcabcf39439e6a69d7b13089"></a><br></td></tr> <tr><td colspan="2"><br><h2>Functions</h2></td></tr> <tr><td class="memTemplParams" nowrap colspan="2">template<typename T> </td></tr> <tr><td class="memTemplItemLeft" nowrap align="right" valign="top">static T </td><td class="memTemplItemRight" valign="bottom"><a class="el" href="namespaceCS_1_1PluginCommon_1_1SoftShader.html#3e8faba68b10819a14d92e839f0cdcee">Lerp</a> (const T &a, const T &b, float f)</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Helper function to linearly interpolate. <a href="#3e8faba68b10819a14d92e839f0cdcee"></a><br></td></tr> <tr><td colspan="2"><br><h2>Variables</h2></td></tr> <tr><td class="memItemLeft" nowrap align="right" valign="top">const size_t </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceCS_1_1PluginCommon_1_1SoftShader.html#c3cae92639297bf4079b8721c43dcb61">maxBuffers</a> = 16</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Maximum number of vertex buffers supported. <a href="#c3cae92639297bf4079b8721c43dcb61"></a><br></td></tr> </table> <hr><h2>Typedef Documentation</h2> <a class="anchor" name="3b8d057a47c98a410d605bebe49f4177"></a><!-- doxytag: member="CS::PluginCommon::SoftShader::BuffersMask" ref="3b8d057a47c98a410d605bebe49f4177" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">typedef <a class="el" href="group__util.html#g91ad9478d81a7aaf2593e8d9c3d06a14">uint</a> <a class="el" href="namespaceCS_1_1PluginCommon_1_1SoftShader.html#3b8d057a47c98a410d605bebe49f4177">CS::PluginCommon::SoftShader::BuffersMask</a> </td> </tr> </table> </div> <div class="memdoc"> <p> Type for a bit mask of buffers. <p> <p>Definition at line <a class="el" href="types_8h-source.html#l00041">41</a> of file <a class="el" href="types_8h-source.html">types.h</a>.</p> </div> </div><p> <a class="anchor" name="0dbb7d03fcabcf39439e6a69d7b13089"></a><!-- doxytag: member="CS::PluginCommon::SoftShader::TexturesMask" ref="0dbb7d03fcabcf39439e6a69d7b13089" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">typedef <a class="el" href="group__util.html#g91ad9478d81a7aaf2593e8d9c3d06a14">uint</a> <a class="el" href="namespaceCS_1_1PluginCommon_1_1SoftShader.html#0dbb7d03fcabcf39439e6a69d7b13089">CS::PluginCommon::SoftShader::TexturesMask</a> </td> </tr> </table> </div> <div class="memdoc"> <p> Type for a bit mask of textures. <p> <p>Definition at line <a class="el" href="types_8h-source.html#l00043">43</a> of file <a class="el" href="types_8h-source.html">types.h</a>.</p> </div> </div><p> <hr><h2>Function Documentation</h2> <a class="anchor" name="3e8faba68b10819a14d92e839f0cdcee"></a><!-- doxytag: member="CS::PluginCommon::SoftShader::Lerp" ref="3e8faba68b10819a14d92e839f0cdcee" args="(const T &a, const T &b, float f)" --> <div class="memitem"> <div class="memproto"> <div class="memtemplate"> template<typename T> </div> <table class="memname"> <tr> <td class="memname">static T CS::PluginCommon::SoftShader::Lerp </td> <td>(</td> <td class="paramtype">const T & </td> <td class="paramname"> <em>a</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">const T & </td> <td class="paramname"> <em>b</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">float </td> <td class="paramname"> <em>f</em></td><td> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td><td width="100%"><code> [inline, static]</code></td> </tr> </table> </div> <div class="memdoc"> <p> Helper function to linearly interpolate. <p> <p>Definition at line <a class="el" href="types_8h-source.html#l00047">47</a> of file <a class="el" href="types_8h-source.html">types.h</a>.</p> <p>Referenced by <a class="el" href="types_8h-source.html#l00073">CS::PluginCommon::SoftShader::InterpolateEdgePersp::Setup()</a>.</p> </div> </div><p> <hr><h2>Variable Documentation</h2> <a class="anchor" name="c3cae92639297bf4079b8721c43dcb61"></a><!-- doxytag: member="CS::PluginCommon::SoftShader::maxBuffers" ref="c3cae92639297bf4079b8721c43dcb61" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">const size_t <a class="el" href="namespaceCS_1_1PluginCommon_1_1SoftShader.html#c3cae92639297bf4079b8721c43dcb61">CS::PluginCommon::SoftShader::maxBuffers</a> = 16 </td> </tr> </table> </div> <div class="memdoc"> <p> Maximum number of vertex buffers supported. <p> <p>Definition at line <a class="el" href="types_8h-source.html#l00039">39</a> of file <a class="el" href="types_8h-source.html">types.h</a>.</p> </div> </div><p> <hr size="1"><address><small>Generated for Crystal Space 1.2.1 by <a href="http://www.doxygen.org/index.html">doxygen</a> 1.5.3 </small></address> </div></body> </html>