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<h1>imesh/partsys.h</h1><a href="partsys_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment">    Copyright (C) 2000 by Jorrit Tyberghein</span>
<a name="l00003"></a>00003 <span class="comment"></span>
<a name="l00004"></a>00004 <span class="comment">    This library is free software; you can redistribute it and/or</span>
<a name="l00005"></a>00005 <span class="comment">    modify it under the terms of the GNU Library General Public</span>
<a name="l00006"></a>00006 <span class="comment">    License as published by the Free Software Foundation; either</span>
<a name="l00007"></a>00007 <span class="comment">    version 2 of the License, or (at your option) any later version.</span>
<a name="l00008"></a>00008 <span class="comment"></span>
<a name="l00009"></a>00009 <span class="comment">    This library is distributed in the hope that it will be useful,</span>
<a name="l00010"></a>00010 <span class="comment">    but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00011"></a>00011 <span class="comment">    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU</span>
<a name="l00012"></a>00012 <span class="comment">    Library General Public License for more details.</span>
<a name="l00013"></a>00013 <span class="comment"></span>
<a name="l00014"></a>00014 <span class="comment">    You should have received a copy of the GNU Library General Public</span>
<a name="l00015"></a>00015 <span class="comment">    License along with this library; if not, write to the Free</span>
<a name="l00016"></a>00016 <span class="comment">    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.</span>
<a name="l00017"></a>00017 <span class="comment">*/</span>
<a name="l00018"></a>00018 
<a name="l00019"></a>00019 <span class="preprocessor">#ifndef __CS_IMESH_PARTSYS_H__</span>
<a name="l00020"></a>00020 <span class="preprocessor"></span><span class="preprocessor">#define __CS_IMESH_PARTSYS_H__</span>
<a name="l00021"></a>00021 <span class="preprocessor"></span>
<a name="l00026"></a>00026 <span class="preprocessor">#include "<a class="code" href="scf_8h.html" title="Crystal Space Shared Class Facility (SCF).">csutil/scf.h</a>"</span>
<a name="l00027"></a>00027 
<a name="l00031"></a>00031 <span class="keyword">struct </span><a class="code" href="structiMaterialWrapper.html" title="A material wrapper is an engine-level object that wraps around an actual material...">iMaterialWrapper</a>;
<a name="l00032"></a>00032 <span class="keyword">class </span><a class="code" href="classcsColor.html" title="A class used to represent a color in RGB space.">csColor</a>;
<a name="l00033"></a>00033 
<a name="l00037"></a><a class="code" href="structiParticleState.html">00037</a> <span class="keyword">struct </span><a class="code" href="structiParticleState.html" title="This interface describes the API for the particle mesh object.">iParticleState</a> : <span class="keyword">public</span> <span class="keyword">virtual</span> <a class="code" href="structiBase.html" title="This is the basic interface: all other interfaces should be derived from this one...">iBase</a>
<a name="l00038"></a>00038 {
<a name="l00039"></a>00039   SCF_INTERFACE(<a class="code" href="structiParticleState.html" title="This interface describes the API for the particle mesh object.">iParticleState</a>, 2, 0, 0);
<a name="l00040"></a>00040 
<a name="l00042"></a>00042   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiParticleState.html#0b19b9f5593021e6cffecc67ace89ce8" title="Set mix mode.">SetMixMode</a> (<a class="code" href="group__util.html#g91ad9478d81a7aaf2593e8d9c3d06a14" title="Shortcut for default unsigned int.">uint</a> mode) = 0;
<a name="l00044"></a>00044   <span class="keyword">virtual</span> <a class="code" href="group__util.html#g91ad9478d81a7aaf2593e8d9c3d06a14" title="Shortcut for default unsigned int.">uint</a> <a class="code" href="structiParticleState.html#3a75dd29d3b578dc5f9772edff08afcb" title="Get mix mode.">GetMixMode</a> () <span class="keyword">const</span> = 0;
<a name="l00046"></a>00046   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiParticleState.html#659b63c36e703e57c9859e89fccb81c6" title="Set the alpha of particles.">SetAlpha</a>(<span class="keywordtype">float</span> alpha) = 0;
<a name="l00048"></a>00048   <span class="keyword">virtual</span> <span class="keywordtype">float</span> <a class="code" href="structiParticleState.html#5d46f7bc0898c676aa832ed34b5cd1da" title="Get the probable alpha of the particles.">GetAlpha</a>() <span class="keyword">const</span> = 0;
<a name="l00050"></a>00050   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiParticleState.html#87a7be01253a46cd593ec72111084e07" title="Set change color.">SetChangeColor</a> (<span class="keyword">const</span> <a class="code" href="classcsColor.html" title="A class used to represent a color in RGB space.">csColor</a>&amp; color) = 0;
<a name="l00052"></a>00052   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiParticleState.html#32064a25b398053fa8ad231f0fc451ca" title="Unset change color.">UnsetChangeColor</a> () = 0;
<a name="l00054"></a>00054   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="structiParticleState.html#fd4ecf17c070d736b24a62def42a336c" title="see if change color is enabled, and get a copy if so.">GetChangeColor</a> (<a class="code" href="classcsColor.html" title="A class used to represent a color in RGB space.">csColor</a>&amp; col) <span class="keyword">const</span> = 0;
<a name="l00056"></a>00056   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiParticleState.html#71a547359db062d947ae9baac95f18ef" title="Set change size of all particles, by factor per second.">SetChangeSize</a> (<span class="keywordtype">float</span> factor) = 0;
<a name="l00058"></a>00058   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiParticleState.html#7d37a69b892cb4000996c0cc5bc10964" title="Unset change of size.">UnsetChangeSize</a> () = 0;
<a name="l00060"></a>00060   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="structiParticleState.html#a258f6bce11a61c015df3aaa9882de3a" title="see if change size is enabled, and get the value if so.">GetChangeSize</a> (<span class="keywordtype">float</span>&amp; factor) <span class="keyword">const</span> = 0;
<a name="l00062"></a>00062   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiParticleState.html#506b565ca16dd8eed9c481d182a020de" title="Change rotation of all particles, by angle in radians per second.">SetChangeRotation</a> (<span class="keywordtype">float</span> angle) = 0;
<a name="l00064"></a>00064   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiParticleState.html#c2869f205ec0992d77cdea8b23d61d02" title="Stop change of rotation.">UnsetChangeRotation</a> () = 0;
<a name="l00066"></a>00066   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="structiParticleState.html#412cad7108fa347e6f0d3cb8a9ea9322" title="see if change rotation is enabled, and get the angle if so.">GetChangeRotation</a> (<span class="keywordtype">float</span>&amp; angle) <span class="keyword">const</span> = 0;
<a name="l00068"></a>00068   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiParticleState.html#e4968268ed73fb99c55623dbe97b890a" title="Change alpha of all particles, by factor per second.">SetChangeAlpha</a> (<span class="keywordtype">float</span> factor) = 0;
<a name="l00070"></a>00070   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiParticleState.html#7db4fecaaa129c6c47de0132b4cca24d" title="Stop change of alpha.">UnsetChangeAlpha</a> () = 0;
<a name="l00072"></a>00072   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="structiParticleState.html#5ce9c3a8f3cfd71e648dccab0fae9132" title="see if change alpha is enabled, and get the value if so.">GetChangeAlpha</a> (<span class="keywordtype">float</span>&amp; factor) <span class="keyword">const</span> = 0;
<a name="l00074"></a>00074   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiParticleState.html#a98fd478477e702b69ede9708ec1fe32" title="Set selfdestruct mode on, and msec to live.">SetSelfDestruct</a> (<a class="code" href="group__util.html#g28e82998c4c2d1197a1d412bba7da793" title="A time value measured in milliseconds (1/1000 of a second).">csTicks</a> t) = 0;
<a name="l00076"></a>00076   <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="structiParticleState.html#21201bdd45d39fe7df1dcaa73927af52" title="System will no longer self destruct.">UnSetSelfDestruct</a> () = 0;
<a name="l00077"></a>00077 };
<a name="l00078"></a>00078 
<a name="l00081"></a>00081 <span class="preprocessor">#endif // __CS_IMESH_PARTSYS_H__</span>
<a name="l00082"></a>00082 <span class="preprocessor"></span>
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